Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.11 @ 15:50:41 Player: Trione Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (181) 905 Value Destroyed (5042) 5042 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2228) 2228 TOTAL SCORE: 10615 Bonus ------- High Alert Combat Kills 1528 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 239/300 Energy 156/160 System Corruption 3% Temperature Cool (0) Movement Rolling (130) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Humpback Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher Katana > --- INVENTORY (32) --- Light Nuclear Core Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Medium Armor Plating Hardened Heavy Armor Plating Relay Coupler [Grunt] (29) Relay Coupler [Behemoth] (8) Shock Rifle Light EM Pulse Cannon Improved EM Pulse Cannon Ion Cannon Ion Cannon Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun Assault Cannon Shock Bomb Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Improved Datajack Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Humpback Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Treads Wheel Compact Wheel Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Hardened Heavy Armor Plating Relay Coupler [Grunt] Relay Coupler [Behemoth] Shock Rifle Shock Rifle Arc Projector Light EM Pulse Cannon Improved EM Pulse Cannon Autogun Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun Assault Cannon Grenade Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Katana Axe [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Humpback Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 4 . . Weapon . | . . . . . . . . Parts Attached 117 | 7 11 2 1 9 41 18 28 Power 6 | 1 1 . . . 2 1 1 Engine 3 | 1 1 . . . 1 . . Core 3 | . . . . . 1 1 1 Reactor . | . . . . . . . . Propulsion 12 | 2 2 . . 1 2 2 3 Treads 4 | . . . . . 1 2 1 Leg . | . . . . . . . . Wheel 8 | 2 2 . . 1 1 . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 2 1 . 1 . 13 3 6 Device 9 | . . . . . 5 2 2 Storage 6 | 2 1 . 1 . 1 . 1 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 11 | . . . . . 7 1 3 Artifact . | . . . . . . . . Weapon 73 | 2 7 2 . 8 24 12 18 Energy Gun 9 | 1 . . . 1 5 . 2 Energy Cannon 6 | . . . . . 4 . 2 Ballistic Gun 30 | 1 5 1 . 3 8 5 7 Ballistic Cannon 1 | . . . . . . 1 . Launcher 23 | . 2 1 . 3 6 5 6 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . 1 1 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 25 | . 3 . . 2 12 3 5 Power 4 | . . . . . 2 1 1 Propulsion 7 | . 2 . . 1 1 1 2 Utility 9 | . . . . . 6 1 2 Weapon 5 | . 1 . . 1 3 . . Highest Loss Streak 5 | . 1 . . 1 5 2 3 Average Slot Usage (%) 87 | . 99 100 88 84 87 82 88 Engine 3 | . 13 14 14 14 3 . . Core 4 | . . . . . 5 1 8 Treads 9 | . . . . . . 17 17 Wheel 10 | . 28 28 28 27 16 . . Device 13 | . . . . . 15 18 16 Storage 18 | . 28 28 16 14 17 18 18 Protection 7 | . . . . . 10 9 9 Energy Gun 2 | . 5 . . 2 3 . 1 Energy Cannon 1 | . . . . . 1 . 1 Ballistic Gun 13 | . 22 28 28 22 11 7 12 Ballistic Cannon 1 | . . . . . . 6 . Slashing Weapon 1 | . . . . 1 . 2 . Naked Turns . | . . . . . . . . Heaviest Build 144 | 15 23 23 91 91 144 130 134 Greatest Support 40 | 26 32 32 32 32 32 40 40 Greatest Overweight (x) 8 | . . . 2 2 8 8 5 Average Overweight (x) 2 | . . . 1 2 4 3 3 Largest Inventory Capacity 52 | 8 10 10 24 24 32 32 52 Average Capacity 27 | 5 8 10 19 24 31 32 32 Most Carried 32 | 5 10 9 17 19 32 32 32 Average Carried 24 | 3 8 9 11 15 24 30 31 Final Capacity 32 | 8 10 10 24 24 32 32 32 Final Carried 32 | 5 9 9 15 19 32 32 29 Class Distribution -------------------- 85% | Hauler-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Matter Collected 3248 | 273 357 . . 215 1175 361 867 Remotely . | . . . . . . . . Salvage Created 5878 | 69 651 53 . 218 2093 334 2460 Parts 317 | 3 39 6 . 25 120 16 108 Haulers Intercepted 10 | . 1 . . . 6 . 3 Recyclers Shooed 11 | . 2 . . 2 3 . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 129 | . 14 2 . 13 37 14 49 Guns 55 | . 11 1 . 1 21 3 18 Cannons 11 | . . . . . 3 2 6 AOE 63 | . 3 1 . 12 13 9 25 Classes Destroyed 14 | 1 7 . . 1 2 . 3 Worker 14 | . 2 . . 2 6 . 4 Builder 6 | . 1 . . . 3 . 2 Hauler 10 | . 1 . . . 6 . 3 Recycler 11 | 1 1 . . 1 4 . 4 Mechanic 3 | . . . . . . . 3 Operator 1 | . 1 . . . . . . Watcher 7 | . 1 . . . 3 . 3 Swarmer 41 | . 5 . . 11 14 7 4 Grunt 60 | . 9 2 . 1 17 7 24 Brawler 5 | . . . . . 1 . 4 Duelist 5 | . . . . 1 . . 4 Protector 2 | . . . . . . . 2 Sentry 14 | . . . . . 5 . 9 Hunter 2 | . . . . . . . 2 Best Kill Streak 17 | 1 6 2 . 7 5 4 17 Combat Bots Only 9 | . 5 2 . 6 5 4 9 Max Kills in Single Turn 5 | 1 2 1 . 5 3 2 3 Gunslinging . | . . . . . . . . Exploded 3 | . 2 1 . 3 3 2 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Damage Taken 4777 | . 555 58 . 197 1728 444 1795 Core 683 | . 86 . . 42 255 66 234 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 . . . 48 . . . Volleys Fired 351 | 3 66 4 . 17 138 22 101 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 143 | 60 60 40 . 70 143 72 125 Shots Fired 618 | 6 127 6 . 24 246 34 175 Gun 478 | 6 122 4 . 15 198 15 118 Cannon 78 | . . . . . 36 11 31 Launcher 62 | . 5 2 . 9 12 8 26 Special . | . . . . . . . . Kinetic 402 | 3 100 4 . 14 154 26 101 Thermal 104 | 3 22 . . 1 78 . . Explosive 62 | . 5 2 . 9 12 8 26 Electromagnetic 50 | . . . . . 2 . 48 Robot Hit Streak 17 | 3 10 1 . 7 12 9 17 Robot Miss Streak 7 | 2 4 4 . 3 7 1 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 375 | 3 72 1 . 14 156 20 109 Core Hits 329 | 2 35 4 . 26 111 20 131 Critical Hits 8 | . 2 . . . 4 . 2 Critical Kills 3 | . . . . . 2 . 1 Critical Parts Destroyed 5 | . 2 . . . 2 . 1 Melee Attacks 7 | . . . . . 2 3 2 Impact . | . . . . . . . . Slashing 7 | . . . . . 2 3 2 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13007 | 51 1094 102 . 984 3917 870 5989 Guns 5319 | 51 788 13 . 136 2291 193 1847 Cannons 1117 | . . . . . 465 140 512 Explosions 6538 | . 306 89 . 848 1161 537 3597 Melee 33 | . . . . . . . 33 Ramming . | . . . . . . . . Kinetic 4543 | 16 647 13 . 124 1708 333 1702 Thermal 1271 | 35 141 . . 12 1028 . 55 Explosive 6483 | . 306 89 . 848 1161 537 3542 Electromagnetic 677 | . . . . . 20 . 657 Impact . | . . . . . . . . Slashing 33 | . . . . . . . 33 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Effects 2 | . . . . . . . 2 Message Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 226 | . 12 . . 34 39 5 136 Projectiles 37 | . . . . . 18 . 19 Explosions 189 | . 12 . . 34 21 5 117 Melee . | . . . . . . . . Knockbacks 5 | . . . . . . 2 3 Impact . | . . . . . . . . Kinetic 5 | . . . . . . 2 3 Secondary . | . . . . . . . . Self-Inflicted Damage 395 | . . . . 21 66 47 261 Shots 14 | . . . . 1 2 1 10 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 306 | 20 117 6 . 12 306 . 9 Average Temperature 58 | 15 27 3 . 6 101 . 3 Received Heat Transfer 1692 | . 267 33 . 6 684 171 531 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 1 . . . 3 . . Heat Transferred 2535 | 75 325 . . 37 1998 . 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Peak Influence 1629 | 5 291 104 . 310 867 1090 1629 Average Influence 711 | 2 178 98 . 146 609 924 979 Maximum Alert Level 5 | . 1 . . 1 3 3 5 Low Security (%) 12 | 100 41 100 . 65 6 . . Level 1 9 | . 58 . . 34 3 . . Level 2 28 | . . . . . 61 11 31 Level 3 36 | . . . . . 29 88 26 Level 4 12 | . . . . . . . 41 Level 5 . | . . . . . . . 1 High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 2 . . 1 5 . 8 Investigation 4 | . 2 . . 1 1 . . Extermination . | . . . . . . . . Reinforcement 6 | . . . . . 2 . 4 Assault 5 | . . . . . 1 . 4 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded 3 | . . . . . 1 . 2 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Distress Signals 7 | . . . . . 4 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 211 | . 34 2 . 12 65 16 82 Peak Tracking Total 7 | . 5 2 . 6 6 4 7 Tactical Retreats 19 | . 8 . . . 7 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Traps Triggered 7 | . 2 . . . 1 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Disabled 12 | . . . . 1 5 1 5 Max in Single Turn 3 | . . . . 1 2 1 3 Garrison Relay 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Accessed 12 | . 4 . 1 1 3 . 3 Terminals 9 | . 4 . . . 2 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 22 | . 10 . 1 1 6 . 4 Successful 15 | . 8 . 1 1 4 . 1 Failed 7 | . 2 . . . 2 . 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 15 | . 9 . . . 2 . 4 Terminals 19 | . 10 . . . 5 . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 8 | . 4 . 1 1 2 . . Record 1 | . . . 1 . . . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 1 | . . . . . 1 . . Open Door 1 | . . . . 1 . . . Terminal Index 2 | . 1 . . . 1 . . Locate Traps 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 6 | . 4 . . . 1 . 1 Terminals 6 | . 4 . . . 1 . 1 Track 1 | . 1 . . . . . . Botnet 5 | . 3 . . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . . . 2 . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Machine Destruction 4 | . . . . . . 4 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Turns Passed 7374 | 80 822 62 302 390 1859 1685 2174 Spaces Moved 3741 | 64 638 50 255 277 964 693 800 Core 3 | 3 . . . . . . . Treads 1440 | . . . . . 7 674 759 Legs . | . . . . . . . . Wheels 2298 | 61 638 50 255 277 957 19 41 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 100 100 120 130 130 140 Average Speed 161 | 88 94 100 112 120 138 227 225 Slowest Speed 280 | 100 100 100 120 120 280 230 230 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 57 | 4 89 18 61 65 69 69 85 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 64 | . 5 11 . . 29 12 7 Terrain Destroyed 476 | . 27 11 . 61 115 43 219 Melee 3 | . . . . . 2 . 1 Projectile 6 | . . . . . 3 1 2 AOE 467 | . 27 11 . 61 110 42 216 Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Total 4442 | 78 736 55 271 306 1247 760 989 Wait 119 | . 9 . . . 62 10 38 Move 3734 | 63 637 49 254 276 964 691 800 Hop . | . . . . . . . . Pick Up 73 | 5 8 . 12 4 30 4 10 Fast Attach 19 | 7 1 . 1 1 7 1 1 Attach 29 | . 3 . . 1 15 2 8 Detach 4 | . . . . . 2 . 2 Swap 69 | . 7 2 . 7 19 15 19 Drop 29 | . 5 . 4 . 8 4 8 Fire 351 | 3 66 4 . 17 138 22 101 Melee 7 | . . . . . 2 3 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . 8 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 17) 409 | -10/Materials | Discovered new exit (range 16) 903 | -10/Materials | Entered Mines 960 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 961 | -10/Mines | Discovered new exit (range 5) 965 | -10/Mines | Entered Exiles 990 | -10/Exiles | Met 8R-AWN 1006 | -10/Exiles | Met EX-HEX 1110 | -10/Exiles | Met EX-DEC 1134 | -10/Exiles | Learned location of Zion (-7) 1161 | -10/Exiles | Met EX-BIN 1249 | -10/Exiles | Discovered new exit (range 15) 1267 | -10/Exiles | Entered Mines 1335 | -9/Mines | Found a hidden stash of uninstalled traps 1361 | -9/Mines | Build established: Hauler-Mutant 1524 | -9/Mines | Core integrity fell below 50% 1563 | -9/Mines | Discovered new exit (range 7) 1589 | -9/Mines | Met a Derelict shopkeep closing up shop 1657 | -9/Mines | Entered Materials 1657 | -8/Materials | Evolved 4 slots: Utility x4 1837 | -8/Materials | Garrison activated, responded to threat 2057 | -8/Materials | First assault squad dispatched 2103 | -8/Materials | Discovered new exit (range 16) 2213 | -8/Materials | Lost 4 parts (1n3u) 2444 | -8/Materials | Lost 5 parts (1p2u2w) 3177 | -8/Materials | Discovered new exit (range 7) 3515 | -8/Materials | Identified exit to Garrison 3516 | -8/Materials | Entered Garrison 3538 | -8/Garrison | Triggered checkpoint 3672 | -8/Garrison | Core integrity fell below 50% 3760 | -8/Garrison | Spotted B-75 Beast 3760 | -8/Garrison | Spotted B-75 Beast 3893 | -8/Garrison | Triggered checkpoint 3906 | -8/Garrison | Triggered checkpoint 3946 | -8/Garrison | Triggered checkpoint 4162 | -8/Garrison | Discovered new exit (range 8) 4355 | -8/Garrison | Discovered new exit (range 9) 4522 | -8/Garrison | Discovered new exit (range 14) 4573 | -8/Garrison | Installed Relay Interface Framework 4679 | -8/Garrison | Garrison Relay disabled 5201 | -8/Garrison | Entered Materials 6001 | -8/Materials | First assault squad dispatched 6013 | -8/Materials | Discovered new exit (range 12) 6049 | -8/Materials | Destroyed 7 combat bots 6450 | -8/Materials | Discovered new exit (range 15) 6467 | -8/Materials | Destroyed 8 combat bots 6523 | -8/Materials | Core integrity fell below 20% 7316 | -8/Materials | Destroyed 9 combat bots 7318 | -8/Materials | Lost 3 parts (1p1n1u) 7375 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 07328_ U-05 Engineer builds a Wall. 07329_ K-01 Serf collects debris. 07332_ U-05 Engineer lays Concrete. 07332_ K-01 Serf collects debris. 07333_ U-05 Engineer lays Concrete. 07335_ U-05 Engineer builds a Wall. 07337_ <#DC< XHOSSP>T&EIFNW|WBTK #6< 07338_ U-05 Engineer builds a Wall. 07359_ K-01 Serf collects debris. 07362_ U-05 Engineer builds a Wall. 07363_ K-01 Serf collects debris. 07368_ The unstable cave ceiling collapses. 07369_ Acquired 40 matter. 07369_ K-01 Serf collects debris. 07369_ C-30 ARC bursts open, deploying its payload. 07369_ S-10 Pest unfolds itself. 07370_ K-01 Serf collects debris. 07374_ Destroyed Lgt. Ion Engine. 07374_ Destroyed Flight Unit. 07374_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?# """ """ # [ #???????????????????????? | | ?# """ """ # ##???????????????????????? | | ## # """ #????????????????????????? | | # # """ #????????????????????????? | | # "Y # "" #??#####?????????????????? | | # []] " +% ### ##????????????????? | | # []] ! # [ #""""""" ???????????????? | | # [] # # " #???????????????? | | ####"""T"""## # "" " " #??????????????? | | ???########## # S" " " #?? ??????????? | | ????????????# " #?? ??????????? | | ????????????# #?? ??????????? | | ????????????# #?? ??????????? | | ????????????# = = #?? ??????????? | | ????????????# ! #?? ??????????? | | ????????????#### # # #?? ####???#??? | | ???????????????# # k #?? ? #??? | | ???????????????## # ##?? #??? | | ????????????????## #= #?? """ #??? | | ????????????????### #!k # ####### """ #??? | | ????????????????# ! ;;;# T # """ #??? | | ????????????????## ! ;;# # #??? | | #######??????###### #r ] # """ # #??? | | #??????# # ]= # """ # """ #??? | | #??????# #% # """ / """ #??? | | """"" #??????# + s@ # # """ #??? | | """"" #??????# "" # s # ! ! # #??? | | """"" #??????#= S"" #% # ####### #??? | | """"" #??????# "" #u # " "###?????# """ #??? | | """"" #??????######## ##"T"#???????# """ #??? | | #?????????????# ##"""#???????# """ #??? | | #+############??????# ######???????# #??? | | #?] = #??????# #????????????# ? #??? | | # #??????# #????????????? """???#??? | | # [#??????# #????????????? ""???????? | | + #??????# #????????????? ""???????? | | # """ """ #??????# #????????????? ????????? | | # """ ""????????## #????????????? ????????? | | #?""" "?????????## #????????????? "????????? | | #? ?????????## ###########??? ?????????? | | #??####?????????## ## ???????????????? | | #?#######???????## ##""" """ #??????????????? | | ####?# ########## ##"R """ #??????????????? | | ?????# #""" """ #??????????????? | | ?????# " #??????????????? | | ?????# % % # """ #??????????????? | | ####?# ############# # """ #??????????????? | | " #?## ############## # """ #??????????????? | | " #??# # #??#%+!* #??????????????? | | #??# #%![[ #??############??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 42 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeAdvancedEngine Manual? 0 Play Time 00:46:17 Cumulative 1079.5 hours Start 2020.08.11 @ 14:54:27 End 2020.08.11 @ 15:50:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 409 Rogue 409 Adventurer 0 Explorer 0 Win Type - Total 25 Types 13/1/7/0/0/0/4 Lore% 96 Gallery% 98 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23641dae-52ca-4255-b7e7-0aa578528ddc