Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 23:03:09 Player: UberDoot Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (108) 540 Value Destroyed (3194) 3194 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (-403) -403 TOTAL SCORE: 6891 Bonus ------- Friendly Fire -403 Cogmind --------- Core Integrity 0/700 Matter 62/300 Energy 29/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Powered Cannon Enhanced Autogun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Powered Armor > --- WEAPON ----------- High-powered Shotgun Enhanced Autogun Molecular Deconstructor > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Light Treads Improved Heat Sink Compact Matter Pod Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Improved EM Pulse Cannon Powered Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Heavy Missile Launcher Heavy Missile Launcher Plasma Cutter Heavy Flail [Rating: 59] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Powered Armor Weapon Enhanced Autogun Energy Gun Improved Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Maul Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 4 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 2 | . . . 2 . . . . . Weapon 2 | . . . 1 1 . . . . Parts Attached 77 | 7 3 2 25 23 1 2 6 8 Power 6 | 1 . . 2 2 . . . 1 Engine 3 | 1 . . 1 . . . . 1 Core 3 | . . . 1 2 . . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 . . 4 5 . 2 . 1 Treads 14 | 2 . . 4 5 . 2 . 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 2 . 2 4 7 . . 2 2 Device 7 | 1 . 1 2 . . . 2 1 Storage 3 | 1 . 1 . 1 . . . . Processor 2 | . . . 1 1 . . . . Hackware 1 | . . . . 1 . . . . Protection 6 | . . . 1 4 . . . 1 Artifact . | . . . . . . . . . Weapon 38 | 2 3 . 15 9 1 . 4 4 Energy Gun 9 | 1 2 . 5 1 . . . . Energy Cannon 6 | . . . 3 1 . . . 2 Ballistic Gun 12 | 1 . . 5 4 . . . 2 Ballistic Cannon 1 | . . . . 1 . . . . Launcher 4 | . . . 1 1 . . 2 . Special Weapon 4 | . 1 . . . 1 . 2 . Impact Weapon 2 | . . . 1 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . 1 . 3 1 1 . 4 . Parts Lost 26 | . . 1 1 4 . 2 . 18 Power 3 | . . . . 1 . . . 2 Propulsion 8 | . . . . 1 . 2 . 5 Utility 5 | . . . 1 1 . . . 3 Weapon 10 | . . 1 . 1 . . . 8 Highest Loss Streak 18 | . . 1 1 4 . 1 . 18 To Critical Strikes . | . . . . . . . . . Average Backups 16 | 6 7 9 18 18 18 17 17 18 Power 1 | . 1 1 1 1 1 1 1 . Propulsion 2 | 2 2 2 3 2 3 1 1 . Utility 5 | . 2 3 7 6 5 6 6 6 Weapon 6 | 2 2 2 6 7 8 8 8 8 Tool/Special . | . . . . . . . . . Unused Backups 32 | 3 1 1 13 6 . . 3 5 Power 3 | . . . 2 1 . . . . Propulsion 6 | 2 . . 3 1 . . . . Utility 15 | 1 . 1 5 3 . . 2 3 Weapon 8 | . 1 . 3 1 . . 1 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 99 | . 97 100 97 99 99 100 99 90 Engine 4 | . 14 14 7 2 . . . . Core 4 | . . . 1 4 7 7 7 6 Treads 28 | . 28 28 26 29 30 30 30 25 Device 9 | . 14 14 18 5 7 7 6 7 Storage 8 | . 14 14 9 7 7 7 7 7 Processor 5 | . . . 5 7 7 7 7 7 Protection 4 | . . . 1 6 7 7 6 5 Energy Gun 9 | . 21 22 11 3 6 7 7 6 Ballistic Gun 18 | . 2 5 12 24 22 22 22 20 Peak Build Rating 59 | 7 12 14 41 53 59 50 52 48 Average Rating 38 | 5 11 13 33 48 49 49 47 44 On Entrance 29 | . 7 12 14 35 50 50 46 48 Naked Turns . | . . . . . . . . . Heaviest Build 78 | 13 17 50 61 74 78 74 74 74 Greatest Support 92 | 40 40 40 64 92 90 90 82 82 Greatest Overweight (x) 1 | . . 1 1 . . 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 12 20 20 20 20 20 19 Most Carried 20 | 8 8 14 20 20 20 20 20 20 Average Carried 17 | 6 7 9 19 19 19 18 18 19 Final Capacity 20 | 8 8 20 20 20 20 20 20 5 Final Carried 20 | 8 8 14 20 20 20 18 20 5 Class Distribution -------------------- 52% | Gunner 26% | Scavenger-Gunner 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -7/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Matter Collected 3988 | 336 31 59 924 1490 671 321 156 . Remotely . | . . . . . . . . . Salvage Created 3991 | 271 . 169 1447 1267 454 321 . 62 Parts 208 | 24 . 14 74 59 25 6 . 6 Haulers Intercepted 9 | . . . 5 4 . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 36 | . . 11 . . 19 6 . . Prevented 1 | . . . . . . 1 . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 70 | . . 6 25 18 11 9 . 1 Melee 1 | . . . 1 . . . . . Guns 53 | . . 6 20 16 6 4 . 1 Cannons 4 | . . . 4 . . . . . AOE 12 | . . . . 2 5 5 . . Classes Destroyed 22 | 3 . 2 6 3 6 1 . 1 Worker 8 | 3 . . 3 2 . . . . Builder 2 | . . . 1 1 . . . . Tunneler 7 | 6 . . 1 . . . . . Hauler 9 | . . . 5 4 . . . . Recycler 3 | 1 . . . 2 . . . . Minesweeper 1 | . . . . . 1 . . . Operator 1 | . . . 1 . . . . . Watcher 6 | . . . 4 2 . . . . Swarmer 20 | . . 4 10 . 4 2 . . Grunt 27 | . . . 12 8 2 5 . . Brawler 1 | . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . Sentry 9 | . . . 3 5 . 1 . . Specialist 2 | . . . . . 2 . . . Hunter 1 | . . . . 1 . . . . Programmer 5 | . . . . 3 1 1 . . Behemoth 1 | . . . . . 1 . . . Subdweller 2 | . . 2 . . . . . . Z-Light 1 | . . . . . . . . 1 Decomposer 1 | . . . . . 1 . . . Samaritan 1 | . . . . . . 1 . . Tinkerer 1 | . . . . . 1 . . . Mutant 1 | . . . . . 1 . . . Best Kill Streak 5 | 3 . 4 5 5 4 5 . 1 Combat Bots Only 5 | . . 4 4 3 4 5 . 1 Max Kills in Single Turn 3 | 1 . 1 2 2 2 3 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 2 2 3 . . Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Hostile Shots Fired 625 | . . 67 92 238 71 74 . 83 Missed 189 | . . 18 20 76 31 30 . 14 Hits 436 | . . 49 72 162 40 44 . 69 Projectile 436 | . . 49 72 162 40 44 . 69 Critical Strikes 5 | . . . 1 4 . . . . Part Disruptions 1 | . . . . . 1 . . . Damage Taken 6478 | . . 599 1053 1600 553 449 . 2224 Core 943 | . . 145 91 146 38 40 . 483 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 134 | . . . 134 . . . . . Core Remaining (%) 75 | 100 . 42 83 . . . . . Volleys Fired 329 | 56 1 21 82 106 32 17 . 14 Largest 4 | 2 2 2 3 4 4 4 . 4 Hottest 196 | 60 120 120 196 150 150 150 . 150 Shots Fired 820 | 71 2 42 221 280 112 46 . 46 Gun 743 | 71 1 41 197 241 107 39 . 46 Cannon 60 | . . . 22 38 . . . . Launcher 15 | . . . 2 1 5 7 . . Special 2 | . 1 1 . . . . . . Kinetic 595 | 56 1 9 127 256 82 30 . 34 Thermal 152 | . 1 33 51 21 25 9 . 12 Explosive 15 | . . . 2 1 5 7 . . Electromagnetic 58 | 15 . . 41 2 . . . . Robot Hit Streak 29 | 14 . 14 17 29 12 13 . 8 Robot Miss Streak 7 | 4 . 2 5 2 5 4 . 7 Penetration Max . | . . . . . . . . . Secondary Targets 11 | . . 2 2 5 2 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . Shots Hit Robots 516 | 47 . 25 135 171 80 30 . 28 Core Hits 257 | 17 . 9 57 75 54 27 . 18 Critical Kills 2 | . . . 1 . 1 . . . Critical Parts Destroyed 3 | . . . 1 1 . 1 . . Critical Strikes 9 | . . 2 3 1 1 1 . 1 Burn 2 | . . 2 . . . . . . Destroy 6 | . . . 2 1 1 1 . 1 Corrupt 1 | . . . 1 . . . . . Melee Attacks 3 | . . . 2 1 . . . . Impact 3 | . . . 2 1 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10484 | 446 . 369 2595 3324 2230 992 . 528 Guns 8932 | 446 . 369 2307 3056 1646 580 . 528 Cannons 327 | . . . 250 77 . . . . Explosions 1200 | . . . 31 173 584 412 . . Melee . | . . . . . . . . . Ramming 25 | . . . 7 18 . . . . Kinetic 6058 | 300 . 49 1292 2633 1071 397 . 316 Thermal 2336 | . . 320 595 451 575 183 . 212 Explosive 1169 | . . . . 173 584 412 . . Electromagnetic 896 | 146 . . 701 49 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 2 . Average Corruption 2 | . . . . 2 2 2 2 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 50 | . . . . 19 19 11 1 . Message Errors 12 | . . . . 5 3 3 1 . Matter Fused 15 | . . . . 8 5 2 . . Heat Flow Errors 4 | . . . . 2 1 1 . . Energy Discharges 7 | . . . . . 5 2 . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 4 | . . . . 2 1 1 . . Data Loss (major) 4 | . . . . 2 1 1 . . Misfires 2 | . . . . . 1 1 . . Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 27 | . . . 14 . . 13 . . Projectiles . | . . . . . . . . . Explosions 27 | . . . 14 . . 13 . . Melee . | . . . . . . . . . Knockbacks 2 | . . . 1 1 . . . . Impact 1 | . . . 1 . . . . . Kinetic 1 | . . . . 1 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 55 | . . . . 7 17 31 . . Shots 3 | . . . . 1 1 1 . . Rammed 4 | . 1 . . 3 . . . . Targets Rammed 5 | . 1 . 1 3 . . . . Kicked . | . . . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 387 | 60 40 . 266 265 282 246 . 387 Average Temperature 89 | 22 20 . 50 78 92 118 . 236 Received Heat Transfer 1992 | . . 183 387 666 51 84 . 621 Effects 8 | . . . 2 . . . . 6 Energy Bleed 1 | . . . . . . . . 1 Interference 5 | . . . 2 . . . . 3 Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | 1 . . 4 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 2 1 . . . . . Heat Transferred 2976 | . . 851 1086 375 470 155 . 39 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 95 | 100 100 . 85 100 . . . . Level 1 4 | . . . 14 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 316 | 15 1 . 316 182 . . . . Initial 137 | . . . . 137 . . . . Average 76 | 1 . . 97 85 . . . . Influence Increases 2129 | 50 1 140 816 647 275 200 . . Destroy 0b10 Robot/C 1340 | . . 80 500 360 220 180 . . Destroy 0b10 Robot/NC 190 | 50 . . 75 55 10 . . . Destroy Leader 288 | . . . 118 120 30 20 . . Successful Hack 23 | . . . 12 11 . . . . Disable Machine 105 | . . . 45 60 . . . . Destroy Structure 63 | . 1 . 36 26 . . . . Lose Combat Pursuer 120 | . . 60 30 15 15 . . . Influence Decreases 2129 | 50 1 140 513 770 437 218 . . Entered New Map 237 | . . . . 166 67 4 . . Time Decay 1822 | 50 1 140 503 564 370 194 . . Lost Part 70 | . . . 10 40 . 20 . . Squads Dispatched 10 | . . . 2 8 . . . . Investigation 2 | . . . . 2 . . . . Extermination 4 | . . . . 4 . . . . Reinforcement 4 | . . . 2 2 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Distress Signals 6 | . . . 2 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | . . 8 34 25 12 9 . 3 Peak Tracking Total 5 | . . 5 4 5 4 5 . 3 Tactical Retreats 6 | . . 2 2 1 1 . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Traps Triggered 3 | . . . . 3 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Machines Disabled 12 | . . 1 3 4 1 . 3 . Max in Single Turn 1 | . . 1 1 1 1 . 1 . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 3 | . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Machines Accessed 18 | . . 1 8 9 . . . . Terminals 13 | . . . 7 6 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 44 | . . 1 28 15 . . . . Successful 17 | . . 1 11 5 . . . . Failed 27 | . . . 17 10 . . . . Catastrophic 5 | . . . 2 3 . . . . Database Lockouts . | . . . . . . . . . Manual 26 | . . . 19 6 1 . . . Terminals 36 | . . . 26 10 . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 9 | . . 1 6 2 . . . . Part Schematic 2 | . . . 2 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Hauler Manifests 2 | . . . 1 1 . . . . Proto ID Catalog 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 4 | . . . 3 1 . . . . Terminals 4 | . . . 3 1 . . . . Botnet 4 | . . . 3 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . . . 8 8 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Active Infowar (turns) 1634 | 11 246 301 1054 . . . . 22 Seismic 1612 | 11 246 301 1054 . . . . . Jamming 22 | . . . . . . . . 22 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . 2 2 3 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Turns Passed 10093 | 498 246 1343 1528 2565 1327 646 1705 235 Spaces Moved 5316 | 224 145 685 695 1381 690 366 1019 111 Core 6 | 4 . . . . . . . 2 Treads 5310 | 220 145 685 695 1381 690 366 1019 109 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 150 152 156 156 156 50 Average Speed 159 | 158 160 182 156 154 156 156 156 154 Slowest Speed 240 | 160 160 240 240 156 156 235 156 156 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 14 35 43 74 39 75 58 82 18 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 5 | . . 1 . . 1 1 2 . Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 8 | . . . . . 3 . 5 . Spaces Dug 78 | . 1 . 20 12 31 14 . . Terrain Destroyed 160 | . 1 . 38 22 72 27 . . Melee 3 | . . . 2 1 . . . . Projectile 28 | . 1 . 11 16 . . . . AOE 129 | . . . 25 5 72 27 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Total 6443 | 306 156 736 1011 1698 887 414 1084 151 Wait 477 | 5 . 19 130 129 152 28 3 11 Move 5308 | 223 144 684 694 1380 689 365 1018 111 Hop . | . . . . . . . . . Pick Up 77 | 10 2 6 30 20 1 . 8 . Fast Attach 39 | 7 2 . 15 7 3 . 5 . Attach 25 | . 1 1 3 8 . 2 3 7 Detach 13 | 1 2 . 2 3 . . 5 . Swap 58 | 1 . 4 17 17 6 2 4 7 Drop 82 | 3 3 1 35 24 4 . 11 1 Fire 329 | 56 1 21 82 106 32 17 . 14 Melee 3 | . . . 2 1 . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 5 | . 1 . 1 3 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 27 | . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 499 | -11/Scrapyard | Entered Materials 500 | -10/Materials | Met a group of wandering Federalists 509 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 16) 676 | -10/Materials | Discovered new exit (range 15) 698 | -10/Materials | Discovered new exit (range 3) 745 | -10/Materials | Entered Subcaves 746 | -10/Subcaves | Continued accompanying wandering Federalists (4) 746 | -10/Subcaves | Approached by a straggling Scientist 765 | -10/Subcaves | Learned Materials emergency access door positions 782 | -10/Subcaves | Learned Materials trap positions 882 | -10/Subcaves | Learned location of Zion (-7) 882 | -10/Subcaves | Met a Zionite searching for "candidates" 1000 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1593 | -10/Subcaves | Core integrity fell below 50% 1685 | -10/Subcaves | Visited 4L-MR0's lab 1714 | -10/Subcaves | Found Powered Cannon 1831 | -10/Subcaves | Discovered new exit (range 3) 2088 | -10/Subcaves | Entered Materials 2088 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2089 | -8/Materials | Loaded intel: 17 trap records 2402 | -8/Materials | Build established: Gunner 2961 | -8/Materials | Repaired Lgt. Treads 3169 | -8/Materials | Discovered new exit (range 5) 3196 | -8/Materials | Build established: Scavenger-Gunner 3593 | -8/Materials | Discovered new exit (range 12) 3616 | -8/Materials | Entered Factory 3616 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4062 | -7/Factory | Build established: Gunner 4600 | -7/Factory | Lost 4 parts (1p1n1u1w) 5004 | -7/Factory | Discovered new exit (range 4) 5009 | -7/Factory | Identified exit to Factory 5203 | -7/Factory | Found Powered Armor 5841 | -7/Factory | Identified exit to Lower Caves 6181 | -7/Factory | Entered Lower Caves 6326 | -7/Lower Caves | Spotted B-75 Beast 6828 | -7/Lower Caves | Destroyed B-75 Beast 6888 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6909 | -7/Lower Caves | Found Prototype Special Weapon 6909 | -7/Lower Caves | Identified Molecular Deconstructor 7072 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 7104 | -7/Lower Caves | Encountered a Warlord checkpoint 7271 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 7376 | -7/Lower Caves | Identified exit to Lower Caves 7508 | -7/Lower Caves | Entered another Lower Caves area 7561 | -7/Lower Caves | Discovered exit to Factory (range 9) 7824 | -7/Lower Caves | Encountered a Warlord checkpoint 7889 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7980 | -7/Lower Caves | Discovered new exit (range 9) 7991 | -7/Lower Caves | Learned location of 1 exit from Factory 8091 | -7/Lower Caves | Spotted B-75 Beast 8154 | -7/Lower Caves | Entered Zion 8243 | -7/Zion | Discovered new exit (range 15) 8296 | -7/Zion | System corruption cleaned by Quarantine Array 8382 | -7/Zion | Build established: Scavenger-Gunner 8899 | -7/Zion | Learned location of Extension (-4) 8930 | -7/Zion | Learned Factory emergency access door positions 8986 | -7/Zion | Found Prototype Device 8986 | -7/Zion | Identified Bomb Factory No. 2 9217 | -7/Zion | Given the Hacking Drone Bay 9220 | -7/Zion | Found Prototype Device 9221 | -7/Zion | Identified Hacking Drone Bay 9309 | -7/Zion | Learned Factory emergency access door positions 9382 | -7/Zion | Found Prototype Special Weapon 9382 | -7/Zion | Identified RU-N14's Throwing Claymores 9851 | -7/Zion | Discovered new exit (range 3) 9851 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9859 | -7/Zion | Entered Deep Caves 10029 | -7/Deep Caves | Attacked by Z-Imprinter 10050 | -7/Deep Caves | Core integrity fell below 50% 10081 | -7/Deep Caves | Core integrity fell below 20% 10094 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 10060_ Z-Imprinter suffers critical hit (Destroy). 10060_ XE-K6M(z) destroyed. 10060_ Destroyed Prototype Protection. 10064_ Lgt. Treads destroyed. 10068_ Destroyed Prototype Hover Unit. 10068_ Fission Core destroyed. 10072_ Overheating: System interference. 10072_ Adv. Heat Sink temporarily disabled. 10075_ Enh. Autogun destroyed. 10078_ Imp. Deuterium Engine destroyed. 10081_ Imp. Spread Laser destroyed. 10081_ Enh. Autogun destroyed. 10081_ Adv. Heat Sink destroyed. 10082_ Overheating: Energy bleed (-15). 10088_ Lgt. Treads destroyed. 10089_ Imp. EM Pulse Cannon destroyed. 10091_ Imp. Heat Sink destroyed. 10091_ Imp. EM Pulse Cannon destroyed. 10093_ Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????####?????????????????????????### | | ????????? ???????# !#####???????????????###### | | ?????? ????#;!!!# #???######??????# | | ?????? ## !!!]@#?### ##?????# | | ?????? [%!|### #?????# ##### | | ?????? z!=* #?????# #???# | | ?????? I #?????# #???? | | ??????? ##?????# #???? | | ??????? #??????# #???? | | ????????"""" ##????## ###?? | | ??????????"" ###### ##? | | ??????????"" ## | | ??????????"" | | ?????????? | | ??????????"" #### | | ???????????" ###??## # | | ???????????? ##?????# ## | | ?????????????? #??????# #? | | ???????????????? #??????## #? | | ??????????????????? ????????# ##? | | ????????????????????? ?????????###?? | | ???????????????????????? ?????????????? | | ????????????????????????? #?????????????? | | ?????????????????????????? ??????????????# | | ???????????????????????????? ???????????#### | | ???????????????????????????????? ???????????## | | ????????????????????????????????????????????## | | ???????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 400 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 4% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemShiftGenerator Manual? 0 Play Time 01:05:17 Cumulative 219.4 hours Start 2025.05.13 @ 19:03:30 End 2025.05.24 @ 23:03:09 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 70 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b055e224-fc01-49b5-8966-440682ec73eb