Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 16:53:00 Player: Sage Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1366) 1366 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 3599 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 384/550 Matter 300/300 Energy 6/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Cooling System Small Storage Unit Improved Sensor Array Targeting Computer > --- WEAPON (2) ------- Precision Beam Rifle Advanced Beam Rifle > --- INVENTORY (8) ---- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Signal Interpreter Light Armor Plating Hacking Suite Gauss Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Targeting Computer Particle Charger > --- WEAPON ----------- Precision Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Signal Interpreter Light Armor Plating Hacking Suite Gauss Rifle Mining Claw [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Backup Plating III Weapon Assault Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 51 | 7 4 5 20 15 Power 6 | 1 . 1 . 4 Engine 5 | 1 . 1 . 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 . 1 4 3 Treads 8 | 2 . 1 2 3 Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 2 1 1 10 4 Device 8 | 1 1 1 3 2 Storage 2 | 1 . . 1 . Processor 1 | . . . . 1 Hackware 1 | . . . 1 . Protection 6 | . . . 5 1 Artifact . | . . . . . Weapon 17 | 2 3 2 6 4 Energy Gun 4 | 1 . . 1 2 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 2 1 3 . Ballistic Cannon . | . . . . . Launcher 5 | . 1 1 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 18 | . 2 1 3 12 Power 4 | . . . . 4 Propulsion 5 | . . 1 1 3 Utility 5 | . 1 . . 4 Weapon 4 | . 1 . 2 1 Highest Loss Streak 5 | . 2 1 2 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 99 99 93 92 Engine 12 | . 14 14 11 12 Treads 19 | . 28 27 13 15 Leg 4 | . . . 4 9 Device 13 | . 13 13 11 14 Storage 11 | . 14 14 11 9 Processor 2 | . . . . 8 Hackware 2 | . . . 10 . Protection 3 | . . . 11 2 Energy Gun 5 | . . . . 13 Ballistic Gun 12 | . 25 16 14 1 Launcher 5 | . 2 11 5 2 Naked Turns . | . . . . . Heaviest Build 23 | 15 16 18 22 23 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 5 | 2 . . 5 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 3 8 8 8 8 Average Carried 7 | . 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 3 8 7 8 7 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1446 | 315 170 212 459 290 Remotely . | . . . . . Salvage Created 1830 | 126 170 158 535 841 Parts 101 | 9 9 12 33 38 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 3 | 1 . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 32 | . 4 7 7 14 Guns 23 | . 4 2 6 11 AOE 9 | . . 5 1 3 Classes Destroyed 12 | 2 1 2 5 2 Worker 2 | . . . . 2 Builder 2 | . . . 1 1 Tunneler 4 | 2 . 2 . . Hauler 2 | . . . 2 . Recycler 6 | 1 . . 2 3 Operator 2 | . . . 1 1 Watcher 2 | . . . 1 1 Swarmer 6 | . . 3 . 3 Grunt 14 | . 4 2 6 2 Duelist 1 | . . . 1 . Sentry 8 | . . 2 . 6 Hunter 3 | . . . . 3 Best Kill Streak 5 | 3 2 4 3 5 Combat Bots Only 3 | . 2 3 3 3 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging . | . . . . . Exploded 2 | . . 2 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 199 | . 24 24 53 98 Missed 45 | . 3 7 11 24 Damage Taken 2472 | . 270 304 750 1148 Core 411 | . 42 30 173 166 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 119 | . . . 119 . Core Remaining (%) 75 | 100 . 71 56 . Volleys Fired 147 | 15 16 11 51 54 Largest 2 | 1 2 2 2 2 Hottest 122 | 20 50 58 58 122 Shots Fired 248 | 15 25 22 86 100 Gun 217 | 15 24 11 79 88 Cannon . | . . . . . Launcher 31 | . 1 11 7 12 Special . | . . . . . Kinetic 135 | 15 24 11 79 6 Thermal 82 | . . . . 82 Explosive 31 | . 1 11 7 12 Electromagnetic . | . . . . . Robot Hit Streak 12 | 5 6 7 12 12 Robot Miss Streak 4 | 3 2 3 4 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 158 | 10 16 7 55 70 Core Hits 90 | 4 8 15 22 41 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . . 5 Burn 5 | . . . . 5 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3763 | 121 263 506 1102 1771 Guns 2425 | 121 195 72 817 1220 Cannons . | . . . . . Explosions 1333 | . 68 434 285 546 Melee . | . . . . . Ramming 5 | . . . . 5 Kinetic 1238 | 121 195 72 817 33 Thermal 1187 | . . . . 1187 Explosive 1333 | . 68 434 285 546 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 89 | . . 43 . 46 Projectiles . | . . . . . Explosions 89 | . . 43 . 46 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 304 | . 38 98 82 86 Shots 10 | . 1 2 3 4 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 324 | . 2 28 72 324 Average Temperature 76 | . 2 14 22 94 Received Heat Transfer 825 | . 126 51 288 360 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . . 5 Heat Transferred 2664 | . . . . 2664 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 439 | 15 122 196 220 439 Initial 83 | . 9 . 25 83 Average 151 | 4 57 86 125 277 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 68 | 100 100 100 79 20 Level 1 30 | . . . 20 75 Level 2 1 | . . . . 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 4 7 18 21 Peak Tracking Total 5 | . 2 3 5 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . 3 1 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 16 | . 7 1 5 3 Terminals 13 | . 7 . 4 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 56 | . 26 1 20 9 Successful 28 | . 9 1 12 6 Failed 28 | . 17 . 8 3 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 31 | . 18 . 12 1 Terminals 48 | . 26 . 16 6 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 22 | . 9 1 8 4 Robot Analysis 1 | . . . 1 . Prototype ID Bank 5 | . 3 . 1 1 Open Door 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Terminal Index 3 | . 1 . 1 1 Locate Traps 2 | . 1 . 1 . Dispatch Records 1 | . . . 1 . Patrol Status 2 | . 1 . 1 . Coupling Status 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 4 | . 2 . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used . | . . . . . Hacking Detections 14 | . 7 . 4 3 Full Trace Events 5 | . 2 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 29 | . . . 29 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2914 | 126 526 633 636 993 Spaces Moved 1500 | 60 284 368 292 496 Core 19 | 18 . . 1 . Treads 1207 | 42 284 368 201 312 Legs 274 | . . . 90 184 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 120 Average Speed 152 | 139 160 160 148 145 Slowest Speed 300 | 160 160 160 300 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 5 39 70 31 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 29 | . . . 14 15 Terrain Destroyed 289 | . 5 133 42 109 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 288 | . 5 133 42 108 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1892 | 84 332 393 412 671 Wait 133 | . 19 4 30 80 Move 1496 | 59 283 367 291 496 Hop . | . . . . . Pick Up 30 | 3 7 1 6 13 Fast Attach 30 | 7 1 4 12 6 Attach 21 | . 3 1 8 9 Detach 10 | . 2 . 6 2 Swap . | . . . . . Drop 24 | . 1 5 8 10 Fire 147 | 15 16 11 51 54 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 17) 310 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 12) 653 | -10/Materials | Entered Mines 654 | -10/Mines | Learned location of Storage (-8) 706 | -10/Mines | Learned Materials security intel 731 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 733 | -10/Mines | Met a Derelict shopkeep closing up shop 1264 | -10/Mines | Discovered new exit (range 7) 1286 | -10/Mines | Entered Materials 1286 | -9/Materials | Evolved 2 slots: Utility x2 1403 | -9/Materials | Repaired Rocket Launcher 1417 | -9/Materials | Repaired Lgt. Treads 1654 | -9/Materials | Discovered new exit (range 8) 1817 | -9/Materials | Discovered new exit (range 16) 1887 | -9/Materials | Discovered new exit (range 15) 1922 | -9/Materials | Entered another Materials area 1922 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2264 | -8/Materials | Lost 3 parts (1p1u1w) 2655 | -8/Materials | Discovered new exit (range 9) 2915 | -8/Materials | Self-destructed Last Messages --------------- 02879_ G-50 Soldier suffers critical hit (Burn). 02884_ Overheating: System interference. 02884_ Prc. Beam Rifle temporarily disabled. 02884_ Lgt. Ion Engine destroyed. 02885_ G-47 Trooper destroyed. 02885_ R-06 Scavenger collects Aluminum Leg. 02888_ R-06 Scavenger collects Particle Gun. 02891_ K-01 Serf collects debris. 02901_ G-47 Trooper suffers critical hit (Burn). 02902_ Lgt. Deuterium Engine destroyed. 02904_ G-47 Trooper destroyed. 02910_ R-06 Scavenger collects Lgt. Nuclear Core. 02910_ Critical hit (Burn: +37). 02912_ K-01 Serf collects debris. 02912_ Lgt. Treads destroyed. 02912_ Critical hit (Burn: +37). 02914_ G-50 Soldier heat spikes uncontrollably. 02914_ G-50 Soldier overheating. 02915_ G-50 Soldier heat damages Hvy. Laser, Lgt. Angular Momentum Engine, Adv. Heat Sink, Carbon-fiber Leg. 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"""?## | | ?????????????????# """ ## | | ?????????????????# """ ## ##### ######## | | ?????????????????# ## # # ###########??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyCargoScanner Manual? 0 Play Time 00:48:49 Cumulative 13.7 hours Start 2024.04.25 @ 10:20:13 End 2024.04.25 @ 16:53:00 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eeca9b76-cb1c-46a4-91a4-88d57ba451e7