Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.01 @ 13:01:00 Player: buwwet Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (85) 425 Value Destroyed (2598) 2598 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (606) 606 TOTAL SCORE: 8089 Bonus ------- Follower Combat Kills 306 Aligned with FarCom 300 Cogmind --------- Core Integrity 741/850 Matter 280/300 Energy 265/265 System Corruption 2% Temperature Cool (0) Movement Rolling (145) Ox3 Location -6/Extension Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Armored Treads Medium Treads Compact Wheel > --- UTILITY (6) ------ Large Storage Unit Trap Scanner Targeting Computer Recoil Stabilizer Improved Light Armor Plating System Shield > --- WEAPON (4) ------- Gatling Laser High-powered Shotgun Flak Gun Heavy Flak Cannon > --- INVENTORY (15) --- Light Nuclear Core Medium Battery (150) Improved Terrain Scanner Melee Analysis Suite Matter Filter Improved Light Armor Plating Improved Medium Armor Plating Medium Reactive Plating Field Recycling Unit (0) Heavy Assault Rifle Heavy Flak Cannon Bore Cannon Improved Grenade Launcher Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Trap Scanner Targeting Computer Recoil Stabilizer Improved Medium Armor Plating System Shield > --- WEAPON ----------- Heavy Assault Rifle Minigun High-powered Shotgun Field Lobotomy Kit > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Medium Battery Improved Terrain Scanner Matter Filter Improved Light Armor Plating Medium Reactive Plating Field Recycling Unit Heavy Assault Rifle Flak Gun Heavy Flak Cannon Heavy Flak Cannon Improved Grenade Launcher Remote Datajack Heavy Flail [Rating: 50] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Slots Evolved 8 | . . . 2 . . . 2 2 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 1 . Utility 4 | . . . 2 . . . . 1 1 . Weapon 2 | . . . . . . . 2 . . . Parts Attached 59 | 7 3 5 7 3 1 1 12 4 10 6 Power 7 | 1 . . 1 1 . . 1 1 . 2 Engine 6 | 1 . . 1 1 . . 1 1 . 1 Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 13 | 3 . . . . 1 . 2 1 4 2 Treads 8 | 1 . . . . 1 . 1 1 3 1 Leg 1 | 1 . . . . . . . . . . Wheel 4 | 1 . . . . . . 1 . 1 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 20 | 1 2 1 4 1 . 1 5 2 3 . Device 6 | . . . 2 . . 1 2 1 . . Storage 2 | 1 . 1 . . . . . . . . Processor 1 | . . . . . . . 1 . . . Hackware 2 | . . . 1 . . . . . 1 . Protection 9 | . 2 . 1 1 . . 2 1 2 . Artifact . | . . . . . . . . . . . Weapon 19 | 2 1 4 2 1 . . 4 . 3 2 Energy Gun 2 | 1 . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 1 . 2 . . . . 2 . . . Ballistic Cannon 4 | . . . 1 . . . 1 . 2 . Launcher 4 | . 1 1 . 1 . . 1 . . . Special Weapon 2 | . . . . . . . . . 1 1 Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 11 | . . . 3 1 . 2 . 1 1 3 Power 2 | . . . 1 . . . . . . 1 Propulsion 1 | . . . . . . . . . 1 . Utility 4 | . . . 1 1 . 2 . . . . Weapon 4 | . . . 1 . . . . 1 . 2 Highest Loss Streak 3 | . . . 2 1 . 2 . 1 1 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 1 7 11 12 13 14 13 14 14 14 14 Power 1 | . 1 1 . 1 2 2 2 2 2 1 Propulsion . | . 2 2 2 2 1 1 1 . . . Utility 4 | . 2 4 3 3 3 3 4 4 5 7 Weapon 4 | . 1 3 4 5 5 5 5 5 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 17 | . 1 . . 2 1 . 3 1 1 8 Power 1 | . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . Utility 7 | . 1 . . 1 . . 1 . . 4 Weapon 6 | . . . . . 1 . 1 . 1 3 Tool/Special 3 | . . . . 1 . . 1 1 . . Average Slot Usage (%) 98 | . 99 100 98 99 100 96 98 96 99 99 Engine 9 | . 14 14 11 11 11 11 9 7 6 3 Treads 13 | . 14 14 11 11 11 11 9 15 19 20 Wheel 9 | . 14 14 11 11 11 11 9 7 5 6 Device 9 | . . . 14 15 11 10 8 7 12 13 Storage 9 | . 14 14 11 11 11 11 9 7 6 6 Processor 3 | . . . . . . . 5 7 6 6 Hackware 1 | . . . 5 . . . . . 5 6 Protection 12 | . 13 14 11 17 22 19 11 10 6 6 Ballistic Gun 18 | . 14 17 11 10 11 11 32 18 21 14 Ballistic Cannon 3 | . . . 2 4 11 1 . 7 3 8 Launcher 3 | . 10 10 . . . 9 2 3 . . Impact Weapon 1 | . . . 7 6 . . . . . 1 Peak Build Rating 50 | 6 8 13 19 20 19 21 32 32 50 48 Average Rating 26 | 4 7 11 16 17 18 20 29 29 43 45 On Entrance 17 | . 6 8 12 13 18 19 20 27 30 43 Avg Prop Armor Cover (%) 9 | 15 9 12 9 10 5 1 5 10 14 17 Naked Turns . | . . . . . . . . . . . Heaviest Build 64 | 13 18 33 37 38 38 38 64 48 53 56 Greatest Support 68 | 20 16 16 16 16 20 20 20 10 68 16 Greatest Overweight (x) 6 | . 1 2 2 2 2 1 6 4 5 3 Average Overweight (x) 2 | . . 1 2 2 1 1 4 4 3 2 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 15 15 15 15 15 Most Carried 15 | 3 8 15 15 15 15 14 15 15 15 15 Average Carried 13 | 1 7 12 14 13 14 13 14 14 14 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 8 15 14 14 14 13 15 15 15 15 Class Distribution -------------------- 36% | Mutant 18% | Scavenger-Skirmisher 12% | Skirmisher 9% | Scavenger-Tank 8% | Gunner 7% | Scavenger-Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Matter Collected 3162 | 200 158 363 226 160 75 10 562 192 655 561 Remotely . | . . . . . . . . . . . Salvage Created 2703 | . 211 347 300 27 . 10 641 238 571 358 Parts 155 | . 17 13 25 5 . 4 49 8 24 10 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . . . . 2 1 Parts Field Recycled 37 | . . . . . . . 37 . . . Retrieved Matter 236 | . . . . . . . 236 . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Combat Hostiles Destroyed 64 | . 9 8 10 3 . 3 14 5 7 5 Guns 30 | . 1 4 6 2 . . 10 3 2 2 Cannons 10 | . . . . 1 . . . 1 5 3 AOE 24 | . 8 4 4 . . 3 4 1 . . Classes Destroyed 10 | . 4 . 2 . . . 2 1 1 . Builder 2 | . . . 1 . . . 1 . . . Recycler 8 | . 1 . . . . . 2 1 2 2 Operator 3 | . 1 . 1 . . . . . 1 . Watcher 8 | . . . . . . . 5 . 2 1 Swarmer 24 | . 6 . 3 3 . 3 7 . . 2 Grunt 23 | . 3 8 5 . . . 1 4 1 1 Sentry 13 | . . . 2 . . . 5 . 4 2 Hunter 1 | . . . . . . . 1 . . . Programmer 2 | . . . . . . . . 1 1 . Heavy 1 | . . . . . . . . . 1 . Best Kill Streak 6 | . 3 2 4 3 . 3 6 4 3 4 Combat Bots Only 5 | . 3 2 4 3 . 3 5 4 2 3 Max Kills in Single Turn 4 | . 3 1 4 1 . 2 3 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 1 2 . . 2 2 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Hostile Shots Fired 377 | . 23 20 37 14 . 27 45 29 96 86 Missed 134 | . 6 6 17 3 . 4 17 8 39 34 Hits 243 | . 17 14 20 11 . 23 28 21 57 52 Projectile 243 | . 17 14 20 11 . 23 28 21 57 52 Critical Strikes 5 | . 1 . . . . 1 2 1 . . Part Disruptions 1 | . . . . . . . . 1 . . Damage Taken 2796 | . 186 197 301 157 . 212 272 424 633 414 Core 377 | . 15 47 26 43 . 32 25 80 72 37 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 51 | . . 18 18 15 . . . . . . Ignored by Resistances 57 | . . . . . . . 57 . . . Regen/Repaired (Parts) 168 | . . . . . . . . 168 . . Core Remaining (%) 86 | 100 . 75 . . . 74 95 88 . . Volleys Fired 164 | . 15 19 15 7 . 2 31 12 34 29 Largest 4 | . 2 2 2 2 . 2 4 4 4 4 Hottest 141 | . 50 58 58 55 . 55 112 117 120 141 Shots Fired 435 | . 25 32 30 14 . 4 116 41 110 63 Gun 308 | . 14 20 20 7 . 2 112 26 82 25 Cannon 71 | . . . 6 7 . . . 13 23 22 Launcher 35 | . 11 12 4 . . 2 4 2 . . Special 21 | . . . . . . . . . 5 16 Kinetic 379 | . 14 20 26 14 . 2 112 39 105 47 Thermal . | . . . . . . . . . . . Explosive 35 | . 11 12 4 . . 2 4 2 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | . 4 9 8 1 . 1 11 17 13 9 Robot Miss Streak 11 | . 5 3 2 2 . 2 11 5 5 7 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . Shots Hit Robots 276 | . 8 22 22 5 . 1 66 25 78 49 Core Hits 200 | . 17 12 19 3 . 3 41 15 47 43 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . . . Destroy 1 | . . . . . . . 1 . . . Melee Attacks 48 | . . 2 8 1 . . . 1 4 32 Impact 46 | . . . 8 1 . . . 1 4 32 Slashing 2 | . . 2 . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6486 | . 627 711 568 105 . 151 1286 797 1475 766 Guns 3355 | . 56 229 272 53 . . 980 368 1038 359 Cannons 1109 | . . . 49 52 . . . 164 437 407 Explosions 1911 | . 571 394 247 . . 151 306 242 . . Melee 88 | . . 88 . . . . . . . . Ramming 23 | . . . . . . . . 23 . . Kinetic 4464 | . 56 229 321 105 . . 980 532 1475 766 Thermal 80 | . . . . . . . 80 . . . Explosive 1831 | . 571 394 247 . . 151 226 242 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 88 | . . 88 . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 2 2 2 Average Corruption 1 | . . . . . . . 1 1 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 23 | . . . . . . . . 7 7 9 Message Errors 8 | . . . . . . . . 2 3 3 Matter Fused 4 | . . . . . . . . 2 . 2 Heat Flow Errors 2 | . . . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 1 2 . Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 3 | . . . . . . . . 1 2 . Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 57 | . 18 29 . . . . 2 1 4 3 Projectiles 8 | . . . . . . . . 1 4 3 Explosions 32 | . 18 12 . . . . 2 . . . Melee 17 | . . 17 . . . . . . . . Knockbacks 19 | . . . . . . . . 3 5 11 Impact . | . . . . . . . . . . . Kinetic 18 | . . . . . . . . 3 4 11 Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 208 | . 44 . 21 . . 23 8 18 94 . Shots 8 | . 3 . 1 . . 1 1 1 1 . Rammed 1 | . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 246 | . 19 48 43 55 . 14 156 246 185 175 Average Temperature 42 | . 12 20 18 24 . 10 35 80 42 56 Received Heat Transfer 699 | . 36 114 105 . . . 81 135 120 108 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . Heat Transferred 50 | . . . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Maximum Alert Level 1 | . . . 1 . . . 1 . . . Low Security (%) 97 | 100 100 100 93 100 . 100 92 100 100 100 Level 1 2 | . . . 6 . . . 7 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 332 | . 197 133 214 67 . 74 332 142 150 109 Initial 142 | . . 73 48 . . . . 142 . 56 Average 40 | . 45 62 33 7 . 8 59 27 54 53 Influence Increases 2826 | . 402 308 360 86 . 84 587 174 527 298 Destroy 0b10 Robot/C 1440 | . 180 160 200 60 . 60 280 100 240 160 Destroy 0b10 Robot/NC 130 | . 10 5 10 . . . 40 5 40 20 Destroy Leader 374 | . 30 30 60 10 . 10 90 20 100 24 Allied During Kill 69 | . . . . . . . . . 29 40 Successful Hack 113 | . 31 . 4 . . . 30 26 22 . Disable Machine 270 | . 30 30 15 . . . 90 15 60 30 Destroy Structure 325 | . 91 68 41 1 . 14 57 8 36 9 Lose Combat Pursuer 105 | . 30 15 30 15 . . . . . 15 Influence Decreases 2779 | . 213 372 485 51 35 84 273 488 411 367 Entered New Map 460 | . . 116 77 . 35 . . 172 . 60 Time Decay 1882 | . 213 256 181 41 . 74 273 306 321 217 Lost Part 100 | . . . 30 10 . 10 . 10 10 30 Lost Ally 140 | . . . . . . . . . 80 60 Purge Threat 197 | . . . 197 . . . . . . . Squads Dispatched 19 | . 2 1 1 . . . 1 5 8 1 Investigation 4 | . . 1 . . . . . . 2 1 Extermination 4 | . . . . . . . . 2 2 . Reinforcement 8 | . 2 . 1 . . . 1 . 4 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Distress Signals 6 | . . . . . . . 4 . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 124 | . 20 8 14 11 . 3 28 5 24 11 Peak Tracking Total 17 | . 4 2 4 17 . 3 5 4 5 3 Tactical Retreats 6 | . 1 1 2 1 . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Traps Triggered 3 | . . . . . . . 1 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Machines Disabled 18 | . 2 2 1 . . . 6 1 4 2 Max in Single Turn 4 | . 2 1 1 . . . 4 1 2 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Machines Accessed 27 | . 5 1 3 . 1 . 5 5 6 1 Terminals 18 | . 3 . 3 . . . 4 2 5 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . 2 1 . Total Hacks 64 | . 10 1 8 . 1 . 12 9 20 3 Successful 32 | . 9 1 6 . 1 . 7 2 6 . Failed 32 | . 1 . 2 . . . 5 7 14 3 Catastrophic 8 | . . . . . . . 3 3 2 . Database Lockouts . | . . . . . . . . . . . Manual 25 | . 5 . 5 . 1 . 4 2 8 . Terminals 46 | . 7 . 8 . . . 7 4 17 3 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . Garrison Access 5 | . . . . . . . . 2 3 . Terminal Hacks 15 | . 3 1 3 . 1 . 2 . 5 . Open Door 2 | . . 1 . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . Terminal Index 1 | . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . 1 . Unreport Threat 2 | . . . 2 . . . . . . . Locate Traps 4 | . 1 . . . . . 1 . 2 . Security Status 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . Process 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . Retrieve Study 3 | . . . . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 9 | . 3 . 3 . . . 2 . 1 . Terminals 9 | . 3 . 3 . . . 2 . 1 . Botnet 9 | . 3 . 3 . . . 2 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 4 . 3 . . . 5 5 5 1 Full Trace Events 3 | . . . . . . . . . 2 1 Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 3 . . . Parts Repaired 1 | . . . . . . . . 1 . . Time 19 | . . . . . . . . 19 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 12 | . 12 . . . . . . . . . Retrieved Matter 12 | . 12 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 7 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Total Allies 14 | . . . . 3 . . . . 4 7 Largest Group 5 | . . . . 2 1 . . . 3 5 Highest-Rated Group 157 | . . . . 43 31 . . . 157 146 Highest-Rated Ally 90 | . . . . 31 31 . . . 90 39 Total Orders . | . . . . . . . . . . . Ally Attacks 66 | . . . . . . . . . 40 26 Total Damage 1434 | . . . . . . . . . 1062 372 Kills 13 | . . . . . . . . . 8 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . Field Lobotomies 4 | . . . . . . . . . 4 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Active Infowar (turns) 4544 | . . . 740 673 414 642 . 173 1375 527 Sensors 1816 | . . . 605 673 414 124 . . . . Terrain 1379 | . . . 569 292 . 518 . . . . Traps 2075 | . . . . . . . . 173 1375 527 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Turns Passed 9420 | 56 555 619 871 697 414 850 1837 1543 1451 527 Spaces Moved 4417 | 43 396 435 249 347 277 351 723 686 667 243 Core 3 | 3 . . . . . . . . . . Treads 477 | 1 . . . . 47 351 68 . 10 . Legs 1 | 1 . . . . . . . . . . Wheels 3936 | 38 396 435 249 347 230 . 655 686 657 243 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 130 130 130 240 140 140 130 130 Average Speed 145 | 98 109 122 130 130 148 240 157 140 140 139 Slowest Speed 240 | 160 115 130 130 130 240 240 240 140 240 145 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 4 79 81 23 71 60 59 48 16 20 26 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 12 | . . . 6 1 . . . 1 3 1 Terrain Destroyed 343 | . 86 98 40 1 . 18 60 14 25 1 Melee 12 | . . . 6 1 . . . 1 3 1 Projectile 2 | . . . . . . . . 2 . . AOE 329 | . 86 98 34 . . 18 60 11 22 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Total 7017 | 53 493 486 753 578 281 355 1345 1237 1098 338 Wait 2184 | . 67 13 461 201 . . 540 522 368 12 Move 4407 | 42 395 434 248 346 276 350 722 685 666 243 Hop . | . . . . . . . . . . . Pick Up 51 | 3 8 7 4 5 2 . 11 5 3 3 Fast Attach 15 | 7 1 . . . . . 3 1 2 1 Attach 19 | . 1 . 6 1 . 1 2 3 2 3 Detach 2 | . . . 1 . . . 1 . . . Swap 84 | . 3 7 10 9 1 2 22 5 13 12 Drop 38 | 1 3 3 . 6 2 . 13 2 6 2 Fire 164 | . 15 19 15 7 . 2 31 12 34 29 Melee 48 | . . 2 8 1 . . . 1 4 32 Ram 1 | . . . . . . . . 1 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . 1 . . . . . . . 1 Trap 2 | . . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: [*Low x2] / *Ext) -6/Extension History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 13) 475 | -10/Materials | Discovered new exit (range 16) 612 | -10/Materials | Entered Mines 626 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 714 | -10/Mines | Met a Derelict shopkeep closing up shop 762 | -10/Mines | Learned Materials emergency access door positions 770 | -10/Mines | Learned Materials emergency access door positions 1102 | -10/Mines | Found a hidden stash of uninstalled traps 1113 | -10/Mines | Learned location of Storage (-9) 1196 | -10/Mines | Discovered new exit (range 15) 1231 | -10/Mines | Entered Materials 1231 | -9/Materials | Evolved 2 slots: Utility x2 1935 | -9/Materials | Discovered new exit (range 9) 2102 | -9/Materials | Entered Mines 2103 | -9/Mines | Assembled infested the area 2311 | -9/Mines | Learned 2 Materials zone layouts 2357 | -9/Mines | Discovered new exit (range 5) 2366 | -9/Mines | Received a Mining Laser from a helpful Derelict 2372 | -9/Mines | Discovered new exit (range 4) 2614 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2760 | -9/Mines | Learned location of Zion (-7) 2794 | -9/Mines | Discovered new exit (range 5) 2799 | -9/Mines | Entered Exiles 2799 | -9/Exiles | Accompanied by 1 ally 2829 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2835 | -9/Exiles | Met 8R-AWN 2853 | -9/Exiles | Met EX-HEX 2889 | -9/Exiles | Met EX-BIN 2905 | -9/Exiles | Aligned with FarCom system 2906 | -9/Exiles | Given EX-Vault access code 2940 | -9/Exiles | Opened EX-Vault 2949 | -9/Exiles | Found Field Lobotomy Kit 2975 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3019 | -9/Exiles | Met EX-DEC 3064 | -9/Exiles | Discovered new exit (range 11) 3213 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3213 | -9/Exiles | Entered Mines 3510 | -8/Mines | Build established: Skirmisher 4044 | -8/Mines | Discovered new exit (range 9) 4063 | -8/Mines | Entered Materials 4063 | -8/Materials | Evolved 2 slots: Weapon x2 4693 | -8/Materials | Build established: Tank 5594 | -8/Materials | Build established: Gunner 5801 | -8/Materials | Discovered new exit (range 15) 5900 | -8/Materials | Entered Factory 5900 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6187 | -7/Factory | Build established: Scavenger-Gunner 6526 | -7/Factory | Garrison activated, responded to threat 6841 | -7/Factory | Repaired Imp. Light Armor Plating 7053 | -7/Factory | Discovered new exit (range 15) 7443 | -7/Factory | Entered another Factory area 7443 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7820 | -6/Factory | Build established: Scavenger-Skirmisher 7968 | -6/Factory | Discovered new exit (range 14) 8448 | -6/Factory | Assimilated P-60 Hacker with FLK Orb 8511 | -6/Factory | Assimilated P-60 Hacker with FLK Orb 8576 | -6/Factory | Assimilated X-67 Chaingunner with FLK Orb 8597 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 8659 | -6/Factory | Discovered new exit (range 8) 8678 | -6/Factory | Lost 3 allies 8848 | -6/Factory | Discovered new exit (range 5) 8894 | -6/Factory | Entered Extension 8947 | -6/Extension | Disrupted transfer network 9051 | -6/Extension | Lost 3 parts (1p2w) 9421 | -6/Extension | Self-destructed Last Messages --------------- 09264_ W-25 Informer destroyed. 09268_ Acquired 43 matter. 09269_ U-05 Engineer builds a Wall. 09270_ Acquired 3 matter. 09272_ HV Slug penetrates Wall. 09274_ HV Slug penetrates W-25 Informer. 09274_ W-25 Informer destroyed. 09277_ System corrupted: Matter fused (-6). 09289_ Acquired Imp. Ion Engine. 09301_ Acquired 4 matter. 09302_ Acquired 12 matter. 09315_ Connecting with Door Terminal... 09315_ Current location identified: Extension 09339_ System corrupted: IFF burst signal emitted. 09357_ U-05 Engineer builds a Wall. 09396_ Connecting with Door Terminal... 09396_ ALERT: Suspicious activity at Terminal E007. Dispatching Investigation squad. 09396_ Door Terminal disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????##?????????????????????????????????????????? | | ######"###???????????????????????????????????????? | | % #???????????????????????????????????????? | | !% #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #?##"##?????????????????????????????????? | | * #?# ##?????????????????????????????????? | | = #?## ######?????????????????????????????? | | +########### #???#######???????????????????? | | %%=* ##### #???????????????????? | | !=[ [ l ########????????????? | | =! % %=% % h R ????????????? | | * = = b #????????o??????????? | | ##### @ #???????????????????? | | ############ ##??#######???????????????????? | | ???????????##########????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 7 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 6% | -7/Factory Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Minigun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Like A Rock Challenges ------------ None Game ------ Seed SpacefoldLauncherAutogun Manual? 0 Play Time 01:08:29 Cumulative 59.8 hours Start 2026.11.01 @ 10:23:07 End 2026.11.01 @ 13:01:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33778b29-deca-4ce4-9d2f-8c2339f34e55