Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.12 @ 14:44:29 Player: vinyl Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (46) 230 Value Destroyed (1169) 1169 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (699) 699 TOTAL SCORE: 5398 Bonus ------- Follower Combat Kills 199 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 6/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Terrain Scan Processor Improved Power Shielding Medium Armor Plating > --- WEAPON ----------- Lightning Gun EMP Blaster Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Treads Advanced Visual Processing Unit Gatling Laser Gauss Rifle Rocket Launcher Mining Laser [Rating: 32] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Improved Power Shielding Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 3 | . . . 1 . 1 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 40 | 6 1 3 5 3 5 4 5 2 6 Power 5 | 1 1 1 . . . 1 . 1 . Engine 5 | 1 1 1 . . . 1 . 1 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 11 | 2 . 1 3 2 2 . 1 . . Treads 6 | . . . 2 2 1 . 1 . . Leg 2 | . . . 1 . 1 . . . . Wheel 3 | 2 . 1 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 12 | 1 . 1 1 . 2 2 1 1 3 Device 3 | . . . . . 1 1 . 1 . Storage 1 | 1 . . . . . . . . . Processor 2 | . . . . . . 1 1 . . Hackware . | . . . . . . . . . . Protection 6 | . . 1 1 . 1 . . . 3 Artifact . | . . . . . . . . . . Weapon 12 | 2 . . 1 1 1 1 3 . 3 Energy Gun 3 | 1 . . . . 1 . 1 . . Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 3 | 1 . . 1 . . . 1 . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 3 | . . . . 1 . 1 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 15 | . . . 1 . . . 8 . 6 Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . 2 . . Utility 5 | . . . . . . . 2 . 3 Weapon 6 | . . . . . . . 3 . 3 Highest Loss Streak 7 | . . . 1 . . . 7 . 3 To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 6 | 3 6 8 7 7 7 7 6 1 1 Power 1 | . 1 1 1 1 1 1 1 . . Propulsion 2 | 2 4 4 3 2 1 . . . . Utility 1 | . . . 1 1 2 1 . . . Weapon 2 | . 1 2 2 2 3 3 2 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 8 | . . 1 . 2 4 . . . 1 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility . | . . . . . . . . . . Weapon 5 | . . . . 1 3 . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 88 | . 85 88 88 100 97 99 75 12 21 Engine 9 | . 14 14 11 11 9 7 6 2 2 Treads 21 | . . . 13 30 34 30 21 . . Wheel 7 | . 28 28 13 2 . . . . . Device 2 | . . . . . 7 6 5 2 1 Storage 9 | . 14 14 11 11 9 7 5 . . Processor 1 | . . . . . . 7 6 7 7 Protection 14 | . . 2 17 22 18 15 11 . 4 Energy Gun 6 | . 14 14 6 . 8 7 2 . . Ballistic Gun 7 | . 14 14 15 15 . . . . . Launcher 6 | . . . . 6 9 14 12 . . Peak Build Rating 32 | 6 6 12 15 17 24 32 32 9 12 Average Rating 17 | 4 6 7 13 16 23 29 22 7 7 On Entrance 12 | . 6 6 12 15 17 24 32 3 9 Avg Prop Armor Cover (%) 3 | . . . 3 3 4 . . . . Naked Turns 11 | . . . . . . . 11 . . Heaviest Build 34 | 11 11 19 25 25 29 34 34 10 23 Greatest Support 83 | 20 20 20 40 63 83 83 83 3 3 Greatest Overweight (x) 7 | . . . 1 . . . 1 3 7 Average Overweight (x) . | . . . . . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 7 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 2 1 Average Carried 6 | 3 6 8 7 7 7 7 6 1 1 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 7 8 8 8 2 1 1 Class Distribution -------------------- 84% | Mutant 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Matter Collected 909 | 205 45 73 142 147 233 54 . . 10 Remotely . | . . . . . . . . . . Salvage Created 1582 | . 45 29 291 70 673 63 411 . . Parts 88 | . 6 4 18 6 49 5 . . . Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Combat Hostiles Destroyed 37 | . 3 1 9 5 16 1 2 . . Guns 22 | . 3 1 9 4 5 . . . . AOE 15 | . . . . 1 11 1 2 . . Classes Destroyed 9 | . 1 1 4 . 2 . 1 . . Worker 1 | . . . . . 1 . . . . Builder 4 | . . . 1 . 3 . . . . Hauler 1 | . . . . . 1 . . . . Watcher 3 | . . . 1 . 2 . . . . Swarmer 17 | . 3 . 5 5 4 . . . . Grunt 13 | . . 1 2 . 10 . . . . Brawler 1 | . . . 1 . . . . . . Sentry 4 | . . . 1 . 2 1 . . . Compactor 2 | . . . . . . . 2 . . Best Kill Streak 10 | . 3 1 4 2 10 1 2 . . Combat Bots Only 4 | . 3 1 3 2 4 1 2 . . Max Kills in Single Turn 3 | . 1 1 2 1 3 1 1 . . Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . . . . 1 2 1 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Hostile Shots Fired 308 | . 12 3 29 45 52 9 7 . 151 Missed 125 | . 3 . 16 18 27 4 . . 57 Hits 183 | . 9 3 13 27 25 5 7 . 94 Melee 7 | . . . . . . . 7 . . Projectile 176 | . 9 3 13 27 25 5 . . 94 Critical Strikes 4 | . . . . . . . 4 . . Damage Taken 2688 | . 59 25 128 162 375 61 296 . 1582 Core 758 | . . 8 9 29 12 13 100 . 587 Absorbed by Shields 69 | . . . . . . . . . 69 Redirected to Shielding 58 | . . 5 . 12 30 . 11 . . Ignored by Resistances 800 | . 18 9 41 54 110 21 82 . 465 Core Remaining (%) 95 | 100 . 96 . 90 97 . . . . Volleys Fired 90 | . 5 4 23 13 31 1 9 . 4 Largest 3 | . 2 2 2 2 2 3 3 . 3 Hottest 187 | . 60 60 60 50 85 118 108 . 187 Shots Fired 169 | . 10 6 44 26 49 3 24 . 7 Gun 119 | . 10 6 44 24 31 1 3 . . Cannon 7 | . . . . . . . . . 7 Launcher 43 | . . . . 2 18 2 21 . . Special . | . . . . . . . . . . Kinetic 73 | . 5 4 36 24 1 . 1 . 2 Thermal 21 | . 5 2 8 . . . 1 . 5 Explosive 34 | . . . . 2 18 1 13 . . Electromagnetic 41 | . . . . . 30 2 9 . . Robot Hit Streak 43 | . 3 6 8 3 18 16 41 . 43 Robot Miss Streak 4 | . 3 1 2 4 3 . . . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . 3 1 . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . Shots Hit Robots 122 | . 4 5 30 12 39 3 23 . 6 Core Hits 91 | . 3 3 17 6 43 2 13 . 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . . Corrupt 1 | . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4672 | . 45 57 393 238 1914 70 1798 . 157 Guns 1302 | . 45 57 393 169 566 18 54 . . Cannons 157 | . . . . . . . . . 157 Explosions 3213 | . . . . 69 1348 52 1744 . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 644 | . 25 34 339 169 . . 20 . 57 Thermal 230 | . 20 23 54 . . . 33 . 100 Explosive 3175 | . . . . 69 1348 28 1730 . . Electromagnetic 623 | . . . . . 566 42 15 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . . . 14 14 14 Average Corruption 12 | . . . . . . . 10 14 14 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . . . . . . 10 2 8 Message Errors 4 | . . . . . . . 1 . 3 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . 2 . 1 Energy Discharges 1 | . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 3 1 . Alerts 2 | . . . . . . . 1 . 1 Misdirections 3 | . . . . . . . 3 . . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 191 | . . . . . 98 35 58 . . Shots 15 | . . . . . 7 2 6 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 251 | . . 9 6 . 108 45 251 . 240 Average Temperature 40 | . . 4 3 . 30 22 67 . 90 Received Heat Transfer 273 | . . 18 36 . 189 12 . . 18 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 448 | . 50 50 125 . . . 75 . 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Maximum Alert Level 1 | . . . 1 . 1 . . . . Low Security (%) 95 | 100 100 100 81 100 86 100 100 100 100 Level 1 4 | . . . 18 . 13 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 325 | . 70 64 242 125 325 118 17 . 15 Initial 118 | . . 16 14 76 . 118 7 . 1 Average 49 | . 12 10 116 39 93 58 3 . . Influence Increases 1358 | . 70 74 408 129 573 46 39 4 15 Destroy 0b10 Robot/C 880 | . 60 60 320 100 320 20 . . . Destroy 0b10 Robot/NC 45 | . . . 10 . 35 . . . . Destroy Leader 178 | . 10 10 62 10 76 10 . . . Allied During Kill 8 | . . 4 4 . . . . . . Successful Hack 12 | . . . 3 . 5 . . 4 . Disable Machine 27 | . . . 9 9 9 . . . . Destroy Structure 178 | . . . . 10 113 16 39 . . Lose Combat Pursuer 30 | . . . . . 15 . . . 15 Influence Decreases 1343 | . 20 80 220 361 268 325 65 . 4 Entered New Map 429 | . . 34 30 156 . 187 19 . 3 Time Decay 819 | . 20 46 120 205 268 138 22 . . Lost Part 18 | . . . 10 . . . 7 . 1 Lost Ally 77 | . . . 60 . . . 17 . . Squads Dispatched 8 | . . 1 1 . 5 . . . 1 Investigation 3 | . . 1 . . 2 . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . . . 1 . 3 . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Distress Signals 2 | . . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 66 | . 3 3 19 7 21 1 6 . 6 Peak Tracking Total 5 | . 3 2 5 4 5 1 5 . 5 Tactical Retreats 2 | . . . . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Traps Triggered 4 | . . . . . 1 1 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Machines Disabled 3 | . . . 1 1 1 . . . . Max in Single Turn 1 | . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Machines Accessed 10 | . 3 1 1 . 3 1 . 1 . Terminals 7 | . 3 . 1 . 2 . . 1 . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 22 | . 5 1 3 . 10 2 . 1 . Successful 15 | . 2 1 3 . 7 1 . 1 . Failed 7 | . 3 . . . 3 1 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 15 | . 5 . 3 . 6 . . 1 . Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . 2 1 3 . 4 . . 1 . Record 9 | . 2 . 3 . 4 . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . . . Load Schematic 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Retrieve Study 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 2 . 1 . 2 1 . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Total Allies 4 | . . 3 . . . . 1 . . Largest Group 3 | . . 3 3 . . . 1 . . Highest-Rated Group 40 | . . 40 40 . . . 31 . . Highest-Rated Ally 31 | . . 16 16 . . . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 53 | . . 7 35 . . . 11 . . Total Damage 624 | . . 56 359 . . . 209 . . Kills 9 | . . 2 7 . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Active Infowar (turns) 1075 | . . . . . 459 273 181 20 142 Optics 201 | . . . . . . . 39 20 142 Terrain 874 | . . . . . 459 273 142 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Turns Passed 2598 | 45 185 284 258 618 562 287 197 20 142 Spaces Moved 1370 | 39 161 201 102 264 268 168 92 13 62 Core 100 | 2 . . . . . . 23 13 62 Treads 842 | . . . 73 264 268 168 69 . . Legs . | . . . . . . . . . . Wheels 428 | 37 161 201 29 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 160 160 162 50 50 50 Average Speed 133 | 78 80 80 138 160 161 162 137 130 151 Slowest Speed 400 | 80 80 80 160 160 162 162 240 200 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 3 26 43 18 64 37 9 89 1 77 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . . . . 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 3 | . . . . 3 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 230 | . . . . 15 142 14 59 . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 230 | . . . . 15 142 14 59 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Total 1968 | 50 206 318 175 436 349 182 138 15 99 Wait 411 | . 37 107 41 147 34 5 29 . 11 Move 1363 | 38 160 200 101 263 267 168 91 13 62 Hop . | . . . . . . . . . . Pick Up 21 | 6 2 1 2 3 5 2 . . . Fast Attach 23 | 6 . 1 1 2 4 1 1 1 6 Attach 14 | . . . 4 . 1 2 6 1 . Detach 2 | . . . 2 . . . . . . Swap 6 | . 1 2 . 2 . 1 . . . Drop 21 | . 1 3 1 6 7 2 1 . . Fire 90 | . 5 4 23 13 31 1 9 . 4 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . 1 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 Rewire 1 | . . . . . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 6) 231 | -10/Materials | Entered Mines 235 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 305 | -10/Mines | Build established: Mutant 434 | -10/Mines | Learned location of Recycling (-9) 446 | -10/Mines | Met a Derelict shopkeep closing up shop 489 | -10/Mines | Discovered new exit (range 9) 490 | -10/Mines | Learned 2 Materials zone layouts 515 | -10/Mines | Entered Materials 515 | -9/Materials | Accompanied by 3 allies 515 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 516 | -9/Materials | Identified exit to Materials 741 | -9/Materials | Discovered new exit (range 13) 773 | -9/Materials | Entered Mines 978 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1278 | -9/Mines | Learned 4 Materials zone layouts 1383 | -9/Mines | Discovered exit to Materials (range 6) 1391 | -9/Mines | Entered Materials 1391 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1392 | -8/Materials | Identified exit to Factory 1925 | -8/Materials | Discovered exit to Factory (range 10) 1953 | -8/Materials | Entered Factory 1953 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2240 | -7/Factory | Sucked down chute 2240 | -7/Factory | Entered Waste 2241 | -7/Waste | Met a frightened Derelict 2255 | -7/Waste | EMP discharged 2263 | -7/Waste | Build established: Skirmisher 2300 | -7/Waste | Spotted C-40 Crusher 2311 | -7/Waste | Spotted C-40 Crusher 2311 | -7/Waste | Spotted C-40 Crusher 2319 | -7/Waste | Spotted C-40 Crusher 2322 | -7/Waste | Spotted C-40 Crusher 2343 | -7/Waste | Destroyed C-40 Crusher 2350 | -7/Waste | Destroyed C-40 Crusher 2355 | -7/Waste | EMP discharged 2355 | -7/Waste | System corruption reached 10% 2360 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2363 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2376 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2379 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2382 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2385 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2407 | -7/Waste | Discovered new exit (range 20) 2410 | -7/Waste | Spotted C-40 Crusher 2416 | -7/Waste | Lost 7 parts (2n2u3w) 2434 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2437 | -7/Waste | Entered Factory 2457 | -7/Factory | Identified exit to DSF 2457 | -7/Factory | Entered DSF 2487 | -7/DSF | Additional patrols routed to DSF 2550 | -7/DSF | Core integrity fell below 50% 2575 | -7/DSF | Discovered new exit (range 19) 2578 | -7/DSF | Core integrity fell below 20% 2597 | -7/DSF | Lost 3 parts (3w) 2599 | -7/DSF | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02568_ Field strength at 94. 02568_ Field strength at 88. 02569_ Field strength at 82. 02570_ Field strength at 72. 02571_ Field strength at 66. 02572_ Field strength at 60. 02573_ Field strength at 50. 02574_ Field strength at 44. 02575_ Penetrated by Slug. 02575_ Knocked back. 02575_ EXIT=FOUND 02575_ C-30 ARC bursts open, deploying its payload. 02575_ P-60 Hacker unfolds itself. 02578_ System corrupted: Heat flow error (+294). 02579_ Acquired 7 matter. 02582_ Acquired Propulsion Shielding. 02587_ Attempting to rewire A-02 Transporter. 02587_ A-02 Transporter is unpowered. 02594_ LCM#0 LBM#C8V2GFRAD5CYCS&VYJ| GZZ Map ----- +----------------------------------------------------+ | ?????####"##???????###"#####???????##"####??????? | | ?????#"""""######### % * #########"""""#??????? | | ?????#"""""## # # #! ]#]]##%""""#??????? | | ?????#"" ^ % % %"##"#???? | | ??#""""" ^ %%""""#???? | | ??####"" ## #!!!### ### # ]"" %%"##?????? | | ?????### ###!!#!!!### #?# #]]### %###??????? | | ???????# #?######## !!########## ##???????? | | ??????# ????????# !!#??????#]] ]#???????? | | ??????# ????????# !!#??????#]] ]#???????? | | ??????## ##???????### ###??????### ##???????? | | ??????? ????????#!! !????????#]] #???????? | | ??????? ????????#!! !????????#]] #???????? | | ??????# ?????????!! !!???????#]] ^ #???????? | | ??????## ##???###?### ############ "##??????? | | ???????] ##]]?#!!!?## ###===#!!!## #??????? | | ?????#]] ##]]]#!!!## ##===#! !## #??????? | | ?????# a H !!#??????? | | ?????# !!#??????? | | ?????# !!#??????? | | ??????|| ## #***## ##!!!# ## ]]#??????? | | ??????|| ??????????## p###!!!# ## ]]#??????? | | ???????###?????????###a ############ ###??????? | | ???????????????????#!! ]]#???????? ????????? | | ???????????????????#!! ]]#???????? #???????? | | ???????????????????#!! @]#???????? #???????? | | ???????????????????### ###????????# "##???????? | | ???????????????????# !!?????????!"%!????????? | | ???????????????????# !!#????????! "!????????? | | ???????????????????# !!#????????# #????????? | | ???????????????????### ###????????# #????????? | | ?????????????????????# #??????????? "????????? | | ????????????????????? ^ ??????????? "????????? | | ???????????????????? ??????????? <"????????? | | ????????????????????!!===/???????????""?????????? | | ???????????????????#!!===/??????????????????????? | | ???????????????????########?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Adv. Visual Processing Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mni. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Challenges ------------ None Game ------ Seed MomentumPotentialFalx Manual? 0 Play Time 00:30:49 Cumulative 17.3 hours Start 2026.03.12 @ 14:15:59 End 2026.03.12 @ 14:44:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 0 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf912a2b-e030-437a-8c9c-e9190f9cd5c8