Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.17 @ 22:09:07 Player: Anting Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (66) 330 Value Destroyed (2391) 2391 Prototype IDs (71) 1420 Alien Tech Used (12) 2400 Bonus (29173) 29173 TOTAL SCORE: 47014 Bonus ------- Triggered Max Security 5000 High Alert Combat Kills 660 Follower Combat Kills 190 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Met Sigix 2000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -377 Cogmind --------- Core Integrity 0/1600 Matter 270/300 Energy 350/440 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Advanced Targeting Computer Advanced Target Analyzer Antimissile System > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Hacking Suite Sigix Containment Pod Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Reaction Control System Advanced Phase Shifter AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Antimissile System Antimissile System Hacking Suite Sigix Containment Pod [Rating: 246] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Sigix Exoskeleton Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Sigix Sheargun Energy Cannon Vortex Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Utility 10 | . . . 2 . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 201 | 7 13 . 27 . . 3 18 15 3 7 1 . 8 3 5 . 2 5 2 5 13 3 8 1 3 5 2 3 2 5 5 4 13 10 Power 13 | 1 . . 2 . . . 2 1 . . . . . . . . . . . . . . . 1 1 2 . . . 1 . . 2 . Engine 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 2 . Propulsion 38 | 2 2 . 4 . . . 2 4 . 1 1 . 1 . . . . 2 . 3 6 2 4 . 2 . . 2 . . . . . . Treads 5 | 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . . . . 4 . 1 1 . 1 . . . . 2 . 3 6 2 4 . 2 . . 2 . . . . . . Utility 94 | 2 9 . 9 . . . 3 7 1 2 . . 7 3 1 . 1 2 . 1 5 . 4 . . 3 2 1 1 3 4 4 11 8 Device 40 | 1 3 . 4 . . . . 3 . 1 . . 1 3 . . . 1 . . 3 . . . . . 1 . . 3 1 3 6 6 Storage 5 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Processor 11 | . . . . . . . . 1 1 . . . 3 . . . . . . . 1 . . . . . . . . . 3 . 1 1 Hackware 12 | . . . . . . . . 1 . 1 . . 1 . 1 . 1 . . . . . 3 . . . . . . . . . 3 1 Protection 26 | . 4 . 5 . . . 3 2 . . . . 2 . . . . 1 . 1 1 . 1 . . 3 1 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 2 . 12 . . 3 11 3 2 4 . . . . 4 . 1 1 2 1 2 1 . . . . . . 1 1 1 . . 2 Energy Gun 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ballistic Gun 19 | 2 2 . 4 . . 3 5 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . 2 . . . 2 . 1 2 . . . . 2 . 1 . 1 1 . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . 3 . . . 4 2 . . . . . . 2 . . 1 1 . . 1 . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . . . 1 . . . . . . . . . 1 . . 7 . 1 . 1 3 . . 2 . . 3 . . Parts Lost 31 | . 2 . 3 . . . 4 . . . . . . . . . 1 . 2 1 . 2 3 . 4 . . . . 5 . . . 4 Power 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Propulsion 11 | . 1 . 2 . . . 1 . . . . . . . . . . . . 1 . 1 1 . 2 . . . . 2 . . . . Utility 13 | . . . 1 . . . 2 . . . . . . . . . 1 . 1 . . 1 1 . . . . . . 2 . . . 4 Weapon 4 | . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . Highest Loss Streak 4 | . 2 . 2 . . . 3 . . . . . . . . . 1 . 1 1 . 1 3 . 3 . . . . 4 . . . 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 92 100 77 99 93 84 92 100 100 100 99 100 100 100 100 99 99 91 97 99 89 93 89 91 94 93 93 75 68 78 79 80 Engine 2 | . 14 14 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . 10 11 11 11 5 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 9 7 5 5 4 4 3 . . . . Treads 4 | . 27 28 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . 17 22 22 22 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . 28 30 30 30 30 33 33 33 33 33 34 35 33 33 34 35 36 33 36 36 36 38 25 . . . . Device 9 | . 6 . 17 22 22 22 15 15 7 13 15 15 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 6 14 20 10 8 Storage 4 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 Processor 5 | . . . . . . . . 3 7 13 7 7 12 13 13 13 13 11 11 11 11 11 5 5 5 5 5 4 4 2 9 12 12 16 Hackware 10 | . . . . . . . . 6 7 8 15 15 19 20 20 20 20 17 17 17 17 17 25 26 26 26 26 23 23 15 . . 12 12 Protection 8 | . 7 14 10 11 11 11 15 4 15 8 7 7 6 6 6 6 6 11 10 9 10 11 4 5 5 5 5 9 7 2 . . . . Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . 3 4 . . . . . . . 5 27 27 23 23 Ballistic Gun 9 | . 27 28 13 22 . 21 16 7 6 6 7 7 6 6 6 6 6 5 4 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 5 7 7 7 7 6 6 5 6 5 5 4 4 . . 5 5 5 5 5 4 4 2 . . . . Peak Build Rating 246 | 7 8 9 17 17 15 19 24 36 36 37 35 34 48 46 47 47 50 58 59 60 81 78 86 91 97 102 102 119 144 205 228 235 241 246 Average Rating 56 | 5 7 8 14 17 13 18 21 29 32 34 34 34 44 46 46 47 47 56 58 57 64 76 82 90 91 95 102 115 141 152 221 228 236 237 On Entrance 70 | . 7 8 9 17 17 13 19 18 32 36 34 34 34 46 46 47 47 49 58 54 56 74 75 85 91 91 102 102 119 141 204 222 226 240 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 12 29 29 42 40 34 41 51 17 21 17 16 16 15 14 18 14 17 17 21 24 26 27 19 26 35 39 39 40 47 47 46 61 67 70 Greatest Support 63 | 40 40 40 40 32 32 32 48 17 17 18 18 18 26 26 26 26 26 32 32 36 34 34 38 31 42 44 53 63 63 63 60 60 60 60 Greatest Overweight (x) 9 | . 1 . 9 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 Average Overweight (x) . | . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 Average Capacity 8 | 7 14 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 Most Carried 15 | 5 14 15 15 14 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 3 10 10 Average Carried 7 | 1 8 14 14 14 14 13 14 5 5 4 4 5 4 4 5 5 5 2 4 5 4 4 4 5 3 4 5 4 4 4 2 2 7 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 Final Carried 15 | 3 14 15 14 14 15 14 15 5 5 5 5 5 4 5 5 5 5 4 5 5 5 5 5 5 3 5 5 5 5 4 3 3 10 3 Class Distribution -------------------- 22% | Hacker-Sprinter 21% | Mutant 18% | Scavenger-Mutant 8% | Derelict-Sprinter 7% | Alien-Sigix 6% | Wizard-Scout 5% | Hacker-Scout 4% | Sprinter 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Data Miner Derelict-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 3429 | 171 478 33 278 . . 136 581 228 . 130 46 . 20 . 78 . 71 152 132 106 130 . . 100 25 60 . . . . 108 71 162 133 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4463 | 179 494 . 306 . . 80 585 64 . . . 23 20 . 110 . 8 . . . . . . 140 43 91 530 . . . 217 171 . 1402 Parts 207 | 19 30 . 18 . . 12 40 2 . . . 4 1 . 3 . . . . . . . . 6 2 . 4 . . . 11 20 . 35 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . 6 . . 3 . . . 4 . . . . 1 9 . . . . . . . . . Prevented 5 | . . . . . . . . . . . . 1 . . 2 . . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 40 | . 8 . 5 . . 1 13 . . . . . . . 3 . 1 . . . . . . . . . . . . . 2 . . 7 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Guns 34 | . 8 . 2 . . 1 13 . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . 7 Cannons 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 4 | . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Classes Destroyed 18 | 2 3 . 2 . . 1 3 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 2 1 . 1 Worker 5 | . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Builder 4 | . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 6 | 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 4 | 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Swarmer 7 | . . . . . . . 4 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Grunt 18 | . 8 . 3 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Shell/Def 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Best Kill Streak 4 | 2 2 . 2 . . 1 4 1 . . . 1 1 . 3 . 1 . . . . . . . . . . . . . 2 2 . 2 Combat Bots Only 4 | . 1 . 2 . . 1 4 . . . . . . . 3 . 1 . . . . . . . . . . . . . 1 . . 2 Max Kills in Single Turn 2 | 1 1 . 2 . . 1 2 1 . . . 1 1 . 2 . 1 . . . . . . 1 1 . . . . . 2 2 . 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploded 2 | . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Hostile Shots Fired 1033 | . 69 . 30 . . 8 83 5 3 . . 4 5 . 14 . 3 . 23 48 . 28 12 11 26 . 18 3 20 167 25 40 102 286 Missed 470 | . 15 . 5 . . . 21 3 1 . . 3 2 . 7 . . . 14 28 . 16 9 9 17 . 13 2 10 78 14 25 54 124 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Damage Taken 9311 | . 670 . 291 . . 90 611 31 34 . . . 41 . 115 . 48 . 171 376 16 295 62 44 186 . 90 . 196 1374 130 110 474 3856 Core 2029 | . 79 . 54 . . 13 81 . . . . . . . 16 . 31 . 23 54 . . . . 19 . . . . 266 40 34 152 1167 Absorbed by Shields 1121 | . . . 40 . . 32 196 . . . . . . . . . . . . . . . . . . . . . . . . 70 . 783 Redirected to Shielding 105 | . . . . . . . . 20 . . . . . . 40 . . . 45 . . . . . . . . . . . . . . . Ignored by Resistances 6074 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 526 134 190 503 4721 Regen/Repaired (Parts) 403 | . . . . . . . . . . . . . . . . . . 24 . . 115 . . . . . . . 86 178 . . . . Core Remaining (%) 87 | 100 . 68 . . . 83 85 . . . . 100 . . . . 94 . . . . 92 . . . . 98 . . 65 . 94 . . Volleys Fired 269 | 16 60 . 21 . . 9 53 . 1 3 . . . . 6 . 1 . 8 4 . 1 . . . . . . . 8 9 9 21 39 Largest 3 | 2 2 . 2 . . 2 2 . 1 1 . . . . 2 . 1 . 1 1 . 1 . . . . . . . 2 3 3 2 3 Hottest 300 | 40 40 . 60 . . 51 51 . 39 39 . . . . 62 . 39 . 39 39 . 40 . . . . . . . 200 300 300 200 300 Shots Fired 527 | 32 120 . 43 . . 18 106 . 1 3 . . . . 9 . 1 . 8 4 . 1 . . . . . . . 12 21 19 28 101 Gun 480 | 32 120 . 18 . . 18 106 . . . . . . . 4 . . . . . . 1 . . . . . . . 12 21 19 28 101 Cannon 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 32 | . . . 10 . . . . . 1 3 . . . . 5 . 1 . 8 4 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 313 | 32 120 . 33 . . 18 106 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Explosive 32 | . . . 10 . . . . . 1 3 . . . . 5 . 1 . 8 4 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 181 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 21 19 28 101 Robot Hit Streak 23 | 4 12 . 6 . . 10 7 . . . . . . . 4 . . . . . . 5 . . . . . . . 6 2 6 . 23 Robot Miss Streak 8 | 4 3 . 2 . . 3 6 . . . . . . . . . . . . . . . . . . . . . . 4 8 1 . 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Secondary Targets 6 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Shots Hit Robots 330 | 16 83 . 32 . . 12 62 1 . . . 1 1 . 4 . 2 . . . . 1 . 5 1 2 11 1 . 4 5 12 . 74 Core Hits 154 | 8 28 . 20 . . 6 30 1 . . . 1 . . 4 . 2 . . . . . . 2 . . 6 . . . 5 5 2 34 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 228 | . . . 9 . . . 9 17 3 12 . 4 11 2 14 . 5 9 11 3 . 1 19 5 5 2 18 13 11 45 . . . . Impact 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 223 | . . . 9 . . . 9 12 3 12 . 4 11 2 14 . 5 9 11 3 . 1 19 5 5 2 18 13 11 45 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . 1 . . . . 1 . . . 1 1 . . . . . . . . . . 4 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13738 | 173 879 4 575 . . 145 1203 98 . . . 65 96 . 261 . 97 . . . . 14 . 393 98 161 918 44 . 239 526 984 205 6560 Guns 10717 | 173 867 . 143 . . 145 1179 . . . . . . . 29 . . . . . . 14 . . . . . . . 121 502 984 . 6560 Cannons 183 | . . . 183 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 564 | . . . 189 . . . . . . . . . . . 158 . 12 . . . . . . . . . . . . . . . 205 . Melee 2164 | . . . 51 . . . . 98 . . . 65 96 . 74 . 85 . . . . . . 393 98 161 918 44 . 81 . . . . Ramming 110 | . 12 4 9 . . . 24 . . . . . . . . . . . . . . . . . . . . . . 37 24 . . . Kinetic 2719 | 173 867 . 326 . . 145 1179 . . . . . . . 29 . . . . . . . . . . . . . . . . . . . Thermal 14 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . Explosive 564 | . . . 189 . . . . . . . . . . . 158 . 12 . . . . . . . . . . . . . . . 205 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 98 | . . . . . . . . 98 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10233 | . . . 51 . . . . . . . . 65 96 . 74 . 85 . . . . . . 393 98 161 918 44 . 202 502 984 . 6560 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 2 2 2 2 5 . . . . . . . . . . . . 1 1 . . 1 1 1 1 . . . . . . . Average Corruption 2 | . . . 2 2 2 2 5 . . . . . . . . . . . . 1 1 . . 1 1 1 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 23 | . . . 6 . 4 6 4 . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . Message Errors 8 | . . . 3 . 1 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Matter Fused 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Discharges 4 | . . . . . 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 797 | . . . 26 . . . . . . . . . 56 . 44 . 13 . . . . . . 120 43 128 323 . . 26 . . 18 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Melee 779 | . . . 26 . . . . . . . . . 56 . 44 . 13 . . . . . . 120 43 128 323 . . 26 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 126 | . . . 33 . . . 11 . . . . . . . 1 . . . . 42 . . . . . . . . . . . . 39 . Shots 5 | . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . Rammed 8 | . 3 1 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . 3 1 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . . Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 399 | . 37 . 96 . . 96 119 . 9 . . . . . 6 . . 7 48 67 16 42 3 12 234 32 399 118 86 164 . . . 1 Average Temperature 28 | . 12 . 25 . . 19 33 . 6 . . . . . 4 . . 6 16 9 1 14 2 2 78 13 100 12 45 80 . . . 1 Received Heat Transfer 1345 | . 375 . 63 . . . 322 . 18 . . . . . . . . . 18 . 9 87 12 9 9 . . . 9 316 9 12 36 41 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . . . . . . . . . . . . 37 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 2477 | 30 157 15 240 34 . 80 241 156 . . . . 153 . . . . 318 . . . . 143 . . . . 169 1897 2477 1754 1727 1798 1250 Initial 1392 | . 19 15 . 34 . . 1 41 . . . . 48 . . . . 300 . . . . 21 . . . . 20 11 1100 1392 1100 1100 1150 Average 357 | 17 40 7 121 34 . 35 108 61 . . . . 83 . . . . 311 . . . . 62 . . . . 90 1740 1898 1593 1665 1211 1134 Maximum Alert Level 5 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 5 5 5 5 5 4 Low Security (%) 72 | 100 100 100 81 100 . 100 96 100 . . . . 100 . . . . . . . . . 100 . . . . 100 . . . . . . Level 1 7 | . . . 18 . . . 3 . . . . . . . . . . 100 . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 1 89 68 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 69 98 10 . Squads Dispatched 58 | . 4 . 1 . . . 3 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 6 21 1 . 17 . Investigation 6 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . Extermination 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reinforcement 10 | . 2 . 1 . . . 3 . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . Assault 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 20 . . 7 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 12 | . 2 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 426 | . 16 . 21 1 . 2 21 8 4 . . 6 4 . 6 . 7 . 6 8 23 14 15 5 14 . 13 6 19 123 18 13 22 31 Peak Tracking Total 45 | . 4 . 5 2 . 3 5 6 4 . . 5 3 . 3 . 6 . 9 8 12 11 7 6 9 . 13 6 14 45 15 12 27 18 Tactical Retreats 50 | . 2 . 2 . . 1 1 2 2 . . 2 1 . 2 . . . 5 . 1 2 3 2 4 . 1 . 2 8 2 . 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 7 | . 3 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . . 1 . 1 3 . . . 3 . 12 . . . . . 1 . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 23 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 4 11 . 2 2 1 Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 58 | . 3 . . . 2 . 1 7 1 1 . . 3 . . 4 . 4 . 1 6 1 8 1 1 4 . 3 . . 1 . 4 2 Terminals 28 | . 2 . . . . . 1 5 . . . . 2 . . . . 1 . . . 1 5 1 . . . 3 . . 1 . 4 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Total Hacks 184 | . 8 . . . 2 . 2 15 1 1 . . 5 . . 31 . 9 . 1 16 1 27 1 7 17 . 21 . . 4 . 10 5 Successful 122 | . 2 . . . 2 . 1 4 1 1 . . 2 . . 31 . 7 . 1 16 1 15 1 7 17 . 9 . . 1 . 1 2 Failed 62 | . 6 . . . . . 1 11 . . . . 3 . . . . 2 . . . . 12 . . . . 12 . . 3 . 9 3 Catastrophic 13 | . 2 . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . 3 . . . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 2 . . . 1 . . 5 . . . . 2 . . . . 1 . . 2 . 11 . . . . 13 . . 4 . 4 . Terminals 89 | . 6 . . . . . 2 12 . . . . 3 . . . . 1 . . . 1 23 1 . . . 21 . . 4 . 10 5 Fabricators 6 | . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Terminal Hacks 107 | . 1 . . . 2 . 1 4 1 1 . . 1 . . 31 . 1 . 1 16 1 11 1 7 17 . 7 . . . . 1 2 Record 38 | . . . . . 1 . . . . 1 . . . . . 11 . . . 1 11 . . 1 7 5 . . . . . . . . Part Schematic 15 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . 4 . 1 . . . . . . Open Door 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . Locate Traps 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Scan Component 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . . . Terminals 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Botnet 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 2 . . . . . 1 7 . . . . 3 . . . . 2 . . . . 5 . . . . 3 . . 1 . 4 . Full Trace Events 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . 4 . . . . . 1 . . Parts Built 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 297 | . . . . . . . . . . . . . . . . . . 169 . . . . 128 . . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . . . . . . 6 . . . . 16 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 55 | . . 5 . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . 13 . 13 20 Largest Group 11 | . . 5 5 . . . . . . . 3 3 . . . . . . . . . . . . . . . 1 . . 7 . 7 11 Highest-Rated Group 157 | . . 85 85 . . . . . . . 70 70 . . . . . . . . . . . . . . . 26 . . 99 . 99 157 Highest-Rated Ally 31 | . . 31 31 . . . . . . . 31 31 . . . . . . . . . . . . . . . 26 . . 15 . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 66 | . . . 30 . . . . . . . . 12 . . . . . . . . . . . . . . . . . . 23 . . 1 Total Damage 1105 | . . . 461 . . . . . . . . 224 . . . . . . . . . . . . . . . . . . 394 . . 26 Kills 10 | . . . 9 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 13 | . . 3 . . . . . . . . 1 2 . 1 2 . 1 . 1 . . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 11629 | 185 1023 758 873 55 340 594 808 262 140 210 410 120 320 125 301 26 162 322 1545 173 649 112 245 104 130 50 114 93 184 377 114 80 332 293 Spaces Moved 16064 | 92 401 472 572 48 293 434 298 664 212 582 912 348 557 409 572 93 383 562 1045 452 1024 340 578 363 389 149 392 239 648 993 261 118 724 445 Core 21 | 20 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 982 | 72 401 472 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1760 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212 261 118 724 445 Wheels 1607 | . . . 534 48 293 434 298 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11694 | . . . . . . . . 664 212 582 912 348 557 409 572 93 383 562 1045 452 1024 340 578 363 389 149 392 239 648 781 . . . . Fastest Speed 7 | 50 160 160 105 115 115 115 100 28 28 27 27 27 28 28 28 28 28 24 24 26 23 27 24 24 18 18 7 7 7 7 30 30 30 30 Average Speed 42 | 136 160 160 114 115 115 115 108 28 28 27 27 27 28 28 28 28 28 26 26 26 26 29 24 24 22 19 16 18 16 18 30 41 31 31 Slowest Speed 500 | 160 240 160 500 115 115 115 115 28 105 28 27 27 28 28 28 28 28 27 27 27 27 31 31 24 24 21 93 19 19 30 30 90 90 90 Overloaded Moves 248 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 12 32 137 . . . . Propulsion Burnouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robots Hopped 35 | . . . 1 . . . . 3 . . . . 1 . . . . 1 . 4 . . 1 . 1 . . . 2 21 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Exploration Rate (%) 49 | 6 53 95 39 18 60 50 29 31 46 62 89 65 16 65 62 80 62 11 76 63 85 49 23 63 63 60 63 14 76 70 8 35 24 17 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 10 | . . . . . 1 . . . . . 2 . . . . 1 . . 1 . . . . . 2 3 . . . . . . . . Known Exits Taken 8 | . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 1 . . . Unknown Exits Taken 26 | 1 1 . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 . . 1 1 . Scrap Searched 30 | . . 1 . . . 2 . . 1 4 3 1 . 1 1 . 1 . 3 2 . 1 . 2 2 . 5 . . . . . . . Spaces Dug 302 | . . . 5 . . . 8 16 3 12 . 3 10 2 26 . 10 9 29 23 . . 16 . 4 . 7 12 6 13 6 3 73 6 Terrain Destroyed 681 | . . . 39 . . . 8 16 17 58 . 3 10 2 71 . 10 9 161 79 . . 16 . 4 . 7 12 6 21 34 9 82 7 Melee 146 | . . . 5 . . . 8 16 3 12 . 3 10 2 8 . 3 9 11 3 . . 16 . 4 . 7 12 6 8 . . . . Projectile 116 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 34 9 53 7 AOE 419 | . . . 34 . . . . . 14 46 . . . . 63 . 7 . 150 76 . . . . . . . . . . . . 29 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 19938 | 123 665 475 734 47 298 512 663 712 283 609 1078 367 703 414 678 92 427 716 2289 488 1397 348 648 371 423 165 413 268 704 1060 283 137 805 543 Wait 2985 | . 170 . 77 . . 64 264 3 65 . 159 16 120 . 82 . 37 139 1223 26 342 . 31 3 28 . . 11 33 9 6 2 32 43 Move 15979 | 91 400 471 569 47 292 433 297 658 211 581 911 347 554 408 571 92 382 559 1044 443 1024 339 575 362 386 148 391 238 643 965 261 118 723 445 Hop 20 | . . . 1 . . . . 2 . . . . 1 . . . . 1 . 4 . . 1 . 1 . . . 2 7 . . . . Pick Up 105 | 9 17 2 12 . 2 2 11 2 . 2 3 . 4 1 . . . 3 1 . 5 2 6 . . 4 . 2 3 3 . . 9 . Fast Attach 73 | 1 . . 3 . . . 3 7 1 2 . . . . . . . . . 4 7 . 2 1 1 5 2 . 5 12 3 3 7 4 Attach 65 | 6 4 . 10 . . 2 5 8 . . . . 4 . . . . 4 . . 1 1 3 . 2 1 . 2 . 2 2 1 2 5 Detach 10 | . . . 4 . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 1 . Swap 76 | . 9 . 14 . . 1 10 . 2 5 1 . 4 3 5 . 2 1 2 1 5 2 3 . . . . 1 . . . . 4 1 Drop 111 | . 2 1 12 . 3 1 9 15 . 4 4 . 3 . . . . . . 3 13 2 4 . . 5 2 1 7 4 1 3 6 6 Fire 269 | 16 60 . 21 . . 9 53 . 1 3 . . . . 6 . 1 . 8 4 . 1 . . . . . . . 8 9 9 21 39 Melee 228 | . . . 9 . . . 9 17 3 12 . 4 11 2 14 . 5 9 11 3 . 1 19 5 5 2 18 13 11 45 . . . . Ram 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Crush 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 3 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Min] / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 8) 920 | -10/Materials | Discovered new exit (range 16) 1209 | -10/Materials | Entered Mines 1225 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1254 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1257 | -10/Mines | Found Prototype Device 1599 | -10/Mines | Identified exit to Materials 1823 | -10/Mines | Learned Materials emergency access door positions 1929 | -10/Mines | Discovered exit to Materials (range 4) 1967 | -10/Mines | Entered Materials 1967 | -9/Materials | Accompanied by 5 allies 1967 | -9/Materials | Evolved 2 slots: Utility x2 1968 | -9/Materials | Identified exit to Storage 1972 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2215 | -9/Materials | Discovered new exit (range 9) 2358 | -9/Materials | Build established: Scavenger-Mutant 2561 | -9/Materials | Discovered exit to Storage (range 8) 2840 | -9/Materials | Entered Mines 2886 | -9/Mines | Met a Derelict bent on vengeance 2886 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2888 | -9/Mines | Discovered new exit (range 5) 2895 | -9/Mines | Entered Exiles 2983 | -9/Exiles | Met 8R-AWN 2999 | -9/Exiles | Met EX-HEX 3045 | -9/Exiles | Met EX-DEC 3051 | -9/Exiles | Learned location of Zion (-7) 3070 | -9/Exiles | Met EX-BIN 3087 | -9/Exiles | Aligned with FarCom system 3088 | -9/Exiles | Given EX-Vault access code 3115 | -9/Exiles | Opened EX-Vault 3122 | -9/Exiles | Found Cloak of Protection 3144 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3199 | -9/Exiles | Build established: Mutant 3225 | -9/Exiles | Discovered new exit (range 10) 3235 | -9/Exiles | Left Exiles lab with Cloak of Protection 3235 | -9/Exiles | Entered Mines 3534 | -8/Mines | Discovered new exit (range 3) 3542 | -8/Mines | Build established: Scavenger-Mutant 3829 | -8/Mines | Entered Materials 3829 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4370 | -8/Materials | Lost 3 parts (1p1n1u) 4617 | -8/Materials | Discovered new exit (range 7) 4637 | -8/Materials | Entered Factory 4637 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4744 | -7/Factory | Identified exit to Lower Caves 4890 | -7/Factory | Discovered new exit (range 12) 4899 | -7/Factory | Entered Lower Caves 4928 | -7/Lower Caves | Spotted B-75 Beast 5031 | -7/Lower Caves | Discovered new exit (range 17) 5039 | -7/Lower Caves | Entered another Lower Caves area 5039 | -7/Lower Caves | Discovered new exit (range 10) 5200 | -7/Lower Caves | Build established: Sprinter 5247 | -7/Lower Caves | Discovered new exit (range 4) 5249 | -7/Lower Caves | Entered Zion 5268 | -7/Zion | Discovered new exit (range 14) 5301 | -7/Zion | Learned Factory security intel 5365 | -7/Zion | Rebuked by Imprinter 5390 | -7/Zion | Learned Factory emergency access door positions 5403 | -7/Zion | Gained Derelict followers 5422 | -7/Zion | Learned location of Warlord (-5) 5501 | -7/Zion | Build established: Hacker-Sprinter 5659 | -7/Zion | Entered Proximity Caves 5659 | -6/Proximity Caves | Accompanied by 3 allies 5664 | -6/Proximity Caves | Spotted B-75 Beast 5744 | -6/Proximity Caves | Learned Factory garrison access intel 5769 | -6/Proximity Caves | Discovered new exit (range 13) 5779 | -6/Proximity Caves | Entered Factory 5779 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5782 | -6/Factory | Loaded intel: 4 garrison access locations 5858 | -6/Factory | Discovered new exit (range 12) 6084 | -6/Factory | Build established: Hacker-Scout 6097 | -6/Factory | Identified exit to Lower Caves 6099 | -6/Factory | Entered Lower Caves 6159 | -6/Lower Caves | Learned Factory security intel 6206 | -6/Lower Caves | Encountered a Warlord checkpoint 6219 | -6/Lower Caves | Discovered new exit (range 21) 6224 | -6/Lower Caves | Entered another Lower Caves area 6444 | -6/Lower Caves | Encountered a Warlord checkpoint 6507 | -6/Lower Caves | Discovered new exit (range 5) 6512 | -6/Lower Caves | Learned Factory security intel 6525 | -6/Lower Caves | Entered Data Miner 6525 | -6/Data Miner | Discovered new exit (range 6) 6529 | -6/Data Miner | Met Data Miner 6537 | -6/Data Miner | Build established: Derelict-Sprinter 6541 | -6/Data Miner | Learned location of Section 7 (-3) 6541 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6544 | -6/Data Miner | Received God Mode back door access code from Data Miner 6551 | -6/Data Miner | Entered Proximity Caves 6558 | -5/Proximity Caves | Learned Factory interactive machine intel 6633 | -5/Proximity Caves | Spotter reported a threat 6679 | -5/Proximity Caves | Spotter reported a threat 6702 | -5/Proximity Caves | Discovered new exit (range 7) 6713 | -5/Proximity Caves | Entered Factory 6713 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6714 | -5/Factory | Identified exit to Upper Caves 6716 | -5/Factory | Loaded intel: 50 interactive machine locations 6761 | -5/Factory | Repaired Cesium-ion Thruster 6966 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 6992 | -5/Factory | Build established: Hacker-Scout 7028 | -5/Factory | Discovered exit to Upper Caves (range 4) 7035 | -5/Factory | Entered Upper Caves 7296 | -5/Upper Caves | Spotted B-75 Beast 7334 | -5/Upper Caves | Build established: Hacker-Sprinter 8576 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8577 | -5/Upper Caves | Discovered new exit (range 13) 8580 | -5/Upper Caves | Entered another Upper Caves area 8583 | -5/Upper Caves | Discovered new exit (range 15) 8639 | -5/Upper Caves | Encountered a Warlord checkpoint 8666 | -5/Upper Caves | Ambushed by research squad 8751 | -5/Upper Caves | Discovered new exit (range 5) 8753 | -5/Upper Caves | Entered Warlord 8763 | -5/Warlord | System corruption cleaned by Quarantine Array 8781 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8892 | -5/Warlord | Warlord's base attacked by MAIN.C 8894 | -5/Warlord | Found Prototype Special Weapon 8894 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 8934 | -5/Warlord | Found Prototype Energy Cannon 8934 | -5/Warlord | Identified Vortex Cannon 8947 | -5/Warlord | Learned 4 Research zone layouts 8947 | -5/Warlord | Learned 4 Testing zone layouts 8947 | -5/Warlord | Learned Testing trap positions 8947 | -5/Warlord | Learned Quarantine stockpile data 8947 | -5/Warlord | Learned Factory recycling unit intel 8947 | -5/Warlord | Learned Testing security intel 8947 | -5/Warlord | Learned Research repair station intel 8967 | -5/Warlord | Met Warlord 8973 | -5/Warlord | Opened Warlord's prototype stash 9166 | -5/Warlord | Build established: Derelict-Sprinter 9242 | -5/Warlord | Warlord forces counterattacked 9246 | -5/Warlord | Found Prototype Hackware 9249 | -5/Warlord | Found Prototype Device 9249 | -5/Warlord | Identified Thermal Barrier 9251 | -5/Warlord | Found Prototype Processor 9251 | -5/Warlord | Identified Spectral Analyzer 9256 | -5/Warlord | Found Prototype Device 9256 | -5/Warlord | Identified Exp. Phase Shifter 9319 | -5/Warlord | Spotted Striker 9345 | -5/Warlord | Spotted Executioner 9382 | -5/Warlord | Lost 8 allies 9398 | -5/Warlord | Discovered new exit (range 14) 9402 | -5/Warlord | Entered Proximity Caves 9430 | -4/Proximity Caves | Lost 3 allies 9490 | -4/Proximity Caves | Spotted B-86 Titan 9491 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 9512 | -4/Proximity Caves | Discovered new exit (range 5) 9514 | -4/Proximity Caves | Entered Factory 9514 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9516 | -4/Factory | Loaded intel: 6 recycling unit locations 9526 | -4/Factory | Identified Ghost Barrier 9527 | -4/Factory | Identified exit to Upper Caves 9624 | -4/Factory | Lost 3 parts (1n1u1w) 9750 | -4/Factory | Fabricated Lgt. Particle Reactor? 9759 | -4/Factory | Entered Upper Caves 9811 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9861 | -4/Upper Caves | Discovered new exit (range 9) 9863 | -4/Upper Caves | Entered another Upper Caves area 9865 | -4/Upper Caves | Discovered new exit (range 12) 9902 | -4/Upper Caves | Lost 3 parts (1p2n) 9905 | -4/Upper Caves | Learned location of 1 exit from Research 9916 | -4/Upper Caves | Learned location of Armory (-3) 9916 | -4/Upper Caves | Learned Extension emergency access door positions 9916 | -4/Upper Caves | Learned Research security intel 9916 | -4/Upper Caves | Learned Extension garrison access intel 9990 | -4/Upper Caves | Discovered new exit (range 14) 9993 | -4/Upper Caves | Entered Zhirov 9993 | -4/Zhirov | Discovered new exit (range 3) 9997 | -4/Zhirov | Met Zhirov 10001 | -4/Zhirov | Learned location of Quarantine (-3) 10001 | -4/Zhirov | Learned location of Testing (-2) 10001 | -4/Zhirov | Learned location of Command (-1) 10003 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10007 | -4/Zhirov | Found Alien Artifact 10008 | -4/Zhirov | Identified Integrated Dissipator 10008 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10013 | -4/Zhirov | Found Alien Artifact 10043 | -4/Zhirov | Entered Proximity Caves 10067 | -3/Proximity Caves | Build established: Wizard-Sprinter 10105 | -3/Proximity Caves | Spotted B-86 Titan 10156 | -3/Proximity Caves | Discovered new exit (range 10) 10157 | -3/Proximity Caves | Entered Research 10157 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10158 | -3/Research | Identified exit to Quarantine 10159 | -3/Research | Identified exit to Research 10161 | -3/Research | Loaded intel: 4 repair station locations 10246 | -3/Research | Spotted B-90 Cyclops 10250 | -3/Research | Entered Quarantine 10251 | -3/Quarantine | Maximum security lockdown engaged 10257 | -3/Quarantine | Found Alien Slashing Weapon 10257 | -3/Quarantine | Identified Sigix Broadsword 10274 | -3/Quarantine | Met incapacitated Sigix Warrior 10274 | -3/Quarantine | Lockdown squad dispatched 10288 | -3/Quarantine | Found Sigix Containment Pod 10304 | -3/Quarantine | Spotted Lightning 10304 | -3/Quarantine | Spotted Lightning 10353 | -3/Quarantine | Found Alien Artifact 10353 | -3/Quarantine | Identified Core Reset Matrix 10353 | -3/Quarantine | Identified Transdimensional Reconstructor 10353 | -3/Quarantine | Used Core Reset Matrix 10357 | -3/Quarantine | Sensed 13 artifacts in vicinity 10370 | -3/Quarantine | Found Terrabomb 10370 | -3/Quarantine | Used Terrabomb 10380 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 10381 | -3/Quarantine | Warped through subspace 10423 | -3/Quarantine | Spotted Fortress 10433 | -3/Quarantine | Discovered new exit (range 6) 10434 | -3/Quarantine | Entered Section 7 10435 | -3/Section 7 | Maximum security lockdown engaged 10435 | -3/Section 7 | Sensed 23 artifacts in vicinity 10435 | -3/Section 7 | Spotted S7 Guard 10441 | -3/Section 7 | Found Core Membrane 10441 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 10450 | -3/Section 7 | Found Integrated Dissipator 10450 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10464 | -3/Section 7 | Spotted S7 Guard 10471 | -3/Section 7 | Build established: Wizard-Scout 10478 | -3/Section 7 | Found Integrated Reactor 10478 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10525 | -3/Section 7 | Spotted S7 Guard 10529 | -3/Section 7 | Found Integrated Thermoelectric Network 10529 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 10553 | -3/Section 7 | Spotted B-99 Colossus 10561 | -3/Section 7 | Found Core Expander 10561 | -3/Section 7 | Installed Core Expander, added new Power slot 10563 | -3/Section 7 | Found Core Expander 10563 | -3/Section 7 | Installed Core Expander, added new Weapon slot 10564 | -3/Section 7 | Found Core Expander 10564 | -3/Section 7 | Installed Core Expander, added new Power slot 10620 | -3/Section 7 | Found Integrated Reactor 10620 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10640 | -3/Section 7 | Spotted Striker 10640 | -3/Section 7 | Spotted Striker 10680 | -3/Section 7 | Spotted Striker 10680 | -3/Section 7 | Spotted Striker 10682 | -3/Section 7 | Found Sigix Sheargun 10698 | -3/Section 7 | Scanned by Researcher 10698 | -3/Section 7 | Spotted Investigator 10698 | -3/Section 7 | Spotted Striker 10699 | -3/Section 7 | Intercept squad dispatched 10702 | -3/Section 7 | Warped through subspace 10720 | -3/Section 7 | Integrated with Sigix Exoskeleton 10721 | -3/Section 7 | Sigix Warrior commented on Exoskeleton integration 10738 | -3/Section 7 | Lost 4 parts (1n2u1w) 10787 | -3/Section 7 | Spotted Tracker 10804 | -3/Section 7 | Discovered exit to Research (range 16) 10811 | -3/Section 7 | Entered Research 10811 | -2/Research | Warlord forces began assault on 0b10 10811 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 10814 | -2/Research | Discovered new exit (range 18) 10816 | -2/Research | Emitted hypermatrix ping 10821 | -2/Research | Assembled emerged from beneath the floor 10902 | -2/Research | Assembled emerged from beneath the floor 10905 | -2/Research | Lost 6 allies 10921 | -2/Research | Research machine network offline 10924 | -2/Research | Identified exit to Testing 10925 | -2/Research | Entered Testing 10926 | -2/Testing | Maximum security lockdown engaged 10926 | -2/Testing | P-80 Master assimilated allied Z8-6K0(l) 10967 | -2/Testing | Lost 3 allies 10988 | -2/Testing | Discovered new exit (range 17) 10992 | -2/Testing | Found Prototype Device 10992 | -2/Testing | Identified AEGIS Remote Shield 11005 | -2/Testing | Entered Access 11005 | -1/Access | Evolved 2 slots: Utility x2 11010 | -1/Access | Emitted hypermatrix ping 11014 | -1/Access | Build established: Alien-Sigix 11015 | -1/Access | Assembled emerged from beneath the floor 11076 | -1/Access | Garrison activated, responded to threat 11191 | -1/Access | Assembled emerged from beneath the floor 11255 | -1/Access | First assault squad dispatched 11290 | -1/Access | Intercept squad dispatched 11302 | -1/Access | Spotted Tracker 11302 | -1/Access | Spotted Tracker 11308 | -1/Access | Discovered new exit (range 18) 11337 | -1/Access | Entered Command 11342 | -1/Command | Emitted hypermatrix ping 11347 | -1/Command | Assembled emerged from beneath the floor 11349 | -1/Command | Discovered new exit (range 16) 11350 | -1/Command | Assembled emerged from beneath the floor 11365 | -1/Command | Disengaged cave seal 11370 | -1/Command | Assembled emerged from beneath the floor 11381 | -1/Command | Spotted Combat Programmer 11382 | -1/Command | Spotted Combat Programmer 11421 | -1/Command | Lost 10 allies 11437 | -1/Command | Spotted M Guard 11533 | -1/Command | Met MAIN.C 11536 | -1/Command | 0b10 Conduit disabled 11573 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 11573 | -1/Command | Destroyed MAIN.C Shell 11573 | -1/Command | Spotted M Shell/Def 11573 | -1/Command | Spotted M Shell/Atk 11573 | -1/Command | Spotted M Shell/Def 11573 | -1/Command | Spotted M Shell/Atk 11573 | -1/Command | Spotted M Shell/Atk 11573 | -1/Command | Spotted M Shell/Def 11573 | -1/Command | Spotted M Shell/Atk 11573 | -1/Command | Spotted M Shell/Def 11576 | -1/Command | MAIN.C activated Command garrisons 11578 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 11583 | -1/Command | Destroyed M Shell/Def 11599 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 11604 | -1/Command | Destroyed M Shell/Def 11614 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 11614 | -1/Command | Core integrity fell below 50% 11616 | -1/Command | Spotted M Guard 11623 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 11625 | -1/Command | Destroyed M Shell/Atk 11627 | -1/Command | Destroyed M Shell/Def 11630 | -1/Command | Core integrity fell below 20% 11630 | -1/Command | Exoskeleton Destroyed Last Messages --------------- Programmer, system corruption cleaned. 11623_ Knocked back. 11625_ Penetrated by Slug. 11625_ Quantum Shear penetrates M Shell/Atk. 11625_ M Shell/Atk destroyed. 11625_ Quantum Shear penetrates M Shell/Def. 11625_ Knocked back. 11626_ Penetrated by EMDS Slug. 11626_ EMDS Slug penetrates Combat Programmer. 11627_ Quantum Shear penetrates MAIN.C. 11627_ M Shell/Def destroyed. 11627_ Quantum Shear penetrates MAIN.C. 11628_ Ragnarok Missile intercepted. 11630_ Penetrated by Slug. 11630_ Slug penetrates M Shell/Atk. 11630_ Quantum Shear penetrates M Shell/Def. 11630_ Quantum Shear penetrates M Shell/Atk. 11630_ Quantum Shear penetrates M Shell/Def. 11630_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#?????#?????????????????? | | ????????????????????##################???????????? | | ?????????????????##########################??????? | | ???????????????? ##############################??? | | ?????????????? ################################# | | ?????????????## ################################# | | ???????????? # ################################# | | ??????????? * # ################################# | | ??????????? # ################################# | | ?????????? + ################################# | | ????????? # ################################# | | ????????? #################################### | | ????????? #################################### | | ???????? ## ############################## | | ????????##+##### ############################## | | ???????? ### ############################## | | ???????? ### ############################## | | ???????? ### ############################## | | ??????? # + #####X %% s Y " #### | | ???????? # # * #####%%%%% s Y"%" #### | | ???????? # # ##### % % Y ph p%" #### | | ???????? # # #####" i s h " / | | ????????###### ##+#######" YYM %=" " | | ???????? # #####"" %! " " | | ????????? # #####"" " #### | | ???????? # ##### " " % " #### | | ???????? + ##### " % !! #### | | ???????? # ##### " =%!%!*=! ""#### | | ???????? # #####"" !%* [%!] """""""#### | | ???????? # ##### *=!!]!= """"""""#### | | ??????? # * ##### !%= [! """"""""#### | | ??????? # ##### %=!% " " " " #### | | ???????? ##########% % %" " " " #### | | ??????? """% " " """" " #### | | ??????? "" """ "" " """" #### | | ????????"""" """% " " #### | | ????????"""" ##### """ " " #### | | ??????? "" ##### " " " """"""""#### | | ???????? #####%%% """ " " " #### | | ???????? ############################## | | ???????? ############################## | | ???????? ## ## ########################???#?? | | ???????? ## ## #######################??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 186 Energy Generation 90 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Corruption Block 5 Armor Coverage 375 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Utility Shielding 90 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 25 Defensive Hacking 43 Item Schematics ----------------- Diametric Drive | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -5/Factory Lgt. Particle Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Reset Matrix Terrabomb Transdimensional Reconstructor Core Membrane Integrated Reactor Integrated Thermoelectric Network Core Expander High-powered Transdimensional Reconstructor Sigix Sheargun Sigix Exoskeleton Achievements -------------- Most Wanted No Explosion For You Signature Confirmed Challenges ------------ None Game ------ Seed ArmorAntimatterClaw Manual? 0 Play Time 04:52:58 Cumulative 130.0 hours Start 2025.03.16 @ 10:38:41 End 2025.03.17 @ 22:09:07 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 62 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96b9cc6b-bcef-47c0-85a3-262c3b2b1550