Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 23:57:15 Player: Runagate Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (237) 1185 Value Destroyed (7285) 7285 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (756) 756 TOTAL SCORE: 15126 Bonus ------- High Alert Combat Kills 287 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced VSS Leg High-capacity Matter Pod (200) Improved Force Field Dispersion Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Encrypted Comm Array Advanced Targeting Computer Transmission Jammer Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Mass Driver > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Treads Improved Cryofiber Web Advanced Heat Sink Improved Cooling System Compact Battery High-capacity Matter Pod Compact Matter Pod System Restoration Module Heavy Assault Rifle Autogun Improved Assault Rifle Improved Assault Rifle High-powered Shotgun High-powered Shotgun Magnetic Acceleration Cannon Mass Driver Mass Driver Missile Launcher [Rating: 69] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Flight Unit Advanced Surge Thruster Utility High-capacity Storage Unit Device Encrypted Comm Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Plasma Rifle Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Upp Slots Evolved 12 | . . 2 2 2 . . . . 2 . . 2 2 . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . 1 1 . Utility 6 | . . . 1 2 . . . . 1 . . 1 1 . Weapon 2 | . . 1 . . . . . . 1 . . . . . Parts Attached 147 | 8 13 22 32 15 18 1 5 . 10 3 . 8 10 2 Power 15 | 1 3 4 3 1 1 . . . 1 . . . . 1 Engine 14 | 1 3 4 2 1 1 . . . 1 . . . . 1 Core 1 | . . . 1 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 47 | 2 2 9 14 5 6 . 1 . 1 . . 2 5 . Treads 42 | 2 2 9 14 5 6 . 1 . 1 . . 2 . . Leg 3 | . . . . . . . . . . . . . 3 . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 2 . Utility 47 | 3 3 3 8 8 6 . 3 . 5 2 . 1 4 1 Device 20 | 2 1 . 2 4 1 . 2 . 3 1 . 1 2 1 Storage 8 | 1 2 1 2 . . . . . 1 . . . 1 . Processor 2 | . . . . . . . . . . 1 . . 1 . Hackware . | . . . . . . . . . . . . . . . Protection 17 | . . 2 4 4 5 . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 38 | 2 5 6 7 1 5 1 1 . 3 1 . 5 1 . Energy Gun 2 | . . . . . . . . . . 1 . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 32 | 2 4 6 7 1 4 1 1 . 3 . . 3 . . Ballistic Cannon 2 | . . . . . . . . . . . . 2 . . Launcher 2 | . 1 . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . 2 . . . . . . . . . . . Parts Lost 28 | . 1 . 3 . 8 1 . . 3 5 . 5 . 2 Power . | . . . . . . . . . . . . . . . Propulsion 8 | . . . . . 4 . . . . 1 . 1 . 2 Utility 12 | . 1 . 3 . 2 . . . 3 1 . 2 . . Weapon 8 | . . . . . 2 1 . . . 3 . 2 . . Highest Loss Streak 5 | . 1 . 1 . 3 1 . . 1 5 . 5 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 16 | 1 10 17 19 19 19 19 20 19 19 17 17 16 5 3 Power 1 | . 2 3 1 . 1 1 1 1 1 2 2 1 1 . Propulsion 2 | . 1 4 4 4 1 1 1 2 2 3 3 . . . Utility 6 | . 3 6 7 6 8 10 9 8 7 7 7 6 3 1 Weapon 6 | . 3 3 7 7 7 7 8 8 7 5 5 7 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 26 | . 2 5 4 2 . 1 . . 1 . . 8 1 2 Power 7 | . 1 3 1 1 . . . . . . . 1 . . Propulsion 2 | . . 2 . . . . . . . . . . . . Utility 13 | . 1 . 2 1 . 1 . . 1 . . 4 1 2 Weapon 4 | . . . 1 . . . . . . . . 3 . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 99 98 98 100 99 92 94 91 93 95 26 44 Engine 8 | . 14 11 9 7 7 7 7 7 6 6 6 4 . 4 Treads 28 | . 28 32 35 30 28 30 30 30 26 21 20 27 . . Device 11 | . 13 3 8 16 4 . 12 15 21 29 26 21 . 3 Storage 8 | . 14 11 9 7 7 7 7 7 6 6 6 4 . 4 Protection 9 | . . 7 8 12 25 30 17 7 6 . . 4 . . Ballistic Gun 23 | . 26 32 27 23 22 23 22 23 25 15 13 15 . . Peak Build Rating 69 | 7 12 18 30 39 45 45 47 44 61 57 49 69 50 60 Average Rating 33 | 6 8 16 24 35 41 44 44 44 54 49 49 57 36 51 On Entrance 32 | . 7 9 18 30 38 45 45 44 44 57 49 49 1 47 Avg Prop Armor Cover (%) 16 | . . . . . . . . . . . . . 18 14 Naked Turns 106 | . . . . . . . . . . . . 33 41 32 Heaviest Build 91 | 13 32 59 63 70 78 79 85 85 91 76 72 82 11 22 Greatest Support 109 | 40 40 63 83 82 92 92 92 89 96 96 66 109 54 54 Greatest Overweight (x) 4 | . . 1 . . 1 . . . 1 1 1 . 2 4 Average Overweight (x) . | . . . . . . . . . . . 1 . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 18 | 7 13 19 20 20 20 20 20 20 20 20 20 19 5 5 Most Carried 20 | 3 15 20 20 20 20 20 20 19 20 19 17 20 5 5 Average Carried 16 | 1 10 17 19 19 19 19 19 19 19 17 17 16 5 3 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 3 14 20 20 20 20 20 19 19 19 17 17 5 5 5 Class Distribution -------------------- 68% | Scavenger-Tank 19% | Mutant 4% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Upp Matter Collected 8912 | 400 691 1248 1886 534 1262 108 586 28 930 383 77 539 . 240 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8524 | 316 642 1444 2356 538 954 108 385 42 622 199 77 720 45 76 Parts 524 | 29 53 121 129 31 43 8 16 2 34 7 4 46 . 1 Haulers Intercepted 12 | . 2 4 6 . . . . . . . . . . . Recyclers Shooed 4 | . 1 2 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 15 2 . 6 4 . . 1 Prevented 1 | . . . . . . . . . . . . . . 1 Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Upp Combat Hostiles Destroyed 150 | . 11 27 35 9 19 1 13 1 11 8 3 11 . 1 Guns 134 | . 6 27 35 9 17 1 10 1 11 3 3 10 . 1 AOE 15 | . 5 . . . 2 . 2 . . 5 . 1 . . Classes Destroyed 20 | 3 6 2 1 1 3 . 1 . . 1 . 2 . . Worker 19 | 2 5 6 4 . . . . . 1 . . 1 . . Builder 11 | . 3 2 3 . . . . . 1 . . 2 . . Tunneler 12 | 9 . . 1 . . . . . . . . 2 . . Hauler 12 | . 2 4 6 . . . . . . . . . . . Recycler 14 | 1 2 3 5 . . 1 . . 1 . . 1 . . Operator 5 | . 2 1 1 . . . . . . . . 1 . . Watcher 14 | . 2 3 4 . . . . . 2 . . 2 1 . Swarmer 47 | . 6 13 7 . . . 10 . . 4 3 4 . . Cutter 2 | . . . . . 2 . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . 1 . . Grunt 41 | . 5 6 17 2 4 . 2 . 3 2 . . . . Brawler 2 | . . . . . 1 . . . . 1 . . . . Duelist 3 | . . 1 1 . 1 . . . . . . . . . Sentry 32 | . . 7 7 6 3 1 1 . 5 . . 1 . 1 Specialist 3 | . . . . . 3 . . . . . . . . . Hunter 8 | . . . 3 . 3 . . . . . . 2 . . Programmer 9 | . . . . 1 2 . . 1 3 . . 2 . . Behemoth 1 | . . . . . . . . . . 1 . . . . Samaritan 3 | . . . . . . . 2 . . . . . . 1 Fireman 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 8 | 5 7 7 7 4 3 2 4 1 4 4 3 8 1 1 Combat Bots Only 7 | . 6 4 7 4 3 1 4 1 4 4 3 7 . 1 Max Kills in Single Turn 4 | 1 4 2 2 1 2 1 3 1 1 2 1 2 1 1 Gunslinging 2 | . . 1 1 . 1 . 2 . . . . . . . Exploded 3 | . 3 . . . 1 . 1 . . 2 . 1 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Upp Hostile Shots Fired 1234 | . 36 99 132 191 198 18 56 4 164 53 6 155 42 80 Missed 405 | . 10 25 29 86 62 8 24 . 40 18 2 60 22 19 Hits 829 | . 26 74 103 105 136 10 32 4 124 35 4 95 20 61 Melee 20 | . . 1 2 . 16 . . . . . . 1 . . Projectile 809 | . 26 73 101 105 120 10 32 4 124 35 4 94 20 61 AOE 2 | . . . . . 2 . . . . . . . . . Critical Strikes 33 | . 1 . 8 . 4 . . 1 2 2 . 6 1 8 Actively Blocked 1 | . . . . . 1 . . . . . . . . . Damage Taken 10959 | . 295 787 1152 596 2228 70 345 43 1339 903 44 1572 381 1204 Core 2618 | . 60 93 95 52 276 . 49 . 212 33 12 584 140 1012 Absorbed by Shields 1268 | . 15 . 343 262 180 . 84 16 89 70 18 191 . . Redirected to Shielding 56 | . . . . . 39 . 17 . . . . . . . Regen/Repaired (Parts) 678 | . . 71 21 . . . . . 257 . . 329 . . Core Remaining (%) 70 | 100 76 76 82 . . . . 46 . . 69 41 . . Volleys Fired 513 | 20 47 75 120 31 80 3 22 2 40 19 3 28 1 22 Largest 4 | 2 2 3 3 3 3 3 3 3 4 4 3 4 1 1 Hottest 164 | 40 53 69 78 78 87 84 87 79 122 157 121 164 88 88 Shots Fired 1466 | 40 96 225 360 87 234 8 67 6 149 60 9 102 1 22 Gun 1433 | 40 88 225 360 87 232 8 65 6 148 55 9 87 1 22 Cannon 13 | . . . . . . . . . . . . 13 . . Launcher 20 | . 8 . . . 2 . 2 . 1 5 . 2 . . Special . | . . . . . . . . . . . . . . . Kinetic 1407 | 40 88 225 360 87 232 8 65 6 148 49 6 93 . . Thermal 39 | . . . . . . . . . . 6 3 7 1 22 Explosive 20 | . 8 . . . 2 . 2 . 1 5 . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 21 | 10 17 16 21 10 13 6 11 4 17 9 3 9 3 9 Robot Miss Streak 12 | 2 6 4 4 3 8 4 12 3 6 4 2 8 . 1 Penetration Max 1 | . . . 1 1 1 . . . 1 . . 1 . . Secondary Targets 22 | . . 5 5 3 5 . 2 . 2 . . . . . Max Gunslinging Chain 2 | . . 1 1 1 1 . 2 . 1 . . . . . Shots Hit Robots 957 | 27 55 130 241 63 145 6 48 3 108 44 4 62 1 20 Core Hits 554 | 12 37 59 109 26 80 9 55 4 89 23 4 41 1 5 Critical Kills 9 | . 1 4 . . 2 . . . . . . 1 1 . Critical Parts Destroyed 13 | 1 . 1 2 1 3 . 2 . 1 . . . . 2 Critical Strikes 22 | 1 1 5 2 1 5 . 2 . 1 . . 1 1 2 Destroy 22 | 1 1 5 2 1 5 . 2 . 1 . . 1 1 2 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18916 | 331 1118 1965 4014 1234 2812 103 1071 60 2215 1303 83 2016 27 564 Guns 16567 | 331 726 1894 3941 1234 2509 103 868 60 2165 704 83 1382 27 540 Cannons 160 | . . . . . . . . . . . . 160 . . Explosions 1818 | . 354 . . . 270 . 189 . . 599 . 406 . . Melee . | . . . . . . . . . . . . . . . Ramming 371 | . 38 71 73 . 33 . 14 . 50 . . 68 . 24 Kinetic 15973 | 331 726 1894 3941 1234 2509 103 868 60 2165 683 39 1420 . . Thermal 754 | . . . . . . . . . . 21 44 122 27 540 Explosive 1818 | . 354 . . . 270 . 189 . . 599 . 406 . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . 3 . 4 . 7 7 7 7 1 1 1 5 3 3 Average Corruption 4 | . 3 . 3 . 5 7 7 7 1 1 1 2 2 1 Corruption Purged 3 | . . . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 162 | . 22 . 43 . 34 3 45 2 . 3 1 7 1 1 Message Errors 40 | . 5 . 7 . 9 . 15 . . 1 . 3 . . Matter Fused 39 | . 4 . 16 . 3 1 12 2 . 1 . . . . Heat Flow Errors 10 | . 1 . 4 . 2 . 1 . . . . . 1 1 Energy Discharges 24 | . 5 . 5 . 4 1 7 . . 1 1 . . . Parts Rejected 2 | . 1 . . . . . . . . . . 1 . . Parts Fused 3 | . . . 2 . 1 . . . . . . . . . Data Loss (minor) 22 | . 2 . 5 . 9 . 5 . . . . 1 . . Data Loss (major) 11 | . 2 . 2 . 3 1 2 . . . . 1 . . Misfires 4 | . 2 . 1 . . . 1 . . . . . . . Alerts 2 | . . . . . . . 2 . . . . . . . Weapon Failures 5 | . . . 1 . 3 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 69 | . 5 . . . 24 . . . 8 . . 32 . . Projectiles 32 | . . . . . . . . . . . . 32 . . Explosions 28 | . 4 . . . 24 . . . . . . . . . Melee 9 | . 1 . . . . . . . 8 . . . . . Knockbacks 3 | . 1 1 . . . . . . . . . 1 . . Impact 2 | . 1 1 . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 263 | . 49 . . . 134 . 34 . . . . 46 . . Shots 5 | . 1 . . . 2 . 1 . . . . 1 . . Rammed 27 | . 5 3 11 . . . 1 . 1 . . 6 . . Targets Rammed 42 | . 7 5 14 . . . 1 . 2 . . 8 . 5 Kicked 5 | . . . . . . . . . . . . . . 5 Crushed 10 | . 2 2 3 . . . . . 1 . . 2 . . Highest Temperature 358 | . 197 146 237 28 261 39 279 30 358 18 . 335 107 296 Average Temperature 56 | . 86 36 31 6 55 16 47 15 130 12 . 116 43 62 Received Heat Transfer 1923 | . 86 144 504 170 317 18 51 . 426 105 . . 30 72 Effects 4 | . . . . . . . . . 4 . . . . . Interference 4 | . . . . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . Impact Corruptions 3 | . 1 . . . . . . . 1 . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1227 | . . . . . . . . . . 50 100 300 37 740 Parts Sabotaged 3 | . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Upp Maximum Alert Level 3 | . 1 1 2 1 3 2 . . . . . 1 . . Low Security (%) 61 | 100 93 84 34 . 3 . . . 100 . . 94 100 . Level 1 18 | . 6 15 33 100 11 . . . . . . 5 . . Level 2 13 | . . . 32 . 34 100 . . . . . . . . Level 3 7 | . . . . . 51 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 988 | 20 214 352 577 325 988 523 . . 175 . . 238 110 . Initial 518 | . . 35 144 254 191 518 . . 29 . . 64 110 . Average 230 | 3 92 114 304 277 678 510 . . 64 . . 38 45 . Influence Increases 5247 | 60 491 874 1111 257 877 35 305 30 392 190 70 453 82 20 Destroy 0b10 Robot/C 3000 | . 220 540 700 180 380 20 260 20 220 160 60 220 . 20 Destroy 0b10 Robot/NC 445 | 60 80 95 120 . 10 5 . . 25 . . 45 5 . Destroy Leader 732 | . 58 144 200 70 30 10 30 10 94 30 10 44 2 . Successful Hack 66 | . 9 32 7 4 14 . . . . . . . . . Disable Machine 165 | . 30 15 45 . 15 . . . 45 . . 15 . . Anti-Garrison Action 250 | . . . . . 250 . . . . . . . . . Destroy Structure 199 | . 94 3 9 3 28 . . . 8 . . 54 . . Partial Spotted 15 | . . . . . . . . . . . . . 15 . Lose Combat Pursuer 375 | . . 45 30 . 150 . 15 . . . . 75 60 . Influence Decreases 5247 | 60 405 616 894 545 162 520 749 42 371 192 33 330 276 52 Entered New Map 1534 | . . 51 200 307 82 470 187 12 18 26 13 39 116 13 Time Decay 3503 | 60 395 565 664 238 . 40 562 30 323 166 20 241 160 39 Lost Part 210 | . 10 . 30 . 80 10 . . 30 . . 50 . . Squads Dispatched 27 | . 2 1 5 5 . 1 . . 7 . . 5 1 . Investigation 4 | . 1 . 2 . . . . . 1 . . . . . Extermination 6 | . . . . 1 . . . . 2 . . 2 1 . Reinforcement 11 | . 1 1 3 1 . 1 . . 1 . . 3 . . Assault . | . . . . . . . . . . . . . . . Garrison 6 | . . . . 3 . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Upp Distress Signals 15 | . 1 2 1 . . . . . 1 . . 7 3 . Communications Jammed 21 | . . . . . . . . . 11 . . 10 . . Distress Signals 10 | . . . . . . . . . 2 . . 8 . . Times Spotted 239 | . 21 38 45 9 26 2 12 1 18 8 2 42 12 3 Peak Tracking Total 19 | . 4 5 5 4 6 1 4 1 4 2 2 19 9 2 Tactical Retreats 19 | . . 3 1 . 8 . 1 . . . . 4 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Upp Traps Triggered 8 | . 1 1 4 . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Upp Machines Disabled 16 | . 3 1 3 . 5 . . . 3 . . 1 . . Max in Single Turn 2 | . 2 1 1 . 1 . . . 1 . . 1 . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Garrison Relay 3 | . . . . . 3 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Upp Machines Accessed 29 | . 5 7 9 2 2 . . . 3 . . . 1 . Terminals 19 | . 4 5 7 . 2 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 6 | . 1 2 1 1 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . 1 1 . . . . 1 . . . . . Total Hacks 75 | . 14 20 21 4 5 . . . 7 . . . 4 . Successful 32 | . 7 10 10 2 1 . . . 1 . . . 1 . Failed 43 | . 7 10 11 2 4 . . . 6 . . . 3 . Catastrophic 4 | . 1 1 1 . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 39 | . 12 15 11 . . . . . 1 . . . . . Terminals 54 | . 12 16 17 . 5 . . . 4 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 13 | . 2 4 3 3 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . 4 . Garrison Access 4 | . . . 1 1 . . . . 2 . . . . . Terminal Hacks 4 | . . 1 2 . 1 . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . 1 . 1 . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 1 3 2 1 . . . . . . . . . . Scan Component 5 | . 1 2 1 1 . . . . . . . . . . Repair 2 | . . 1 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . Unauthorized Hacks 18 | . 6 6 5 . . . . . 1 . . . . . Terminals 18 | . 6 6 5 . . . . . 1 . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . . . . Skim 15 | . 4 5 5 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 7 6 1 2 . . . 3 . . . 1 . Full Trace Events 1 | . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . 1 . Parts Repaired 2 | . . 1 1 . . . . . . . . . . . Time 83 | . . 51 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . 13 . . . . . . . . . Machine Destruction 13 | . . . . . 13 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Upp Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Initial Warlord ECA Mod 7 | . . . . . . 7 7 7 6 4 4 3 . . Warlord Squad Rendezvous 4 | . . . . . . . . . 2 . . 2 . . Geek 1 | . . . . . . . . . 1 . . . . . Pyro 2 | . . . . . . . . . 1 . . 1 . . Chimera 1 | . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Upp Active Infowar (turns) 5950 | 192 1464 607 770 94 . . . . 1364 590 44 825 . . Sensors 955 | . . . . 93 . . . . . 40 . 822 . . IFF 306 | . . . . . . . . . 306 . . . . . Seismic 3750 | 192 1464 607 770 90 . . . . 554 73 . . . . Jamming 2783 | . . . . . . . . . 1364 590 44 785 . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Upp Turns Passed 13562 | 267 1609 1691 2520 514 1549 95 1663 62 1376 590 44 865 322 395 Spaces Moved 6907 | 94 848 766 1152 226 611 45 967 35 685 231 15 463 446 323 Core 194 | 6 . . . . . . . . . . . 74 97 17 Treads 6058 | 88 848 766 1152 226 611 45 967 35 685 231 15 389 . . Legs 283 | . . . . . . . . . . . . . 7 276 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 372 | . . . . . . . . . . . . . 342 30 Fastest Speed 50 | 50 160 160 156 156 156 160 160 162 162 162 243 50 50 50 Average Speed 151 | 152 160 160 159 156 165 160 161 162 167 221 243 144 54 75 Slowest Speed 250 | 160 160 240 160 156 240 160 162 162 242 243 243 162 135 250 Overloaded Moves 30 | . . . . . . . . . . . . . . 30 Propulsion Burnouts 2 | . . . . . . . . . . . . . . 2 Robots Hopped 2 | . . . . . . . . . . . . . 2 . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 99 62 78 4 65 1 89 7 18 53 3 14 10 52 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . 1 . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . . . . . . . . Unknown Exits Taken 10 | 1 1 . . . . 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . . . 7 . . 2 . . . 1 Spaces Dug 39 | . 32 . . . . . . . 7 . . . . . Terrain Destroyed 209 | . 107 . 2 . 18 . 16 . 7 32 . 27 . . Melee . | . . . . . . . . . . . . . . . Projectile 18 | . . . 2 . 2 . . . . . . 14 . . AOE 191 | . 107 . . . 16 . 16 . 7 32 . 13 . . Terrain Rammed 1 | . . . . . 1 . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . 1 . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Upp Total 8975 | 173 997 1090 1581 338 1011 63 1020 36 819 262 17 588 523 457 Wait 1102 | 50 45 165 194 44 288 12 12 . 67 3 . 66 58 98 Move 6889 | 93 847 765 1151 225 610 44 966 34 684 230 14 462 441 323 Hop 2 | . . . . . . . . . . . . . 2 . Pick Up 74 | 2 11 18 16 6 3 1 3 . 4 . . 6 3 1 Fast Attach 37 | 7 3 3 1 . 3 . 1 . 3 4 . 1 11 . Attach 27 | . 1 2 5 2 5 1 . . 3 2 . 3 . 3 Detach 5 | . 2 . . . . . . . . . . . . 3 Swap 162 | 1 25 25 49 18 11 1 7 . 12 4 . 9 . . Drop 117 | . 9 32 31 12 6 1 8 . 4 . . 5 7 2 Fire 513 | 20 47 75 120 31 80 3 22 2 40 19 3 28 1 22 Melee . | . . . . . . . . . . . . . . . Ram 3 | . . . . . 1 . . . . . . 2 . . Kick 5 | . . . . . . . . . . . . . . 5 Crush 35 | . 7 5 14 . . . 1 . 2 . . 6 . . Escape Stasis 4 | . . . . . 4 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 268 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 13) 850 | -10/Materials | Discovered new exit (range 7) 973 | -10/Materials | Discovered new exit (range 15) 1153 | -10/Materials | Discovered new exit (range 16) 1422 | -10/Materials | Discovered new exit (range 12) 1510 | -10/Materials | Discovered new exit (range 12) 1877 | -10/Materials | Entered another Materials area 1877 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2174 | -9/Materials | Build established: Gunner 2673 | -9/Materials | Repaired Imp. Assault Rifle 2692 | -9/Materials | Discovered new exit (range 8) 2915 | -9/Materials | Discovered new exit (range 10) 3144 | -9/Materials | Discovered new exit (range 11) 3182 | -9/Materials | Learned Storage stockpile data 3211 | -9/Materials | Build established: Tank 3438 | -9/Materials | Identified exit to Materials 3497 | -9/Materials | Loaded intel: 16 trap records 3565 | -9/Materials | Learned location of 2 exits from Materials 3568 | -9/Materials | Entered another Materials area 3568 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3569 | -8/Materials | Identified exit to Factory 3740 | -8/Materials | Build established: Scavenger-Tank 5174 | -8/Materials | Discovered new exit (range 11) 5320 | -8/Materials | Destroyed 7 combat bots 5963 | -8/Materials | Repaired Shield Generator 5980 | -8/Materials | Learned Factory recycling unit intel 6004 | -8/Materials | Learned location of 1 exit from Recycling 6028 | -8/Materials | Learned Storage non-interactive machine intel 6075 | -8/Materials | Learned location of 1 exit from Recycling 6088 | -8/Materials | Entered Factory 6088 | -7/Factory | Evolved 2 slots: Utility x2 6089 | -7/Factory | Loaded intel: 6 recycling unit locations 6198 | -7/Factory | Garrison activated, responded to threat 6600 | -7/Factory | Identified exit to Garrison 6602 | -7/Factory | Entered Garrison 6831 | -7/Garrison | Garrison Relay disabled 6986 | -7/Garrison | Triggered checkpoint 7062 | -7/Garrison | Triggered checkpoint 7194 | -7/Garrison | Lost 3 parts (2n1u) 7356 | -7/Garrison | Triggered checkpoint 7392 | -7/Garrison | Garrison Relay disabled 7423 | -7/Garrison | Discovered new exit (range 10) 7556 | -7/Garrison | Discovered new exit (range 15) 7680 | -7/Garrison | Triggered checkpoint 7724 | -7/Garrison | Garrison Relay disabled 8151 | -7/Garrison | Entered Factory 8171 | -7/Factory | Discovered new exit (range 9) 8246 | -7/Factory | Entered Lower Caves 8257 | -7/Lower Caves | Met a Warlord Commander 8258 | -7/Lower Caves | Learned location of Warlord (-4) 8259 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8267 | -7/Lower Caves | Found Encrypted Comm Array 8576 | -7/Lower Caves | Learned Factory emergency access door positions 8692 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8692 | -7/Lower Caves | Core integrity fell below 50% 9584 | -7/Lower Caves | Encountered a Warlord checkpoint 9771 | -7/Lower Caves | Discovered new exit (range 11) 9909 | -7/Lower Caves | Entered another Lower Caves area 9932 | -7/Lower Caves | Discovered new exit (range 9) 9971 | -7/Lower Caves | Entered Factory 9971 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10495 | -6/Factory | Discovered new exit (range 15) 10758 | -6/Factory | Joined by Warlord Pyro squad 10837 | -6/Factory | Discovered new exit (range 10) 11138 | -6/Factory | Joined by Warlord Geek squad 11347 | -6/Factory | Entered Lower Caves 11438 | -6/Lower Caves | Spotted B-75 Beast 11483 | -6/Lower Caves | Destroyed B-75 Beast 11510 | -6/Lower Caves | Lost 5 parts (1n1u3w) 11743 | -6/Lower Caves | Learned Factory terminal intel 11829 | -6/Lower Caves | Learned Factory trap positions 11927 | -6/Lower Caves | Discovered new exit (range 3) 11937 | -6/Lower Caves | Entered another Lower Caves area 11972 | -6/Lower Caves | Discovered new exit (range 4) 11981 | -6/Lower Caves | Entered Factory 11981 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11982 | -5/Factory | Loaded intel: 127 trap records 11983 | -5/Factory | Loaded intel: 27 terminal locations 12165 | -5/Factory | Joined by Warlord Pyro squad 12465 | -5/Factory | P-70 Sage assimilated allied 94-WI8(i) 12713 | -5/Factory | Joined by Warlord Chimera squad 12787 | -5/Factory | Lost 3 allies 12799 | -5/Factory | Cargo convoy interrupted 12806 | -5/Factory | Released all parts (10) 12824 | -5/Factory | Destroyed 7 combat bots 12835 | -5/Factory | Discovered new exit (range 5) 12845 | -5/Factory | Core integrity fell below 50% 12846 | -5/Factory | Entered another Factory area 12846 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12861 | -4/Factory | Lost 5 parts (1n2u2w) 12967 | -4/Factory | Discovered new exit (range 5) 13105 | -4/Factory | Build established: Mutant 13168 | -4/Factory | Entered Upper Caves 13269 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13531 | -4/Upper Caves | Released all parts (3) 13545 | -4/Upper Caves | Core integrity fell below 50% 13555 | -4/Upper Caves | Core integrity fell below 20% 13563 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 13542_ Slug penetrates H-77 Assassin. 13544_ Penetrated by Slug. 13545_ Slug penetrates Wall. 13545_ Penetrated by Slug. 13545_ Slug penetrates H-77 Assassin. 13547_ Penetrated by Slug. 13547_ Slug penetrates H-77 Assassin. 13548_ Penetrated by Slug. 13548_ Slug penetrates H-77 Assassin. 13550_ Penetrated by Slug. 13550_ Slug penetrates H-77 Assassin. 13550_ Penetrated by Slug. 13552_ Slug penetrates H-77 Assassin. 13554_ Penetrated by Slug. 13557_ Slug penetrates H-77 Assassin. 13557_ H-77 Assassin destroyed. 13560_ Slug penetrates Wall. 13561_ Imp. Phase Shifter fries itself beyond repair. 13563_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? ##??????????????????????? | | ??????????????????###### #??????????????????????? | | ??????????????????# ## #??????????????????????? | | ??????????????????# #??????????????????????? | | ?????????????????## #???????????????????????? | | ????????????????## #???????????????????????? | | ?????????????#### #???#####???????????????? | | ?????????????# ##?# #???????????????? | | ?????????????# ## #????????????????? | | ?????????????# h #?????????????????? | | ?????? ## @= ##????????????????? | | ?????### ##### *%[ ###??????????????? | | ???????### ????# [ #??????????????? | | ?????????# #????# ##??????????????? | | ?????????# ???### ####???????????????? | | ????????# ??## ### #??????????????????? | | ????????# ???# ##?? #??????????????????? | | ????????# ???# ##??? #?????????????????? | | ????????# ???# ###???? ????????????????? | | ????????## ????# #?????? ??????????????? | | ?????????## ????# #??????# ?????????????? | | ??????????#?????# #????#### ????????????? | | ????????????????# #### ### ?????????????? | | ???????????????## #????????????????? | | ??????????????## #??? #????????????????? | | ?????# #######!* ##?????#?????????????????? | | ???????# ##????????????????????????? | | ??????# # #?????????????????????????? | | ??# #### #######?????????????????????????? | | ??# ?????# ##??????????????????????????????? | | ??#?? ???????## #??????????????????????????????? | | ??????????????# ###??????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 750 Core Shielding 30 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 49% | -9/Materials Shield Generator | 30% | -8/Materials Studied --------- Adv. VSS Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Like You, Cogmind Sprinter That Tickles Challenges ------------ None Game ------ Seed EnergyMomentumExpander Manual? 0 Play Time 01:19:28 Cumulative 226.8 hours Start 2025.10.28 @ 14:04:13 End 2025.10.29 @ 23:57:15 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 360 Rogue 358 Adventurer 0 Explorer 2 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 53 Gallery% 62 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ace5200-1fed-4682-b516-27142d76eb62