Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 09:39:56 Player: Kinga Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (1688) 1688 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (386) 386 TOTAL SCORE: 4094 Bonus ------- High Alert Combat Kills 86 Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 235/300 Energy 265/265 System Corruption 0% Temperature Warm (164) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (2) ------ Core Analyzer Makeshift Light Armor Plating > --- WEAPON (4) ------- Heavy Riot Gun Heavy Beamcaster Makeshift Shrapnel Gun Grenade Launcher > --- INVENTORY (5) ---- Light Nuclear Core Improved Flight Unit Improved Flight Unit Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Riot Gun Improved Medium Laser Heavy Beamcaster Makeshift Shrapnel Gun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Signal Interpreter Improved Terrain Scanner Seismic Detector Improved Targeting Computer Core Analyzer Makeshift Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Makeshift System Shield Hacking Drone Bay Beam Cannon Heavy Assault Rifle Grenade Launcher Plasma Cutter Makeshift Sword [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Storage Huge Storage Unit Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 2 . . . Parts Attached 54 | 6 8 33 1 4 2 Power 7 | 1 2 4 . . . Engine 7 | 1 2 4 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 4 9 . . . Treads 15 | 2 4 9 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 5 . 1 1 Device . | . . . . . . Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 7 | . 1 5 . 1 . Artifact . | . . . . . . Weapon 22 | 2 . 15 1 3 1 Energy Gun 9 | . . 6 1 2 . Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 . 6 . 1 . Ballistic Cannon 2 | . . 2 . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 14 | . 3 11 . . . Power 2 | . 1 1 . . . Propulsion 5 | . 2 3 . . . Utility 2 | . . 2 . . . Weapon 5 | . . 5 . . . Highest Loss Streak 3 | . 2 3 . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 98 92 100 100 Engine 11 | . 14 10 11 11 11 Treads 23 | . 28 21 22 22 22 Storage 11 | . 14 11 11 11 9 Protection 11 | . 13 10 11 11 11 Energy Gun 11 | . . 7 15 27 30 Ballistic Gun 22 | . 28 30 11 11 11 Ballistic Cannon 3 | . . 4 11 5 . Peak Build Rating 34 | 6 12 20 19 34 34 Average Rating 18 | 4 10 16 18 28 33 On Entrance 14 | . 6 11 18 19 34 Naked Turns . | . . . . . . Heaviest Build 105 | 11 95 101 102 105 105 Greatest Support 46 | 40 46 43 43 43 43 Greatest Overweight (x) 4 | . 2 4 2 2 2 Average Overweight (x) 1 | . 1 2 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 6 21 25 25 25 23 Most Carried 25 | 4 25 25 23 25 25 Average Carried 21 | 2 16 23 22 24 23 Final Capacity 25 | 8 25 25 25 25 5 Final Carried 25 | 4 25 23 22 25 4 Class Distribution -------------------- 45% | Tank 38% | Mutant 15% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Derelict-Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1556 | 237 373 891 . 55 . Remotely . | . . . . . . Salvage Created 2436 | . 595 1745 . . 96 Parts 168 | . 41 122 . . 5 Haulers Intercepted 7 | . 1 6 . . . Recyclers Shooed 3 | . 2 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 51 | . 14 35 . . 2 Melee 1 | . . 1 . . . Guns 44 | . 14 28 . . 2 Cannons 6 | . . 6 . . . Classes Destroyed 10 | . 6 3 . . 1 Worker 3 | . . 3 . . . Tunneler 2 | . . 2 . . . Hauler 7 | . 1 6 . . . Recycler 3 | . 1 2 . . . Operator 3 | . 3 . . . . Watcher 3 | . 2 1 . . . Swarmer 16 | . 6 10 . . . Grunt 25 | . 8 16 . . 1 Duelist 1 | . . . . . 1 Sentry 9 | . . 9 . . . Best Kill Streak 5 | . 4 5 . . 2 Combat Bots Only 4 | . 4 4 . . 2 Max Kills in Single Turn 2 | . 2 2 . . 2 Gunslinging 1 | . 1 1 . . 1 Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 357 | . 104 228 . . 25 Missed 81 | . 29 45 . . 7 Damage Taken 3561 | . 870 2315 . . 376 Core 526 | . 108 342 . . 76 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 56 . . . . Volleys Fired 182 | . 73 101 . 3 5 Largest 4 | . 2 4 . 4 4 Hottest 221 | . 40 152 . 176 221 Shots Fired 505 | . 146 339 . 6 14 Gun 474 | . 146 311 . 5 12 Cannon 29 | . . 28 . 1 . Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 458 | . 146 305 . 2 5 Thermal 44 | . . 34 . 4 6 Explosive 2 | . . . . . 2 Electromagnetic 1 | . . . . . 1 Robot Hit Streak 16 | . 11 16 . . 3 Robot Miss Streak 7 | . 6 7 . . 3 Penetration Max . | . . . . . . Secondary Targets 8 | . 2 5 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 309 | . 92 209 . . 8 Core Hits 131 | . 36 88 . . 7 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | . 1 2 . . . Burn 1 | . . 1 . . . Destroy 1 | . 1 . . . . Blast 1 | . . 1 . . . Melee Attacks 5 | . . 5 . . . Impact . | . . . . . . Slashing 5 | . . 5 . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3815 | . 989 2574 13 . 239 Guns 3172 | . 972 2049 . . 151 Cannons 364 | . . 364 . . . Explosions 88 | . . . . . 88 Melee 71 | . . 71 . . . Ramming 120 | . 17 90 13 . . Kinetic 3113 | . 972 2054 . . 87 Thermal 423 | . . 359 . . 64 Explosive 88 | . . . . . 88 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 71 | . . 71 . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 16 | . . . . . 16 Shots 1 | . . . . . 1 Rammed 13 | . 3 9 1 . . Targets Rammed 15 | . 4 10 1 . . Kicked . | . . . . . . Crushed 2 | . 1 1 . . . Highest Temperature 493 | . 191 493 . 123 296 Average Temperature 102 | . 40 122 . 48 178 Received Heat Transfer 1401 | . 375 837 . . 189 Effects 9 | . . 7 . . 2 Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Interference 3 | . . 1 . . 2 Matter Decay 1 | . . 1 . . . Short Circuit 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 999 | . . 888 . . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 620 | . 170 620 238 . . Initial 238 | . . . 238 . . Average 170 | . 31 310 238 . . Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 65 | 100 100 34 . . . Level 1 13 | . . 21 100 . . Level 2 20 | . . 43 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 6 | . 2 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 29 62 . . 5 Peak Tracking Total 6 | . 4 6 . . 3 Tactical Retreats 4 | . . 4 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 6 | . 2 4 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 1 7 . . . Terminals 8 | . 1 7 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 4 22 . . . Successful 13 | . 2 11 . . . Failed 13 | . 2 11 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 6 | . . 6 . . . Terminals 26 | . 4 22 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 2 10 . . . Prototype ID Bank 3 | . 1 2 . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 2 | . . 2 . . . Terminal Index 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Surveillance Status 1 | . . 1 . . . Hauler Manifests 3 | . 1 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Assimilate 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 7 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 5 | . . 1 2 2 . Largest Group 2 | . . 1 2 2 2 Highest-Rated Group 53 | . . 10 47 53 53 Highest-Rated Ally 39 | . . 10 31 39 39 Total Orders . | . . . . . . Ally Attacks 20 | . . . . . 20 Total Damage 191 | . . . . . 191 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 9581 | 89 3143 3117 209 2944 79 Spaces Moved 2858 | 49 983 829 65 915 17 Core 1 | 1 . . . . . Treads 2857 | 48 983 829 65 915 17 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 320 320 320 Average Speed 301 | 157 274 320 320 320 320 Slowest Speed 480 | 160 320 480 320 320 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 5 96 78 32 85 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . . . 6 Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | . . . . . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3449 | 58 1296 1066 66 932 31 Wait 253 | . 197 50 . . 6 Move 2853 | 48 982 828 64 914 17 Hop . | . . . . . . Pick Up 55 | 4 26 20 . 5 . Fast Attach 18 | 6 1 10 . 1 . Attach 22 | . 3 17 1 . 1 Detach 2 | . . 2 . . . Swap 14 | . 4 6 . 3 1 Drop 30 | . 6 17 . 6 1 Fire 182 | . 73 101 . 3 5 Melee 5 | . . 5 . . . Ram . | . . . . . . Kick . | . . . . . . Crush 15 | . 4 10 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 668 | -10/Materials | Discovered new exit (range 12) 757 | -10/Materials | Discovered new exit (range 5) 1066 | -10/Materials | Discovered new exit (range 14) 2562 | -10/Materials | Discovered new exit (range 10) 3233 | -10/Materials | Entered another Materials area 3233 | -9/Materials | Evolved 2 slots: Weapon x2 3660 | -9/Materials | Build established: Tank 3894 | -9/Materials | Discovered new exit (range 7) 4174 | -9/Materials | Identified exit to Mines 4260 | -9/Materials | Discovered new exit (range 6) 4981 | -9/Materials | Discovered new exit (range 7) 5633 | -9/Materials | First assault squad dispatched 5639 | -9/Materials | Core integrity fell below 50% 5712 | -9/Materials | Lost 3 parts (1n1u1w) 5879 | -9/Materials | Core integrity fell below 20% 5928 | -9/Materials | Build established: Mutant 6350 | -9/Materials | Entered Mines 6363 | -9/Mines | Build established: Tank 6450 | -9/Mines | Learned 2 Materials zone layouts 6551 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6559 | -9/Mines | Entered Zion 6559 | -7/Zion | Accompanied by 2 allies 6609 | -7/Zion | Led the pair of lost Derelicts to a safe place 7419 | -7/Zion | Given the Hacking Drone Bay 7426 | -7/Zion | Found Prototype Device 7740 | -7/Zion | Received a visual enhancement algorithm 7864 | -7/Zion | Learned Factory trap positions 8361 | -7/Zion | Build established: Derelict-Tank 8636 | -7/Zion | Met Imprinter 9337 | -7/Zion | Discovered new exit (range 13) 9407 | -7/Zion | Gained Derelict followers 9503 | -7/Zion | Entered Proximity Caves 9503 | -6/Proximity Caves | Accompanied by 2 allies 9582 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09555_ G-50 Soldier destroyed. 09555_ Switching to secondary target: L-41 Fighter. 09555_ L-41 Fighter destroyed. 09558_ G-50 Soldier knocked back. 09558_ YW-ZX0(h) suffers critical hit (Burn). 09561_ YW-ZX0(h) heat short circuits Flexi-carbon Leg. 09562_ G-50 Soldier suffers critical hit (Destroy). 09563_ Microactuators fries itself beyond repair. 09564_ Carbon-fiber Leg fries itself beyond repair. 09566_ YW-ZX0(h) heat spikes uncontrollably. 09566_ YW-ZX0(h) critical meltdown. 09570_ Hvy. Laser fries itself beyond repair. 09571_ Carbon-fiber Leg fries itself beyond repair. 09572_ Overheating: System interference. 09572_ Mak. Shrapnel Gun temporarily disabled. 09572_ Grenade Launcher temporarily disabled. 09573_ Imp. Melee Analysis Suite fries itself beyond repair. 09574_ Critical hit (Burn: +37). 09575_ Dropped Huge Storage Unit. 09581_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #?##?????????????????? | | ????????????????????????? ## #?????????????????? | | ??????????????#??????????# # ###???????????????? | | ??????????????# ????????## ????????????????? | | ????????????### ????????# ??????????????????? | | ????????????? ????????# #???????????????????? | | ??????????????# ###????## #???????????????????? | | ????????????### ###### #???????????????????? | | ????????????# [=[ ##??????????????????? | | ???????# |*!=! ##?????????????????? | | ???????# ### ###]@!!] =###???????????????? | | ???????## ??#####?#!=/! % #???????????????? | | ?????? ?????????#=!!!= #??????????????? | | ???? ?????????## ! =%* #?????????????? | | ???####### ??????????# [ ;#????????????? | | ?????????# ??????????# ##????????????? | | ????????? ??????????? gg % g ;#????????????? | | ???????? ??????????? ### % ???????????? | | ???????# ??????????? #?? % ?????????? | | ??????? ?????????? #?? ### #????????? | | ??????? ?????????? #??? #???##????????? | | ?????????????????# ###??? ?????????????? | | ?????????????????## ## ##??????? ????????????? | | ??????????????????###?##????????? #???????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Spear | -7/Zion | Archive Force Field | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Antigrav System | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Gravmag System | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorDimensionalWeb Manual? 0 Play Time 00:28:53 Cumulative 86.3 hours Start 2024.09.23 @ 09:12:48 End 2024.09.23 @ 09:39:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 95 Adventurer 0 Explorer 4 Win Type - Total 5 Types 3/0/0/2/0/0/0/0/0 Lore% 38 Gallery% 60 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f35ce40b-24eb-49ae-a9d8-06b679ab8f8e