Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.21 @ 12:04:33 Player: Plexion Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (158) 790 Value Destroyed (4587) 4587 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1099) 1099 TOTAL SCORE: 10956 Bonus ------- High Alert Combat Kills 457 Follower Combat Kills 142 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Melee Analysis Suite Advanced Transmission Jammer Improved Utility Shielding Hardened Light Armor Plating Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Melee Analysis Suite Advanced Transmission Jammer Makeshift Armor Plating > --- WEAPON ----------- Makeshift Sword Great Axe Makeshift Spear > --- INVENTORY -------- Advanced Myomer Leg Improved Melee Analysis Suite Improved Melee Analysis Suite Experimental Core Analyzer Light Armor Plating Light Armor Plating Hardened Light Armor Plating Advanced Hacking Suite Supersonic Drone Bay Mini Grenade Launcher Missile Launcher Great Axe Longsword +1 [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 3 | . . . 1 . . . 1 . . . 1 . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 139 | 7 18 8 31 5 19 13 15 5 10 . 7 1 Power 13 | 1 3 1 1 . 1 2 2 . 1 . 1 . Engine 10 | 1 3 1 1 . 1 1 . . 1 . 1 . Core 3 | . . . . . . 1 2 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 44 | 2 3 2 13 . 5 7 3 3 4 . 1 1 Treads 27 | 2 3 2 13 . 5 2 . . . . . . Leg 15 | . . . . . . 3 3 3 4 . 1 1 Wheel 2 | . . . . . . 2 . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 38 | 2 2 . 7 1 9 2 6 2 3 . 4 . Device 7 | 1 1 . 2 . 2 . . . . . 1 . Storage 4 | 1 1 . . . 1 . 1 . . . . . Processor 5 | . . . 1 1 . . 2 . . . 1 . Hackware . | . . . . . . . . . . . . . Protection 22 | . . . 4 . 6 2 3 2 3 . 2 . Artifact . | . . . . . . . . . . . . . Weapon 44 | 2 10 5 10 4 4 2 4 . 2 . 1 . Energy Gun 16 | 1 5 4 6 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 9 | 1 1 . 2 2 1 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 9 | . 3 1 . 2 1 . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 . 2 . . . 1 . Piercing Weapon 4 | . . . 2 . . . 1 . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 3 . . . . . . . Parts Lost 27 | . . 4 1 . 2 9 2 1 1 1 . 6 Power 4 | . . 1 . . . 1 1 . 1 . . . Propulsion 11 | . . 1 . . 1 4 . 1 . 1 . 3 Utility 7 | . . . 1 . 1 2 1 . . . . 2 Weapon 5 | . . 2 . . . 2 . . . . . 1 Highest Loss Streak 7 | . . 2 1 . 1 7 2 1 1 1 . 5 To Critical Strikes 2 | . . . . . 1 . . . . . . 1 Average Slot Usage (%) 97 | . 96 97 98 100 99 86 97 100 99 97 98 71 Engine 8 | . 13 13 11 11 11 1 . . . 9 7 5 Core 1 | . . . . . . 4 8 9 8 . . . Treads 21 | . 27 27 32 33 33 8 . . . . . . Leg 9 | . . . . . . 11 34 36 36 33 28 20 Device 4 | . 11 14 9 . . . . . . . . . Storage 11 | . 14 14 11 11 11 11 9 9 9 9 7 5 Processor 5 | . . . 1 11 8 . 9 9 9 9 14 12 Protection 10 | . . . 9 11 13 21 17 18 18 18 14 11 Energy Gun 7 | . 17 24 13 . . . . . . . . . Ballistic Gun 8 | . 8 . 8 21 14 20 1 . . . . . Slashing Weapon 4 | . . . . . 7 . 8 9 9 9 15 8 Piercing Weapon 2 | . . . . . . . 8 9 9 9 7 5 Naked Turns 18 | . . . . . . . . . . . . 18 Heaviest Build 76 | 11 52 52 60 57 76 54 53 36 40 40 47 45 Greatest Support 64 | 40 40 40 60 60 60 40 45 45 57 57 64 64 Greatest Overweight (x) 5 | . 2 1 2 . 1 5 1 . . . . 1 Average Overweight (x) . | . . 1 . . . 2 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 15 15 15 15 15 Average Capacity 18 | 6 19 20 20 20 20 20 15 15 15 15 15 12 Most Carried 20 | 3 20 17 20 20 20 20 20 15 15 15 15 15 Average Carried 16 | 1 14 16 16 19 18 17 15 14 15 15 14 12 Final Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 15 5 Final Carried 20 | 3 16 15 19 19 20 18 15 15 15 15 15 5 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Matter Collected 2927 | 269 308 80 445 42 745 553 214 75 126 . 70 . Remotely 10 | 10 . . . . . . . . . . . . Salvage Created 6023 | 93 603 124 1475 13 665 584 623 559 812 238 234 . Parts 382 | 4 41 10 78 6 70 30 42 36 44 11 10 . Haulers Intercepted 10 | . 2 . 5 . . . 1 . 2 . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Combat Hostiles Destroyed 115 | . 15 5 27 6 4 7 17 15 13 2 4 . Melee 44 | . . . . . . . 13 15 10 2 4 . Guns 43 | . 6 2 26 . 1 7 1 . . . . . AOE 26 | . 9 2 . 6 3 . 3 . 3 . . . Classes Destroyed 17 | 1 5 1 3 . 3 2 . . 2 . . . Worker 7 | . 1 . 1 . . 2 . . 2 . 1 . Builder 3 | . 1 1 . . . 1 . . . . . . Tunneler 3 | . . . . . . 2 1 . . . . . Hauler 10 | . 2 . 5 . . . 1 . 2 . . . Recycler 5 | 1 1 . 1 . . 1 . . . 1 . . Mechanic 2 | . . . . . . . . . 1 1 . . Turret 1 | . . . . . 1 . . . . . . . Watcher 5 | . . . 1 . . . . 1 3 . . . Swarmer 29 | . . 3 3 6 . . 8 6 3 . . . Grunt 53 | . 13 2 13 . . 5 5 7 5 . 3 . Brawler 2 | . . . . . . . . . 2 . . . Duelist 3 | . . . 2 . . 1 . . . . . . Sentry 21 | . . . 9 . . . 4 2 3 2 1 . Hunter 1 | . . . . . . 1 . . . . . . Subdweller 2 | . 2 . . . . . . . . . . . Zionite 8 | . . . . . 8 . . . . . . . Assembled 3 | . . . . . 3 . . . . . . . Best Kill Streak 7 | 1 5 3 7 3 6 3 7 3 7 2 3 . Combat Bots Only 7 | . 4 3 5 3 3 3 7 3 5 1 3 . Max Kills in Single Turn 3 | 1 3 2 2 2 1 1 3 1 3 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 2 . 2 1 . 3 . 2 . . . Melee 1 | . . . . . . . 1 1 1 1 1 . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Damage Taken 6223 | . 445 351 842 68 700 1107 512 519 486 222 227 744 Core 1458 | . 75 33 145 18 59 109 91 98 75 47 46 662 Absorbed by Shields 14 | . . . . . . . . . . 14 . . Redirected to Shielding 37 | . . . . . . 20 17 . . . . . Ignored by Resistances 356 | . . . . . 309 . 47 . . . . . Regen/Repaired (Parts) 263 | . . . 263 . . . . . . . . . Core Remaining (%) 54 | 100 . 56 . . . 17 . . . 43 . . Volleys Fired 320 | 2 42 19 83 6 103 57 6 . 2 . . . Largest 2 | 2 2 2 2 1 1 2 2 . 1 . . . Hottest 131 | 70 90 100 131 30 30 53 46 . 36 . . . Shots Fired 474 | 4 74 25 165 6 103 84 11 . 2 . . . Gun 450 | 4 64 23 165 . 100 84 10 . . . . . Cannon . | . . . . . . . . . . . . . Launcher 24 | . 10 2 . 6 3 . 1 . 2 . . . Special . | . . . . . . . . . . . . . Kinetic 274 | 2 28 . 50 . 100 84 10 . . . . . Thermal 164 | 2 28 19 115 . . . . . . . . . Explosive 24 | . 10 2 . 6 3 . 1 . 2 . . . Electromagnetic 12 | . 8 4 . . . . . . . . . . Robot Hit Streak 17 | 2 7 10 17 1 9 16 9 . . . . . Robot Miss Streak 6 | 1 2 2 3 4 6 5 1 . . . . . Penetration Max 1 | . . . . . 1 1 . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 466 | 3 46 20 113 1 84 53 45 34 40 13 13 1 Core Hits 226 | 2 37 8 46 8 34 22 19 14 24 4 7 1 Critical Kills 11 | . . . . . 6 5 . . . . . . Critical Parts Destroyed 26 | . . . . . 17 9 . . . . . . Critical Strikes 58 | . 1 1 8 . 24 14 2 2 3 2 1 . Burn 9 | . . 1 8 . . . . . . . . . Destroy 37 | . . . . . 23 14 . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . Sever 4 | . . . . . 1 . 1 2 . . . . Impale 7 | . . . . . . . 1 . 3 2 1 . Melee Attacks 251 | . 2 . 4 . 29 . 51 69 57 17 21 1 Impact 2 | . 2 . . . . . . . . . . . Slashing 142 | . . . . . 29 . 40 56 9 3 5 . Piercing 107 | . . . 4 . . . 11 13 48 14 16 1 Sneak Attacks 18 | . . . . . . . 7 1 6 3 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 29 | . . . . . 4 . 9 7 5 1 3 . Damage Inflicted 13002 | 31 1384 401 2050 282 2239 863 1769 1299 1733 513 421 17 Guns 4810 | 31 497 278 2027 . 969 849 159 . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1853 | . 863 119 . 282 167 . 94 . 328 . . . Melee 6274 | . . . . . 1103 . 1516 1299 1405 513 421 17 Ramming 65 | . 24 4 23 . . 14 . . . . . . Kinetic 2703 | 19 153 . 554 . 969 849 159 . . . . . Thermal 2004 | 12 265 254 1473 . . . . . . . . . Explosive 1832 | . 863 98 . 282 167 . 94 . 328 . . . Electromagnetic 124 | . 79 45 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 3718 | . . . . . 1103 . 1209 1124 164 81 37 . Piercing 2556 | . . . . . . . 307 175 1241 432 384 17 Highest Corruption 5 | . . . . . 1 . . . . . . 5 Average Corruption 2 | . . . . . 1 . . . . . . 5 Corruption Purged 1 | . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . 1 . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 278 | . . 4 . . 7 . 150 69 48 . . . Projectiles . | . . . . . . . . . . . . . Explosions 25 | . . 4 . . . . . . 21 . . . Melee 253 | . . . . . 7 . 150 69 27 . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . 58 . . . 7 . . . . . . Shots 2 | . . 2 . . . . . . . . . . Rammed 7 | 1 3 1 1 . . 1 . . . . . . Targets Rammed 10 | 1 5 1 2 . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 3 | . 2 . 1 . . . . . . . . . Highest Temperature 258 | 40 214 139 258 . . 58 6 20 8 . . 170 Average Temperature 70 | 20 64 82 85 . . 19 3 10 5 . . 102 Received Heat Transfer 1929 | . 213 156 282 . . 513 198 225 162 63 117 . Effects 2 | . . . 2 . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . 1 1 . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . Parts Melted 22 | . 3 2 17 . . . . . . . . . Heat Transferred 5040 | 37 740 790 3473 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Peak Influence 988 | 5 289 74 578 390 . 61 418 988 860 491 343 140 Initial 481 | . 3 41 19 187 . . 1 271 481 335 223 120 Average 263 | . 160 31 228 306 . 45 234 765 685 415 279 119 Maximum Alert Level 3 | . 1 . 2 1 . . 2 3 3 2 1 . Low Security (%) 53 | 100 61 100 67 1 . 100 31 . . . . 100 Level 1 21 | . 38 . 4 98 . . 50 13 . 32 100 . Level 2 13 | . . . 27 . . . 17 18 38 67 . . Level 3 10 | . . . . . . . . 68 61 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 2 . 3 1 . . 2 . 2 . 2 . Investigation 6 | . 2 . 1 1 . . . . . . 2 . Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . . . 2 . . . 2 . 1 . . . Assault 1 | . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Distress Signals 5 | . . . 4 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 205 | . 23 5 47 6 23 9 28 23 21 10 4 6 Peak Tracking Total 9 | . 5 3 8 3 9 3 4 9 6 6 3 6 Tactical Retreats 18 | . 1 . 5 . 5 . 4 1 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Traps Triggered 13 | . 4 . 3 . . . . 4 . 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Machines Disabled 22 | . 1 1 . 2 14 . 1 2 . 1 . . Max in Single Turn 2 | . 1 . . 2 2 . 1 1 . 1 . . Garrison Relay 2 | . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Machines Accessed 27 | . 7 . 4 1 2 . 4 2 2 2 3 . Terminals 14 | . 5 . 2 . . . 2 2 1 2 . . Fabricators 3 | . . . . . . . . . . . 3 . Repair Stations 2 | . . . 1 . . . . . 1 . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 70 | . 22 . 10 1 2 . 11 4 6 4 10 . Successful 29 | . 8 . 6 1 2 . 6 1 2 1 2 . Failed 40 | . 13 . 4 . . . 5 3 4 3 8 . Catastrophic 6 | . . . 1 . . . 1 1 . 2 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 41 | . 19 . 6 . 1 . 7 . 1 4 3 . Terminals 40 | . 18 . 4 . . . 6 4 4 4 . . Fabricators 10 | . . . . . . . . . . . 10 . Repair Stations 7 | . . . 5 . . . . . 2 . . . Recycling Units 5 | . 4 . 1 . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . Terminal Hacks 14 | . 5 . 1 1 2 . 1 1 2 1 . . Record 1 | . . . . . 1 . . . . . . . Robot Analysis 6 | . 4 . 1 . . . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . Hauler Manifests 2 | . . . . . . . . . 1 1 . . Zone Layout 2 | . 1 . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Load Schematic 2 | . . . . . . . . . . . 2 . Repair Station Hacks 4 | . . . 4 . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Analyze 2 | . . . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 4 | . 2 . 1 . . . 1 . . . . . Terminals 2 | . 1 . . . . . 1 . . . . . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 5 . 2 . . . 3 2 2 2 3 . Full Trace Events 4 | . . . 1 . . . . 1 . . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . Time 52 | . . . 52 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 9 . . . . Machine Destruction 9 | . . . . . . . . 9 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Total Allies 3 | . . 1 . . . . 1 1 . . . . Largest Group 1 | . . 1 . . . . 1 1 . . . . Highest-Rated Group 31 | . . 31 . . . . 10 25 . . . . Highest-Rated Ally 31 | . . 31 . . . . 10 25 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 26 | . . 9 . . . . . 17 . . . . Total Damage 916 | . . 103 . . . . . 813 . . . . Kills 8 | . . . . . . . . 8 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . Turrets Deployed 1 | . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Robot Analysis Total 6 | . 4 . 1 . . . 1 . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Turns Passed 12108 | 78 1532 1341 2136 378 2843 847 704 994 534 258 364 99 Spaces Moved 5881 | 39 567 534 1017 222 1273 385 407 687 261 172 252 65 Core 10 | 3 . . . . . . . . . . . 7 Treads 3680 | 36 567 534 1017 222 1273 31 . . . . . . Legs 1994 | . . . . . . 157 407 687 261 172 252 58 Wheels 197 | . . . . . . 197 . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 110 120 120 120 122 123 50 Average Speed 172 | 151 235 240 162 160 196 176 125 120 121 122 124 119 Slowest Speed 320 | 160 320 240 320 160 240 320 190 120 122 123 125 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 90 95 82 59 87 83 44 59 22 42 9 37 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 4 | . 1 1 . 1 1 . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . Spaces Dug 49 | . 1 . 2 21 . . 4 14 7 . . . Terrain Destroyed 244 | . 53 20 2 43 44 26 16 14 26 . . . Melee 28 | . 1 . 2 . . . 4 14 7 . . . Projectile 49 | . . . . . 25 24 . . . . . . AOE 163 | . 52 20 . 43 17 . 12 . 19 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Total 7177 | 51 683 565 1331 237 1494 466 549 801 428 201 286 85 Wait 432 | . 20 3 148 . 37 3 61 30 98 10 4 18 Move 5869 | 38 566 533 1016 221 1272 384 406 685 260 171 252 65 Hop . | . . . . . . . . . . . . . Pick Up 82 | 2 20 1 19 3 16 5 10 1 2 . 3 . Fast Attach 42 | 7 9 1 11 . 4 5 2 . 1 . 1 1 Attach 21 | . . 3 2 . 4 5 4 1 . . 2 . Detach 7 | 1 1 . 2 . 1 . 2 . . . . . Swap 76 | . 9 4 18 5 11 3 9 4 9 . 4 . Drop 85 | . 9 . 26 2 21 3 9 4 8 . 3 . Fire 320 | 2 42 19 83 6 103 57 6 . 2 . . . Melee 208 | . 2 . 4 . 25 . 40 56 48 16 16 1 Ram 1 | . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . Crush 9 | 1 5 1 2 . . . . . . . . . Escape Stasis 24 | . . . . . . . . 20 . 4 . . Rewire 1 | . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/Waste History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 16) 79 | -11/Junkyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 5) 658 | -10/Materials | Central database locked down 668 | -10/Materials | Discovered new exit (range 12) 800 | -10/Materials | Derelicts attacked the area 913 | -10/Materials | Discovered new exit (range 16) 1611 | -10/Materials | Entered Mines 1632 | -10/Mines | Learned 8 Materials zone layouts 1690 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2513 | -10/Mines | Escorted by a lone wolf Derelict 2798 | -10/Mines | Learned location of Zion (-6) 2824 | -10/Mines | Discovered new exit (range 10) 2943 | -10/Mines | Discovered new exit (range 3) 2952 | -10/Mines | Entered Materials 2952 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2953 | -9/Materials | Identified exit to Mines 2953 | -9/Materials | Identified exit to Materials 3187 | -9/Materials | Repaired Lgt. Treads 3214 | -9/Materials | Repaired Lgt. Treads 3331 | -9/Materials | Build established: Scavenger-Mutant 3804 | -9/Materials | Discovered exit to Materials (range 8) 5088 | -9/Materials | Entered Mines 5095 | -9/Mines | Met a Derelict bent on vengeance 5125 | -9/Mines | Learned Materials emergency access door positions 5336 | -9/Mines | Found a hidden stash of uninstalled traps 5394 | -9/Mines | Met a Derelict shopkeep closing up shop 5458 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5458 | -9/Mines | Discovered new exit (range 5) 5466 | -9/Mines | Entered Exiles 5505 | -9/Exiles | Met 8R-AWN 5532 | -9/Exiles | Met EX-HEX 5633 | -9/Exiles | Met EX-DEC 5716 | -9/Exiles | Discovered new exit (range 14) 6020 | -9/Exiles | Build established: Mutant 6051 | -9/Exiles | Met EX-BIN 6084 | -9/Exiles | Aligned with FarCom system 6087 | -9/Exiles | Given EX-Vault access code 6142 | -9/Exiles | Opened EX-Vault 6161 | -9/Exiles | Found Longsword +1 6215 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6959 | -9/Exiles | Attacked by the Exiles 7098 | -9/Exiles | Found Prototype Ballistic Gun 7106 | -9/Exiles | Identified 8R-AWN's Boregun 7194 | -9/Exiles | Core integrity fell below 50% 7205 | -9/Exiles | Destroyed 8R-AWN 7536 | -9/Exiles | Destroyed EX-HEX 7590 | -9/Exiles | Destroyed EX-DEC 7602 | -9/Exiles | Destroyed EX-BIN 7654 | -9/Exiles | Build established: Scavenger-Mutant 7667 | -9/Exiles | Found Prototype Device 7667 | -9/Exiles | Identified System Purifier 7730 | -9/Exiles | Found Prototype Processor 7999 | -9/Exiles | Found XL Autogun Array 8002 | -9/Exiles | Found Supersonic Drone Bay 8162 | -9/Exiles | Found Deploy-a-Sentry 8309 | -9/Exiles | Stole four prototypes: Supersonic Drone Bay, XL Autogun Array, Longsword +1, Deploy-a-Sentry 8309 | -9/Exiles | Entered Mines 8405 | -8/Mines | Lost 7 parts (1p3n2u1w) 8498 | -8/Mines | Discovered exit to Materials (range 7) 8821 | -8/Mines | Core integrity fell below 20% 9143 | -8/Mines | Discovered exit to Materials (range 7) 9156 | -8/Mines | Entered Materials 9156 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9461 | -8/Materials | Discovered new exit (range 16) 9737 | -8/Materials | Discovered new exit (range 15) 9785 | -8/Materials | Destroyed 7 combat bots 9841 | -8/Materials | Identified exit to Garrison 9860 | -8/Materials | Entered Garrison 9914 | -8/Garrison | Garrison Relay disabled 9987 | -8/Garrison | DAS Turret deployed 10000 | -8/Garrison | Triggered checkpoint 10091 | -8/Garrison | Discovered new exit (range 10) 10129 | -8/Garrison | Rescued a captive Derelict 10187 | -8/Garrison | Garrison Relay disabled 10299 | -8/Garrison | Spotted B-75 Beast 10332 | -8/Garrison | Triggered checkpoint 10397 | -8/Garrison | Discovered new exit (range 13) 10480 | -8/Garrison | Triggered checkpoint 10518 | -8/Garrison | Triggered checkpoint 10731 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10854 | -8/Garrison | Entered Materials 11219 | -8/Materials | Discovered new exit (range 15) 11254 | -8/Materials | First assault squad dispatched 11388 | -8/Materials | Entered Storage 11458 | -8/Storage | Core integrity fell below 50% 11623 | -8/Storage | Discovered new exit (range 15) 11646 | -8/Storage | Entered Factory 11646 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 11780 | -7/Factory | Discovered new exit (range 4) 12010 | -7/Factory | Sucked down chute 12010 | -7/Factory | Entered Waste 12023 | -7/Waste | Spotted C-40 Crusher 12025 | -7/Waste | EMP discharged 12042 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12050 | -7/Waste | Spotted C-40 Crusher 12071 | -7/Waste | Spotted C-40 Crusher 12079 | -7/Waste | Spotted C-40 Crusher 12081 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12084 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12085 | -7/Waste | Spotted C-40 Crusher 12088 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12091 | -7/Waste | Spotted C-40 Crusher 12091 | -7/Waste | Crushed by Compactor (1 part destroyed) 12098 | -7/Waste | Core integrity fell below 50% 12107 | -7/Waste | Core integrity fell below 20% 12109 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 12084_ Titanium Leg crushed. 12084_ Imp. Light Armor Plating crushed. 12084_ Lrg. Storage Unit crushed. 12085_ Imp. Melee Analysis Suite crushed. 12087_ Lgt. Armor Plating crushed. 12087_ Supersonic Drone Bay crushed. 12087_ Broken Adv. Myomer Leg crushed. 12088_ Great Axe crushed. 12088_ Prototype Processor crushed. 12088_ Great Axe crushed. 12088_ Mak. Spear crushed. 12088_ Machine Analyzer crushed. 12089_ Lgt. Armor Plating crushed. 12091_ Mak. Spear crushed. 12091_ Imp. Melee Analysis Suite crushed. 12092_ Longsword +1 crushed. 12093_ Hvy. Missile Launcher crushed. 12093_ Adv. Hacking Suite crushed. 12094_ Imp. Deuterium Engine crushed. 12099_ System corrupted: Heat flow error (+204). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????######??????######??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ???????### =######## #??????????????????????? | | ???????# ! #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????### ######## #??????????????????????? | | #######??# #??????# CC#??????????????????????? | | #??# #??????# CC#??????????????????????? | | #??# #??????# CC@#??????????????????????? | | #### #??????# CC!#??????????????????????? | | #??????#CCCC#??????????????????????? | | #??????#CCCC#??????????????????????? | | #??????#CCCC#??????????????????????? | | #??????#CCCC#??????????????????????? | | #### #??????# #??????????????????????? | | #??# ! #??????# #??????????????????????? | | | #??# #??????# #??????????????????????? | | #######??# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ???????? #??????# ??????????????????????? | | ???????# #??????# ??????????????????????? | | ???????# #??????# ??????????????????????? | | ???????# #??????# ??????????????????????? | | ???????### #??????# #??????????????????????? | | ?????????# #??????# ???????????????????????? | | ?????????# *#??????? ???????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????? #??????????????????????????????????? | | ??????????#####??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 300 Resistance: KI 30 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Adv. Myomer Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableIonCore Manual? 0 Play Time 00:58:41 Cumulative 452.9 hours Start 2023.10.21 @ 11:05:19 End 2023.10.21 @ 12:04:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 529 Rogue 442 Adventurer 87 Explorer 0 Win Type - Total 25 Types 8/0/14/1/1/0/1/0/0 Lore% 89 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 997d8dd5-7afc-4618-89c0-330b57f37ac4