Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.12 @ 09:43:11 Player: Demise Result: Destroyed by as-82638 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (400) 400 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-20) -20 TOTAL SCORE: 930 Bonus ------- Friendly Fire -20 Cogmind --------- Core Integrity 0/250 Matter 170/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Treading (220) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Advanced Sensor Array Signal Interpreter Targeting Computer Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Pulse Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Advanced Sensor Array Signal Interpreter Improved Propulsion Shielding Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Datajack Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 33 | 5 18 10 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads 7 | 2 2 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | . 7 . Device . | . . . Storage 7 | . 7 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 15 | 2 6 7 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 11 | 1 4 6 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 5 | . . 5 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 96 | . 97 94 Engine 13 | . 14 11 Treads 27 | . 28 26 Storage 26 | . 25 28 Energy Gun 1 | . 1 2 Ballistic Gun 25 | . 25 24 Naked Turns . | . . . Heaviest Build 73 | 6 72 73 Greatest Support 40 | 3 40 40 Greatest Overweight (x) 3 | 1 1 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 4 20 20 Average Capacity 17 | 4 17 20 Most Carried 20 | 4 20 20 Average Carried 16 | 3 15 19 Final Capacity 20 | 4 20 20 Final Carried 20 | 4 20 15 Class Distribution -------------------- 63% | Hauler-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 990 | 265 652 73 Remotely . | . . . Salvage Created 831 | 145 546 140 Parts 66 | 16 45 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 20 | . 12 8 Guns 20 | . 12 8 Classes Destroyed 9 | 2 5 2 Worker 2 | . 1 1 Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 3 | . 3 . Swarmer 11 | . 8 3 Grunt 4 | . 4 . Demolisher 1 | . . 1 Assembled 4 | . . 4 Best Kill Streak 4 | 4 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 2 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1954 | . 345 1609 Core 272 | . 32 240 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 106 | 5 58 43 Largest 2 | 2 2 2 Hottest 100 | 60 100 83 Shots Fired 192 | 10 109 73 Gun 186 | 10 103 73 Cannon . | . . . Launcher . | . . . Special 6 | . 6 . Kinetic 173 | 5 96 72 Thermal 19 | 5 13 1 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 6 10 7 Robot Miss Streak 6 | 1 4 6 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 112 | 6 62 44 Core Hits 58 | 7 28 23 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1119 | 81 687 351 Guns 1095 | 81 663 351 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 967 | 36 596 335 Thermal 152 | 45 91 16 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . 6 8 Average Corruption 5 | . 5 6 Corruption Purged . | . . . Effects 75 | . 42 33 Message Errors 18 | . 13 5 Matter Fused 19 | . 11 8 Heat Flow Errors 9 | . 6 3 Energy Discharges 8 | . 5 3 Data Loss (minor) 5 | . 2 3 Data Loss (major) 3 | . 1 2 Misfires 2 | . 1 1 Targeting Errors 7 | . 1 6 Weapon Failures 4 | . 2 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 276 | . 231 276 Average Temperature 83 | . 69 111 Received Heat Transfer 98 | . 78 20 Effects 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 337 | 100 200 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 196 | 30 196 68 Initial 19 | . 19 8 Average 52 | 10 62 35 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 22 15 Peak Tracking Total 5 | . 5 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 10 | . 9 1 Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 24 1 Successful 16 | . 15 1 Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 21 | . 21 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 7 1 Robot Analysis 2 | . 2 . Open Door 1 | . . 1 Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Assimilate 1 | . 1 . Botnet 6 | . 6 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders 2 | . 2 . STAY 1 | . 1 . FOLLOW 1 | . 1 . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2350 | 62 1490 798 Spaces Moved 1113 | 31 714 368 Core 40 | 31 9 . Treads 1073 | . 705 368 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 180 Average Speed 172 | 53 172 182 Slowest Speed 220 | 100 180 220 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . . 1 Cave-ins Triggered . | . . . Exploration Rate (%) 57 | 3 96 74 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 5 | . 5 . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile 5 | . 5 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1364 | 64 866 434 Wait 51 | 19 29 3 Move 1109 | 30 713 366 Hop 1 | . . 1 Pick Up 36 | 5 26 5 Fast Attach 12 | 4 5 3 Attach 7 | 1 . 6 Detach 3 | . 3 . Swap 14 | . 13 1 Drop 25 | . 19 6 Fire 106 | 5 58 43 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 11) 176 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 12) 721 | -10/Materials | Central database locked down 943 | -10/Materials | Discovered new exit (range 16) 1067 | -10/Materials | Identified exit to Mines 1067 | -10/Materials | Identified exit to Materials 1169 | -10/Materials | Build established: Hauler-Mutant 1553 | -10/Materials | Entered Mines 1553 | -10/Mines | Accompanied by 1 ally 1672 | -10/Mines | Learned location of Zion (-7) 1677 | -10/Mines | Met a Derelict bent on vengeance 2015 | -10/Mines | Met a Derelict shopkeep closing up shop 2172 | -10/Mines | Assembled infested the area 2246 | -10/Mines | Lost 5 parts (1p2n2w) 2322 | -10/Mines | Core integrity fell below 50% 2344 | -10/Mines | Core integrity fell below 20% 2351 | -10/Mines | Destroyed by as-82638 with Assembled Blade Last Messages --------------- 02282_ System corrupted: Lgt. Assault Rifle targeting data glitched. 02294_ Critical hit. 02294_ Lgt. Treads destroyed. 02298_ as-91912 destroyed. 02301_ System corrupted: Component data lost. 02303_ System corrupted: Lgt. Assault Rifle targeting data glitched. 02308_ as-12152 destroyed. 02315_ Acquired Targeting Computer. 02316_ Lgt. Assault Rifle destroyed. 02317_ System corrupted: Heat flow error (+281). 02319_ Overheating: System interference. 02319_ Lgt. Assault Rifle temporarily disabled. 02322_ U-05 Engineer destroyed. 02325_ as-78058 destroyed. 02333_ System corrupted: Component data lost. 02333_ K-01 Serf collects debris. 02335_ System corrupted: Lgt. Assault Rifle targeting data glitched. 02336_ K-01 Serf collects debris. 02337_ Lgt. Assault Rifle destroyed. 02339_ K-01 Serf collects debris. 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