Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.11.01 @ 16:22:45 Player: Lokgar Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (134) 670 Value Destroyed (4188) 4188 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1177) 1177 TOTAL SCORE: 10335 Bonus ------- Follower Combat Kills 477 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 273/300 Energy 300/300 System Corruption 17% Temperature Cool (6) Movement Walking (190) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Leg Armored Leg > --- UTILITY (4) ------ High-capacity Storage Unit Compact Battery Triangulator Enhanced Optical Array > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (20) --- Small Storage Unit Small Storage Unit Target Analyzer Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Large Storage Unit Improved Terrain Scan Processor Core Analyzer Core Analyzer > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Powered Hammer > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Heavy Deuterium Engine Heavy Deuterium Engine Small Storage Unit Small Storage Unit High-capacity Storage Unit Target Analyzer Medium Armor Plating Assault Cannon Proton Missile Launcher Proton Missile Launcher Grenade Launcher Datajack Heavy Hammer [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Triangulator Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Hammer Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Fac Low Slots Evolved 8 | . . . 2 . 2 . 2 . . 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . . 2 . . . 1 . . 1 . Utility 2 | . . . . . 2 . . . . . . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 92 | 7 3 3 12 . 10 6 16 3 14 16 2 Power 18 | 1 . 1 1 . 3 1 4 . 2 4 1 Engine 14 | 1 . 1 1 . 2 1 2 . 1 4 1 Core 4 | . . . . . 1 . 2 . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 . 2 7 . 2 3 6 2 8 3 . Treads 7 | 2 . . . . . . 5 . . . . Leg 23 | . . 2 7 . 2 3 1 2 3 3 . Wheel 4 | . . . . . . . . . 4 . . Hover 1 | . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . Utility 20 | 2 3 . 1 . 4 2 3 1 1 2 1 Device 3 | . . . . . 1 1 . . . 1 . Storage 5 | 2 2 . . . . . . . . . 1 Processor 7 | . 1 . . . 1 1 1 1 1 1 . Hackware 1 | . . . 1 . . . . . . . . Protection 4 | . . . . . 2 . 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 19 | 2 . . 3 . 1 . 3 . 3 7 . Energy Gun 6 | 2 . . . . . . 2 . . 2 . Energy Cannon 4 | . . . . . . . 1 . 2 1 . Ballistic Gun 1 | . . . . . . . . . . 1 . Ballistic Cannon 2 | . . . . . 1 . . . . 1 . Launcher 3 | . . . 1 . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 . 1 1 . Parts Lost 39 | . . 1 1 1 . 2 2 9 3 17 3 Power 8 | . . . . . . . 1 1 1 3 2 Propulsion 14 | . . 1 1 . . . 1 6 1 3 1 Utility 7 | . . . . . . 2 . 1 1 3 . Weapon 10 | . . . . 1 . . . 1 . 8 . Highest Loss Streak 4 | . . 1 1 1 . 1 1 4 2 4 3 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | 1 6 8 11 13 13 14 12 13 13 9 4 Power 1 | . 1 1 2 3 3 2 2 1 . 1 . Propulsion 1 | 1 2 1 . 3 4 4 1 . 1 . . Utility 4 | . 2 4 4 5 3 4 5 7 7 3 3 Weapon 2 | . . 1 1 1 1 1 2 2 3 2 . Tool/Special . | . . . . . . . . . . . . Unused Backups 6 | . . . . . 1 . 4 . . . 1 Power 1 | . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . 4 . . . . Utility 1 | . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 91 98 93 99 99 95 98 86 83 66 52 Engine 11 | . 14 14 11 11 8 9 13 13 9 11 9 Treads 10 | . 28 17 2 . . . 30 20 . . . Leg 17 | . . 8 35 44 36 36 7 10 7 20 19 Wheel 1 | . . . . . . . . . 15 . . Device 1 | . . . . . 8 5 . . . 2 6 Storage 8 | . 16 14 11 11 9 9 7 7 7 5 9 Processor 11 | . 3 14 9 . 7 9 13 15 22 11 6 Protection 2 | . . . . . 9 9 8 2 . . . Energy Gun 7 | . 28 28 18 11 5 . 4 . . 3 . Energy Cannon 1 | . . . . . . . 1 4 7 . . Ballistic Cannon 1 | . . . . . 3 9 . 1 2 3 . Impact Weapon 4 | . . . 2 10 9 8 7 6 4 1 . Peak Build Rating 56 | 7 8 8 18 18 29 34 41 38 45 56 41 Average Rating 30 | 5 6 7 12 17 25 29 36 30 38 44 34 On Entrance 21 | . 7 8 8 18 18 28 31 36 26 45 31 Avg Prop Armor Cover (%) 9 | . . . 11 . . . 7 8 12 . 10 Naked Turns . | . . . . . . . . . . . . Heaviest Build 78 | 19 54 29 33 33 42 44 58 52 47 78 65 Greatest Support 115 | 40 40 40 46 46 55 62 115 115 70 92 52 Greatest Overweight (x) 4 | 1 1 1 1 . . . 2 2 4 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 20 15 20 15 15 15 15 20 20 Average Capacity 15 | 7 11 15 15 15 15 15 15 15 15 18 20 Most Carried 15 | 3 9 9 15 14 15 15 15 15 15 15 5 Average Carried 11 | 1 6 8 11 13 13 14 12 13 13 9 4 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 Final Carried 15 | 3 9 8 14 13 13 15 14 10 14 5 4 Class Distribution -------------------- 77% | Mutant 14% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Fac Low Matter Collected 2112 | 177 98 27 254 57 60 205 218 63 216 687 50 Remotely . | . . . . . . . . . . . . Salvage Created 4821 | 72 170 50 733 293 182 163 930 366 570 1243 49 Parts 175 | 3 6 2 41 5 13 4 16 11 24 50 . Haulers Intercepted 4 | . 1 . 1 . . 1 . . . 1 . Recyclers Shooed 4 | . . . 1 . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 3 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Fac Low Combat Hostiles Destroyed 87 | . . 4 15 6 5 1 14 9 9 22 2 Melee 14 | . . . 2 2 2 . 2 4 . 2 . Guns 18 | . . 3 8 3 . . 2 . . 2 . Cannons 15 | . . . . . . . . 1 5 9 . AOE 9 | . . . 2 . 2 . . . . 5 . Classes Destroyed 17 | 1 3 1 7 . . . 2 2 1 . . Worker 15 | . 2 . 6 . . 3 1 . 2 1 . Builder 6 | . . . 2 . . . . . 1 3 . Tunneler 1 | . 1 . . . . . . . . . . Hauler 4 | . 1 . 1 . . 1 . . . 1 . Recycler 9 | 1 1 . 1 2 . . 2 . 1 1 . Mechanic 3 | . . . 1 . . 1 1 . . . . Operator 5 | . . . 2 . . 1 2 . . . . Watcher 4 | . . . 1 . 1 . . . 1 1 . Swarmer 21 | . . 3 4 4 2 . . . . 6 2 Cutter 3 | . . . . . . . . 3 . . . Grunt 34 | . . . 7 2 2 . 6 2 6 9 . Brawler 1 | . . . . . . . . . 1 . . Duelist 1 | . . . 1 . . . . . . . . Sentry 14 | . . . 3 . 1 1 4 3 1 1 . Specialist 1 | . . . . . . . . 1 . . . Hunter 5 | . . . . . . . 1 . . 4 . Programmer 6 | . . . . . . . 3 . 1 2 . Best Kill Streak 11 | 1 3 3 6 11 4 2 4 3 3 8 2 Combat Bots Only 4 | . . 3 4 3 3 1 2 3 3 4 2 Max Kills in Single Turn 3 | 1 2 1 2 1 2 1 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 1 . 2 . . . . 2 . Melee 1 | . . . 1 1 1 . 1 1 . 1 . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Fac Low Hostile Shots Fired 1305 | . 24 22 97 33 23 35 346 230 60 359 76 Missed 448 | . 4 8 31 12 10 12 147 79 22 102 21 Hits 857 | . 20 14 66 21 13 23 199 151 38 257 55 Melee 11 | . . . . . . . . 6 5 . . Projectile 846 | . 20 14 66 21 13 23 199 145 33 257 55 AOE 13 | . . 11 . . . . . 2 . . . Critical Strikes 23 | . 1 . 1 . . 2 2 . 3 13 1 Part Disruptions 2 | . . . . . . . . . . 1 1 Damage Taken 8794 | . 140 306 514 147 110 252 1383 1157 510 3723 552 Core 1465 | . 14 92 129 12 12 43 84 156 66 692 165 Absorbed by Shields 50 | . . . . . 44 6 . . . . . Ignored by Resistances 2604 | . 44 88 162 47 44 73 529 372 148 931 166 Core Remaining (%) 73 | 100 . 57 . 64 . 90 . . 56 . . Volleys Fired 234 | 2 12 9 50 15 5 4 37 12 22 66 . Largest 3 | 2 2 2 2 1 1 1 1 1 2 3 . Hottest 200 | 100 100 100 100 50 50 37 63 63 125 200 . Shots Fired 361 | 4 24 18 85 15 5 4 37 12 35 122 . Gun 208 | 4 24 18 78 15 1 . 23 . . 45 . Cannon 130 | . . . . . 3 4 14 12 35 62 . Launcher 23 | . . . 7 . 1 . . . . 15 . Special . | . . . . . . . . . . . . Kinetic 94 | . . . . . 3 4 2 5 6 74 . Thermal 206 | 4 24 18 78 15 1 . 23 . 29 14 . Explosive 11 | . . . 7 . 1 . . . . 3 . Electromagnetic 50 | . . . . . . . 12 7 . 31 . Robot Hit Streak 33 | 3 21 10 33 7 5 3 20 21 26 12 . Robot Miss Streak 6 | . 2 1 2 1 2 1 1 . 2 6 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 421 | 3 21 16 81 19 10 21 78 33 39 97 3 Core Hits 186 | 2 6 7 37 4 3 1 15 5 16 90 . Critical Kills 4 | . . . . . . . 1 1 1 1 . Critical Parts Destroyed 27 | . . . 3 3 3 1 7 6 3 . 1 Critical Strikes 47 | . 2 2 8 4 5 1 10 7 5 2 1 Burn 11 | . 2 2 5 1 . . 1 . . . . Meltdown 1 | . . . . . . . . . . 1 . Blast 2 | . . . . . 1 . . . . 1 . Corrupt 1 | . . . . . . . 1 . . . . Smash 32 | . . . 3 3 4 1 8 7 5 . 1 Melee Attacks 157 | . . . 22 7 7 21 52 25 16 1 6 Impact 151 | . . . 18 7 7 21 52 23 16 1 6 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 22 | . . . 8 2 . 6 4 . 1 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12145 | 43 263 205 1976 409 412 876 2382 959 1195 3316 109 Guns 2333 | 38 262 203 684 150 . . 419 . . 577 . Cannons 2665 | . . . . . 51 74 305 285 631 1319 . Explosions 1817 | . . . 525 . 80 . . 49 . 1163 . Melee 5174 | . . . 767 259 281 802 1658 625 564 109 109 Ramming 156 | 5 1 2 . . . . . . . 148 . Kinetic 1638 | . . . . . 51 74 44 114 123 1232 . Thermal 2835 | 38 262 203 684 150 . . 419 49 508 522 . Explosive 762 | . . . 525 . 80 . . . . 157 . Electromagnetic 1580 | . . . . . . . 261 171 . 1148 . Impact 5174 | . . . 767 259 281 802 1658 625 564 109 109 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 1 1 7 17 17 Average Corruption 5 | . . . . . . . 1 1 5 8 17 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 74 | . . . . . . . 7 2 15 27 23 Message Errors 16 | . . . . . . . 1 . 4 4 7 Matter Fused 22 | . . . . . . . 2 1 4 10 5 Heat Flow Errors 8 | . . . . . . . . . . 3 5 Energy Discharges 10 | . . . . . . . 3 1 3 2 1 Parts Rejected 2 | . . . . . . . . . 1 1 . Data Loss (minor) 8 | . . . . . . . 1 . 3 2 2 Data Loss (major) 2 | . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . 1 1 Misdirections 2 | . . . . . . . . . . 2 . Weapon Failures 2 | . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 2018 | . . . 278 152 136 345 602 188 160 89 68 Projectiles 37 | . . . . . 16 . 8 . 13 . . Explosions 26 | . . . 26 . . . . . . . . Melee 1955 | . . . 252 152 120 345 594 188 147 89 68 Knockbacks 52 | . . 1 2 2 3 2 7 . 1 34 . Impact 19 | . . 1 2 2 2 1 7 . 1 3 . Kinetic 32 | . . . . . 1 1 . . . 30 . Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 61 | . . . . . 12 . . . . 49 . Shots 6 | . . . . . 1 . . . . 5 . Rammed 3 | 1 1 1 . . . . . . . . . Targets Rammed 33 | 1 1 1 . . . . . . . 30 . Kicked 30 | . . . . . . . . . . 30 . Crushed . | . . . . . . . . . . . . Highest Temperature 648 | 78 129 195 339 54 4 22 128 41 273 648 208 Average Temperature 100 | 39 43 91 77 23 3 12 41 19 118 198 78 Received Heat Transfer 2055 | . 30 . 171 51 42 123 516 366 210 492 54 Effects 24 | . . . . . . . . . 2 22 . Shutdowns 7 | . . . . . . . . . . 7 . Energy Bleed 1 | . . . . . . . . . . 1 . Interference 6 | . . . . . . . . . 2 4 . Matter Decay 4 | . . . . . . . . . . 4 . Short Circuit 2 | . . . . . . . . . . 2 . Damage (minor) 3 | . . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 34 | . . . 2 3 1 3 11 4 4 4 2 Combat Hostiles 28 | . . . 2 1 1 1 10 4 4 3 2 Parts Fried 40 | . . . 5 3 . 8 12 3 1 7 1 Impact Corruptions 71 | . . . 9 6 3 12 20 8 5 4 4 Robots Melted 4 | . 1 1 1 . . . . . . 1 . Combat Hostiles 3 | . . 1 1 . . . . . . 1 . Parts Melted 22 | . 3 1 8 2 . . 3 . 3 2 . Heat Transferred 7127 | 111 925 740 2405 518 . . 888 50 740 750 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Fac Low Maximum Alert Level 1 | . . . 1 . . 1 . 1 . . . Low Security (%) 88 | 100 100 100 82 100 100 16 100 65 100 100 . Level 1 11 | . . . 17 . . 83 . 34 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 312 | 5 12 70 219 172 101 312 116 250 113 155 . Initial 113 | . . . . 64 54 32 105 40 113 13 . Average 77 | . 1 12 117 144 46 246 37 170 60 45 . Influence Increases 3378 | 5 29 70 476 183 137 611 511 300 309 707 40 Destroy 0b10 Robot/C 2060 | . . 60 300 120 100 360 280 180 180 440 40 Destroy 0b10 Robot/NC 240 | 5 25 . 70 10 5 35 30 . 25 35 . Destroy Leader 496 | . 2 10 74 20 22 102 110 10 42 104 . Allied During Kill 90 | . . . . . . 90 . . . . . Successful Hack 71 | . 2 . . 3 . 13 49 . 4 . . Disable Machine 117 | . . . 9 . . 9 27 . 27 45 . Anti-Garrison Action 50 | . . . . . . . . 50 . . . Destroy Structure 89 | . . . 23 . 10 2 . . 1 53 . Lose Combat Pursuer 165 | . . . . 30 . . 15 60 30 30 . Influence Decreases 3358 | 5 29 70 280 212 213 429 717 117 527 604 155 Entered New Map 717 | . . . . 132 113 59 168 27 137 19 62 Time Decay 2141 | 5 29 70 270 70 100 230 509 . 360 415 83 Lost Part 360 | . . . 10 10 . 20 20 90 30 170 10 Lost Ally 140 | . . . . . . 120 20 . . . . Squads Dispatched 30 | . 1 . 3 . 1 1 13 . 3 8 . Investigation 3 | . 1 . . . . . 2 . . . . Extermination 7 | . . . . . . . 4 . 1 2 . Reinforcement 13 | . . . 3 . 1 1 2 . 2 4 . Assault . | . . . . . . . . . . . . Garrison 7 | . . . . . . . 5 . . 2 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 3 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Fac Low Distress Signals 3 | . . . . . . 2 . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 151 | . 6 4 23 8 10 17 22 10 13 32 6 Peak Tracking Total 6 | . 6 2 4 3 5 5 2 4 3 6 6 Tactical Retreats 7 | . . . . 1 . . 1 3 1 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Fac Low Traps Triggered 8 | . 1 . . . . . 2 1 3 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Fac Low Machines Disabled 15 | . . . 1 . . 1 3 2 3 5 . Max in Single Turn 4 | . . . 1 . . 1 1 1 1 4 . Garrison Relay 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Fac Low Machines Accessed 21 | . 1 . 1 1 1 4 5 1 6 1 . Terminals 11 | . 1 . 1 1 . 2 2 1 2 1 . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 4 | . . . . . 1 . . . 3 . . Scanalyzers 2 | . . . . . . . 1 . 1 . . Garrison Access 2 | . . . . . . 1 1 . . . . Total Hacks 37 | . 2 . 3 2 2 7 11 1 8 1 . Successful 28 | . 2 . 2 1 2 7 9 . 5 . . Failed 9 | . . . 1 1 . . 2 1 3 1 . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 22 | . 2 . 3 2 . 5 4 1 4 1 . Fabricators 3 | . . . . . . . 3 . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 5 | . . . . . 2 . . . 3 . . Scanalyzers 4 | . . . . . . . 3 . 1 . . Garrison Access 2 | . . . . . . 1 1 . . . . Terminal Hacks 17 | . 2 . 2 1 . 5 4 . 3 . . Record 5 | . 1 . . . . 1 3 . . . . Robot Analysis 1 | . . . . . . . . . 1 . . Open Door 1 | . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 . . Locate Traps 2 | . . . 1 . . 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . Zone Layout 3 | . . . . 1 . 1 . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 4 | . . . . . 2 . . . 2 . . Report Inventory 3 | . . . . . 1 . . . 2 . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . Unlock Access 2 | . . . . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . . . 1 1 1 3 3 . 3 1 . Full Trace Events 3 | . . . . . . 1 2 . . . . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . Time 49 | . . . . . . . 49 . . . . Total Robot Build Rating 6 | . . . . . . . 6 . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Fac Low Used RIF Installer 1 | . . . . . . . . 1 . . . Robots Hacked 2 | . . . 2 . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . Combat 1 | . . . 1 . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . parse_system 2 | . . . 2 . . . . . . . . no_distress 1 | . . . 1 . . . . . . . . find_recycling 1 | . . . 1 . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Fac Low Total Allies 13 | . . . . . . 10 3 . . . . Largest Group 10 | . . . . . . 10 3 . . . . Highest-Rated Group 173 | . . . . . . 173 30 . . . . Highest-Rated Ally 29 | . . . . . . 29 16 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 120 | . . . . . . 104 16 . . . . Total Damage 1476 | . . . . . . 1236 240 . . . . Kills 19 | . . . . . . 19 . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Fac Low Active Infowar (turns) 1047 | . . . . . . . . . . 578 469 Optics 735 | . . . . . . . . . . 266 469 Triangulation 1047 | . . . . . . . . . . 578 469 Robot Analysis Total 1 | . . . . . . . . . 1 . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Fac Low Turns Passed 6696 | 102 345 398 706 153 219 477 1356 543 738 1190 469 Spaces Moved 3660 | 55 180 209 321 78 127 289 657 265 530 635 314 Core 7 | 7 . . . . . . . . . . . Treads 1103 | 48 180 141 . . . . 527 207 . . . Legs 2180 | . . 68 321 78 127 289 130 58 160 635 314 Wheels 369 | . . . . . . . . . 369 . . Hover 1 | . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 115 115 120 120 85 120 120 Average Speed 141 | 148 164 175 145 120 117 117 152 166 107 145 142 Slowest Speed 320 | 160 240 240 190 120 120 122 320 260 310 250 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 28 | 3 33 47 29 22 13 51 12 51 16 15 54 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 1 . Scrap Searched 2 | . . . . 1 . . . . . . 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 98 | . . . 25 . 10 1 . . 1 61 . Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . 1 1 . . 1 . . AOE 95 | . . . 25 . 9 . . . . 61 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Fac Low Total 4522 | 67 205 222 436 109 174 387 878 316 635 768 325 Wait 234 | . 4 1 8 8 15 55 102 3 38 . . Move 3650 | 55 180 208 320 77 126 288 656 263 529 634 314 Hop . | . . . . . . . . . . . . Pick Up 42 | 3 3 . 9 . 4 5 4 3 5 6 . Fast Attach 36 | 7 3 . 2 . . 1 2 1 9 9 2 Attach 28 | . . 1 1 1 2 . 5 6 2 9 1 Detach 12 | . 3 . . . . . 2 . 3 4 . Swap 65 | . . 2 18 1 13 7 13 2 4 5 . Drop 31 | . . . 6 . 2 6 5 1 7 4 . Fire 234 | 2 12 9 50 15 5 4 37 12 22 66 . Melee 157 | . . . 22 7 7 21 52 25 16 1 6 Ram . | . . . . . . . . . . . . Kick 30 | . . . . . . . . . . 30 . Crush 1 | . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 14) 103 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 13) 422 | -10/Materials | Discovered new exit (range 10) 448 | -10/Materials | Entered Mines 584 | -10/Mines | Learned location of Storage (-8) 632 | -10/Mines | Discovered new exit (range 11) 678 | -10/Mines | Destroyed YI-UF0 730 | -10/Mines | Learned Materials stockpile data 846 | -10/Mines | Entered Materials 846 | -9/Materials | Evolved 2 slots: Propulsion x2 1434 | -9/Materials | Discovered new exit (range 8) 1552 | -9/Materials | Entered Mines 1592 | -9/Mines | Discovered new exit (range 14) 1667 | -9/Mines | Discovered new exit (range 13) 1705 | -9/Mines | Entered Materials 1705 | -8/Materials | Evolved 2 slots: Utility x2 1706 | -8/Materials | Identified exit to Factory 1845 | -8/Materials | Discovered new exit (range 15) 1924 | -8/Materials | Entered Storage 1935 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2093 | -8/Storage | Lost 7 allies 2134 | -8/Storage | Identified exit to Garrison 2378 | -8/Storage | Discovered exit to Factory (range 16) 2401 | -8/Storage | Entered Factory 2401 | -7/Factory | Accompanied by 1 ally 2401 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2521 | -7/Factory | Build established: Scavenger-Mutant 2963 | -7/Factory | Build established: Mutant 3327 | -7/Factory | Fabricated B-36 Bruiser (x3) 3364 | -7/Factory | P-60 Hacker assimilated allied Bruiser 4c 3608 | -7/Factory | Garrison activated, responded to threat 3745 | -7/Factory | Identified exit to Garrison 3757 | -7/Factory | Entered Garrison 3925 | -7/Garrison | Triggered checkpoint 3979 | -7/Garrison | Garrison Relay disabled 4073 | -7/Garrison | Triggered checkpoint 4083 | -7/Garrison | Triggered checkpoint 4217 | -7/Garrison | Discovered new exit (range 15) 4228 | -7/Garrison | Lost 4 parts (1p3n) 4242 | -7/Garrison | Installed Relay Interface Framework 4300 | -7/Garrison | Entered Factory 4473 | -7/Factory | Discovered new exit (range 15) 4687 | -7/Factory | Build established: Scavenger-Mutant 5020 | -7/Factory | Discovered new exit (range 14) 5038 | -7/Factory | Entered another Factory area 5038 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5381 | -6/Factory | Garrison activated, responded to threat 5407 | -6/Factory | Lost 3 parts (1u2w) 5690 | -6/Factory | Build established: Mutant 5699 | -6/Factory | System corruption reached 10% 5706 | -6/Factory | Lost 4 parts (2p1n1w) 6091 | -6/Factory | Core integrity fell below 50% 6173 | -6/Factory | Discovered new exit (range 16) 6202 | -6/Factory | Lost 4 parts (1p2n1w) 6210 | -6/Factory | Garrison activated, responded to threat 6216 | -6/Factory | Crushed by falling debris 6223 | -6/Factory | Core integrity fell below 20% 6228 | -6/Factory | Entered Lower Caves 6229 | -6/Lower Caves | Encountered a Warlord checkpoint 6250 | -6/Lower Caves | Lost 3 parts (1u2w) 6335 | -6/Lower Caves | Identified exit to Lower Caves 6684 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6697 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- S-27 Virus system corrupted by crushing effect. S-27 Virus IFF system glitched. S-27 Virus system terminally corrupted. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." System corrupted: Substantial component data lost. Lgt. Angular Momentum Engine destroyed. S-27 Virus suffers critical hit (Destroy). S-27 Virus destroyed. Hvy. Deuterium Engine destroyed. S-27 Virus suffers critical hit (Smash). Destroyed VTOL Module. Destroyed Unknown Power Core. S-27 Virus system corrupted by crushing effect. S-27 Virus system terminally corrupted. VTOL Module fried. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????# ##???# ### #??????## ##?## ##?# | | ????###????# ###### #???????#####??# #??? | | ???????????###???# #???#####??????# ##??? | | ?????????##??????## #??# ##?????# ###?? | | ?????##### ???????### ### #?????## ##? | | ?????# ?????###### #??????## #? | | ?????# ??#### ### ##???????## ## | | ?????# ### ### #?????????##### | | ?????# ###### #????????????## | | ????## ### #??# #????????????# | | ????# #?###?# #????????????# | | ????## ##???# #???????????## | | ?????## #??? ???????????## | | ??????## ##??# ????????????# | | ???????## #???# #?????#??????## | | ????????## ###??## ##??? ###?????#### | | ?????????### ##???## #?? ?????????## | | ????#####??# #??### ## ????????????# | | ???## ??# ## #?## ??????????????# | | ???# #?# ####?# ???????????????# | | ??## ## #????# ##??????????????# | | ??# # #????# ##???????????? # | | ??# #????# #??????????? #? | | ??# ## ###??# #??????????# ?? | | ??# ## #### % s #??????????## ?? | | ?## ## @Y%* ##???????????### ?? | | ?# s #??????????????#??? | | # ### #?????????????????? | | ####??# #???????????????? | | ##?????? ?????????????? | | ####### ##???????? ??????????? | | ## #??????##### #?????????? ????????? | | ?# ???????????## #??????????? ??????? | | # ?????????????## #???????????? #?????? | | ???????????????###????????????? ### #?????? | | ????????????????????????????????? #??? ??????? | | ##?????????????????????????????????? #???????????? | | ???????????????????????????????????? ???????????? | | ????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ?????????? | | ???????????????????????????????????????#?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 110 Armor Coverage 300 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Core Analysis 9 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club Construction Begets Destruction Join The Dark Side Junior Dev Safety First Spot Them First Challenges ------------ None Game ------ Seed ArcTargetHumpback Manual? 0 Play Time 01:06:36 Cumulative 11.8 hours Start 2026.10.31 @ 12:48:04 End 2026.11.01 @ 16:22:45 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 13 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 50f1d6c7-2f93-4c1c-92e4-2805770ebedc