Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.25 @ 16:04:50 Player: Esquilofreniko Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (179) 179 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1134 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 39/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (2700) Ox53 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Ion Engine Ion Engine Carbon-fiber Leg Carbon-fiber Leg Medium Matter Pod (0) High-capacity Matter Pod (0) High-capacity Matter Pod (0) High-capacity Matter Pod (0) Actuator Array Actuator Array Actuator Array Actuator Array Medium Laser Spread Laser Light Assault Rifle Light Assault Rifle Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Huge Storage Unit > --- WEAPON ----------- Improved EM Shotgun Missile Launcher Missile Launcher > --- INVENTORY -------- Ion Engine Ion Engine Carbon-fiber Leg Carbon-fiber Leg Medium Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Actuator Array Actuator Array Actuator Array Actuator Array Medium Laser Spread Laser Light Assault Rifle Light Assault Rifle Missile Launcher [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Huge Storage Unit Storage Huge Storage Unit Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 19 | 7 2 10 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device . | . . . Storage 5 | 1 2 2 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 3 . 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 10 | 1 2 14 Power 1 | . 1 1 Propulsion 1 | . . 1 Utility 4 | . . 6 Weapon 3 | . 1 4 Tool/Special . | . . . Unused Backups 13 | 2 . 11 Power . | . . . Propulsion 4 | 2 . 2 Utility 6 | . . 6 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 89 | . 91 89 Engine 18 | . 14 20 Treads 12 | . 28 6 Leg 9 | . . 12 Storage 21 | . 19 22 Energy Gun 6 | . . 8 Ballistic Gun 12 | . 28 6 Launcher 8 | . . 11 Peak Build Rating 24 | 6 7 24 Average Rating 14 | 3 6 17 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 189 | 13 89 189 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 57 | . 2 57 Average Overweight (x) 3 | . 1 5 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 6 20 25 Most Carried 18 | 5 3 18 Average Carried 10 | 1 2 14 Final Capacity 25 | 8 25 25 Final Carried 18 | 2 2 18 Class Distribution -------------------- 55% | Gunner 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 198 | 31 48 119 Remotely . | . . . Salvage Created 176 | . 48 128 Parts 14 | . 5 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 3 3 Guns 4 | . 3 1 AOE 2 | . . 2 Classes Destroyed 4 | . 1 3 Watcher 1 | . . 1 Swarmer 3 | . 3 . Grunt 2 | . . 2 Sentry 1 | . . 1 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 223 | . 12 211 Missed 63 | . 4 59 Hits 160 | . 8 152 Projectile 160 | . 8 152 Critical Strikes 1 | . . 1 Damage Taken 1422 | . 74 1348 Core 415 | . 8 407 Absorbed by Shields . | . . . Ignored by Resistances 445 | . 22 423 Core Remaining (%) 98 | 100 96 . Volleys Fired 13 | . 9 4 Largest 3 | . 2 3 Hottest 117 | . 40 117 Shots Fired 30 | . 18 12 Gun 24 | . 18 6 Cannon . | . . . Launcher 6 | . . 6 Special . | . . . Kinetic 20 | . 18 2 Thermal 1 | . . 1 Explosive 6 | . . 6 Electromagnetic 3 | . . 3 Robot Hit Streak 6 | . 5 6 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 18 | . 9 9 Core Hits 14 | . 8 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 498 | . 91 407 Guns 154 | . 91 63 Cannons . | . . . Explosions 344 | . . 344 Melee . | . . . Ramming . | . . . Kinetic 106 | . 91 15 Thermal 13 | . . 13 Explosive 344 | . . 344 Electromagnetic 35 | . . 35 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 12 | . . 12 Projectiles . | . . . Explosions 12 | . . 12 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 61 | . . 61 Shots 3 | . . 3 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 140 | . . 140 Average Temperature 57 | . . 57 Received Heat Transfer 921 | . . 921 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 37 | . . 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 101 | . 60 101 Initial . | . . . Average 6 | . 7 6 Influence Increases 249 | . 90 159 Destroy 0b10 Robot/C 120 | . 60 60 Destroy 0b10 Robot/NC 5 | . . 5 Destroy Leader 32 | . 10 22 Successful Hack 20 | . 20 . Disable Machine 18 | . . 18 Destroy Structure 54 | . . 54 Influence Decreases 249 | . 90 159 Time Decay 219 | . 90 129 Lost Part 30 | . . 30 Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 6 12 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 3 7 Successful 9 | . 2 7 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 3 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 2 7 Record 3 | . 2 1 Alert Level 5 | . . 5 Locate Traps 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2222 | 119 584 1519 Spaces Moved 589 | 73 214 302 Core 34 | 28 . 6 Treads 390 | 45 214 131 Legs 165 | . . 165 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 357 | 117 260 483 Slowest Speed 2900 | 160 320 2900 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 5 32 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 59 | . . 59 Melee . | . . . Projectile . | . . . AOE 59 | . . 59 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 675 | 108 227 340 Wait 16 | 16 . . Move 587 | 72 213 302 Hop . | . . . Pick Up 32 | 10 2 20 Fast Attach . | . . . Attach 13 | 7 2 4 Detach 1 | 1 . . Swap 7 | . . 7 Drop 5 | 2 1 2 Fire 13 | . 9 4 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 691 | -10/Materials | Discovered new exit (range 3) 704 | -10/Materials | Entered another Materials area 704 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1003 | -9/Materials | Build established: Gunner 2113 | -9/Materials | Core integrity fell below 50% 2180 | -9/Materials | Core integrity fell below 20% 2223 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01948_ Imp. EM Shotgun destroyed. 01975_ G-34 Mercenary misfires. 01981_ Missile Launcher destroyed. 02028_ Carbon-fiber Leg destroyed. 02094_ Imp. Ion Engine destroyed. 02132_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security 02176_ M-13 Machinist repairs G-34 Mercenary. 02178_ M-13 Machinist repairs G-34 Mercenary Aluminum Leg. 02186_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security >>Alert(Check) Current Alert Level: Low Security >>Alert(Check) Current Alert Level: Low Security 02186_ Connecting with Terminal... 02213_ Slammed into G-34 Mercenary. [Achievement: For Emergencies Only] Map ----- +----------------------------------------------------+ | ???????????# #??# #?????????? | | ???????????# #??# #?????????? | | ???????????# #?? ?????????? | | ???????????# #?? ?????????? | | ???????????# #?? ?????????? | | ???????????# #?? ?????????? | | ]######### #?? ?????????? | | ^^ #????????????????? | | ###### #????????????????? | | ????????# ########?????????? | | ????????# # #??? ?????? | | ????????# # """ #?? ????? | | ######### # """ #?? ????? | | + """ #??? ????? | | ######## #??? ????? | | #??????? #??? ????? | | #??????? ######??? ????? | | #??????## #????# ?? ????? | | ###??????### #????#+###+##??? | | ########## #????# ^#??? | | ###### ^ #??? | | % ^ #??? | | ### ^ #??? | | #######+## ######+## ^^##?? | | #????????###+### # #?? | | ?????????## % + # g@ #?? | | ?????????## # + T #?? | | ?????????## # # #?? | | ??????????# # # #?? | | ??????????# # ### ###?? | | ??????????# ########?# #???? | | ??????????# #????????# #???? | | ??????????# #????????# #???? | | ??????????# #????????# #???? | | ??????????######????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????? ????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 430 Matter Stores 148 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Organ Harvest Tank Challenges ------------ None Game ------ Seed PlatingCatalystHammerchucker Manual? 0 Play Time 00:13:30 Cumulative 6.8 hours Start 2025.12.25 @ 15:53:56 End 2025.12.25 @ 16:04:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: f13c7131-9b1b-486e-a1f8-dc0083756aec