Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.06 @ 21:58:35 Player: Luigi Panache Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1722) 1722 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 5012 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 59/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit Heavy Particle Cannon Power Maul Makeshift Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Core Analyzer > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Light Ion Engine Cesium-ion Thruster Medium Storage Unit Medium Storage Unit Large Battery Advanced Signal Interpreter Propulsion Shielding EM Shotgun Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Minigun Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Makeshift Spear [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Arc Projector Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 5 | . . . 1 . 2 2 . Weapon . | . . . . . . . . Parts Attached 62 | 2 7 3 6 2 10 24 8 Power 5 | . 2 1 . 1 . 1 . Engine 4 | . 2 . . 1 . 1 . Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 12 | 2 . 2 2 . 1 4 1 Treads 8 | 2 . . 2 . . 4 . Leg 1 | . . . . . . . 1 Wheel 3 | . . 2 . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | . 2 . 1 . 6 6 4 Device 4 | . . . . . 1 1 2 Storage 2 | . 2 . . . . . . Processor 5 | . . . . . 3 2 . Hackware . | . . . . . . . . Protection 8 | . . . 1 . 2 3 2 Artifact . | . . . . . . . . Weapon 26 | . 3 . 3 1 3 13 3 Energy Gun 12 | . 1 . 2 . 3 5 1 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | . 2 . . . . 2 2 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . 1 1 . 2 . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . . 3 . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 30 | . 3 2 4 2 3 4 12 Power 4 | . 1 . 1 . . 2 . Propulsion 8 | . . 2 1 . 1 1 3 Utility 7 | . . . . . 1 1 5 Weapon 11 | . 2 . 2 2 1 . 4 Highest Loss Streak 10 | . 2 1 2 2 3 2 10 Average Slot Usage (%) 85 | . 92 97 78 76 82 92 62 Engine 5 | . 12 7 . 4 9 4 . Core 1 | . . 6 8 . . . . Treads 16 | . 28 10 12 22 14 17 5 Wheel 4 | . . 15 11 . 3 3 . Device 3 | . . . . . 7 6 8 Storage 20 | . 26 28 22 22 18 15 14 Processor 6 | . . . . . 11 17 7 Protection 5 | . . . 5 11 4 11 6 Energy Gun 5 | . 4 . 12 5 13 9 . Ballistic Gun 9 | . 18 28 5 . . . . Launcher 1 | . . . 2 11 1 . . Impact Weapon 3 | . . . . . . 4 14 Naked Turns . | . . . . . . . . Heaviest Build 64 | 9 39 41 45 48 51 59 64 Greatest Support 60 | 40 40 40 26 20 43 60 40 Greatest Overweight (x) 20 | . . 1 2 2 4 5 20 Average Overweight (x) 1 | . . . 1 1 2 1 2 Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 Average Capacity 15 | 6 14 16 16 16 16 16 15 Most Carried 16 | 6 11 15 16 16 16 16 16 Average Carried 13 | 6 7 12 14 15 14 15 15 Final Capacity 16 | 6 16 16 16 16 16 16 4 Final Carried 16 | 6 11 15 15 16 16 16 4 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Matter Collected 1265 | 220 136 184 74 27 117 270 237 Remotely . | . . . . . . . . Salvage Created 1733 | . 338 294 268 53 159 343 278 Parts 105 | . 25 14 27 5 4 19 11 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 13 Prevented 1 | . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 48 | . 8 9 9 5 3 9 5 Melee 3 | . . . . . . 1 2 Guns 28 | . 8 9 6 . 2 1 2 AOE 15 | . . . 3 5 1 6 . Classes Destroyed 11 | . 5 1 2 . . 2 1 Builder 4 | . . . 3 . . 1 . Tunneler 1 | . 1 . . . . . . Recycler 1 | . . . . . . 1 . Operator 2 | . 2 . . . . . . Watcher 2 | . 1 . . . . 1 . Swarmer 17 | . 3 3 4 3 . 4 . Grunt 22 | . 5 5 3 2 3 2 2 Duelist 3 | . . . . . . . 3 Sentry 3 | . . . 2 . . 1 . Programmer 2 | . . . . . . 2 . Assembled 1 | . . 1 . . . . . Best Kill Streak 8 | . 4 3 8 3 3 6 3 Combat Bots Only 5 | . 3 3 5 3 3 5 3 Max Kills in Single Turn 3 | . 1 1 3 2 1 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 2 1 2 . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Damage Taken 5641 | . 451 520 528 152 381 1314 2295 Core 1135 | . 104 102 89 28 93 105 614 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 67 | 100 . 17 . 70 83 . . Volleys Fired 134 | . 42 24 24 7 11 18 8 Largest 2 | . 2 2 2 1 2 2 2 Hottest 115 | . 60 40 115 33 90 110 56 Shots Fired 222 | . 73 48 37 7 17 29 11 Gun 205 | . 73 48 35 . 17 21 11 Cannon . | . . . . . . . . Launcher 17 | . . . 2 7 . 8 . Special . | . . . . . . . . Kinetic 136 | . 61 48 13 . . 5 9 Thermal 34 | . 12 . 22 . . . . Explosive 17 | . . . 2 7 . 8 . Electromagnetic 35 | . . . . . 17 16 2 Robot Hit Streak 14 | . 12 8 14 3 14 13 8 Robot Miss Streak 4 | . 4 2 3 2 2 2 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 193 | . 49 33 28 4 16 39 24 Core Hits 114 | . 24 16 16 6 9 28 15 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 44 | . . . . . . 24 20 Impact 42 | . . . . . . 22 20 Slashing 2 | . . . . . . 2 . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 9 | . . . . . . 5 4 Damage Inflicted 5181 | . 505 433 1236 374 313 1659 661 Guns 2016 | . 479 419 390 . 184 308 236 Cannons . | . . . . . . . . Explosions 2181 | . . . 846 374 129 832 . Melee 944 | . . . . . . 519 425 Ramming 40 | . 26 14 . . . . . Kinetic 1232 | . 381 419 112 . . 104 216 Thermal 1038 | . 98 . 811 . 129 . . Explosive 1519 | . . . 313 374 . 832 . Electromagnetic 408 | . . . . . 184 204 20 Impact 873 | . . . . . . 448 425 Slashing 71 | . . . . . . 71 . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 Average Corruption 3 | . . . . . . 2 4 Corruption Purged . | . . . . . . . . Effects 16 | . . . . . . 3 13 Message Errors 4 | . . . . . . 1 3 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 3 | . . . . . . 1 2 Energy Discharges 2 | . . . . . . . 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 1 2 Targeting Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 295 | . . . 190 5 . 82 18 Projectiles . | . . . . . . . . Explosions 200 | . . . 190 5 . 5 . Melee 95 | . . . . . . 77 18 Knockbacks 4 | . . . . . . 3 1 Impact 4 | . . . . . . 3 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 173 | . 48 6 42 30 47 . . Shots 4 | . 1 . 1 1 1 . . Rammed 7 | . 4 3 . . . . . Targets Rammed 7 | . 4 3 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 273 | . 82 9 273 . 254 263 91 Average Temperature 72 | . 22 3 79 . 156 60 38 Received Heat Transfer 1386 | . 156 231 174 33 189 315 288 Effects 2 | . . . 2 . . . . Interference 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 5 | . . . . . 2 3 . Impact Corruptions 5 | . . . . . . 3 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . Heat Transferred 1428 | . 225 . 1053 . 150 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Peak Influence 322 | . 172 299 322 225 148 262 . Initial 125 | . . 52 52 125 87 67 . Average 141 | . 98 165 156 166 109 151 . Maximum Alert Level 1 | . . 1 1 1 . 1 . Low Security (%) 78 | 100 100 73 78 62 100 67 . Level 1 21 | . . 26 21 37 . 32 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 6 . 3 . 1 4 . Investigation 3 | . 2 . . . . 1 . Extermination 2 | . . . . . . 2 . Reinforcement 9 | . 4 . 3 . 1 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Distress Signals 6 | . 2 1 2 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | . 15 14 15 5 5 17 10 Peak Tracking Total 7 | . 4 4 4 3 3 5 7 Tactical Retreats 4 | . . 2 . . . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Traps Triggered 4 | . 3 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 4 | . . . . . . 1 3 Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Disabled 7 | . 2 . 4 . . 1 . Max in Single Turn 3 | . 2 . 3 . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Accessed 7 | . 2 . . . . 5 . Terminals 4 | . 2 . . . . 2 . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 7 . . . . 15 . Successful 14 | . 5 . . . . 9 . Failed 8 | . 2 . . . . 6 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 8 | . 6 . . . . 2 . Terminals 15 | . 7 . . . . 8 . Fabricators 1 | . . . . . . 1 . Repair Stations 6 | . . . . . . 6 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 3 . . . . 1 . Branch Access Points 2 | . 1 . . . . 1 . Terminal Index 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 6 | . . . . . . 6 . Scan Component 3 | . . . . . . 3 . Repair 3 | . . . . . . 3 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . 1 . Terminals 3 | . 2 . . . . 1 . Botnet 3 | . 2 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 2 . . . . 4 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . . 3 . Time 72 | . . . . . . 72 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Total Allies 6 | . . 3 . . . 3 . Largest Group 3 | . . 3 . . . 3 . Highest-Rated Group 93 | . . 40 . . . 93 . Highest-Rated Ally 31 | . . 16 . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 45 | . . 21 . . . 24 . Total Damage 649 | . . 296 . . . 353 . Kills 8 | . . 3 . . . 5 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Turns Passed 3812 | 7 728 722 215 375 211 948 606 Spaces Moved 1877 | 4 362 481 99 180 101 438 212 Core 9 | . . . . . . . 9 Treads 1118 | 2 362 135 32 180 46 268 93 Legs 112 | 2 . . . . . . 110 Wheels 638 | . . 346 67 . 55 170 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 100 | 120 160 100 100 180 120 120 180 Average Speed 156 | 140 160 119 131 198 149 148 229 Slowest Speed 1050 | 160 160 180 200 200 200 200 1050 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 2 63 88 17 48 15 13 35 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 2 | . . 1 . . . . 1 Spaces Dug 2 | . . . . . . 2 . Terrain Destroyed 182 | . 30 . 46 62 6 38 . Melee 2 | . . . . . . 2 . Projectile . | . . . . . . . . AOE 180 | . 30 . 46 62 6 36 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Total 2476 | 5 443 580 145 190 146 674 293 Wait 294 | . 17 62 14 . 11 142 48 Move 1870 | 3 361 480 98 179 100 437 212 Hop . | . . . . . . . . Pick Up 39 | . 9 7 2 2 9 10 . Fast Attach 26 | . 4 . 3 1 2 12 4 Attach 15 | . 2 2 2 1 4 1 3 Detach . | . . . . . . . . Swap 21 | 2 1 1 1 . 4 11 1 Drop 30 | . 3 1 1 . 5 19 1 Fire 134 | . 42 24 24 7 11 18 8 Melee 35 | . . . . . . 19 16 Ram 2 | . . 2 . . . . . Kick . | . . . . . . . . Crush 5 | . 4 1 . . . . . Escape Stasis . | . . . . . . . . Rewire 5 | . . . . . . 5 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 8 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 451 | -10/Materials | Identified exit to Mines 643 | -10/Materials | Discovered new exit (range 4) 736 | -10/Materials | Entered Mines 751 | -10/Mines | Core integrity fell below 50% 968 | -10/Mines | Assembled infested the area 973 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1108 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1159 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1213 | -10/Mines | Discovered new exit (range 10) 1231 | -10/Mines | Discovered new exit (range 7) 1383 | -10/Mines | Core integrity fell below 20% 1402 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1404 | -10/Mines | Found Prototype Device 1458 | -10/Mines | Entered Materials 1458 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1645 | -9/Materials | Discovered new exit (range 15) 1673 | -9/Materials | Entered Mines 1705 | -9/Mines | Met a Derelict bent on vengeance 1727 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1729 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1982 | -9/Mines | Discovered new exit (range 8) 2022 | -9/Mines | Learned 2 Materials zone layouts 2048 | -9/Mines | Entered Materials 2048 | -8/Materials | Evolved 2 slots: Utility x2 2049 | -8/Materials | Identified exit to Factory 2076 | -8/Materials | Identified Exp. Sensor Array 2202 | -8/Materials | Lost 3 parts (1n1u1w) 2220 | -8/Materials | Discovered exit to Factory (range 16) 2259 | -8/Materials | Entered Factory 2259 | -7/Factory | Evolved 2 slots: Utility x2 2708 | -7/Factory | Repaired Lgt. Treads 2750 | -7/Factory | Repaired Exp. Sensor Array 2811 | -7/Factory | Build established: Scavenger-Mutant 2871 | -7/Factory | Identified exit to Lower Caves 3143 | -7/Factory | Repaired Imp. Light Armor Plating 3207 | -7/Factory | Entered Lower Caves 3412 | -7/Lower Caves | Build established: Mutant 3681 | -7/Lower Caves | Encountered a Warlord checkpoint 3739 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3780 | -7/Lower Caves | Core integrity fell below 50% 3803 | -7/Lower Caves | Core integrity fell below 20% 3813 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 03793_ Penetrated by Slug. 03793_ Flak Gun destroyed. 03796_ Penetrated by Slug. 03796_ Critical hit. 03798_ Imp. Melee Analysis Suite fries itself beyond repair. 03798_ Imp. Light Armor Plating destroyed. 03798_ Lrg. Storage Unit destroyed. 03798_ L-41 Fighter destroyed. 03799_ Penetrated by Slug. 03800_ Flak Gun destroyed. 03801_ Lrg. Storage Unit destroyed. 03803_ Core Shielding fries itself beyond repair. 03803_ Acquired Arc Projector. 03804_ Penetrated by Slug. 03804_ L-41 Fighter destroyed. 03805_ Acquired 17 matter. 03807_ Arc Projector destroyed. 03809_ Core Shielding fries itself beyond repair. 03810_ Penetrated by Slug. 03811_ Imp. Melee Analysis Suite fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????????????????????????? #???# | | ????????????????????????????????????????? /???# | | ????????????????????????????????####??? / ??# | | ???????????????####????######### ## #???# | | ??????????????## ##### #??????# | | ??????????????# ! ##????## | | ??????????????# !/!] ? | | ???????????????# ####!Y%]## ## #??# | | ???????????????# #####@%########### ???## | | ??????????????## ][=g###???????# ???# | | ??????????????# *%/]# ##??????? ???## | | ??????????????# = # #???????# #?### | | ??????????????# # #????????# ### | | ??????????????# ## ##???????# ## | | ??????????????# ?# #?????### ### | | ??????????????## ?# #????## #?? | | ???????????????##??### #???## ##? | | ????????????????# ### ##?### ## | | ????????????????# #?## # | | ????????????????## #?# | | ?????????????????## #### | | ??????????????????## ## | | ???????????????????####### ## ## | | ?????????????????????????## ##### ##### ##? | | ??????????????????????????####???# ##???####??## | | ?????????????????????????????????#####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 210 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyParticleFacilitator Manual? 0 Play Time 00:27:59 Cumulative 222.3 hours Start 2021.01.06 @ 20:36:46 End 2021.01.06 @ 21:58:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 63 Adventurer 63 Explorer 66 Win Type - Total 12 Types 11/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 80 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14493147-697c-4ffb-88f8-fe5312987d83