Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.02.10 @ 22:12:55 Player: Minty Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1079) 1079 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (283) 283 TOTAL SCORE: 2877 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 57 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 267/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Flying (37) Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Small Storage Unit Targeting Computer > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (8) ---- Cooling System Relay Coupler [NC] (28) Relay Coupler [NC] (25) Relay Coupler [Grunt] (25) Relay Coupler [Grunt] (26) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (25) Relay Coupler [Demolisher] (23) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Cooling System Small Storage Unit Hacking Suite > --- WEAPON ----------- Particle Gun Particle Gun Particle Gun > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Aluminum Leg Signal Interpreter Particle Gun Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 33 | . 6 13 6 8 Power 4 | . 1 3 . . Engine 4 | . 1 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . 1 2 . 1 Treads . | . . . . . Leg 1 | . 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . 2 . 1 Utility 8 | . 2 3 1 2 Device 4 | . 1 1 1 1 Storage 1 | . . . . 1 Processor 2 | . . 2 . . Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | . 2 5 5 5 Energy Gun 10 | . 2 3 4 1 Energy Cannon . | . . . . . Ballistic Gun 3 | . . . . 3 Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 1 | . . . . 1 System Corruption 4 | . . . . 4 Parts Lost 9 | . 2 . 2 5 Power 1 | . . . . 1 Propulsion 1 | . 1 . . . Utility 2 | . 1 . . 1 Weapon 5 | . . . 2 3 Highest Loss Streak 2 | . 2 . 2 2 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 86 | . 96 87 95 76 Engine 7 | . 14 7 11 1 Leg 8 | . 28 6 . . Flight 14 | . . 15 22 21 Device 5 | . 8 3 5 4 Storage 7 | . 14 3 . 6 Processor 8 | . . 11 17 11 Hackware 8 | . 2 11 11 9 Energy Gun 18 | . 22 25 23 11 Ballistic Gun 4 | . 5 . . 8 Launcher 1 | . . 3 4 . Naked Turns . | . . . . . Heaviest Build 21 | 10 16 21 12 10 Greatest Support 20 | 20 20 20 10 10 Greatest Overweight (x) 4 | . . 4 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 5 8 Average Capacity 6 | . 8 6 5 6 Most Carried 8 | . 8 7 5 8 Average Carried 5 | . 7 5 4 5 Final Capacity 8 | 8 8 5 5 8 Final Carried 8 | 6 7 5 5 8 Class Distribution -------------------- 81% | Mutant 15% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 607 | 200 50 88 159 110 Remotely . | . . . . . Salvage Created 1043 | . 389 163 197 294 Parts 81 | . 18 19 18 26 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 30 | . 5 6 6 13 Guns 23 | . 5 . 5 13 AOE 7 | . . 6 1 . Classes Destroyed 7 | . 4 2 1 . Worker 2 | . 1 1 . . Hauler 1 | . . 1 . . Recycler 4 | . 4 . . . Watcher 2 | . . 1 1 . Swarmer 19 | . 3 3 3 10 Grunt 6 | . 2 3 . 1 Sentry 5 | . . . 3 2 Best Kill Streak 7 | . 3 7 6 4 Combat Bots Only 6 | . 2 6 5 4 Max Kills in Single Turn 4 | . 1 4 1 2 Gunslinging . | . . . . . Exploded 3 | . . 3 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 162 | . 17 13 17 115 Missed 61 | . 5 5 4 47 Damage Taken 1307 | . 224 100 210 773 Core 422 | . 18 19 26 359 Absorbed by Shields 48 | . . . . 48 Regen/Repaired (Parts) 36 | . . 36 . . Core Remaining (%) 96 | 100 92 . . . Volleys Fired 84 | . 19 11 8 46 Largest 3 | . 2 3 3 3 Hottest 195 | . 130 195 170 96 Shots Fired 177 | . 38 28 21 90 Gun 170 | . 38 24 18 90 Cannon . | . . . . . Launcher 7 | . . 4 3 . Special . | . . . . . Kinetic 47 | . . . . 47 Thermal 95 | . 38 24 18 15 Explosive 7 | . . 4 3 . Electromagnetic 28 | . . . . 28 Robot Hit Streak 20 | . 6 6 7 20 Robot Miss Streak 5 | . 5 4 2 3 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . . 4 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 100 | . 22 15 12 51 Core Hits 59 | . 10 13 10 26 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . . 1 Burn 2 | . 1 . . 1 Melee Attacks 4 | . . . 4 . Impact 4 | . . . 4 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1738 | . 341 518 261 618 Guns 1280 | . 341 186 149 604 Cannons . | . . . . . Explosions 444 | . . 332 112 . Melee . | . . . . . Ramming 14 | . . . . 14 Kinetic 262 | . . . . 262 Thermal 835 | . 341 186 149 159 Explosive 444 | . . 332 112 . Electromagnetic 183 | . . . . 183 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . 1 6 Average Corruption 3 | . . . 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . . 9 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 1 | . . . 1 . Projectiles . | . . . . . Explosions 1 | . . . 1 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 86 | . . 35 44 7 Shots 3 | . . 1 2 . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 453 | . 83 311 453 198 Average Temperature 89 | . 10 137 205 43 Received Heat Transfer 285 | . 36 12 45 192 Effects 4 | . . 2 2 . Shutdowns 1 | . . . 1 . Energy Bleed 2 | . . 2 . . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . . 2 Heat Transferred 2157 | . 888 444 344 481 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 898 | . 181 320 358 898 Initial 232 | . . 69 135 232 Average 262 | . 83 157 264 419 Maximum Alert Level 3 | . . 1 1 3 Low Security (%) 42 | . 100 66 31 . Level 1 41 | . . 33 68 64 Level 2 9 | . . . . 22 Level 3 5 | . . . . 12 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 4 1 2 . Investigation 4 | . 1 1 2 . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 16 8 7 30 Peak Tracking Total 13 | . 5 5 4 13 Tactical Retreats 4 | . 1 1 . 2 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 4 | . . . . 4 Indirectly . | . . . . . Trap Hack Attempts 12 | . . . . 12 Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 7 | . 4 . . 3 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 13 | . 2 2 6 3 Terminals 9 | . 1 . 5 3 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 36 | . 5 5 18 8 Successful 14 | . 3 5 4 2 Failed 22 | . 2 . 14 6 Catastrophic 8 | . 1 . 4 3 Database Lockouts . | . . . . . Manual 22 | . 2 1 17 2 Terminals 27 | . 2 . 17 8 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 6 | . 3 3 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 4 | . 1 . 1 2 Open Door 1 | . . . . 1 Garrison Index 1 | . . . 1 . Reprogram Traps 1 | . 1 . . . Security Stations 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 4 | . 2 2 . . Report Inventory 3 | . 1 2 . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 3 | . . 1 2 . Terminals 2 | . . . 2 . Botnet 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Tunnel 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 2 1 6 2 Full Trace Events 7 | . 1 . 4 2 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 7 | . . . . 7 Machine Destruction 7 | . . . . 7 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 22 | . . . . 22 Total Damage 335 | . . . . 335 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 956 | . 252 186 107 411 Spaces Moved 827 | 1 143 122 135 426 Core . | . . . . . Treads . | . . . . . Legs 169 | 1 143 25 . . Wheels . | . . . . . Hover . | . . . . . Flight 658 | . . 97 135 426 Fastest Speed 37 | 120 120 37 37 37 Average Speed 57 | 120 120 77 39 37 Slowest Speed 320 | 120 120 320 107 40 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 2 31 15 34 61 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 37 | . . 17 20 . Melee 3 | . . . 3 . Projectile . | . . . . . AOE 34 | . . 17 17 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1156 | . 190 192 168 606 Wait 76 | . 5 32 1 38 Move 819 | . 142 121 135 421 Hop 2 | . . . . 2 Pick Up 23 | . 10 1 5 7 Fast Attach 21 | . 2 8 5 6 Attach 9 | . 3 4 1 1 Detach 9 | . . 6 1 2 Swap 3 | . 1 1 . 1 Drop 30 | . 8 8 8 6 Fire 84 | . 19 11 8 46 Melee 4 | . . . 4 . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis 63 | . . . . 63 Rewire . | . . . . . Trap 12 | . . . . 12 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 14) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 424 | -9/Materials | Repaired Lgt. Ion Engine 431 | -9/Materials | Discovered new exit (range 5) 439 | -9/Materials | Identified exit to Storage 439 | -9/Materials | Entered Storage 546 | -9/Storage | Identified exit to Garrison 546 | -9/Storage | Entered Garrison 606 | -9/Garrison | Triggered checkpoint 629 | -9/Garrison | Rescued a captive Derelict 690 | -9/Garrison | Garrison Relay disabled 774 | -9/Garrison | Triggered checkpoint 776 | -9/Garrison | Build established: Mutant 810 | -9/Garrison | Triggered checkpoint 829 | -9/Garrison | Discovered new exit (range 10) 834 | -9/Garrison | Learned Materials security intel 845 | -9/Garrison | Garrison Relay disabled 884 | -9/Garrison | Triggered checkpoint 884 | -9/Garrison | Triggered checkpoint 890 | -9/Garrison | Core integrity fell below 50% 932 | -9/Garrison | Triggered checkpoint 934 | -9/Garrison | Triggered checkpoint 949 | -9/Garrison | Core integrity fell below 20% 957 | -9/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 00881_ System corrupted: Heat flow error (+220). 00884_ Beams of light sweep through the air. An alarm sounds. 00886_ Hacking Suite destroyed. 00899_ S-10 Pest destroyed. 00901_ Switching to secondary target: G-34 Mercenary. 00904_ S-10 Pest destroyed. 00904_ Switching to secondary target: G-34 Mercenary. 00907_ Destroyed Flight Unit. 00910_ System corrupted: Energy discharge (-39). 00920_ S-10 Pest destroyed. 00920_ Switching to secondary target: L-31 Rogue. 00921_ Lgt. Assault Rifle destroyed. 00927_ Y-45 Defender springs to life. 00932_ Beams of light sweep through the air. An alarm sounds. 00941_ Connecting with Garrison Terminal... 00941_ ALERT: Suspicious activity at Terminal G003. Transmitting hostile system tracking data. 00950_ System corrupted: Lgt. Assault Rifle jammed. 00951_ Lgt. Assault Rifle destroyed. 00955_ Slammed into P-60 Hacker. 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