Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 22:40:42 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1002) 1002 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (304) 304 TOTAL SCORE: 4021 Bonus ------- High Alert Combat Kills 4 Aligned with FarCom 300 Cogmind --------- Core Integrity 501/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (4) ------ Small Storage Unit Hacking Suite Recalibrator > --- WEAPON (2) ------- AWS/Thermal > --- INVENTORY (8) ---- Cesium-ion Thruster Improved Heat Sink Seismic Detector Light Armor Plating Latent Energy Streamer YOLO Cannon Ripper Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Light Armor Plating Recalibrator > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Cesium-ion Thruster Improved Heat Sink Seismic Detector Light Armor Plating AWS/Thermal Latent Energy Streamer Ripper [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun AWS/Thermal Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 31 | 7 5 6 2 1 10 Power 4 | 1 1 1 . . 1 Engine 3 | 1 1 1 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 . 2 1 . 4 Treads 4 | 2 . 2 . . . Leg . | . . . . . . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 10 | 2 3 1 . 1 3 Device 3 | 1 . 1 . . 1 Storage 5 | 1 3 . . . 1 Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 8 | 2 1 2 1 . 2 Energy Gun 2 | . . . 1 . 1 Energy Cannon 3 | . . 2 . . 1 Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 4 | . . 1 . . 3 Power . | . . . . . . Propulsion 3 | . . 1 . . 2 Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 2 | . . 1 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 100 99 79 77 77 Engine 13 | . 14 14 14 14 2 Treads 20 | . 28 27 14 14 . Wheel 5 | . . . 14 14 . Flight 1 | . . . . . 27 Device 8 | . 14 14 3 . 7 Storage 13 | . 14 14 14 14 8 Protection 2 | . . . . 6 8 Energy Gun 5 | . . . 9 14 8 Energy Cannon 7 | . . 24 9 . . Ballistic Gun 8 | . 28 3 . . . Peak Build Rating 48 | 7 8 18 27 28 48 Average Rating 17 | 5 7 12 22 27 42 On Entrance 14 | . 7 8 18 27 28 Naked Turns . | . . . . . . Heaviest Build 88 | 11 88 54 55 58 58 Greatest Support 40 | 40 40 40 10 10 24 Greatest Overweight (x) 5 | . 2 2 5 5 5 Average Overweight (x) 2 | . . 1 4 5 . Largest Inventory Capacity 25 | 8 25 20 20 20 20 Average Capacity 18 | 7 19 20 20 20 9 Most Carried 20 | 5 11 20 20 20 20 Average Carried 14 | 3 9 16 18 19 8 Final Capacity 20 | 8 20 20 20 20 8 Final Carried 20 | 5 11 20 18 20 8 Class Distribution -------------------- 96% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 873 | 305 155 209 . 104 100 Remotely . | . . . . . . Salvage Created 1316 | 169 243 213 . 239 452 Parts 96 | 11 28 14 . 14 29 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 31 | . 7 8 . 6 10 Guns 18 | . 7 . . 6 5 Cannons 9 | . . 8 . . 1 AOE 4 | . . . . . 4 Classes Destroyed 13 | 3 4 1 . 1 4 Worker 5 | 2 . 1 . . 2 Builder 1 | . . . . . 1 Tunneler 3 | 3 . . . . . Hauler 1 | . 1 . . . . Recycler 1 | 1 . . . . . Carrier 1 | . . . . . 1 Operator 3 | . . . . . 3 Watcher 2 | . 2 . . . . Swarmer 14 | . 5 5 . . 4 Grunt 12 | . 2 2 . 5 3 Duelist 2 | . . . . 1 1 Sentry 2 | . . . . . 2 Assembled 1 | . . 1 . . . Best Kill Streak 11 | 3 3 3 . 3 11 Combat Bots Only 5 | . 3 3 . 3 5 Max Kills in Single Turn 3 | 1 1 1 . 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 152 | . 56 57 . 5 34 Missed 62 | . 21 17 . 3 21 Damage Taken 1145 | . 306 481 . 36 322 Core 164 | . 54 44 . 17 49 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . . . 54 . Volleys Fired 103 | 25 52 24 . . 2 Largest 2 | 2 2 2 . . 1 Hottest 120 | 40 40 120 . . 100 Shots Fired 256 | 50 104 48 . 21 33 Gun 206 | 50 104 . . 21 31 Cannon 50 | . . 48 . . 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 154 | 50 104 . . . . Thermal 102 | . . 48 . 21 33 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 13 9 7 . 11 19 Robot Miss Streak 4 | 3 4 4 . 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Autonomous 52 | . . . . 21 31 Shots Hit Robots 157 | 32 59 21 . 18 27 Core Hits 72 | 12 26 11 . 8 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3287 | 293 493 380 . 502 1619 Guns 1928 | 293 493 . . 472 670 Cannons 583 | . . 380 . . 203 Explosions 746 | . . . . . 746 Melee . | . . . . . . Ramming 30 | . . . . 30 . Kinetic 786 | 293 493 . . . . Thermal 2177 | . . 380 . 472 1325 Explosive 294 | . . . . . 294 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 1 1 3 . Average Corruption 1 | . 1 1 1 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 43 | . 1 15 6 21 . Message Errors 11 | . . 5 2 4 . Matter Fused 14 | . 1 5 2 6 . Heat Flow Errors 5 | . . 1 1 3 . Energy Discharges 6 | . . . . 6 . Data Loss (minor) 6 | . . 3 1 2 . Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 106 | . . 4 . . 102 Projectiles 4 | . . 4 . . . Explosions 102 | . . . . . 102 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 195 | . . . . 14 181 Shots 2 | . . . . . 2 Rammed 3 | . . . . 3 . Targets Rammed 3 | . . . . 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 486 | . 18 486 108 219 105 Average Temperature 92 | . 7 140 60 100 39 Received Heat Transfer 352 | . 69 244 . 12 27 Effects 7 | . . 7 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 2 | . . 2 . . . Matter Decay 2 | . . 2 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 2 . 1 4 Heat Transferred 2860 | . . 777 . 592 1491 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 615 | 30 127 200 . 74 615 Initial 19 | . 19 2 . . . Average 42 | 13 44 41 . 3 257 Maximum Alert Level 2 | . . 1 . . 2 Low Security (%) 96 | 100 100 98 . 100 44 Level 1 1 | . . 1 . . 19 Level 2 2 | . . . . . 35 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . . 2 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 16 14 . 6 24 Peak Tracking Total 7 | . 4 3 . 3 7 Tactical Retreats 7 | . . 4 . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 16 | . 8 . 1 . 7 Terminals 12 | . 6 . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 49 | . 24 . 1 . 24 Successful 30 | . 14 . 1 . 15 Failed 18 | . 9 . . . 9 Catastrophic 4 | . 1 . . . 3 Database Lockouts 1 | . 1 . . . . Manual 47 | . 27 . 1 . 19 Terminals 43 | . 20 . . . 23 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 4 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 3 . 1 . 5 Robot Analysis 7 | . 3 . . . 4 Registered Components 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 Retrieve Components 3 | . 2 . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 18 | . 9 . . . 9 Terminals 17 | . 8 . . . 9 Assimilate 2 | . . . . . 2 Botnet 4 | . 2 . . . 2 Skim 11 | . 6 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . . 2 Used . | . . . . . . Hacking Detections 16 | . 9 . . . 7 Full Trace Events 3 | . 1 . . . 2 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . 12 . . . 1 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 7 | . 3 . . . 4 Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5049 | 262 1257 1328 567 1358 277 Spaces Moved 2663 | 117 476 443 360 725 542 Core 4 | 4 . . . . . Treads 1032 | 113 476 443 . . . Legs . | . . . . . . Wheels 1100 | . . . 360 725 15 Hover . | . . . . . . Flight 527 | . . . . . 527 Fastest Speed 31 | 50 160 240 140 155 31 Average Speed 164 | 156 232 266 154 155 43 Slowest Speed 320 | 160 320 320 155 155 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 8 79 57 75 96 45 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 51 | . . . . 5 46 Melee . | . . . . . . Projectile 11 | . . . . 5 6 AOE 40 | . . . . . 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3152 | 153 541 544 374 958 582 Wait 302 | . 5 62 . 227 8 Move 2658 | 116 475 442 359 724 542 Hop . | . . . . . . Pick Up 29 | 5 3 8 3 3 7 Fast Attach 16 | 7 . 1 1 . 7 Attach 5 | . . 1 1 1 2 Detach 4 | . . 1 1 . 2 Swap 10 | . 5 4 . . 1 Drop 22 | . 1 1 9 . 11 Fire 103 | 25 52 24 . . 2 Melee . | . . . . . . Ram 3 | . . . . 3 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 263 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 7) 950 | -10/Materials | Discovered new exit (range 16) 986 | -10/Materials | Central database locked down 1091 | -10/Materials | Loaded intel: 1 repair station location 1152 | -10/Materials | Learned Storage terminal intel 1202 | -10/Materials | Identified exit to Materials 1202 | -10/Materials | Identified exit to Subcaves 1202 | -10/Materials | Identified exit to Mines 1240 | -10/Materials | Loaded intel: 12 trap records 1267 | -10/Materials | Learned location of Subcaves (-10) 1313 | -10/Materials | Learned Storage stockpile data 1349 | -10/Materials | Learned 2 Storage zone layouts 1520 | -10/Materials | Entered Mines 1667 | -10/Mines | Learned Materials trap positions 1674 | -10/Mines | Discovered exit to Materials (range 12) 1701 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2139 | -10/Mines | Found DCF Scrap (15 items) 2442 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2449 | -10/Mines | Found Prototype Device 2449 | -10/Mines | Identified Exp. Sensor Array 2551 | -10/Mines | Assembled infested the area 2829 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2832 | -10/Mines | Discovered new exit (range 5) 2848 | -10/Mines | Entered Exiles 2890 | -10/Exiles | Met 8R-AWN 2918 | -10/Exiles | Met EX-HEX 2962 | -10/Exiles | Met EX-BIN 2980 | -10/Exiles | Aligned with FarCom system 2982 | -10/Exiles | Given EX-Vault access code 3021 | -10/Exiles | Opened EX-Vault 3037 | -10/Exiles | Found AWS/Thermal 3073 | -10/Exiles | Found Latent Energy Streamer 3085 | -10/Exiles | Found YOLO Cannon 3124 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3180 | -10/Exiles | Met EX-DEC 3267 | -10/Exiles | Visited The Gauntlet 3399 | -10/Exiles | Discovered new exit (range 11) 3415 | -10/Exiles | Stole three prototypes: AWS/Thermal, Latent Energy Streamer, YOLO Cannon 3415 | -10/Exiles | Entered Mines 3831 | -9/Mines | Learned location of 2 exits from Materials 4021 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4590 | -9/Mines | Discovered new exit (range 9) 4688 | -9/Mines | Received a Mining Laser from a helpful Derelict 4773 | -9/Mines | Entered Materials 4773 | -8/Materials | Accompanied by 1 ally 4773 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4774 | -8/Materials | Identified exit to Factory 4775 | -8/Materials | Loaded intel: 10 trap records 5050 | -8/Materials | Self-destructed Last Messages --------------- underestimate a heavy on seeing their impressive offensive loadout, this line is even more formidable than it first appears given their ability to selectively mask nearby allies from standard sensor systems, and their authority to call in multiple reinforcements on suspected targets detected via active scanning. Normally assigned to defend choke points, heavies also intermittently relocate to increase coverage and make it less likely intruders will slip through unnoticed. 05005_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 05005_ ALERT: Suspicious activity at Terminal M002. Dispatching Investigation squad. 05043_ O-16 Technician destroyed. 05046_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????###########?????????????? | | ???????????????? ??????????????? | | ???????????????? ![ ???????????????? | | ???????????????# [! """???????????????? | | ????????????#### [ """ ?????????????? | | ????????????# # """ #???????????? | | ????????????# # [ #???????????? | | ????????????+ /@ #??????????? # | | ????????????# ##########?????????????? # | | ??Y?????????# ##############?????????? # | | ????????????# # g ! #?????????? # | | ????????????# g# """ """ #???????### # | | ????????????# + """ """ #?????### | | ????????????# # """ """ #????## # | | ????????????# # g = #????# | | ????????????# #########/####????# | | ????????????# T ######## | | ????????????+ %* + | | ????????????# = ##### | | ????????????# s #???# | | ???????????# s #???# | | ?????????? #???# ! | | ??????????? #???# | | ??????????? ###+####+#####???### | | ??????????? ss ???????? ??????????#### | | ???????????? ???????? ??????????????## | | ???????????? ???????? ???????????????? | | ???????????????????????? ???????????????? | | ???????????????????????? ???????????????? | | ???????????????????????? ???????????????? | | ???????????????????????? ???????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalLayeredPod Manual? 0 Play Time 00:29:19 Cumulative 32.0 hours Start 2024.08.17 @ 22:11:48 End 2024.08.17 @ 22:40:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 777c5578-1d76-49ea-b343-3b7e6b1f16be