Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 02:46:31 Player: Infomantis Result: Destroyed by Alpha 7 with Enhanced Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (254) 1270 Value Destroyed (11727) 11727 Prototype IDs (69) 1380 Alien Tech Used (1) 200 Bonus (7421) 7421 TOTAL SCORE: 32098 Bonus ------- High Alert Combat Kills 2935 Follower Combat Kills 2909 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 134 Met R17 at Cetus 500 Friendly Fire -857 Cogmind --------- Core Integrity 0/1600 Matter 292/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Antimatter Reactor Advanced Force Field Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Vortex Chain Reactor > --- PROPULSION ------- Medium Treads Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Experimental Targeting Computer Launcher Guidance Computer Advanced Particle Charger Zionite Shade Carapace ME-RLN's Chromatic Screen Antimissile System Advanced Field Recycling Unit > --- WEAPON ----------- Heavy Disruptor Cannon Zionite Alpha Cannon > --- INVENTORY -------- Improved Medium Treads Enhanced Biometal Leg Enhanced Biometal Leg Graphene Brace Ghost Barrier Authchip [Weapon] Z-Drone Bay Wave Gun Gamma Bomb Array Long-range Missile Launcher Precision Rocket Launcher Vortex Catalyst Activator Advanced Datajack Power Maul [Rating: 155] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion VSS Leg Treads Centrium Heavy Treads Leg VSS Leg Wheel Wheel Flight Unit Q-thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Neutron Cannon Ballistic Gun KE Penetrator Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Propulsion 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 1 . Utility 10 | . . . . . 2 2 . . . . . . 1 . . . . 1 . . . . 2 . . 1 1 . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 304 | 7 . . 1 1 17 12 . 8 5 4 6 3 7 19 17 11 8 38 1 15 18 6 15 9 37 13 21 5 Power 29 | 1 . . . . 4 1 . 2 . . . . . 2 2 1 . 3 . 1 1 . 1 2 3 1 4 . Engine 11 | 1 . . . . 4 1 . 2 . . . . . 1 . . . . . 1 . . . . . . 1 . Core 4 | . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . 1 . . . . Reactor 14 | . . . . . . . . . . . . . . . 2 . . 2 . . 1 . 1 1 3 1 3 . Propulsion 73 | 2 . . . 1 4 4 . 2 3 1 2 . . 7 3 . . 9 . 7 2 . 2 3 5 7 8 1 Treads 27 | 2 . . . . . . . . . . . . . . 2 . . 7 . 3 1 . 1 3 3 4 . 1 Leg 29 | . . . . . . 4 . 2 3 1 2 . . 7 1 . . 2 . 4 1 . . . 2 . . . Wheel 4 | . . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 8 . Utility 112 | 2 . . 1 . 5 5 . 3 . 1 4 1 2 5 6 9 5 17 1 5 7 2 4 2 17 1 6 1 Device 59 | 1 . . . . 1 4 . . . . 3 1 1 1 4 7 2 7 1 3 4 2 3 2 9 . 3 . Storage 7 | 1 . . 1 . . 1 . . . . . . . 1 . . . 1 . . . . . . 2 . . . Processor 22 | . . . . . 3 . . 1 . 1 . . 1 2 1 . 1 3 . 2 2 . . . 2 1 1 1 Hackware 5 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . 2 . Protection 19 | . . . . . . . . 2 . . 1 . . 1 1 2 2 5 . . 1 . 1 . 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 90 | 2 . . . . 4 2 . 1 2 2 . 2 5 5 6 1 3 9 . 2 8 4 8 2 12 4 3 3 Energy Gun 20 | . . . . . . . . . . . . . . . 2 . 2 4 . 1 2 1 3 1 2 . 1 1 Energy Cannon 10 | . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . 3 1 1 1 Ballistic Gun 9 | 2 . . . . 1 . . . . . . . . . 1 1 . 1 . . . . 1 . 1 1 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Launcher 30 | . . . . . 1 . . . 1 1 . 1 2 2 1 . . 1 . 1 4 2 3 1 6 2 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . 1 . . . . . 1 2 1 . . . 1 . . . . . . . . . . Slashing Weapon 9 | . . . . . 2 1 . 1 1 1 . . 1 2 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . 1 . Unidentified Prototypes 25 | . . . . . . . . 1 . . . 1 1 3 4 . . 3 . . 7 . 1 . 4 . . . Corrupted Parts 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . System Corruption 27 | . . . . . . . . . . . . . . 15 . . . . . 12 . . . . . . . . Parts Lost 100 | . . . . 5 9 . . 2 . 1 . . . 8 5 . 3 2 . 5 . . 1 8 24 6 13 8 Power 14 | . . . . 1 1 . . 1 . . . . . 1 . . 1 . . 1 . . . 1 4 . 3 . Propulsion 31 | . . . . 2 5 . . . . 1 . . . 1 . . 1 . . 2 . . . 1 6 3 6 3 Utility 32 | . . . . . 2 . . . . . . . . 5 3 . 1 1 . 2 . . . 4 8 1 3 2 Weapon 23 | . . . . 2 1 . . 1 . . . . . 1 2 . . 1 . . . . 1 2 6 2 1 3 Highest Loss Streak 18 | . . . . 5 7 . . 1 . 1 . . . 7 4 . 2 1 . 3 . . 1 2 15 18 12 8 To Critical Strikes 6 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . 1 . . . 1 Average Slot Usage (%) 88 | . 100 100 100 97 78 87 100 100 100 100 100 99 99 97 83 85 84 90 88 87 86 82 78 74 71 10 43 14 Engine 3 | . 14 14 14 13 5 5 7 7 7 7 7 7 6 2 . . . . . 1 3 . . . . . 2 . Core 2 | . . . . . . . . . . . . . . 3 1 5 5 4 5 2 . . . 2 2 . . . Reactor 1 | . . . . . . . . . . . . . . . 5 . . 5 5 5 5 5 5 4 5 . 3 . Treads 10 | . 28 28 28 27 . . . . . . . . . . 9 13 12 16 17 9 17 17 15 12 12 6 . 1 Leg 8 | . . . . . . 27 30 30 30 30 30 30 26 25 5 . . . . 7 . . . . . . . . Device 13 | . 14 14 14 14 5 12 15 12 7 7 13 14 14 8 7 12 10 16 17 14 10 11 21 20 19 . 3 . Storage 6 | . 14 14 14 14 8 4 7 7 7 7 7 7 6 5 6 6 6 5 5 5 5 5 5 4 3 . . . Processor 12 | . . . . . 17 15 15 9 15 15 15 15 18 23 23 13 13 15 11 12 17 17 12 9 12 1 4 5 Protection 6 | . . . . . . . . 6 7 7 7 7 6 5 5 12 13 4 5 5 5 5 7 4 1 . . . Energy Gun 3 | . . . . . . . . . . . . . . . 10 6 11 8 5 1 2 4 3 7 1 . 2 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 3 5 5 2 . 1 . 3 . 3 . Ballistic Gun 4 | . 28 28 28 27 . 2 . . . . . . . . . 5 6 2 . . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 6 . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . 1 1 1 . . . 5 9 11 11 4 4 3 . . . Impact Weapon 1 | . . . . . . 4 7 7 7 7 7 6 4 5 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 15 4 7 7 6 6 7 7 13 11 . . . . . . . . . . . . . . Naked Turns 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . 53 . 6 Heaviest Build 130 | 15 15 15 20 20 26 24 24 36 34 35 36 37 43 47 66 69 69 96 91 95 102 105 121 118 130 20 51 7 Greatest Support 163 | 40 40 40 40 40 26 36 24 42 45 45 39 39 39 76 160 160 160 136 126 126 123 123 123 163 158 70 51 12 Greatest Overweight (x) 22 | . . . . 1 4 . . . . 1 . . 1 . . 22 . 1 . 1 . . 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 7 8 8 8 10 9 8 10 10 10 10 10 10 10 12 15 15 15 15 15 15 15 15 15 15 14 5 5 5 Most Carried 15 | 8 8 8 9 10 10 9 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Carried 12 | 5 8 8 8 9 9 6 9 9 9 9 9 9 9 12 14 14 14 14 15 14 14 15 14 14 14 3 4 4 Final Capacity 15 | 8 8 8 10 10 5 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 8 8 8 9 10 5 9 10 10 10 10 10 10 10 15 13 15 15 15 15 15 15 15 15 15 5 5 4 4 Class Distribution -------------------- 38% | Mutant 25% | Scavenger-Gunner 15% | Scavenger-Mutant 9% | Scavenger-Tank 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Generator-Mutant | -3/Armory Mutant | -2/Research Scavenger-Sprinter | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Res Acc Com Matter Collected 5683 | 354 . 18 10 14 112 87 . 171 118 92 68 78 43 313 281 561 203 383 112 463 93 212 322 436 820 134 165 20 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9448 | 222 . . . . 290 . . 286 159 280 . 63 83 581 303 519 676 896 117 869 56 337 678 1169 1761 70 33 . Parts 451 | 20 . . . . 33 . . 12 11 11 . 10 3 11 21 28 35 46 1 30 1 10 26 51 78 8 5 . Haulers Intercepted 3 | . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . Recyclers Shooed 9 | 1 . . . . 1 . . . . . . . 1 . . . . . . . . . 1 5 . . . . Parts Field Recycled 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Retrieved Matter 92 | . . . . . . . . . . . . . . . . . . . . . . . . . 92 . . . Parts Self-Destructed 135 | . . . . . . . . . 8 9 1 7 . . . . . . 1 15 88 6 . . . . . . Prevented 32 | . . . . . . . . . . . . . . . . . . . . 15 15 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Res Acc Com Combat Hostiles Destroyed 184 | . . . . . 11 . . 2 6 6 . 5 4 4 7 4 8 14 3 20 1 10 13 31 31 4 . . Melee 17 | . . . . . 7 . . 2 1 1 . 1 2 3 . . . . . . . . . . . . . . Guns 47 | . . . . . . . . . . . . . . . 5 1 4 7 . . 1 2 4 16 7 . . . Cannons 26 | . . . . . . . . . . . . . . . . 3 2 6 . 6 . . . . 8 1 . . AOE 86 | . . . . . 4 . . . 4 4 . 4 2 1 2 . . . 3 14 . 8 9 14 14 3 . . Classes Destroyed 23 | 3 . . . . 5 . . 3 1 2 . . 1 2 . . 3 . . 1 . . . 1 1 . . . Worker 18 | 1 . . . . 3 . . 1 . . . . . 1 . . 5 1 . . . . 3 3 . . . . Builder 8 | . . . . . . . . . . . . . 1 1 . . 2 . . . . . 2 2 . . . . Tunneler 9 | 6 . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . Hauler 3 | . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . Recycler 6 | 1 . . . . . . . 1 . . . . . 2 . . . . . . . . 1 1 . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 13 | . . . . . 1 . . . . . . . . 2 . 9 . . . . . . . . . . 1 . Watcher 7 | . . . . . . . . 2 . . . . . 1 1 . . 1 . . . . . . 2 . . . Swarmer 36 | . . . . . 4 . . . 4 . . 4 3 . . . 4 . . . . 4 . 6 3 4 . . Cutter 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . Grunt 57 | . . . . . 2 . . . 2 3 . . . 2 2 . 2 2 2 11 1 4 5 16 3 . . . Brawler 8 | . . . . . . . . . . 1 . . . . . . . . 1 2 . . . . 4 . . . Duelist 8 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . 1 4 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 22 | . . . . . 1 . . 1 . 1 . . . . . 4 1 3 . 2 . . 2 1 6 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 13 | . . . . . . . . . . 1 . . . . 2 . . 2 . 1 . 2 . 2 3 . . . Programmer 24 | . . . . . . . . 1 . . . 1 1 . . . . 7 . . . . 6 3 5 . . . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 13 | 3 . . . . 8 . . 2 4 4 . 4 2 4 3 5 11 3 3 8 1 6 5 13 7 3 1 . Combat Bots Only 10 | . . . . . 5 . . 1 4 4 . 4 2 1 2 2 4 3 3 8 1 6 5 10 6 3 . . Max Kills in Single Turn 10 | 1 . . . . 6 . . 1 2 2 . 2 1 4 1 1 10 2 2 3 1 2 3 2 7 3 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . 4 . . . 2 2 . 2 1 1 1 . . . 2 3 . 2 3 2 6 3 . . Melee 1 | . . . . . 1 . . 1 1 1 . 1 1 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . ME-RLN (-6/Hub_04(d)) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Res Acc Com Damage Taken 22506 | . . . . 732 1052 . . 444 199 143 . 134 201 850 1222 377 1468 1329 158 843 73 332 825 1319 4963 2371 1135 2336 Core 5259 | . . . . 129 502 . . 67 16 38 . 29 . 59 61 . 197 162 . 115 14 6 17 62 1215 953 226 1391 Absorbed by Shields 2228 | . . . . . . . . . . . . . . . . . . . . . 69 139 763 1161 . . . 96 Redirected to Shielding 90 | . . . . . . . . . . . . . . . . . 90 . . . . . . . . . . . Regen/Repaired (Parts) 372 | . . . . . . . . . . . . . . . . . . 372 . . . . . . . . . . Core Remaining (%) 55 | 100 . . . 48 8 . . . . . . 78 . . . . 62 . . . . 70 98 . 1 34 . . Volleys Fired 430 | 14 3 . . 4 1 . . . 4 2 . 4 3 2 28 48 22 48 3 27 9 14 38 58 80 8 7 3 Largest 3 | 2 2 . . 2 1 . . . 1 1 . 1 1 1 2 3 3 3 3 3 1 3 2 3 3 1 2 1 Hottest 235 | 40 40 . . 40 . . . . 33 33 . 33 43 43 170 175 193 235 189 189 40 125 195 199 191 120 208 88 Shots Fired 809 | 28 6 . . 8 1 . . . 4 2 . 4 3 2 39 112 66 135 9 53 9 23 60 106 119 8 9 3 Gun 513 | 28 6 . . 8 . . . . . . . . . . 34 66 60 102 3 4 9 12 34 75 59 5 6 2 Cannon 165 | . . . . . . . . . . . . . . . . 46 6 33 3 21 . . 9 . 43 1 3 . Launcher 131 | . . . . . 1 . . . 4 2 . 4 3 2 5 . . . 3 28 . 11 17 31 17 2 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 190 | 28 6 . . 8 . . . . . . . . . . . 70 28 17 . . . . . . 28 5 . . Thermal 362 | . . . . . . . . . . . . . . . 34 42 38 93 3 21 . . 34 54 31 1 9 2 Explosive 109 | . . . . . 1 . . . 4 2 . 4 3 2 5 . . . 3 17 . 8 17 31 10 1 . 1 Electromagnetic 64 | . . . . . . . . . . . . . . . . . . 25 3 15 . 3 9 . 9 . . . Entropic 44 | . . . . . . . . . . . . . . . . . . . . . 9 12 . 21 1 1 . . Phasic 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . . Robot Hit Streak 51 | 5 2 . . 2 2 . . . 1 3 . 4 . 2 35 9 8 14 4 8 6 9 13 51 25 2 3 2 Robot Miss Streak 9 | 1 2 . . 2 . . . . 1 . . 1 1 . 2 9 4 2 1 2 2 2 2 2 2 1 2 2 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 1 . . Secondary Targets 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . Shots Hit Robots 645 | 17 3 . . 4 15 . . 19 8 10 . 5 9 25 28 69 35 94 5 33 14 16 46 84 95 5 5 1 Core Hits 569 | 9 1 . . 1 21 . . 6 9 9 . 7 4 16 81 29 24 33 7 58 2 23 47 86 81 10 5 . Critical Kills 8 | . . . . . . . . . . . . . . . . 5 1 1 . . . . . . 1 . . . Critical Parts Destroyed 27 | . . . . . . . . 1 1 1 . . 1 4 . 13 1 . . . 1 1 . . 3 . . . Critical Strikes 70 | . . . . . . . . 3 2 2 . . 1 4 3 25 5 11 . . 1 1 4 1 6 . 1 . Burn 25 | . . . . . . . . . . . . . . . 3 4 3 10 . . . . 2 1 1 . 1 . Destroy 28 | . . . . . . . . . . . . . . . . 21 2 1 . . . . . . 4 . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Smash 8 | . . . . . . . . 1 1 1 . . 1 4 . . . . . . . . . . . . . . Sever 4 | . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Phase 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 149 | . . . . . 22 . . 21 9 9 2 3 20 51 . . 2 . . . 8 1 . . . . 1 . Impact 55 | . . . . . . . . 5 3 4 . . 11 32 . . . . . . . . . . . . . . Slashing 82 | . . . . . 22 . . 16 6 5 2 3 9 19 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . 3 . . 4 1 . . . 2 6 . . 2 . . . 8 1 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 19 | . . . . . 2 . . 1 2 2 . . 3 9 . . . . . . . . . . . . . . Damage Inflicted 38070 | 227 38 . . 50 1606 . . 916 661 564 . 422 694 1802 1649 1514 2201 2471 431 2568 512 1482 2887 6634 7599 915 201 26 Guns 9120 | 227 38 . . 47 . . . . . . . . . . 435 861 706 1645 45 106 316 354 655 2117 1314 151 77 26 Cannons 4243 | . . . . . 10 . . . . . . . . . . 653 53 826 40 532 . . 151 . 1893 45 40 . Explosions 20331 | . . . . . 841 . . . 332 242 . 343 217 421 1214 . 1393 . 346 1930 196 1128 2056 4494 4381 713 84 . Melee 4259 | . . . . . 755 . . 916 329 322 . 79 477 1381 . . . . . . . . . . . . . . Ramming 117 | . . . . 3 . . . . . . . . . . . . 49 . . . . . 25 23 11 6 . . Kinetic 2729 | 227 38 . . 47 . . . . . . . . . . . 974 279 408 . . . . . . 605 151 . . Thermal 6693 | . . . . . . . . . . . . . . . 435 540 480 1655 40 532 196 55 655 1124 709 45 201 26 Explosive 14718 | . . . . . 841 . . . 332 242 . 343 217 421 1214 . . . 346 1253 . 786 1986 4494 2198 45 . . Electromagnetic 3717 | . . . . . . . . . . . . . . . . . 1393 408 45 783 . 287 221 . 580 . . . Impact 1990 | . . . . . 10 . . 243 97 161 . . 403 1076 . . . . . . . . . . . . . . Slashing 2279 | . . . . . 755 . . 673 232 161 . 79 74 305 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4023 | . . . . . . . . . . . . . . . . . . . . . 316 354 . 993 1692 668 . . Phasic 1804 | . . . . . . . . . . . . . . . . . . . . . . . . . 1804 . . . Highest Corruption 16 | . . . . . . . . 2 2 2 2 . 1 8 16 16 7 3 3 15 15 . 8 3 9 1 . 2 Average Corruption 4 | . . . . . . . . 1 2 2 2 . 1 5 11 12 1 2 1 13 15 . 6 2 3 1 . 1 Corruption Purged 20 | . . . . . . . . . . . . . . . . 16 . 1 3 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 164 | . . . . . . . . 9 12 11 1 . 2 12 14 17 5 4 1 23 3 . 17 12 21 . . . Message Errors 44 | . . . . . . . . 3 3 1 . . 1 6 1 2 2 2 . 7 2 . 7 1 6 . . . Matter Fused 39 | . . . . . . . . 2 2 4 1 . . 2 4 4 . . . 4 . . 3 5 8 . . . Heat Flow Errors 16 | . . . . . . . . 1 4 3 . . 1 1 2 1 . . . 1 . . 2 . . . . . Energy Discharges 29 | . . . . . . . . 2 2 2 . . . 1 2 2 1 2 1 7 . . 2 4 1 . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . Data Loss (minor) 15 | . . . . . . . . . . 1 . . . 2 1 3 2 . . 1 1 . 2 . 2 . . . Data Loss (major) 4 | . . . . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 10 | . . . . . . . . . . . . . . . 3 4 . . . . . . 1 . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2124 | . . . . . 278 . . 153 47 54 . 30 190 554 . . 61 62 . 14 12 . 120 184 199 154 12 . Projectiles 137 | . . . . . . . . . . . . . . 9 . . . 62 . . . . 13 . 53 . . . Explosions 789 | . . . . . 66 . . . . . . 30 3 . . . 61 . . 14 12 . 107 184 146 154 12 . Melee 1198 | . . . . . 212 . . 153 47 54 . . 187 545 . . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . . 1 . . . . 2 3 . 4 2 . . . . . 1 . . . . . Impact 9 | . . . . . . . . 1 . . . . 2 3 . . 2 . . . . . 1 . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1213 | . . . . 1 112 . . . . . . . . . . . 99 . . 80 . 29 128 243 293 179 49 . Shots 38 | . . . . . 1 . . . . . . . . . . . 1 . . 4 . 3 4 10 13 1 1 . Rammed 19 | . . . . 1 . . . . . . . . . . . . 7 . . . . . 1 1 4 5 . . Targets Rammed 21 | . . . . 1 . . . . . . . . . . . . 7 . . . . . 1 2 5 5 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 505 | . . . . . 5 . . 174 248 277 . . 148 183 202 354 224 351 117 198 . 267 505 74 314 30 301 . Average Temperature 92 | . . . . . 3 . . 90 103 121 . . 79 95 50 110 60 83 54 86 . 114 173 25 87 22 72 . Received Heat Transfer 2759 | . . . . . 486 . . 78 72 27 . . . 138 81 63 249 213 36 255 6 38 158 184 367 234 . 74 Effects 10 | . . . . . . . . . . . . . . . 1 . . 3 . . . . 5 . 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 4 | . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Fried 27 | . . . . . . . . 1 . . . . 4 8 . . 6 2 . 1 . . . . 5 . . . Impact Corruptions 34 | . . . . . . . . 4 2 3 . . 6 19 . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . 2 1 . . . . . 1 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 2 1 . . . . . 1 . . . . Parts Melted 27 | . . . . . . . . . . . . . . . . 4 10 4 . 1 . . 3 3 2 . . . Heat Transferred 12621 | . . . . . . . . . . . . . . . 1500 1900 1500 3050 . . 100 50 1201 1869 1055 37 322 37 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Res Acc Com Peak Influence 1521 | 40 71 27 . . 343 155 69 164 . . . . 157 1007 762 519 926 597 . . . . 656 1388 1521 1029 954 618 Initial 718 | . 26 27 . . . 155 54 48 . . . . . 76 539 304 . 448 . . . . 138 344 718 703 616 578 Average 307 | 18 48 13 . . 145 155 59 68 . . . . 42 617 653 86 268 425 . . . . 329 799 1049 886 739 591 Maximum Alert Level 4 | . . . . . 1 . . . . . . . . 3 3 2 3 2 . . . . 2 4 4 3 3 2 Low Security (%) 52 | 100 100 100 . 100 83 100 100 100 . . . . 100 24 . 82 35 . . . . . 20 . . . . . Level 1 14 | . . . . . 16 . . . . . . . . 7 . 9 51 35 . . . . 50 22 . . . . Level 2 16 | . . . . . . . . . . . . . . 12 66 7 9 64 . . . . 29 7 . . 34 100 Level 3 14 | . . . . . . . . . . . . . . 55 33 . 3 . . . . . . 58 60 99 65 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . 10 39 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 2 . . . 2 . . 2 . . . . 1 6 . . 5 5 . 1 . . 7 10 4 2 1 2 Investigation 9 | . 1 . . . . . . . . . . . . 3 . . 1 2 . . . . 1 . . . . 1 Extermination 11 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 2 2 1 . . Reinforcement 23 | . 1 . . . 2 . . 1 . . . . . 3 . . 4 1 . . . . 3 5 . 1 1 1 Assault 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . 1 . . 1 . . . . . 2 1 . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Res Acc Com Distress Signals 19 | . . . . . 1 . . 2 . . . . . 3 2 . 2 1 . . . . 1 1 3 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 414 | . 2 . . 5 20 . 5 6 7 5 . 5 4 30 15 16 34 21 4 19 12 9 18 41 63 26 22 25 Peak Tracking Total 22 | . 1 . . 5 10 . 6 3 4 4 . 4 3 7 5 1 15 4 3 7 12 5 5 8 16 9 13 22 Tactical Retreats 16 | . . . . . 1 . . . 1 . . . . . . . 2 2 . . . . . 1 3 4 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Res Acc Com Traps Triggered 15 | . . . . . . 1 . 1 . . . . . 3 . . 2 2 . . . . . . 1 2 . 3 Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . . . . . 2 14 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Res Acc Com Machines Disabled 50 | . . . . . 1 . . 1 . . . 1 1 2 . 5 19 2 . 1 1 . 7 2 6 . 1 . Max in Single Turn 12 | . . . . . 1 . . 1 . . . 1 1 1 . 1 12 1 . 1 1 . 2 1 2 . 1 . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Res Acc Com Machines Accessed 48 | . 5 . 1 . 2 1 . 2 1 1 1 1 2 9 . . 2 7 1 1 4 . 3 . 2 . 2 . Terminals 15 | . 4 . . . 2 . . . . . . . . 9 . . . . . . . . . . . . . . Fabricators 8 | . . . . . . 1 . 1 . . . . 1 . . . . 2 . . . . 2 . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Scanalyzers 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . 2 . Total Hacks 124 | . 23 . 1 . 6 1 . 7 2 1 4 1 4 19 . . 3 29 1 1 6 . 4 . 5 . 6 . Successful 75 | . 16 . 1 . 2 1 . 5 2 1 4 1 2 5 . . 1 19 1 1 6 . 4 . 2 . 1 . Failed 49 | . 7 . . . 4 . . 2 . . . . 2 14 . . 2 10 . . . . . . 3 . 5 . Catastrophic 9 | . . . . . . . . . . . . . . 2 . . 1 2 . . . . . . 1 . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 140 | . 11 . . . 3 . . 4 . . . . 7 12 . . 29 17 . . . . 18 6 18 5 7 3 Terminals 46 | . 21 . . . 6 . . . . . . . . 19 . . . . . . . . . . . . . . Fabricators 24 | . . . . . . 1 . 5 . . . . 2 . . . . 11 . . . . 2 . 3 . . . Repair Stations 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Recycling Units 10 | . 2 . . . . . . . . . . . . . . . . 6 . . . . . . 2 . . . Scanalyzers 6 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . Garrison Access 11 | . . . . . . . . 2 . . . . . . . . 3 . . . . . . . . . 6 . Terminal Hacks 38 | . 14 . 1 . 2 . . . 2 1 4 1 . 5 . . . . 1 1 6 . . . . . . . Record 10 | . 2 . 1 . . . . . 2 . . 1 . . . . . . . . 4 . . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 10 | . . . . . . . . . . 1 . . . 5 . . . . 1 1 2 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 1 . 1 . . . . . . . . . 5 . . . . 2 . 2 . . . Network Status 5 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . 2 . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Scan Component 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Report Inventory 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . Insert Component 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Analyze 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . Seal Access 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . Unauthorized Hacks 10 | . 2 . . . . . . 3 . . . . . . . . . 5 . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 3 . . . . . . . . . 3 . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 4 . . . 1 . . 1 . . . . 2 8 . . 1 4 . . . . 1 . 2 . 2 . Full Trace Events 3 | . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . . . . . . . . 4 . 1 . . . 8 . . . . . 13 . 11 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Authchips 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Time 132 | . . . . . . . . . . . . . . . . . . 76 . . . . . . 56 . . . Total Part Build Rating 11 | . . . . . . . . . . . . . . . . . . 5 . . . . . . 6 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 72 | . . . . . . . . . . . . . . . . . . 72 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . parse_system 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . 5 . . . 1 . 2 3 . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Res Acc Com Total Allies 55 | . . 3 . 1 . . . . . . 4 . 1 21 . . 6 1 . 2 3 . 3 . 5 4 1 . Largest Group 13 | . . 3 3 4 . . . . . . 4 4 5 13 12 2 4 1 . 2 4 1 3 3 3 3 1 . Highest-Rated Group 455 | . . 40 40 71 . . . . . . 154 154 182 455 454 67 335 29 . 79 177 65 117 117 288 231 269 . Highest-Rated Ally 269 | . . 16 16 31 . . . . . . 40 40 40 85 85 40 165 29 . 49 65 65 65 39 96 81 269 . Zionite Dispatches 14 | . . . . . . . . . . . . . 1 2 . . 3 1 . . . . 1 . 3 2 1 . Heavy 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Recon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 14 | . . . . . . . . . . . . . 1 1 . . . . . . . 5 1 . 3 1 2 . DROP 4 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 1 . . EXPLORE 8 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . 2 . 1 . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Ally Attacks 438 | . . . . 5 . . . . . . . . 1 180 77 3 63 7 . 6 30 . . 16 24 13 13 . Total Damage 13909 | . . . . 62 . . . . . . . . 22 5036 1411 78 3192 77 . 258 959 . . 224 986 344 1260 . Kills 79 | . . . . . . . . . . . . . 1 29 9 . 18 . . . 7 . . 2 4 1 8 . Allies Corrupted 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Res Acc Com Robot Analysis Total 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . 2 1 . 3 . . . . . . 1 2 . 1 . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . 4 . 2 . Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . 3 . 2 . Zionite Intel Received 13 | . . . . . . . . . . . . . 1 1 . . 5 1 . . . . 3 1 1 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Res Acc Com Turns Passed 24679 | 303 201 795 806 469 322 117 130 597 870 1010 1632 954 461 977 362 4648 656 1814 1237 1411 1198 720 756 766 809 273 284 101 Spaces Moved 14205 | 159 120 493 501 284 217 101 116 448 807 881 1506 914 362 579 152 579 334 892 731 750 707 392 387 379 340 377 511 186 Core 898 | 10 . . . . 58 8 . . . . . . . . . 349 . . . . . . . . 1 352 16 104 Treads 6568 | 149 120 493 501 277 . . . . . . . . . . 121 230 334 836 731 579 707 392 387 379 327 5 . . Legs 5976 | . . . . . . 93 116 448 807 881 1506 914 362 579 31 . . 56 . 171 . . . . 12 . . . Wheels 166 | . . . . 7 159 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 597 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 495 82 Fastest Speed 25 | 50 160 160 160 95 50 50 90 90 100 100 100 100 100 100 115 160 160 160 160 115 160 160 160 152 50 37 25 37 Average Speed 151 | 153 160 160 160 158 84 86 90 98 102 102 100 100 108 116 150 756 160 163 160 170 160 160 160 157 155 50 29 44 Slowest Speed 1150 | 160 160 160 160 160 250 90 90 100 110 185 100 100 183 120 160 1150 160 240 160 240 160 160 240 160 160 170 111 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 6 29 87 89 46 28 2 78 16 92 91 91 97 13 73 62 78 44 28 79 88 94 85 15 12 30 15 19 15 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 13 | . . 1 1 . . . . . . . 1 1 . . . . . 4 . . . 1 4 . . . . . Known Exits Taken 15 | . 1 . . . 1 . . 1 1 1 1 1 1 . . . 1 1 1 1 . 1 1 1 . . . . Unknown Exits Taken 11 | 1 . 1 1 1 . . . . . . . . . 1 1 1 . . . . 1 . . . 1 1 1 . Scrap Searched 16 | . . 1 . 2 . . . . . 4 1 5 . . . . . . . 3 . . . . . . . . Spaces Dug 65 | . . . . . 1 . . . . . . . 18 5 . . . 3 . . . . 14 23 1 . . . Terrain Destroyed 1367 | . . . . . 39 . . . 28 9 . 23 42 41 152 15 169 8 19 156 12 95 141 248 122 30 18 . Melee 8 | . . . . . 1 . . . . . . . 2 5 . . . . . . . . . . . . . . Projectile 58 | . . . . . . . . . . . . . . . . 15 6 8 2 4 2 5 . 4 11 . 1 . AOE 1300 | . . . . . 38 . . . 28 9 . 23 40 36 152 . 162 . 17 152 10 90 141 244 111 30 17 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Res Acc Com Total 16523 | 187 123 500 506 296 326 127 142 586 838 974 1631 946 411 836 241 747 405 1137 792 834 772 462 466 453 506 446 633 200 Wait 1003 | . 1 4 3 . 61 5 22 98 4 78 110 19 14 87 22 93 21 99 54 13 5 50 13 2 13 33 79 . Move 14177 | 158 119 492 500 283 216 101 115 447 806 880 1505 913 361 578 151 578 333 891 730 749 706 391 386 378 340 376 508 186 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 130 | 8 . 2 1 4 5 7 3 5 4 2 2 1 5 19 5 7 4 11 2 5 5 . 2 2 6 5 6 2 Fast Attach 153 | 7 . . . 1 9 8 . 3 . . 3 2 3 9 7 8 2 14 . 8 11 . 10 5 18 9 14 2 Attach 71 | . . . . . 5 3 . 2 . 1 2 . 1 2 2 1 1 13 . 5 2 . 4 3 11 4 7 2 Detach 28 | . . . . . 1 . . . . . . . 1 1 3 . . 5 . 2 3 . 2 1 5 2 2 . Swap 83 | . . . 1 . 3 1 . 4 5 3 1 2 3 9 8 2 5 11 1 2 5 6 1 1 8 . . 1 Drop 183 | . . 2 1 3 9 2 2 9 7 1 6 2 6 16 15 10 8 19 2 8 18 . 9 1 15 4 8 . Fire 430 | 14 3 . . 4 1 . . . 4 2 . 4 3 2 28 48 22 48 3 27 9 14 38 58 80 8 7 3 Melee 110 | . . . . . 16 . . 18 6 7 2 3 14 32 . . 2 . . . 8 1 . . . . 1 . Ram 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crush 16 | . . . . . . . . . . . . . . . . . 7 . . . . . 1 2 1 5 . . Escape Stasis 14 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . 4 Rewire 118 | . . . . . . . . . . . . . . 71 . . . 26 . 15 . . . . 6 . . . Trap 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Armory -2/Research -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 304 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 314 | -10/Materials | Identified exit to Mines 505 | -10/Materials | Entered Mines 550 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 591 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1071 | -10/Mines | Learned location of Storage (-7) 1115 | -10/Mines | Learned Materials emergency access door positions 1142 | -10/Mines | Discovered new exit (range 7) 1196 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1198 | -10/Mines | Discovered new exit (range 5) 1300 | -10/Mines | Entered Exiles 1300 | -10/Exiles | Accompanied by 3 allies 1321 | -10/Exiles | Discovered new exit (range 15) 1392 | -10/Exiles | Met 8R-AWN 1417 | -10/Exiles | Met EX-HEX 1467 | -10/Exiles | Met EX-BIN 1595 | -10/Exiles | Met EX-DEC 1604 | -10/Exiles | Learned location of Zion (-7) 1669 | -10/Exiles | Visited The Gauntlet 2068 | -10/Exiles | Discovered new exit (range 14) 2106 | -10/Exiles | Entered Mines 2106 | -9/Mines | Accompanied by 3 allies 2140 | -9/Mines | Received a Mining Laser from a helpful Derelict 2358 | -9/Mines | Discovered new exit (range 10) 2358 | -9/Mines | Discovered new exit (range 11) 2527 | -9/Mines | Assembled infested the area 2532 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2563 | -9/Mines | Core integrity fell below 50% 2575 | -9/Mines | Entered Materials 2575 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2576 | -8/Materials | Identified exit to Factory 2599 | -8/Materials | Lost 5 parts (1p2n2w) 2856 | -8/Materials | Core integrity fell below 50% 2866 | -8/Materials | Core integrity fell below 20% 2889 | -8/Materials | Discovered exit to Factory (range 15) 2890 | -8/Materials | Lost 7 parts (1p4n1u1w) 2897 | -8/Materials | Entered Factory 2897 | -7/Factory | Evolved 2 slots: Utility x2 3014 | -7/Factory | Sucked down chute 3014 | -7/Factory | Entered Waste 3055 | -7/Waste | Spotted C-40 Crusher 3086 | -7/Waste | Spotted C-40 Crusher 3096 | -7/Waste | Spotted C-40 Crusher 3103 | -7/Waste | Spotted C-40 Crusher 3104 | -7/Waste | Spotted C-40 Crusher 3125 | -7/Waste | Spotted C-40 Crusher 3133 | -7/Waste | Discovered new exit (range 10) 3144 | -7/Waste | Entered Factory 3579 | -7/Factory | Discovered new exit (range 7) 3587 | -7/Factory | Identified exit to Lower Caves 3741 | -7/Factory | Entered Lower Caves 3758 | -7/Lower Caves | Encountered a Warlord checkpoint 3874 | -7/Lower Caves | Identified exit to Lower Caves 4423 | -7/Lower Caves | Learned 4 Factory zone layouts 4611 | -7/Lower Caves | Entered another Lower Caves area 4626 | -7/Lower Caves | Discovered new exit (range 7) 4631 | -7/Lower Caves | Identified exit to Factory 4995 | -7/Lower Caves | Learned Factory terminal intel 5231 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5487 | -7/Lower Caves | Discovered new exit (range 15) 5620 | -7/Lower Caves | Identified exit to Zion 5621 | -7/Lower Caves | Entered Zion 5706 | -7/Zion | System corruption cleaned by Quarantine Array 5732 | -7/Zion | Discovered new exit (range 16) 5753 | -7/Zion | Identified exit to Proximity Caves 6042 | -7/Zion | Received a hallucinogenic algorithm 6225 | -7/Zion | Learned location of Recycling (-7) 6881 | -7/Zion | Imprinted 6883 | -7/Zion | Declared Zion's savior 7253 | -7/Zion | Entered Proximity Caves 7253 | -6/Proximity Caves | Accompanied by 4 allies 7257 | -6/Proximity Caves | Learned Factory garrison access intel 7530 | -6/Proximity Caves | Found Alien Artifact 7530 | -6/Proximity Caves | Identified Dimensional Node Initializer 7530 | -6/Proximity Caves | Initialized slip node 7711 | -6/Proximity Caves | Learned Factory emergency access door positions 8189 | -6/Proximity Caves | Discovered exit to Factory (range 3) 8207 | -6/Proximity Caves | Entered Factory 8207 | -6/Factory | Accompanied by 4 allies 8207 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8208 | -6/Factory | Identified exit to Extension 8210 | -6/Factory | Loaded intel: 27 terminal locations 8211 | -6/Factory | Loaded intel: 4 garrison access locations 8386 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 8387 | -6/Factory | Zion Explosive Resupply teleported in 8398 | -6/Factory | Found Prototype Launcher 8398 | -6/Factory | Identified Rocket Array 8509 | -6/Factory | Build established: Assassin 8526 | -6/Factory | Discovered new exit (range 16) 8540 | -6/Factory | Identified exit to Lower Caves 8593 | -6/Factory | Discovered new exit (range 6) 8604 | -6/Factory | Identified exit to Factory 8668 | -6/Factory | Entered Extension 8668 | -6/Extension | Accompanied by 2 allies 8813 | -6/Extension | Rescued a captive Derelict 8814 | -6/Extension | Rescued a captive Derelict 8855 | -6/Extension | Retrieved Zion intel report: Trap Installations 8856 | -6/Extension | Zion Heavy squad teleported in 8904 | -6/Extension | Rescued a captive Derelict 9040 | -6/Extension | Rescued a captive Derelict 9042 | -6/Extension | Rescued a captive Derelict 9046 | -6/Extension | Spotted B-75 Beast 9053 | -6/Extension | Spotted B-75 Beast 9069 | -6/Extension | Destroyed B-75 Beast 9074 | -6/Extension | Allies destroyed B-75 Beast 9103 | -6/Extension | Lost 7 parts (1p1n4u1w) 9131 | -6/Extension | Found Prototype Protection 9131 | -6/Extension | Identified Zio. Weapon Casing 9214 | -6/Extension | Rescued a captive Derelict 9214 | -6/Extension | Rescued a captive Derelict 9328 | -6/Extension | Rescued a captive Derelict 9344 | -6/Extension | Zion Offense Resupply teleported in 9353 | -6/Extension | Found Prototype Processor 9353 | -6/Extension | Identified Exp. Targeting Computer 9390 | -6/Extension | Rescued a captive Derelict 9494 | -6/Extension | Rescued a captive Derelict 9496 | -6/Extension | Rescued a captive Derelict 9544 | -6/Extension | Rescued a captive Derelict 9545 | -6/Extension | Rescued a captive Derelict 9570 | -6/Extension | Discovered exit to Factory (range 10) 9571 | -6/Extension | Discovered new exit (range 6) 9643 | -6/Extension | Build established: Commander-Mutant 9645 | -6/Extension | Entered Cetus 9645 | -6/Cetus | Accompanied by 12 allies 9672 | -6/Cetus | Spotted Cetus Guard 9672 | -6/Cetus | Spotted Cetus Guard 9675 | -6/Cetus | Spotted Cetus Guard 9676 | -6/Cetus | Spotted Cetus Guard 9680 | -6/Cetus | Allies destroyed Cetus Guard 9684 | -6/Cetus | Allies destroyed Cetus Guard 9694 | -6/Cetus | Allies destroyed Cetus Guard 9703 | -6/Cetus | Destroyed Cetus Guard 9838 | -6/Cetus | Discovered new exit (range 15) 9841 | -6/Cetus | System corruption reached 10% 9876 | -6/Cetus | Spotted Cetus Guard 9876 | -6/Cetus | Spotted Cetus Guard 9879 | -6/Cetus | Spotted Cetus Guard 9880 | -6/Cetus | Spotted Cetus Guard 9889 | -6/Cetus | Destroyed Cetus Guard 9892 | -6/Cetus | Destroyed Cetus Guard 9893 | -6/Cetus | Allies destroyed Cetus Guard 9910 | -6/Cetus | Allies destroyed Cetus Guard 9914 | -6/Cetus | Discovered exit to Factory (range 15) 9922 | -6/Cetus | Scared off Revision 17 9935 | -6/Cetus | Lost 4 parts (2u2w) 9947 | -6/Cetus | Build established: Scavenger-Mutant 10007 | -6/Cetus | Entered Archives 10007 | -6/Archives | Accompanied by 2 allies 10173 | -6/Archives | Discovered new exit (range 16) 10308 | -6/Archives | Discovered exit to Factory (range 14) 10428 | -6/Archives | Discovered new exit (range 16) 10437 | -6/Archives | Build established: Scavenger-Gunner 14655 | -6/Archives | Entered Hub_04(d) 14697 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 14789 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 14858 | -6/Hub_04(d) | Zion Heavy squad teleported in 14904 | -6/Hub_04(d) | Zion hero teleported in (ME-RLN) 15031 | -6/Hub_04(d) | Allies destroyed ME-RLN 15045 | -6/Hub_04(d) | Found ME-RLN's Chromatic Screen 15108 | -6/Hub_04(d) | Spotted B-75 Beast 15129 | -6/Hub_04(d) | Allies destroyed B-75 Beast 15139 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 15155 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 15206 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 15207 | -6/Hub_04(d) | Zion Light squad teleported in 15250 | -6/Hub_04(d) | Discovered exit to Factory (range 11) 15287 | -6/Hub_04(d) | Network Hub disabled 15288 | -6/Hub_04(d) | Spotted Lightning 15289 | -6/Hub_04(d) | Spotted Lightning 15290 | -6/Hub_04(d) | Spotted Lightning 15290 | -6/Hub_04(d) | Spotted Lightning 15293 | -6/Hub_04(d) | Spotted Lightning 15298 | -6/Hub_04(d) | Spotted Lightning 15311 | -6/Hub_04(d) | Entered Factory 15311 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15968 | -5/Factory | Discovered new exit (range 4) 15971 | -5/Factory | Identified exit to Factory 16062 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 16063 | -5/Factory | Zion Recon squad teleported in 16074 | -5/Factory | Spotted B-75 Beast 16347 | -5/Factory | Discovered exit to Factory (range 3) 16601 | -5/Factory | Terminal network hard line cut 16771 | -5/Factory | Repaired Hrd. Heavy Armor Plating 17016 | -5/Factory | Discovered new exit (range 15) 17075 | -5/Factory | Fabricated Prc. Rocket Launcher (x1) 17091 | -5/Factory | Identified exit to Upper Caves 17125 | -5/Factory | Entered Upper Caves 17136 | -5/Upper Caves | Learned 8 Factory zone layouts 17462 | -5/Upper Caves | Build established: Scavenger-Tank 17676 | -5/Upper Caves | Encountered a Warlord checkpoint 18346 | -5/Upper Caves | Discovered new exit (range 11) 18351 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18361 | -5/Upper Caves | Identified exit to Upper Caves 18362 | -5/Upper Caves | Entered another Upper Caves area 18362 | -5/Upper Caves | Discovered exit to Factory (range 11) 18433 | -5/Upper Caves | Learned 4 Factory zone layouts 18583 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18999 | -5/Upper Caves | Learned location of 1 exit from Factory 19171 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19227 | -5/Upper Caves | Destroyed 8 combat bots 19232 | -5/Upper Caves | Lost 3 parts (1p1n1u) 19287 | -5/Upper Caves | System corruption reached 10% 19473 | -5/Upper Caves | Build established: Scavenger-Mutant 19496 | -5/Upper Caves | Spotted B-75 Beast 19616 | -5/Upper Caves | Destroyed B-75 Beast 19658 | -5/Upper Caves | Encountered a Warlord checkpoint 19663 | -5/Upper Caves | Discovered new exit (range 8) 19772 | -5/Upper Caves | Identified exit to Warlord 19773 | -5/Upper Caves | Entered Warlord 19773 | -5/Warlord | Accompanied by 1 ally 19828 | -5/Warlord | System corruption cleaned by Quarantine Array 20206 | -5/Warlord | Learned Research terminal intel 20206 | -5/Warlord | Learned 4 Quarantine zone layouts 20206 | -5/Warlord | Learned 4 Armory zone layouts 20445 | -5/Warlord | Visited the Vortex Lab 20458 | -5/Warlord | Warlord's base attacked by MAIN.C 20459 | -5/Warlord | Found Prototype Energy Gun 20459 | -5/Warlord | Identified Vortex Rifle 20463 | -5/Warlord | Found Vortex Rifle 20467 | -5/Warlord | Found Prototype Launcher 20469 | -5/Warlord | Identified Vortex Catalyst Activator 20571 | -5/Warlord | Rebuked by Warlord 20607 | -5/Warlord | Found Ghost Barrier 20625 | -5/Warlord | Found Exp. Targeting Computer 20640 | -5/Warlord | Found Prototype Processor 20640 | -5/Warlord | Identified Exp. Target Analyzer 20643 | -5/Warlord | Found Prototype Device 20643 | -5/Warlord | Identified Exp. Focal Shield 20654 | -5/Warlord | Found Prototype Reactor 20654 | -5/Warlord | Identified Vortex Chain Reactor 20808 | -5/Warlord | Warlord forces counterattacked 20857 | -5/Warlord | Opened side exit 20891 | -5/Warlord | Discovered new exit (range 9) 20903 | -5/Warlord | Build established: Commander-Mutant 20906 | -5/Warlord | Spotted Executioner 20916 | -5/Warlord | Allies destroyed Executioner 20952 | -5/Warlord | Spotted Striker 20971 | -5/Warlord | Entered Proximity Caves 20971 | -4/Proximity Caves | Accompanied by 1 ally 21204 | -4/Proximity Caves | Build established: Mutant 21308 | -4/Proximity Caves | Learned location of Testing (-3) 21646 | -4/Proximity Caves | Discovered exit to Factory (range 21) 21691 | -4/Proximity Caves | Entered Factory 21691 | -4/Factory | Accompanied by 1 ally 21691 | -4/Factory | Evolved 2 slots: Utility x2 21692 | -4/Factory | Identified exit to Research 21959 | -4/Factory | Retrieved Zion intel report: Trap Installations 22252 | -4/Factory | Garrison activated, responded to threat 22282 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 22290 | -4/Factory | Build established: Scavenger-Mutant 22420 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 22421 | -4/Factory | Zion Fire squad teleported in 22447 | -4/Factory | Entered Research 22447 | -3/Research | Accompanied by 3 allies 22447 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 22448 | -3/Research | Identified exit to Armory 22449 | -3/Research | Loaded intel: 20 terminal locations 22680 | -3/Research | Garrison activated, responded to threat 22724 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 22725 | -3/Research | Destroyed 10 combat bots 23060 | -3/Research | Found Antimissile System 23186 | -3/Research | Spotted B-86 Titan 23198 | -3/Research | Destroyed 10 combat bots 23201 | -3/Research | Found Gamma Bomb Array 23213 | -3/Research | Entered Armory 23455 | -3/Armory | Retrieved Zion intel report: Prototype Schematics 23456 | -3/Armory | Zion Zionite Resupply teleported in 23462 | -3/Armory | Found Prototype Protection 23462 | -3/Armory | Identified Zio. Shade Carapace 23471 | -3/Armory | Found Prototype Energy Cannon 23471 | -3/Armory | Identified Zio. Alpha Cannon 23531 | -3/Armory | Zion Light squad teleported in 23699 | -3/Armory | Found Fusion Bomb Launcher 23702 | -3/Armory | Found Fusion Bomb Launcher 23864 | -3/Armory | Zion Recon squad teleported in 23879 | -3/Armory | Spotted B-86 Titan 23952 | -3/Armory | Lost 5 parts (4u1w) 24003 | -3/Armory | Core integrity fell below 50% 24012 | -3/Armory | First assault squad dispatched 24014 | -3/Armory | Discovered new exit (range 5) 24019 | -3/Armory | Core integrity fell below 20% 24020 | -3/Armory | Fabricated Tri-rail Accelerator? 24022 | -3/Armory | Entered Research 24022 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 24069 | -2/Research | Lost 18 parts (2p6n4u6w) 24141 | -2/Research | Lost 3 parts (3n) 24147 | -2/Research | Core integrity fell below 50% 24154 | -2/Research | Zion Heavy Resupply teleported in 24194 | -2/Research | Zion Hacker squad teleported in 24253 | -2/Research | Discovered new exit (range 7) 24293 | -2/Research | Build established: Mutant 24295 | -2/Research | Entered Access 24295 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 24383 | -1/Access | Zion Experimental squad teleported in 24531 | -1/Access | Energy Cycler disabled 24577 | -1/Access | Discovered new exit (range 8) 24579 | -1/Access | Entered Command 24606 | -1/Command | Lost 12 parts (2p6n3u1w) 24616 | -1/Command | Spotted B-99 Colossus 24669 | -1/Command | Spotted Executioner 24669 | -1/Command | Spotted Executioner 24669 | -1/Command | Spotted Striker 24669 | -1/Command | Spotted Alpha 7 24670 | -1/Command | Spotted Alpha 7 24670 | -1/Command | Spotted Executioner 24670 | -1/Command | Spotted Executioner 24670 | -1/Command | Spotted Striker 24673 | -1/Command | Spotted B-99 Colossus 24673 | -1/Command | Spotted B-99 Colossus 24675 | -1/Command | Core integrity fell below 50% 24678 | -1/Command | Core integrity fell below 20% 24680 | -1/Command | Destroyed by Alpha 7 with Enhanced Gamma Rifle Last Messages --------------- 24675_ Executioner suffers critical hit (Destroy). 24676_ Field strength at 68. 24677_ Critical hit (Burn: +27). 24677_ Field strength at 47. 24677_ Penetrated by Slug. 24677_ Slug penetrates Wall. 24677_ Stasis field depleted. 24678_ Knocked back. 24678_ Triggered Stasis Trap. 24678_ A bubble of rippling energy engulfs the area. 24678_ Field strength at 94. 24678_ Slug penetrates Executioner. 24678_ Penetrated by Slug. 24679_ Field strength at 79. 24679_ Knocked back. 24679_ Slug penetrates Alpha 7. 24679_ Penetrated by Slug. 24680_ Acquired 15 matter. 24680_ Penetrated by Slug. 24680_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ??????????????????????? ?????? ????????????????? | | ???????????????????????? """""" ???????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? BB ?????????????????? | | ????????????????????????# ^ BB##????????????????? | | ???????????????????????? BB ?????????????????? | | ????????????????????????#BB ##????????????????? | | ???????????????????????? E #????????????????? | | ???????????????????????## ##????????????????? | | ???????????????????????# ^ E #????????????????? | | ???????????????????????#;K ^##????????????????? | | ???????????????????????# EE K #????????????????? | | ????????????????????????#@ % #?????????????????? | | ????????????????????????#% ^% #?????????????????? | | ????????????????????????##;7/7##?????????????????? | | ?????????????????????????# %#??????????????????? | | ?????????????????????????# g######?????????????? | | ?????????????????????????# #?????????????? | | ??????????##+############# % ####??????????? | | ?????????? ## % g +??????????? | | ?????????? ## g ####??????????? | | ?????????# ## ####+#?????????????? | | ?????????# ! ## #??? ]????????????? | | ?????????# ## #???? ??????????? | | ?????????# ## #????? ?????????? | | ?????????# ## #?????? ??????????? | | ???????????????########+## ######?????????????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# ####??????????? | | ????????????????????# "" ?????????? | | ????????????????????#""" #####?????????? | | ????????????????????#"T #?????????????? | | ????????????????????#""" +?????????????? | | ????????????????????# "" #?????????????? | | ??????????????????### #?????????????? | | ??????????????????# ####?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 71 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 12 Launcher Accuracy 30 Target Analysis 10 Recoil Reduction 5 Matter Filtering 30 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Adv. System Shield | -6/Factory | Scanalyzed Imp. VTOL Module | -6/Hub_04(d) | Z-intel Com. Ion Cannon | -6/Hub_04(d) | Z-intel Imp. Airjet | -6/Hub_04(d) | Z-intel Cold Fusion Reactor | -6/Hub_04(d) | Z-intel Gravity Neutralizer | -6/Hub_04(d) | Z-intel Prc. Assault Rifle | -6/Hub_04(d) | Z-intel Ion Burst Cannon | -6/Hub_04(d) | Z-intel Prc. Rocket Launcher | -6/Hub_04(d) | Z-intel Hvy. Shock Bomb Launcher | -4/Factory | Scanalyzed Adv. Matter Compressor | -4/Factory | Z-intel Exp. ECM Suite | -4/Factory | Z-intel Neutron Missile Launcher | -4/Factory | Z-intel Hvy. Antimatter Reactor | -4/Factory | Z-intel Adv. Gravity Neutralizer | -4/Factory | Z-intel Cld. Field Propulsion Drive | -4/Factory | Z-intel Imp. Heavy Machine Gun | -4/Factory | Z-intel Prc. Matter Filter | -4/Factory | Z-intel Imp. Energy Well | -4/Factory | Z-intel Prc. Energy Filter | -4/Factory | Z-intel Lrn. Phase Cannon | -4/Factory | Z-intel Adv. Plasma Rifle | -4/Factory | Z-intel Centrium Heavy Treads | -3/Armory | Z-intel Tri-rail Accelerator | -3/Armory | Z-intel Exp. Thermal Shield | -3/Armory | Z-intel Adv. Energy Well | -3/Armory | Z-intel Exp. Matter Compressor | -3/Armory | Z-intel Adv. Kinecellerator | -3/Armory | Z-intel Cld. Plasma Rifle | -3/Armory | Z-intel Lgt. Neutrino Core | -3/Armory | Z-intel Enh. Fission Core | -3/Armory | Z-intel Cld. Impulse Thruster | -3/Armory | Z-intel Hvy. Neutron Cannon | -3/Armory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Prc. Rocket Launcher | x1 | -5/Factory | Authchip Tri-rail Accelerator | x1 | -3/Armory | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalRocketBiocell Manual? 0 Play Time 04:27:16 Cumulative 203.3 hours Start 2022.05.02 @ 17:47:23 End 2022.05.04 @ 02:46:31 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 121 Adventurer 6 Explorer 17 Win Type - Total 15 Types 9/0/2/1/0/1/1/1/0 Lore% 91 Gallery% 90 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7bdda6e-0135-407a-b414-bb4d1db4dbf5