Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 12:10:34 Player: Scared Dad Result: Destroyed by BT-CDD(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (306) 306 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 971 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 277/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (152) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Advanced Treads > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Field Laser Heavy Assault Rifle > --- INVENTORY (10) --- Improved Ion Engine Light Treads Light Treads Light Treads Medium Matter Pod (65) Signal Interpreter Hardlight Generator Beam Cannon Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Hardlight Generator > --- WEAPON ----------- Field Laser Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Medium Matter Pod Signal Interpreter Light Armor Plating Beam Cannon Beam Cannon Light Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Hardlight Generator Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 7 7 6 . Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 3 2 1 . Treads 3 | . 2 1 . Leg 1 | 1 . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 2 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 5 | 2 1 2 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . 1 . . Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Backups 8 | 4 8 9 9 Power . | . . 1 1 Propulsion 3 | 2 3 3 3 Utility 3 | . 3 3 3 Weapon 1 | 1 . 2 2 Tool/Special . | . . . . Unused Backups 14 | . 5 2 7 Power 3 | . 1 1 1 Propulsion 5 | . 2 . 3 Utility 3 | . 1 1 1 Weapon 3 | . 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 99 100 Engine 14 | . 14 14 14 Treads 18 | . 15 28 28 Wheel 9 | . 12 . . Device 1 | . . 9 . Storage 14 | . 14 14 14 Processor 10 | . 13 1 . Protection 1 | . . 2 14 Energy Gun 1 | . . 4 14 Ballistic Gun 26 | . 28 23 14 Peak Build Rating 16 | 6 8 16 14 Average Rating 8 | 3 7 12 14 On Entrance 7 | . 6 8 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 28 | 11 18 28 26 Greatest Support 42 | 20 40 42 42 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 8 10 10 9 Average Carried 8 | 4 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 565 | 252 198 115 . Remotely . | . . . . Salvage Created 358 | . 303 55 . Parts 28 | . 23 5 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . . 2 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 11 | . 10 1 . Guns 11 | . 10 1 . Classes Destroyed 4 | . 3 1 . Watcher 2 | . 2 . . Swarmer 6 | . 6 . . Grunt 4 | . 4 . . Sentry 1 | . . 1 . Best Kill Streak 3 | . 3 1 . Combat Bots Only 3 | . 3 1 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 57 | . 42 12 3 Missed 18 | . 13 4 1 Hits 39 | . 29 8 2 Projectile 39 | . 29 8 2 Damage Taken 659 | . 478 95 86 Core 255 | . 194 26 35 Absorbed by Shields 20 | . . 20 . Core Remaining (%) 100 | 100 . . . Volleys Fired 38 | . 32 5 1 Largest 2 | . 2 2 2 Hottest 86 | . 40 40 86 Shots Fired 76 | . 64 10 2 Gun 76 | . 64 10 2 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 75 | . 64 10 1 Thermal 1 | . . . 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 6 6 Robot Miss Streak 4 | . 4 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 49 | . 39 8 2 Core Hits 21 | . 18 3 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 607 | . 503 72 32 Guns 516 | . 412 72 32 Cannons . | . . . . Explosions 88 | . 88 . . Melee . | . . . . Ramming 3 | . 3 . . Kinetic 499 | . 412 72 15 Thermal 17 | . . . 17 Explosive 88 | . 88 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 90 | . 90 . . Projectiles . | . . . . Explosions 90 | . 90 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 114 | . 114 . . Shots 1 | . 1 . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 9 | . 9 6 . Average Temperature 8 | . 8 6 . Received Heat Transfer 192 | . 162 30 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 37 | . . . 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 145 | . 145 20 . Initial . | . . . . Average 38 | . 46 1 . Influence Increases 405 | . 385 20 . Destroy 0b10 Robot/C 220 | . 200 20 . Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 54 | . 54 . . Successful Hack 43 | . 43 . . Disable Machine 30 | . 30 . . Destroy Structure 18 | . 18 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 405 | . 385 20 . Time Decay 395 | . 375 20 . Lost Part 10 | . 10 . . Squads Dispatched 3 | . 2 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 17 6 1 Peak Tracking Total 9 | . 3 9 1 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 9 | . 8 1 . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 22 1 . Successful 11 | . 10 1 . Failed 12 | . 12 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 18 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 9 1 . Record 2 | . 2 . . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Repair Station Index 1 | . 1 . . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1343 | 56 1007 157 123 Spaces Moved 957 | 43 759 83 72 Core 8 | 8 . . . Treads 470 | . 315 83 72 Legs 13 | 13 . . . Wheels 466 | 22 444 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 152 152 Average Speed 118 | 86 113 152 152 Slowest Speed 160 | 120 160 160 152 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 97 22 9 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 17 | . 17 . . Melee . | . . . . Projectile . | . . . . AOE 17 | . 17 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1104 | 61 854 108 81 Wait 37 | . 26 3 8 Move 954 | 42 758 82 72 Hop . | . . . . Pick Up 34 | 12 18 4 . Fast Attach 1 | . . 1 . Attach 10 | 6 3 1 . Detach . | . . . . Swap 9 | 1 4 4 . Drop 20 | . 12 8 . Fire 38 | . 32 5 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Subcaves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 12) 323 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 15) 483 | -10/Materials | Core integrity fell below 50% 639 | -10/Materials | Discovered new exit (range 9) 729 | -10/Materials | Discovered new exit (range 8) 745 | -10/Materials | Identified exit to Mines 1064 | -10/Materials | Entered Mines 1069 | -10/Mines | Met a Derelict shopkeep closing up shop 1141 | -10/Mines | Core integrity fell below 20% 1199 | -10/Mines | Assembled infested the area 1204 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1214 | -10/Mines | Discovered new exit (range 7) 1221 | -10/Mines | Entered Subcaves 1222 | -10/Subcaves | Approached by a straggling Scientist 1344 | -10/Subcaves | Destroyed by BT-CDD(R) with Subdweller Machine Gun Last Messages --------------- 01209_ T-07 Excavator destroyed. 01214_ EXIT=FOUND 01215_ HV Slug penetrates Wall. 01217_ U-05 Engineer lays Concrete. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01222_ 4E-DBI(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 01225_ 4E-DBI(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 4E-DBI(c): "I think it's somewhere west of here" 01313_ Triggered Piercing Trap. 01313_ Spikes shoot up from the floor. 01313_ Critical hit (Impale). 4E-DBI(c): "I think it's somewhere west of here" Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????? ?????????????? | | ??????????????????#?????????????? ?????????????? | | ??????????????????# ?##????????? ???????????????? | | ??????????????????# ## ???##### ##???????????????? | | ??????????????????# ### # # ???????????? | | ??????????????????# ???????????? | | ???????????????????? ???????????? | | ?????????????????????# #??? ???????????? | | ?????????????????##??# R#???????? ##??????????? | | ?????????????????# ?##c @#???????? #??????????? | | ?????????????????# ??# #???????# #??????????? | | ?????????????????# ??# ##??????# ???????????? | | ????????????????## #?# ##???????# ##??????????? | | ????????????????# ## #???????# ???????????? | | ????????????????# ^# #??????## ????????????? | | ??????????????????# ##??##### ?????????????? | | ??????????????????# #???# #?????????????? | | ?????????????????## ^ #???# #?????????????? | | ????????????????## " ##????# ####??????????# | | ???????????????## "" #?###?## ## #????????? # | | ???????????????# ^ ^" ### #### "" #????????? | | ???????????????## " "" ##??####?? | | ????????????????## "" "" #### ## | | ?????????????????##### #"## # "" | | ?????????????????????######## ###" ## | | ????????????????????????????# #?#" ###? | | ???????????????????????????# #?#" #### | | ???????????????????????????""""#?#"""" | | ???????????????????????????"""""?##""" ###### | | ???????????????????????????"" ??# #????# | | ????????????????????????????""##??#"" ##????# | | ?????????????????????????????#????##"##?????## | | ???????????????????????????????????##???????## | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumForceCloak Manual? 0 Play Time 00:12:55 Cumulative 122.5 hours Start 2026.07.12 @ 11:58:04 End 2026.07.12 @ 12:10:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0a346f9-0950-454f-b5e3-03db199a6c4b