Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.27 @ 23:14:07 // Halloween2020/ForbiddenLore Player: eldritch Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (233) 233 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3798 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 695/700 Matter 215/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (210) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Armored Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Visual Processing Unit Signal Interpreter Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Assault Rifle Heavy Assault Rifle Longsword +1 > --- INVENTORY (16) --- Micro Nuclear Core Armored Treads Carbon-fiber Leg Improved Titanium Leg Coolant Injector Advanced Weight Redist. System Experimental Sensor Array Advanced Terrain Scan Processor Kinecellerator Hardened Medium Armor Plating Hacking Suite System Shield Heavy Assault Rifle Minigun Advanced Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Visual Processing Unit Signal Interpreter Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Longsword +1 > --- INVENTORY -------- Micro Nuclear Core Armored Treads Carbon-fiber Leg Improved Titanium Leg Coolant Injector Advanced Weight Redist. System Experimental Sensor Array Advanced Terrain Scan Processor Kinecellerator Hardened Medium Armor Plating Hacking Suite System Shield Heavy Assault Rifle Minigun Advanced Assault Cannon Rocket Launcher [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 3 1 Weapon 1 | . . . . . . 1 Parts Attached 30 | 1 4 . . 5 10 10 Power 2 | . . . . 1 . 1 Engine 2 | . . . . 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 3 | . . . . . 1 2 Treads 1 | . . . . . 1 . Leg 2 | . . . . . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 2 . . . 6 2 Device 3 | 1 . . . . 2 . Storage 2 | . 1 . . . 1 . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 4 | . . . . . 2 2 Artifact . | . . . . . . . Weapon 14 | . 2 . . 4 3 5 Energy Gun 3 | . 1 . . 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | . . . . . 2 3 Ballistic Cannon 1 | . . . . . 1 . Launcher 3 | . 1 . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 1 | . . . . . 1 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . . . . 1 . Highest Loss Streak 1 | . . . . . 1 . Average Slot Usage (%) 99 | . 100 100 100 100 94 99 Engine 11 | . 14 14 14 14 9 7 Treads 2 | . . . . . 4 7 Leg 23 | . 28 28 28 28 18 15 Storage 14 | . 14 14 14 14 13 15 Processor 14 | . 10 14 14 14 18 15 Protection 5 | . . . . . 9 14 Energy Gun 8 | . 13 14 14 11 4 . Ballistic Gun 15 | . 14 14 14 14 9 20 Naked Turns . | . . . . . . . Heaviest Build 58 | 12 23 23 23 24 47 58 Greatest Support 30 | 20 20 20 20 20 29 30 Greatest Overweight (x) 2 | . 1 1 1 1 2 2 Average Overweight (x) 1 | . . 1 1 1 . 1 Largest Inventory Capacity 16 | 6 10 10 10 10 16 16 Average Capacity 11 | 6 7 10 10 10 12 16 Most Carried 16 | 6 10 10 10 10 15 16 Average Carried 11 | 6 6 9 9 9 10 15 Final Capacity 16 | 6 10 10 10 10 16 16 Final Carried 16 | 6 10 10 10 10 15 16 Class Distribution -------------------- 71% | Mutant 23% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 544 | 195 34 68 . 36 84 127 Remotely . | . . . . . . . Salvage Created 317 | 94 46 51 . 42 84 . Parts 38 | 4 13 5 . 10 6 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 11 | . 3 . . 6 2 . Guns 3 | . . . . 2 1 . Cannons 1 | . . . . . 1 . AOE 7 | . 3 . . 4 . . Classes Destroyed 7 | 2 3 1 . . 1 . Worker 1 | . . 1 . . . . Tunneler 2 | 1 . 1 . . . . Recycler 1 | 1 . . . . . . Operator 1 | . 1 . . . . . Watcher 1 | . 1 . . . . . Swarmer 9 | . 3 . . 6 . . Sentry 2 | . . . . . 2 . Best Kill Streak 3 | 2 3 1 . 3 1 . Combat Bots Only 3 | . 3 . . 3 1 . Max Kills in Single Turn 3 | 1 2 1 . 3 1 . Gunslinging . | . . . . . . . Exploded 3 | . 2 . . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 381 | . 30 . . 135 102 114 Core 36 | . 18 . . 13 . 5 Absorbed by Shields . | . . . . . . . Core Remaining (%) 95 | 100 . . . 87 100 . Volleys Fired 25 | 4 5 2 . 6 7 1 Largest 2 | 2 2 2 . 2 2 2 Hottest 70 | 70 70 70 . 70 70 43 Shots Fired 45 | 8 8 4 . 9 14 2 Gun 35 | 8 6 4 . 6 9 2 Cannon 5 | . . . . . 5 . Launcher 5 | . 2 . . 3 . . Special . | . . . . . . . Kinetic 26 | 4 3 2 . 3 12 2 Thermal 14 | 4 3 2 . 3 2 . Explosive 5 | . 2 . . 3 . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | 6 4 3 . 4 8 1 Robot Miss Streak 5 | 1 1 1 . 3 5 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 26 | 6 5 3 . 2 9 1 Core Hits 27 | 3 8 2 . 7 7 . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 606 | 70 188 36 . 186 126 . Guns 238 | 70 51 36 . 26 55 . Cannons 71 | . . . . . 71 . Explosions 295 | . 137 . . 158 . . Melee . | . . . . . . . Ramming 2 | . . . . 2 . . Kinetic 195 | 33 26 23 . . 113 . Thermal 114 | 37 25 13 . 26 13 . Explosive 295 | . 137 . . 158 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact . | . . . . . . . Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 4 | . . . . 4 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 38 | 38 9 9 . 18 8 2 Average Temperature 9 | 16 6 6 . 9 5 2 Received Heat Transfer 87 | . . . . . 27 60 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 333 | 111 74 37 . 74 37 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 138 | 10 138 63 . 85 137 62 Initial 62 | . 6 53 . . 27 62 Average 39 | 5 68 43 . 30 64 28 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . 1 . . . 4 Investigation 3 | . . 1 . . . 2 Extermination 1 | . . . . . . 1 Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 24 | . 6 3 . 7 4 4 Peak Tracking Total 4 | . 4 3 . 4 1 4 Tactical Retreats 2 | . . 1 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 11 | . 2 2 2 . 1 4 Terminals 5 | . 2 1 . . 1 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 5 4 2 . 3 10 Successful 9 | . 2 2 2 . . 3 Failed 15 | . 3 2 . . 3 7 Catastrophic 3 | . 1 . . . . 2 Database Lockouts . | . . . . . . . Manual 8 | . 5 2 1 . . . Terminals 13 | . 5 3 . . 3 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 6 | . . . . . . 6 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 2 2 . . . Record 1 | . . . 1 . . . Open Door 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 Process 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Retrieve Matter 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Track 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 7 | . 2 1 . . 1 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 6 | . . . . . . 6 Retrieved Matter 6 | . . . . . . 6 Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 3069 | 51 188 567 500 530 369 864 Spaces Moved 1878 | 29 127 372 333 331 204 482 Core . | . . . . . . . Treads 3 | . . . . . . 3 Legs 1875 | 29 127 372 333 331 204 479 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 150 150 150 120 150 Average Speed 150 | 120 126 150 150 150 146 163 Slowest Speed 210 | 120 150 150 150 150 180 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 32 49 72 79 21 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 35 | . 12 . . 21 . 2 Melee 2 | . . . . . . 2 Projectile . | . . . . . . . AOE 33 | . 12 . . 21 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2073 | 36 148 381 334 356 259 559 Wait 85 | 3 . 2 . 9 29 42 Move 1872 | 28 126 371 332 330 203 482 Hop . | . . . . . . . Pick Up 33 | . 8 3 1 2 8 11 Fast Attach 2 | 1 . . . . 1 . Attach 7 | . . . . . 4 3 Detach . | . . . . . . . Swap 21 | . 4 . . 5 5 7 Drop 25 | . 5 3 1 3 2 11 Fire 25 | 4 5 2 . 6 7 1 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 52 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 17) 240 | -10/Materials | Entered Mines 297 | -10/Mines | Discovered new exit (range 10) 317 | -10/Mines | Build established: Mutant 622 | -10/Mines | Met a Derelict shopkeep closing up shop 800 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 801 | -10/Mines | Discovered new exit (range 5) 807 | -10/Mines | Entered Exiles 827 | -10/Exiles | Discovered new exit (range 17) 845 | -10/Exiles | Met 8R-AWN 867 | -10/Exiles | Met EX-HEX 935 | -10/Exiles | Met EX-DEC 971 | -10/Exiles | Learned location of Zion (-6) 1088 | -10/Exiles | Met EX-BIN 1109 | -10/Exiles | Aligned with FarCom system 1110 | -10/Exiles | Given EX-Vault access code 1151 | -10/Exiles | Opened EX-Vault 1162 | -10/Exiles | Found Longsword +1 1194 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1295 | -10/Exiles | Discovered new exit (range 10) 1307 | -10/Exiles | Left Exiles lab with Longsword +1 1307 | -10/Exiles | Entered Mines 1561 | -9/Mines | Found a hidden stash of uninstalled traps 1661 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1667 | -9/Mines | Found Prototype Device 1700 | -9/Mines | Learned 2 Materials zone layouts 1817 | -9/Mines | Discovered new exit (range 14) 1821 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1837 | -9/Mines | Entered Materials 1837 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1838 | -8/Materials | Identified exit to Factory 1838 | -8/Materials | Identified Exp. Sensor Array 2206 | -8/Materials | Entered Factory 2206 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2624 | -7/Factory | Build established: Scavenger-Tank 3070 | -7/Factory | Self-destructed Last Messages --------------- 02657_ Dropped Flak Cannon. 02657_ Acquired Adv. Assault Cannon. 02726_ K-01 Serf collects debris. 02772_ Dropped Assault Rifle. 02772_ Acquired Hrd. Medium Armor Plating. 02788_ Dropped Lgt. Ion Engine. 02790_ Acquired Coolant Injector. 02812_ Connecting with Repair Station... 02813_ Triggered Alarm Trap. 02813_ An alarm sounds. 02813_ ALERT: Alarm triggered, dispatching investigation squad. 02816_ U-05 Engineer lays Concrete. 02890_ U-05 Engineer builds a Wall. 02920_ Acquired 127 matter. 03010_ U-05 Engineer builds a Wall. 03040_ ALERT: Rogue bot located, Programmers report to Factory Zone 2M. 03057_ Triggered Alarm Trap. 03057_ An alarm sounds. 03057_ ALERT: Alarm triggered, dispatching investigation squad. 03061_ Y-54 Guardian emerges from the garrison. 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