Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.24 @ 09:21:55 Player: IzRey Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1029) 1029 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (231) 231 TOTAL SCORE: 3270 Bonus ------- High Alert Combat Kills 31 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 156/300 Energy 100/100 System Corruption 0% Temperature Cool (30) Movement Core (300) Ox5 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Large Matter Pod (0) Visual Processing Unit Shield Generator Shield Generator Datajack Datajack Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Salvage Targeting Computer Shield Generator > --- WEAPON ----------- Grenade Launcher Missile Launcher Datajack > --- INVENTORY -------- Light Ion Engine Large Matter Pod Visual Processing Unit Shield Generator Shield Generator Datajack Datajack Datajack [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Salvage Targeting Computer Weapon Grenade Launcher Energy Gun Electrolaser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon 1 | . . . 1 . Parts Attached 33 | 6 9 15 1 2 Power 6 | 2 1 2 . 1 Engine 6 | 2 1 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 2 3 . . Treads 3 | . 2 1 . . Leg . | . . . . . Wheel 4 | 2 . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 10 | . 4 5 . 1 Device 4 | . 1 2 . 1 Storage 2 | . 2 . . . Processor 4 | . 1 3 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 2 5 1 . Energy Gun 1 | . . 1 . . Energy Cannon 2 | . 1 1 . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher 3 | . 1 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 1 6 . 10 Power 2 | . . . . 2 Propulsion 4 | . 1 1 . 2 Utility 5 | . . 2 . 3 Weapon 6 | . . 3 . 3 Highest Loss Streak 10 | . 1 2 . 10 Average Slot Usage (%) 91 | . 93 92 81 62 Engine 11 | . 13 11 9 6 Treads 17 | . 21 14 . . Wheel 5 | . 4 5 18 13 Device 9 | . 10 8 9 4 Storage 11 | . 12 11 9 9 Processor 11 | . 2 18 18 16 Energy Gun 1 | . . 2 . . Energy Cannon 6 | . 9 3 . . Ballistic Gun 3 | . 4 2 . . Launcher 12 | . 11 12 18 8 Naked Turns . | . . . . . Heaviest Build 35 | 7 28 34 35 35 Greatest Support 40 | 20 40 40 24 24 Greatest Overweight (x) 10 | . 5 10 1 7 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 4 10 10 10 10 Average Capacity 9 | 4 8 10 10 10 Most Carried 8 | 1 4 5 8 8 Average Carried 1 | . . 2 6 7 Final Capacity 10 | 4 10 10 10 10 Final Carried 8 | . 4 5 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 720 | 275 90 355 . . Remotely 193 | . . 193 . . Salvage Created 971 | 36 139 796 . . Parts 71 | 1 13 57 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 34 | 1 7 26 . . Guns 12 | 1 5 6 . . Cannons 6 | . . 6 . . AOE 16 | . 2 14 . . Classes Destroyed 8 | 1 1 6 . . Worker 3 | . . 3 . . Builder 1 | . . 1 . . Tunneler 2 | . . 2 . . Watcher 2 | . . 2 . . Swarmer 12 | . 5 7 . . Grunt 16 | 1 2 13 . . Duelist 1 | . . 1 . . Sentry 5 | . . 5 . . Best Kill Streak 9 | 1 5 9 . . Combat Bots Only 7 | 1 5 7 . . Max Kills in Single Turn 2 | 1 1 2 . . Gunslinging . | . . . . . Exploded 2 | . 1 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 2426 | 32 279 847 . 1268 Core 762 | . 73 122 . 567 Absorbed by Shields 57 | . . 23 . 34 Core Remaining (%) 79 | 100 70 69 . . Volleys Fired 97 | 5 20 70 . 2 Largest 2 | 1 2 2 . 1 Hottest 86 | 20 60 86 . 36 Shots Fired 110 | 5 22 81 . 2 Gun 51 | 5 17 29 . . Cannon 34 | . 3 31 . . Launcher 25 | . 2 21 . 2 Special . | . . . . . Kinetic 37 | 5 17 15 . . Thermal 48 | . 3 45 . . Explosive 25 | . 2 21 . 2 Electromagnetic . | . . . . . Robot Hit Streak 32 | 3 8 32 . 7 Robot Miss Streak 2 | 2 2 2 . . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 92 | 3 16 70 . 3 Core Hits 60 | 2 7 49 . 2 Critical Hits 1 | . . 1 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3165 | 32 310 2554 . 269 Guns 613 | 32 163 418 . . Cannons 488 | . 35 453 . . Explosions 2064 | . 112 1683 . 269 Melee . | . . . . . Ramming . | . . . . . Kinetic 379 | 32 163 184 . . Thermal 722 | . 35 687 . . Explosive 2064 | . 112 1683 . 269 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 84 | . . 57 . 27 Projectiles . | . . . . . Explosions 84 | . . 57 . 27 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 71 | . . 43 . 28 Shots 7 | . . 5 . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 187 | . 60 187 . 8 Average Temperature 57 | . 24 61 . 3 Received Heat Transfer 876 | 24 66 366 . 420 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1554 | . 74 1480 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 517 | 20 222 517 194 110 Initial 186 | . 11 . 186 110 Average 151 | 4 84 244 186 90 Maximum Alert Level 2 | . 1 2 . . Low Security (%) 60 | 100 75 35 100 100 Level 1 35 | . 24 54 . . Level 2 4 | . . 9 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 4 . . Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 5 | . 2 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | 1 14 37 . 10 Peak Tracking Total 8 | 1 7 4 . 8 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . 1 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 10 | . 7 2 1 . Terminals 6 | . 5 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 21 | . 14 5 2 . Successful 17 | . 10 5 2 . Failed 4 | . 4 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 10 2 . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 2 | . 2 . . . Scanalyzers 3 | . . 3 . . Garrison Access 2 | . . . 2 . Terminal Hacks 8 | . 6 2 . . Record 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Locate Traps 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Investigation Status 1 | . . 1 . . Registered Prototypes 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 2 | . . 2 . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 5 1 1 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 1764 | 74 817 758 17 98 Spaces Moved 1061 | 72 519 391 13 66 Core 30 | 19 4 3 . 4 Treads 591 | . 362 229 . . Legs . | . . . . . Wheels 440 | 53 153 159 13 62 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 100 100 90 Average Speed 132 | 72 138 140 100 110 Slowest Speed 550 | 80 300 550 100 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 6 81 45 3 25 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 150 | . 10 140 . . Melee . | . . . . . Projectile . | . . . . . AOE 150 | . 10 140 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1299 | 87 594 514 16 88 Wait 84 | 1 38 28 . 17 Move 1057 | 71 518 390 12 66 Hop . | . . . . . Pick Up 11 | . 4 4 3 . Fast Attach 29 | 6 9 12 1 1 Attach 4 | . . 3 . 1 Detach 5 | 2 2 1 . . Swap . | . . . . . Drop 11 | 2 3 6 . . Fire 97 | 5 20 70 . 2 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 47 | -11/Scrapyard | Discovered new exit (range 8) 75 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 383 | -10/Materials | Repaired Ion Engine 406 | -10/Materials | Discovered new exit (range 4) 444 | -10/Materials | Discovered new exit (range 15) 848 | -10/Materials | Discovered new exit (range 13) 892 | -10/Materials | Entered another Materials area 892 | -9/Materials | Evolved 2 slots: Utility x2 1515 | -9/Materials | Discovered new exit (range 16) 1604 | -9/Materials | Discovered new exit (range 16) 1616 | -9/Materials | Destroyed 7 combat bots 1649 | -9/Materials | Identified exit to Materials 1650 | -9/Materials | Entered another Materials area 1650 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1666 | -8/Materials | Identified exit to Garrison 1667 | -8/Materials | Entered Garrison 1702 | -8/Garrison | Triggered checkpoint 1714 | -8/Garrison | Triggered checkpoint 1717 | -8/Garrison | Spotted B-75 Beast 1717 | -8/Garrison | Spotted B-75 Beast 1750 | -8/Garrison | Core integrity fell below 50% 1760 | -8/Garrison | Core integrity fell below 20% 1765 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Reading system data... Shield Generator destroyed. Grenade Launcher destroyed. Destroyed Grenade Launcher. Datajack destroyed. Destroyed Aluminum Leg. Missile Launcher destroyed. Destroyed Missile Launcher. Beams of light sweep through the air. An alarm sounds. B-75 Beast springs to life. Knocked back. Imp. Ion Engine destroyed. Acquired Remote Shield. Arm. Wheel destroyed. Remote Shield destroyed. Lgt. Ion Engine destroyed. Knocked back. Adv. Signal Interpreter destroyed. Knocked back. G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? ???? | | ??????????????????????????????????????????? ???? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# ##"" | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# ## | | ????????????????????????????????????????### ## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ?????????????????????##########?????????# | | ?????????????????????# !#?????????? | | ?????????????????????# !#???????????# ## | | ?????????????????????# B ############## ## | | ?????????????????????# B | | ?????????????????????# | | ?????????????????????#/// Y! ##### ####### | | ?????????????????????###;;;###???# #?????# ## | | ???????????????????????#; ##?????# #?????# ## | | ????????????????????????#g#??????# #?????# ## # | | ????????????????????????# #??????# #?????# ## # | | ????????????????????????# #??????# #?????# # # | | ????????????????????????# #??????# #?????# #### | | ????????????????????????#@#??????# #?????# #??? | | ????????????????????????#g#??????# #?????# #??? | | ???????????????????????? ?????? ????? #??? | | ???????????????????????? ?????? ????? #??? | | ??????????????????????? ????? ???? #??? | | ???????????????????????#### ?????# #????#### #??? | | ??????????????????????????? ????? ????????? ???? | | ??????????????????????????? ????? ?????????????? | | ??????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Use The Force Challenges ------------ None Game ------ Seed ArmoredDecoderApparatus Manual? 0 Play Time 00:35:40 Cumulative 3.3 hours Start 2021.12.23 @ 17:09:35 End 2021.12.24 @ 09:21:55 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 08922f99-e28c-47a2-8876-b4cde91e09f4