Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 20:41:00 Player: Peawet Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (74) 370 Value Destroyed (2476) 2476 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-300) -300 TOTAL SCORE: 7846 Bonus ------- Friendly Fire -300 Cogmind --------- Core Integrity 0/1150 Matter 12/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Reaction Control System Improved Point Defense System Recalibrator Recalibrator Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Antigrav System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Enhanced Optical Array Enhanced Optical Array Improved Targeting Computer Improved Kinecellerator Makeshift Transmission Jammer Advanced Reaction Control System > --- WEAPON ----------- Beamcaster Beamcaster Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Light Fission Core Fusion Compressor Improved Gravmag System Improved Gravmag System Improved Force Field Mapping Drone Bay Beamcaster Plasma Cannon [Rating: 88] Favorites ----------- Power Light Fission Core Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Improved Gravmag System Treads Advanced Medium Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Utility Enhanced Optical Array Device Improved Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . 2 . . . . . . . . 1 Utility 6 | . . . 2 1 1 2 . . . . . Weapon 2 | . . . . 1 1 . . . . . . Parts Attached 99 | 5 9 20 19 7 8 . 6 3 . 11 11 Power 13 | 1 2 4 . 1 1 . . . . 3 1 Engine 5 | 1 . 4 . . . . . . . . . Core 8 | . 2 . . 1 1 . . . . 3 1 Reactor . | . . . . . . . . . . . . Propulsion 36 | 1 5 11 5 4 4 . 1 1 . 2 2 Treads 1 | . . . . . . . . . . . 1 Leg 26 | 1 5 11 5 4 . . . . . . . Wheel . | . . . . . . . . . . . . Hover 9 | . . . . . 4 . 1 1 . 2 1 Flight . | . . . . . . . . . . . . Utility 25 | 1 1 1 5 . 2 . 2 2 . 4 7 Device 16 | . . . 3 . 1 . 1 1 . 4 6 Storage 2 | 1 . 1 . . . . . . . . . Processor 5 | . 1 . 1 . 1 . 1 . . . 1 Hackware 1 | . . . . . . . . 1 . . . Protection 1 | . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 1 4 9 2 1 . 3 . . 2 1 Energy Gun 11 | 1 1 3 1 1 . . 3 . . . 1 Energy Cannon 6 | . . . 3 . 1 . . . . 2 . Ballistic Gun 3 | 1 . 1 1 . . . . . . . . Ballistic Cannon 3 | . . . 2 1 . . . . . . . Launcher 2 | . . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 3 1 . . . . . . . . Corrupted Parts 2 | . . . 2 . . . . . . . . System Corruption 10 | . . . 10 . . . . . . . . Parts Lost 31 | . 2 2 3 . . . . . . 19 5 Power 6 | . 1 1 . . . . . . . 3 1 Propulsion 8 | . . 1 1 . . . . . . 6 . Utility 10 | . . . 1 . . . . . . 7 2 Weapon 7 | . 1 . 1 . . . . . . 3 2 Highest Loss Streak 13 | . 1 2 3 . . . . . . 13 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 7 | 2 4 7 9 9 9 10 9 9 10 7 3 Power 1 | . 1 . 1 1 2 2 2 2 2 1 . Propulsion 2 | . 1 3 3 2 2 3 2 2 3 1 . Utility 1 | . . 2 . . . 1 . 1 2 1 1 Weapon 2 | . 1 1 3 5 4 4 4 3 3 3 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 11 | . . 1 . . 3 . 1 2 . . 4 Power 2 | . . . . . 2 . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . Utility 4 | . . . . . . . . . . . 4 Weapon 3 | . . 1 . . . . . 2 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 98 98 99 91 87 83 94 94 81 45 Engine 3 | . 5 9 9 4 . . . . . . . Core 3 | . 7 1 . 2 6 5 5 5 5 4 2 Leg 18 | . 27 43 35 30 5 . . . . . . Hover 7 | . . . . . 20 23 23 23 23 20 3 Device 10 | . . . 3 15 17 16 11 17 17 18 14 Storage 6 | . 14 11 9 7 6 5 5 5 5 4 . Processor 13 | . 10 11 18 15 7 11 13 17 17 16 12 Energy Gun 7 | . 14 11 4 2 6 5 4 17 17 9 2 Energy Cannon 2 | . . . 4 4 2 5 5 2 . 3 3 Ballistic Gun 3 | . 14 10 . . . . . . . . . Ballistic Cannon 4 | . . . 2 14 17 11 10 . . . . Peak Build Rating 88 | 5 9 19 27 38 60 60 72 79 79 88 80 Average Rating 39 | 3 7 13 25 32 49 59 58 74 79 68 55 On Entrance 38 | . 5 9 19 26 38 60 57 72 79 79 18 Naked Turns 50 | . . . . . . . . . . . 50 Heaviest Build 68 | 13 13 24 33 38 44 44 49 47 41 68 38 Greatest Support 56 | 10 20 49 56 56 41 40 42 42 41 41 30 Greatest Overweight (x) 10 | 1 1 . . . 4 1 1 1 . 10 7 Average Overweight (x) . | . . . . . . 1 . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 5 Average Capacity 8 | 6 8 8 10 10 10 10 10 10 10 9 5 Most Carried 10 | 3 8 10 10 10 10 10 10 10 10 10 5 Average Carried 7 | 2 4 7 9 9 9 10 9 9 10 7 3 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 3 8 10 10 10 10 10 9 10 10 4 4 Class Distribution -------------------- 50% | Mutant 26% | Gunner 11% | Derelict-Gunner 6% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Zhirov Derelict-Gunner | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Matter Collected 1899 | 246 126 376 218 260 133 . . 59 . 396 85 Remotely . | . . . . . . . . . . . . Salvage Created 2827 | . 476 803 891 . 184 . 32 . . 229 212 Parts 146 | . 28 46 43 . 13 . 2 . . 12 2 Haulers Intercepted 4 | . . 2 1 . 1 . . . . . . Recyclers Shooed 4 | . . 2 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 2 . . 12 . Prevented 3 | . . . . . . . 3 . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 58 | . 12 14 17 . 3 . 2 . . 6 4 Guns 33 | . 12 14 4 . . . 1 . . 2 . Cannons 9 | . . . 3 . 1 . 1 . . 3 1 AOE 12 | . . . 8 . 2 . . . . . 2 Classes Destroyed 11 | . 3 3 4 . 1 . . . . . . Worker 4 | . . 1 3 . . . . . . . . Builder 3 | . . . 1 . 2 . . . . . . Hauler 4 | . . 2 1 . 1 . . . . . . Recycler 2 | . . . 2 . . . . . . . . Watcher 3 | . 2 1 . . . . . . . . . Swarmer 15 | . 3 . 4 . 2 . 2 . . 4 . Grunt 28 | . 9 7 8 . . . . . . 1 3 Sentry 11 | . . 7 2 . . . . . . 1 1 Specialist 2 | . . . 2 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . Heavy 1 | . . . 1 . . . . . . . . Best Kill Streak 7 | . 6 3 7 . 4 . 2 . . 4 4 Combat Bots Only 6 | . 6 2 4 . 2 . 2 . . 4 4 Max Kills in Single Turn 4 | . 1 1 3 . 4 . 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 . 2 . . . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 507 | . 77 72 93 . 23 . 17 . . 123 102 Missed 143 | . 15 13 29 . 10 . 5 . . 40 31 Hits 364 | . 62 59 64 . 13 . 12 . . 83 71 Projectile 364 | . 62 59 64 . 13 . 12 . . 83 71 Critical Strikes 15 | . 1 . 2 . . . . . . 7 5 Damage Taken 6850 | . 749 754 1063 . 174 . 147 . . 2009 1954 Core 2121 | . 199 91 115 . 12 . 11 . . 542 1151 Absorbed by Shields 100 | . . . . . 53 . 47 . . . . Ignored by Resistances 23 | . . . . . . . . . . 23 . Regen/Repaired (Parts) 190 | . . 190 . . . . . . . . . Core Remaining (%) 74 | 100 20 77 79 100 98 . . . . 44 . Volleys Fired 184 | . 61 52 42 . 3 . 3 . . 14 9 Largest 4 | . 2 2 2 . 4 . 4 . . 3 3 Hottest 260 | . 70 101 120 . 237 . 237 . . 255 260 Shots Fired 348 | . 105 104 74 . 12 . 12 . . 27 14 Gun 264 | . 105 104 28 . 3 . 3 . . 17 4 Cannon 66 | . . . 28 . 9 . 9 . . 10 10 Launcher 18 | . . . 18 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 142 | . 61 50 19 . 6 . 6 . . . . Thermal 171 | . 44 52 22 . 6 . 6 . . 27 14 Explosive . | . . . . . . . . . . . . Electromagnetic 35 | . . 2 33 . . . . . . . . Robot Hit Streak 14 | . 8 11 14 . 3 . 2 . . 4 4 Robot Miss Streak 5 | . 3 3 2 . 5 . 3 . . 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 5 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 219 | . 64 69 50 . 8 . 6 . . 18 4 Core Hits 119 | . 31 31 36 . 7 . 2 . . 7 5 Critical Kills 2 | . . . . . . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 9 | . 1 4 1 . . . . . . 2 1 Burn 6 | . 1 4 . . . . . . . 1 . Meltdown 2 | . . . . . . . . . . 1 1 Blast 1 | . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6125 | . 642 1085 2090 8 891 . 206 . . 505 698 Guns 2332 | . 642 1052 327 . 28 . 35 . . 248 . Cannons 1282 | . . . 530 . 181 . 171 . . 257 143 Explosions 2453 | . . . 1233 . 665 . . . . . 555 Melee . | . . . . . . . . . . . . Ramming 58 | . . 33 . 8 17 . . . . . . Kinetic 1272 | . 294 460 321 . 103 . 94 . . . . Thermal 3027 | . 348 554 704 . 106 . 112 . . 505 698 Explosive 665 | . . . . . 665 . . . . . . Electromagnetic 1103 | . . 38 1065 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . 10 . 2 . . . . . 1 Average Corruption 6 | . . . 8 . 2 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 15 | . . . 11 . 4 . . . . . . Message Errors 4 | . . . 3 . 1 . . . . . . Matter Fused 3 | . . . 3 . . . . . . . . Heat Flow Errors 1 | . . . 1 . . . . . . . . Parts Rejected 2 | . . . 1 . 1 . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . Alerts 2 | . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 206 | . . . 41 . 69 . 16 . . . 80 Projectiles 22 | . . . 6 . . . 16 . . . . Explosions 184 | . . . 35 . 69 . . . . . 80 Melee . | . . . . . . . . . . . . Knockbacks 6 | . . . 6 . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 6 | . . . 6 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 327 | . . . 131 . 96 . . . . . 100 Shots 9 | . . . 7 . 1 . . . . . 1 Rammed 2 | . . . . . 2 . . . . . . Targets Rammed 7 | . . 4 . 1 2 . . . . . . Kicked 5 | . . 4 . 1 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 591 | . 293 405 353 . 78 . 216 . . 368 591 Average Temperature 113 | . 107 55 135 . 44 . 114 . . 151 294 Received Heat Transfer 1696 | . 402 294 441 . . . 15 . . 286 258 Effects 26 | . 5 2 6 . . . . . . 3 10 Shutdowns 4 | . . 1 1 . . . . . . . 2 Energy Bleed 7 | . 2 1 1 . . . . . . . 3 Interference 12 | . 3 . 4 . . . . . . 3 2 Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . Parts Fried 10 | . . . 10 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . 1 1 Parts Melted 6 | . . 1 1 . 1 . . . . 3 . Heat Transferred 5349 | . 980 1508 1155 . 206 . 225 . . 777 498 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . . 7 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Maximum Alert Level 1 | . . . 1 . . . . . . . 1 Low Security (%) 90 | 100 100 100 33 100 100 100 . . . . 98 Level 1 9 | . . . 66 . . . . . . . 1 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 336 | . 144 119 336 130 106 40 . . . . 204 Initial 130 | . . 46 42 130 . 40 . . . . 23 Average 78 | . 79 66 227 27 23 31 . . . . 70 Influence Increases 1934 | . 319 457 522 12 133 . 55 . . 205 231 Destroy 0b10 Robot/C 1160 | . 240 280 340 . 60 . 40 . . 120 80 Destroy 0b10 Robot/NC 80 | . 10 20 35 . 15 . . . . . . Destroy Leader 274 | . 64 86 82 . 12 . . . . 10 20 Successful Hack 27 | . 5 10 . 12 . . . . . . . Disable Machine 105 | . . 15 15 . 30 . . . . . 45 Destroy Structure 138 | . . 1 35 . 16 . . . . . 86 Lose Combat Pursuer 150 | . . 45 15 . . . 15 . . 75 . Influence Decreases 1892 | . 209 466 335 300 50 63 75 . . 168 226 Entered New Map 346 | . . 64 59 158 . 43 8 . . . 14 Time Decay 1399 | . 189 382 246 142 50 20 67 . . 118 185 Lost Part 147 | . 20 20 30 . . . . . . 50 27 Squads Dispatched 15 | . 2 1 3 5 2 . . . . . 2 Investigation 4 | . 2 1 . 1 . . . . . . . Extermination 2 | . . . . 1 . . . . . . 1 Reinforcement 9 | . . . 3 3 2 . . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Distress Signals 7 | . 1 2 4 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 104 | . 15 20 21 6 12 . 3 . . 14 13 Peak Tracking Total 9 | . 5 3 6 3 4 . 3 . . 5 9 Tactical Retreats 8 | . . 3 1 . . . 1 . . 3 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 3 | . 1 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 7 | . . 1 1 . 2 . . . . . 3 Max in Single Turn 3 | . . 1 1 . 2 . . . . . 3 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 10 | . 2 4 1 1 . . 1 1 . . . Terminals 5 | . 2 2 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 33 | . 7 17 2 5 . . 1 1 . . . Successful 22 | . 2 16 1 1 . . 1 1 . . . Failed 11 | . 5 1 1 4 . . . . . . . Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 11 | . 7 2 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 12 | . . 7 . 5 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 8 | . . 8 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 7 | . 2 2 1 . . . 1 1 . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Open Door 2 | . . . . . . . 1 1 . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . . 6 . 1 . . . . . . . Scan Component 4 | . . 3 . 1 . . . . . . . Repair 3 | . . 3 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 8 | . . 8 . . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . . Analyze 4 | . . 4 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . 2 1 1 1 . . . . . . . Full Trace Events 3 | . 1 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . 3 . . . . . . . . . Time 78 | . . 78 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . . 4 EXPLORE 4 | . . . . . . . . . . . 4 Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 1974 | . . . . . 11 49 333 189 4 764 624 Optics 1974 | . . . . . 11 49 333 189 4 764 624 Traps 150 | . . . . . . . . . . . 150 Jamming 571 | . . . . . . . . . . 571 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 . . 2 . Drone Launches 8 | . . . . . . . . . . 3 5 Drone Recoveries 4 | . . . . . . . . . . 2 2 Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Turns Passed 5019 | 76 459 902 528 656 382 49 333 189 4 764 677 Spaces Moved 3806 | 47 232 411 284 421 300 35 382 281 9 910 494 Core 446 | 5 . . . . . . . . . 102 339 Treads 121 | . . . . . . . . . . . 121 Legs 1428 | 42 232 411 284 421 38 . . . . . . Wheels . | . . . . . . . . . . . . Hover 1811 | . . . . . 262 35 382 281 9 808 34 Flight . | . . . . . . . . . . . . Fastest Speed 48 | 50 120 120 120 100 48 98 48 48 48 48 50 Average Speed 92 | 142 122 120 121 119 77 98 77 63 48 63 104 Slowest Speed 550 | 190 190 120 123 122 290 98 105 105 48 550 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 41 35 27 9 12 1 67 58 7 98 15 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . . . . . Unknown Exits Taken 7 | 1 . . . . 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . . 2 2 . 4 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 110 | . . . 35 . 15 . 2 . . 2 56 Melee . | . . . . . . . . . . . . Projectile 7 | . . . 2 . . . 2 . . 2 1 AOE 103 | . . . 33 . 15 . . . . . 55 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total 4962 | 54 317 713 391 576 441 50 411 291 8 1070 640 Wait 763 | . 4 210 35 135 115 15 16 . . 120 113 Move 3795 | 46 231 410 283 420 299 34 381 280 8 909 494 Hop . | . . . . . . . . . . . . Pick Up 38 | 3 7 5 5 3 5 . 1 3 . 1 5 Fast Attach 30 | 5 2 3 2 1 2 . 2 1 . 2 10 Attach 30 | . 2 3 4 1 3 . 1 . . 11 5 Detach 8 | . . . . . 1 . 1 1 . 5 . Swap 62 | . 5 17 14 8 6 . 3 2 . 7 . Drop 45 | . 5 9 6 7 5 1 3 4 . 1 4 Fire 184 | . 61 52 42 . 3 . 3 . . 14 9 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . 2 . . . . . . Kick 5 | . . 4 . 1 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / [*Zhi]) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 6) 299 | -10/Materials | Identified exit to Mines 335 | -10/Materials | Build established: Mutant 358 | -10/Materials | Core integrity fell below 50% 478 | -10/Materials | Discovered new exit (range 9) 506 | -10/Materials | Discovered new exit (range 10) 535 | -10/Materials | Identified exit to Materials 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Propulsion x2 1022 | -9/Materials | Build established: Scavenger-Mutant 1062 | -9/Materials | Discovered new exit (range 12) 1097 | -9/Materials | Repaired Aluminum Leg 1124 | -9/Materials | Repaired Aluminum Leg 1151 | -9/Materials | Repaired Aluminum Leg 1176 | -9/Materials | Identified exit to Mines 1334 | -9/Materials | Build established: Mutant 1430 | -9/Materials | Discovered new exit (range 5) 1437 | -9/Materials | Identified exit to Materials 1438 | -9/Materials | Entered another Materials area 1438 | -8/Materials | Evolved 2 slots: Utility x2 1716 | -8/Materials | System corruption reached 10% 1735 | -8/Materials | Lost 3 parts (1n1u1w) 1892 | -8/Materials | Met 7R-MNS 1946 | -8/Materials | Discovered new exit (range 9) 1958 | -8/Materials | Identified exit to Factory 1966 | -8/Materials | Entered Factory 1966 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1967 | -7/Factory | Caught up to 7R-MNS 2318 | -7/Factory | Build established: Gunner 2588 | -7/Factory | Discovered new exit (range 10) 2615 | -7/Factory | Identified exit to Factory 2622 | -7/Factory | Entered another Factory area 2622 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2623 | -6/Factory | Caught up to 7R-MNS 2995 | -6/Factory | Discovered new exit (range 9) 3004 | -6/Factory | Entered another Factory area 3004 | -5/Factory | Evolved 2 slots: Utility x2 3004 | -5/Factory | Discovered new exit (range 8) 3053 | -5/Factory | Entered Upper Caves 3232 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3273 | -5/Upper Caves | Encountered a Warlord checkpoint 3296 | -5/Upper Caves | Learned Factory emergency access door positions 3330 | -5/Upper Caves | Learned Factory security intel 3336 | -5/Upper Caves | Discovered new exit (range 21) 3386 | -5/Upper Caves | Entered another Upper Caves area 3391 | -5/Upper Caves | Discovered new exit (range 11) 3529 | -5/Upper Caves | Encountered a Warlord checkpoint 3573 | -5/Upper Caves | Discovered new exit (range 4) 3575 | -5/Upper Caves | Entered Zhirov 3575 | -5/Zhirov | Discovered new exit (range 3) 3579 | -5/Zhirov | Entered Proximity Caves 3843 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3904 | -4/Proximity Caves | Learned Research interactive machine intel 3946 | -4/Proximity Caves | Learned location of 1 exit from Research 3958 | -4/Proximity Caves | Spotted B-86 Titan 4024 | -4/Proximity Caves | Lost 5 parts (1p1n2u1w) 4325 | -4/Proximity Caves | Core integrity fell below 50% 4326 | -4/Proximity Caves | Lost 13 parts (2p5n4u2w) 4339 | -4/Proximity Caves | Discovered new exit (range 5) 4343 | -4/Proximity Caves | Entered Factory 4343 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4511 | -4/Factory | Discovered new exit (range 35) 4525 | -4/Factory | Build established: Mutant 4655 | -4/Factory | Lost 5 parts (1p2u2w) 4970 | -4/Factory | Released all parts (9) 4995 | -4/Factory | Core integrity fell below 50% 5010 | -4/Factory | Core integrity fell below 20% 5020 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 04970_ Released Field Laser. 04970_ Released Matter Neutralizer. 04971_ Triggered Segregator Trap. 04971_ Arcs of energy rise from the floor. 04975_ Acquired 5 matter. 04994_ Triggered Fusion Bomb Trap. 04994_ An explosion rips through the floor. 04994_ Nuclear Reactor explodes. 04995_ The unstable cave ceiling collapses. 04998_ U-05 Engineer lays Concrete. 05000_ The unstable cave ceiling collapses. 05000_ U-05 Engineer builds a Wall. 05001_ U-05 Engineer lays Concrete. 05003_ Nuclear Reactor explodes. 05003_ U-05 Engineer destroyed. 05004_ U-05 Engineer lays Concrete. 05005_ U-05 Engineer builds a Wall. 05008_ U-05 Engineer lays Concrete. 05009_ U-05 Engineer builds a Wall. 05018_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | ?#?#???##???????#??#????????????????????##"""""" | | ##########?#???????#?#??#???????#??#???##" | | # #?##??##???##?????#?#???#?????##" | | # !##?#???#?????????????#??#??????#" | | # #????###???#?#????#???##????#??#" | | # /] #?????????#???????#?#??##?#?#??#" | | # ]] ###??#??##??????????##?????????#" | | # ]] ##??#??#???##?????????#?##?????##""#####/ | | # #?#?#?##?###????#??#??#?#??###?#### # | | # #?##?#????##???#????##??#?????????#### | | # = ###?#?#??#??##??#?????#??##??#?####### | | #####+################################### ### | | + | | ^# ########################## ###### | | # ##??????##????#??????######+####### | | + ######?#######???#???# # | | #### #?#???## #????#??# """ !# "" | | #??# ###?##?# #??#?#?## "Y" # "" | | ! ##?# ####??## < ##???### # "" | | ##+##### ##??#??#% #?#??#?############ | | ?# ##?## #?##??## ##????### ?? ? # | | ?# ##?## ##?##### @ ######??# ?? ? ###+ | | ?# ##??# ###""""" """""##?# ??# | | ## ##### ##?#### ####???# ? # | | ?# #?""""""" """""""?## # | | ?# #??##### T#####???# + | | ?# "" ######### t##??#???## # | | ## " ##?###?### !??# | | ?# "F ! ##### ######### #????????########### | | ?#^ "" #?#?# #?##????# ##?????#????# | | ?# ###?#+######### #???????????# | | ## ! #??## ## #???????????# | | ?# ?## """ ## ############# | | ## #?# """ # | | ## ## """ # H ############ ^ | | ## |% ## + #???????#??# ^ | | # ! ## """ # #??#???????# | | # ### """ # #???????#??# | | ##! """ ## ##?##???????# | | ## #?# ##% #??????????## | | ############## %#?? ??? ???# | | #?# ??? ??+ +???? ??????# ##### | | ##??????? ??# #?"?"???????# #???? | | ###??????????# #???"???????# #???# | | ##?? ????? ?# #???"???????# #???? | | #?? ????????# #??????? ?#?# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 48 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Resistance: KI 20 Point Defense Rating 160 Evasion (%) 67 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 11 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 28% | -9/Materials Aluminum Leg | 7% | -9/Materials Aluminum Leg | 52% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexWardroneCharge Manual? 0 Play Time 00:50:53 Cumulative 18.0 hours Start 2025.05.21 @ 19:53:24 End 2025.05.21 @ 20:41:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 89% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7fb74dd-d49f-4a69-9e9c-e2cc042cba1d