Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.10 @ 06:11:44 Player: ktur Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (555) 2775 Value Destroyed (29403) 29403 Prototype IDs (105) 2100 Alien Tech Used (0) 0 Bonus (13431) 13431 TOTAL SCORE: 58209 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8081 Follower Combat Kills 1293 Entered Garrisons 1600 Used RIF Installer 4000 Friendly Fire -2043 Cogmind --------- Core Integrity 0/1600 Matter 162/300 Energy 98/100 System Corruption 31% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Remote Force Field Antimissile System Enhanced Force Rifle Null Cannon Multirail Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Huge Storage Unit Advanced Signal Interpreter Advanced Weapon Cycler Advanced Transmission Jammer Layered Heavy Armor Plating SHELL Armor Experimental Force Field Relay Coupler [Brawler] Stealth Drone Bay > --- WEAPON ----------- Compact Linear Accelerator Advanced Remote Datajack > --- INVENTORY -------- Light Quantum Reactor Cooled Linear Gravjet Cooled Linear Gravjet Experimental Matter Compressor Matter Filter Particle Accelerator Advanced Kinecellerator Advanced Transmission Jammer Antimissile System Relay Coupler [Sentry] Relay Coupler [Hunter] Hypervelocity EM Gauss Rifle Enhanced Force Rifle Enhanced Force Rifle Compact HERF Cannon Compact HERF Cannon Improved Matter Neutralizer Improved Matter Neutralizer Null Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Tactical Quantum Warhead Tactical Quantum Warhead Advanced Remote Datajack [Rating: 221] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg High-density Centrium Leg Wheel Wheel Hover Unit Cooled Linear Gravjet Flight Unit Biomechanical Wings Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection SHELL Armor Weapon Autogun Energy Gun Precision Phase Gun Energy Cannon Improved Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Compact Linear Accelerator Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Tes Res Acc Gar Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . 2 2 . . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . Utility 12 | . . . . . 3 . . . 1 . . . . . . . 2 . . . 1 . . . 1 . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 721 | 6 16 6 . . 33 9 7 17 25 27 2 2 13 11 27 44 21 9 66 33 17 23 11 24 27 64 71 24 74 12 Power 88 | 1 1 2 . . 4 2 1 1 2 2 . . 2 2 1 5 2 2 5 5 4 4 . 2 5 6 11 2 13 1 Engine 27 | 1 1 2 . . 3 1 1 . 1 2 . . 2 1 . 4 1 . 5 2 . . . . . . . . . . Core 10 | . . . . . 1 1 . 1 1 . . . . . . 1 1 . . 2 1 . . . . 1 . . . . Reactor 51 | . . . . . . . . . . . . . . 1 1 . . 2 . 1 3 4 . 2 5 5 11 2 13 1 Propulsion 153 | 2 4 1 . . 10 1 1 5 9 6 . . 6 2 8 14 2 5 14 11 7 4 3 4 2 5 10 1 13 3 Treads 106 | 2 3 1 . . 10 1 1 5 9 6 . . 4 2 7 13 . 5 9 4 1 4 3 4 2 5 1 . 1 3 Leg 42 | . 1 . . . . . . . . . . . 1 . 1 1 . . 5 7 6 . . . . . 7 1 12 . Wheel 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Flight 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 218 | 1 3 1 . . 12 3 3 5 7 6 2 1 2 . 2 9 7 2 23 6 3 13 5 12 12 20 18 12 27 1 Device 125 | . . . . . 4 1 1 3 2 1 1 1 1 . . 6 2 1 14 4 2 6 4 7 8 16 11 10 18 1 Storage 11 | 1 2 . . . 2 . 1 . . . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . Processor 12 | . . 1 . . 3 . . 1 3 . . . . . . . . . 1 . . . . 1 . . . 2 . . Hackware 33 | . . . . . . 1 . . 1 1 . . 1 . 1 1 3 . 3 . . 1 . 4 2 3 3 . 8 . Protection 37 | . 1 . . . 3 1 1 1 1 4 1 . . . 1 2 1 1 4 2 . 6 . . 1 1 4 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 262 | 2 8 2 . . 7 3 2 6 7 13 . 1 3 7 16 16 10 . 24 11 3 2 3 6 8 33 32 9 21 7 Energy Gun 50 | 1 . . . . . . . . 1 3 . . . 2 6 1 1 . 10 3 . 1 2 1 5 3 . 1 8 1 Energy Cannon 43 | . 2 . . . . . . . . . . . . . . 6 1 . 5 . . . 1 1 . 10 10 1 5 1 Ballistic Gun 53 | 1 3 2 . . 7 3 2 3 4 5 . 1 1 . 1 5 4 . . . . . . 1 . . 1 3 5 1 Ballistic Cannon 40 | . . . . . . . . . . . . . . 1 5 1 1 . 5 4 3 . . . . 9 10 1 . . Launcher 27 | . . . . . . . . 1 . 3 . . . . 2 3 . . 2 2 . . . . . . 8 2 1 3 Special Weapon 38 | . . . . . . . . . 1 . . . 1 4 1 . 3 . 2 2 . 1 . 3 3 11 2 1 2 1 Impact Weapon 5 | . . . . . . . . 2 1 . . . 1 . 1 . . . . . . . . . . . . . . . Slashing Weapon 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . 3 . . . 1 . . . 1 1 1 1 . . 9 . 1 . . . 1 3 7 . 1 . Corrupted Parts 15 | . . . . . . . . . . . . . . 1 . . . . 2 4 . . . . . . 4 . 4 . System Corruption 50 | . . . . . . . . . . . . . . 10 . . . . 5 17 . . . . . . 9 . 9 . Parts Lost 141 | . . 1 . . 9 . 3 5 2 14 . 1 1 . 2 7 6 . 14 12 8 . . 3 1 4 16 3 14 15 Power 29 | . . 1 . . 2 . 1 1 1 1 . . 1 . . . 1 . 4 4 2 . . 1 . . 2 . 5 2 Propulsion 41 | . . . . . 2 . . 1 . 7 . . . . 2 6 4 . 5 3 2 . . . . . 4 1 1 3 Utility 54 | . . . . . 3 . 2 2 . 3 . . . . . . 1 . 4 3 3 . . 2 1 4 9 2 6 9 Weapon 17 | . . . . . 2 . . 1 1 3 . 1 . . . 1 . . 1 2 1 . . . . . 1 . 2 1 Highest Loss Streak 11 | . . 1 . . 2 . 1 2 2 5 . 1 1 . 2 2 3 . 11 4 4 . . 2 1 1 7 1 2 9 To Critical Strikes 8 | . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . 2 . . . 2 1 . Average Slot Usage (%) 88 | . 97 98 100 100 96 100 99 94 99 90 92 92 91 95 81 95 87 84 85 89 90 70 84 80 86 86 74 76 88 64 Engine 3 | . 14 12 14 14 6 . 5 1 . 6 7 7 9 10 6 7 10 4 2 5 . . . . . . . . . . Core 1 | . . . . . 1 8 3 4 6 . . . . . . 3 . . . 3 4 . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . 1 6 1 . 4 6 . 3 8 10 7 13 13 11 10 11 9 Treads 17 | . 26 28 28 28 26 27 27 26 30 22 23 23 19 24 19 29 17 13 11 14 . 8 15 14 15 17 8 . . 8 Leg 4 | . . . . . . . . . . . . . 4 3 . . . . 8 6 29 8 . . . . 6 21 22 2 Device 10 | . . . . . 9 18 13 13 5 1 7 4 5 . . 5 4 1 3 6 12 3 21 15 18 23 16 18 23 11 Storage 6 | . 14 14 14 14 17 9 9 9 7 7 7 7 6 6 6 6 5 5 4 5 5 6 5 5 4 4 4 4 4 3 Processor 14 | . . 5 14 14 13 9 9 17 27 30 30 30 26 26 26 26 23 23 20 17 13 10 10 9 9 8 3 3 3 . Hackware 5 | . . . . . . . . . 1 . . . . 6 5 . 6 11 12 7 5 10 10 13 13 6 9 4 7 20 Protection 3 | . 12 8 . . 2 9 13 3 1 5 . 2 . . . . 3 3 1 6 3 1 . . . . 3 6 6 3 Energy Gun 1 | . . . . . . . . . . 5 7 5 . 4 2 . . . 2 4 4 4 8 1 1 . . 1 1 . Energy Cannon 2 | . 11 8 . . . . . . . . . . . . . 4 3 . 2 . . . 1 4 4 3 3 . 3 3 Ballistic Gun 5 | . 12 11 28 28 17 18 18 16 13 7 7 8 12 1 . 5 4 5 . . . . . . . . . 2 1 . Special Weapon 1 | . . . . . . . . . . . . . . 6 . . 1 5 3 . . 4 . 3 2 2 1 1 1 1 Naked Turns 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Heaviest Build 226 | 13 30 29 27 27 100 101 104 104 100 107 98 104 108 113 121 129 137 130 132 130 138 165 147 147 172 189 207 226 211 214 Greatest Support 215 | 40 40 40 40 40 60 60 60 60 80 80 60 60 84 162 168 150 80 160 163 144 130 210 210 215 215 204 181 186 181 210 Greatest Overweight (x) 35 | . 9 . . . 2 1 1 1 1 35 1 1 1 1 1 1 12 11 3 7 1 1 . . . 1 5 1 1 2 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 1 . . . 2 2 . . . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 15 15 15 23 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | 6 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 13 14 15 15 22 24 24 24 24 24 24 24 24 24 24 24 24 24 23 24 24 24 24 24 24 24 24 24 24 21 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Class Distribution -------------------- 33% | Botlord-Mutant 30% | Bothacker-Mutant 21% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Bothacker-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Waste Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Waste Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Testing Botlord-Mutant | -2/Research Generator-Mutant | -1/Access Botlord-Mutant | -1/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Tes Res Acc Gar Acc Matter Collected 20903 | 215 423 122 . 1 1433 217 404 566 562 715 . 189 . 257 891 1058 76 366 1101 995 574 374 155 432 375 2474 2214 1289 2311 1114 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25857 | . 750 304 . . 1658 239 327 659 565 930 . 241 . 350 976 1218 229 . 1641 1175 969 1276 225 668 327 2289 4379 1053 2616 793 Parts 1131 | . 39 7 . . 88 23 23 35 34 43 . 12 . 10 45 64 16 . 68 48 27 36 3 14 21 101 178 49 130 17 Haulers Intercepted 16 | . 2 . . . 5 . . . 2 . . . . . 1 . . . 1 . 2 . . . . . 2 . . 1 Recyclers Shooed 24 | . 2 . . . 5 . . . . . . . . . 1 . 1 . 1 . 4 . . . . 2 7 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Tes Res Acc Gar Acc Combat Hostiles Destroyed 457 | . 16 4 . . 31 9 8 15 6 29 . 5 . 1 20 26 2 . 27 32 13 4 2 13 7 33 60 24 45 25 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guns 154 | . 2 . . . 31 9 8 12 6 19 . 5 . 1 3 8 . . 8 8 2 4 . 1 1 . . 9 17 . Cannons 164 | . 14 3 . . . . . . . . . . . . 13 8 2 . 18 18 11 . 1 9 3 27 18 3 13 3 AOE 87 | . . 1 . . . . . 3 . 10 . . . . 4 8 . . 1 5 . . . . . . 19 12 6 18 Classes Destroyed 24 | . 4 . . . 3 . 2 1 2 1 . . . 1 . . 1 . 2 . . . . . 1 1 3 . 1 1 Worker 25 | . . . . . 6 . 1 . 1 . . . . . 1 . 2 . 4 . . . . . 1 3 2 . . 4 Builder 18 | . . . . . . . . . 2 . . . . . . . 2 . 2 . 2 . . . . 1 4 1 . 4 Tunneler 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . Hauler 16 | . 2 . . . 5 . . . 2 . . . . . 1 . . . 1 . 2 . . . . . 2 . . 1 Recycler 22 | . 2 1 . . 2 . . . 1 . . . . . 2 . . . 2 . 2 . 1 . . 4 4 . . 1 Mechanic 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 Swarmer 134 | . 6 2 . . 14 6 3 . . 15 . . . . 4 9 . . 3 16 . . . . 3 7 20 6 20 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Grunt 137 | . 10 2 . . 12 2 . 6 . 7 . 2 . . 7 9 . . 3 12 7 . . 10 . 7 5 10 14 12 Brawler 7 | . . . . . . . 1 . 1 1 . . . . . . . . 1 . . . . . . . . 1 . 2 Duelist 14 | . . . . . . . 1 5 1 . . 1 . . . . . . 3 . . . . . . . 2 . 1 . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 45 | . . . . . 5 1 3 2 1 5 . 1 . . 4 6 . . 2 4 1 . . . 1 . 2 4 3 . Specialist 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . Hunter 36 | . . . . . . . . 2 . . . . . . 3 . . . 5 . 2 . . 1 . 3 17 . . 3 Programmer 63 | . . . . . . . . . 3 . . 1 . . 2 1 2 . 9 . 3 . 2 3 3 16 8 3 2 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . 1 . Compactor 5 | . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 26 | . 3 3 . . 8 4 2 6 6 6 . 3 . 1 6 7 7 . 12 7 7 1 1 3 2 6 13 10 10 26 Combat Bots Only 16 | . 3 2 . . 6 4 2 6 3 6 . 3 . 1 6 7 1 . 9 7 5 1 1 3 2 6 12 6 10 16 Max Kills in Single Turn 5 | . 1 2 . . 2 1 1 3 1 3 . 1 . 1 2 3 1 . 2 2 2 1 1 1 1 1 4 5 2 5 Gunslinging 1 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . . . 3 . 3 . . . . 2 3 . . 1 2 . . . . . . 3 3 2 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Tes Res Acc Gar Acc Damage Taken 49921 | . 754 273 . . 1662 112 432 814 859 3009 . 338 211 . 1399 2293 1091 . 5610 2370 1244 . 130 2071 420 1508 10687 2067 4512 6055 Core 4447 | . 151 52 . . 203 29 78 97 86 296 . 38 21 . 80 172 87 . 600 147 112 . . 45 56 58 420 59 160 1400 Absorbed by Shields 12326 | . . . . . 513 46 164 188 . 429 . . . . . 30 . . 31 . 608 . 71 891 435 1529 1624 1672 3691 404 Reduced by Siege Mode 2859 | . . . . . . . . . . . . . . . 128 57 . . 767 118 . . . 304 15 156 959 . . 355 Redirected to Shielding 69 | . 33 11 . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Regen/Repaired (Parts) 8722 | . 422 . . . 146 . . . . . . . 226 . . . . . 816 . . . . . . 98 3137 1628 1895 354 Core Remaining (%) 57 | 100 . . . 18 . . . 26 . . . 40 . . . 67 . . . 16 . . . 86 . 91 71 . . . Volleys Fired 1928 | . 88 35 . . 164 23 35 53 44 78 . 15 1 31 60 85 28 . 83 73 62 121 13 98 47 161 186 74 218 52 Largest 2 | . 2 2 . . 2 2 2 2 2 2 . 2 1 2 2 2 2 . 2 2 2 1 2 2 2 2 2 2 2 1 Hottest 207 | . 80 60 . . 46 46 46 50 50 83 . 83 5 40 100 140 120 . 188 164 164 81 207 207 207 174 183 80 162 113 Shots Fired 2663 | . 98 48 . . 323 46 68 91 78 123 1 29 1 32 62 135 50 1 107 122 84 117 24 123 60 203 203 106 278 50 Gun 1471 | . 10 26 . . 323 46 68 86 76 116 1 29 . 19 16 74 22 1 39 51 27 108 16 23 22 5 . 78 185 4 Cannon 986 | . 88 22 . . . . . . . . . . . . 38 49 23 . 52 63 57 . 8 88 29 163 169 22 81 34 Launcher 85 | . . . . . . . . 5 . 7 . . . . 3 12 . . 3 7 . . . . . . 27 5 4 12 Special 121 | . . . . . . . . . 2 . . . 1 13 5 . 5 . 13 1 . 9 . 12 9 35 7 1 8 . Kinetic 1337 | . 10 26 . . 323 46 68 86 76 76 1 18 . . 38 60 23 1 35 63 57 . . . . 74 91 86 79 . Thermal 920 | . 88 22 . . . . . . . 40 . 11 . 26 16 63 22 . 56 51 27 108 24 111 51 61 12 . 109 22 Explosive 44 | . . . . . . . . 5 . 7 . . . . 3 3 . . 2 . . . . . . . 3 5 4 12 Electromagnetic 248 | . . . . . . . . . . . . . . . . 9 . . 1 7 . . . . . 33 90 14 78 16 Robot Hit Streak 61 | . 8 5 . . 15 5 17 13 14 20 . 9 1 33 34 15 6 . 23 25 15 29 10 61 13 24 28 11 26 9 Robot Miss Streak 6 | . 5 3 . . 4 3 5 3 2 4 . 2 . . 2 3 5 1 1 2 2 2 1 2 3 2 2 3 6 2 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Secondary Targets 24 | . . . . . 6 . . 3 1 7 . 1 . . . . . . 3 . . . . . . . . 2 1 . Max Gunslinging Chain 1 | . . . . . 1 . . 1 1 1 . 1 . . . . . . 1 . . . . . . . . 1 1 . Shots Hit Robots 1956 | . 61 29 . . 223 21 48 67 56 100 . 22 1 32 53 91 27 . 89 85 69 104 19 104 45 147 154 80 190 39 Core Hits 959 | . 20 9 . . 77 13 14 33 21 70 . 15 . 5 45 48 10 2 52 52 37 16 5 24 10 50 106 70 82 73 Critical Kills 38 | . 2 1 . . 1 . . . . . . . . . 1 1 . . . . . 2 . 2 1 1 . 9 15 2 Critical Parts Destroyed 43 | . . . . . 1 . 2 1 . . . . . . . 1 . . . . . 5 . . 1 . . 11 20 1 Critical Strikes 160 | . 2 1 . . 2 . 2 1 . 1 . . . . 3 2 . . 8 5 11 15 2 4 4 16 11 25 42 3 Burn 21 | . . . . . . . . . . 1 . . . . . . . . 5 3 6 . 2 2 2 . . . . . Meltdown 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 1 Destroy 92 | . 1 1 . . 2 . 2 1 . . . . . . 1 2 . . . . . 15 . . 2 . . 23 40 2 Blast 37 | . . . . . . . . . . . . . . . 2 . . . 3 2 5 . . . . 14 9 2 . . Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . Melee Attacks 25 | . 13 . . . . . . 2 5 2 . . 1 . 2 . . . . . . . . . . . . . . . Impact 10 | . . . . . . . . 2 5 . . . 1 . 2 . . . . . . . . . . . . . . . Slashing 13 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69695 | . 1095 635 . 8 3501 338 769 1519 1152 2848 . 452 . 433 2720 3195 798 47 3741 3173 2556 2300 692 3600 1481 5611 10045 4231 5672 7083 Guns 22064 | . 45 223 . . 3453 338 769 1078 1078 1842 . 452 . 359 283 1346 290 47 1057 1243 804 2300 400 676 589 79 . 545 2671 97 Cannons 29096 | . 1040 275 . . . . . . . . . . . . 1651 1026 504 . 2195 1597 1641 . 292 2924 838 5480 5903 725 1887 1118 Explosions 17944 | . . 119 . . . . . 441 . 992 . . . . 731 823 . . 460 333 . . . . . 51 4068 2961 1097 5868 Melee 74 | . . . . . . . . . 74 . . . . . . . . . . . . . . . . . . . . . Ramming 443 | . 10 18 . 8 48 . . . . 14 . . . . 55 . 4 . 29 . 111 . . . 54 1 74 . 17 . Kinetic 23224 | . 45 223 . . 3453 338 769 1078 1078 1027 . 238 . . 1651 990 290 47 1767 1597 1641 . . . . 2196 3041 1240 515 . Thermal 23596 | . 1040 394 . . . . . . . 815 . 214 . 433 283 1382 504 . 1839 1243 804 2300 692 3600 1427 1792 892 723 2374 845 Explosive 12602 | . . . . . . . . 441 . 992 . . . . 731 435 . . 84 . . . . . . . 809 2238 1097 5775 Electromagnetic 9756 | . . . . . . . . . . . . . . . . 388 . . 22 333 . . . . . 1622 5229 30 1669 463 Impact 74 | . . . . . . . . . 74 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . . . . . 1 1 3 3 10 13 13 14 . 37 37 38 6 6 22 40 4 29 29 31 4 22 27 12 26 31 Average Corruption 17 | . . . . . 1 1 1 3 4 12 13 13 . 15 37 37 5 6 10 28 3 25 29 30 1 14 17 3 21 27 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . Effects 1024 | . . . . . 9 4 6 17 18 53 3 17 . 16 77 108 6 15 71 99 15 44 20 90 7 96 60 8 143 22 Message Errors 240 | . . . . . 3 . 2 4 2 15 . 4 . 4 24 21 . 4 10 17 3 9 6 20 1 29 17 2 37 6 Matter Fused 216 | . . . . . 3 1 2 4 5 12 1 5 . 6 11 26 . 4 15 25 2 4 5 16 1 12 9 2 38 7 Heat Flow Errors 112 | . . . . . 1 . . 2 3 6 . 2 . 3 9 10 1 1 11 11 3 4 . 8 . 9 6 . 22 . Energy Discharges 123 | . . . . . 1 2 . 1 5 5 . . . 1 8 9 3 2 9 15 5 6 3 13 1 9 5 1 16 3 Parts Rejected 19 | . . . . . . . . 1 . . . . . 1 2 1 . . 1 . 1 . . 2 1 5 3 1 . . Data Loss (minor) 103 | . . . . . . 1 . 3 2 5 1 2 . 1 7 10 2 3 5 10 . 4 3 13 3 9 6 . 10 3 Data Loss (major) 55 | . . . . . . . . 2 1 2 . 3 . . 5 6 . . 4 7 . 3 . 3 . 7 2 2 8 . Misfires 38 | . . . . . 1 . . . . 1 1 . . . 1 5 . 1 6 4 . 4 2 5 . 2 2 . 3 . Alerts 25 | . . . . . . . . . . 1 . 1 . . . 6 . . 3 4 . 2 . 2 . 2 . . 3 1 Misdirections 13 | . . . . . . . . . . . . . . . 3 1 . . 2 . . . . 1 . 3 2 . 1 . Weapon Failures 80 | . . . . . . . 2 . . 6 . . . . 7 13 . . 5 6 1 8 1 7 . 9 8 . 5 2 Overload Shots 11 | . . . . . . . . . . 7 . 2 . . . 2 . . . . . . . . . . . . . . Overflow Damage 1720 | . 34 16 . . . . . . 54 10 . . . . 31 103 46 . 33 71 24 . 31 60 73 293 330 149 85 277 Projectiles 1079 | . 34 16 . . . . . . . . . . . . 25 72 46 . 33 49 22 . 31 60 73 293 262 12 23 28 Explosions 585 | . . . . . . . . . . 10 . . . . 6 31 . . . 22 . . . . . . 68 137 62 249 Melee 56 | . . . . . . . . . 54 . . . . . . . . . . . 2 . . . . . . . . . Knockbacks 85 | . . . . . 1 . . . . . . . . . 5 . . . 13 9 18 . . . 1 21 15 2 . . Impact 6 | . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . 1 . 2 . . . Kinetic 71 | . . . . . . . . . . . . . . . 4 . . . 10 8 15 . . . . 21 11 2 . . Secondary 8 | . . . . . . . . . . . . . . . . . . . 3 1 2 . . . . . 2 . . . Self-Inflicted Damage 634 | . . . . . . . . 45 . 18 . . . . 59 . . . . 26 . . . . . 42 40 165 58 181 Shots 19 | . . . . . . . . 2 . 1 . . . . 1 . . . . 2 . . . . . 2 4 3 1 3 Rammed 31 | . 4 6 . 1 7 . . . . 1 . . . . 3 . 1 . 1 . . . . . 4 1 2 . . . Targets Rammed 43 | . 4 6 . 1 7 . . . . 1 . . . . 3 . 1 . 2 . 6 . . . 6 1 3 . 2 . Kicked 10 | . . . . . . . . . . . . . . . . . . . 1 . 6 . . . . . 1 . 2 . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Highest Temperature 478 | . 333 165 . . 176 . 35 260 228 254 . 229 . 260 303 346 239 176 432 376 244 478 . 197 199 259 390 380 241 185 Average Temperature 100 | . 97 81 . . 14 . 9 66 111 56 . 59 . 98 79 100 184 77 96 103 65 170 . 41 71 84 119 158 80 50 Received Heat Transfer 6160 | . 306 18 . . 840 30 67 238 24 753 . 66 . . 321 456 153 . 268 628 159 . . 288 8 76 355 298 181 627 Effects 29 | . 1 . . . . . . . . . . . . 2 3 1 . . 3 3 . 5 . . . . 1 10 . . Shutdowns 8 | . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . 1 3 . . Energy Bleed 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 2 . . Interference 13 | . . . . . . . . . . . . . . 2 3 . . . . 2 . 1 . . . . . 5 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Siege Activations 48 | . . . . . . . . . . . . . . . 7 2 . . 2 4 . . . 9 2 12 9 . . 1 Total Turns 1235 | . . . . . . . . . . . . . . . 164 67 . . 55 130 . . . 215 30 297 210 . . 67 Longest Duration 114 | . . . . . . . . . . . . . . . 114 37 . . 29 45 . . . 43 18 69 91 . . 67 Robots Corrupted 44 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . 5 25 . 8 3 Combat Hostiles 42 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . 5 23 . 8 3 Parts Fried 77 | . . . . . . . . . . . . . . . . 4 . . . 1 2 . . . . 16 36 . 14 4 Impact Corruptions 6 | . . . . . . . . . 1 . . . . . . . . . . 1 2 . . . . . 2 . . . Robots Melted 10 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 3 2 1 . . 1 1 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 1 . . 1 1 Parts Melted 34 | . 3 1 . . . . . . . 2 . . . . 3 . . . 3 2 1 . 1 6 3 3 1 . 3 2 Heat Transferred 29897 | . 2109 705 . . . . . . . 1449 . 359 . 962 481 1913 700 . 2490 1771 1406 3589 851 3626 1554 1369 757 500 2516 790 Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 2 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Tes Res Acc Gar Acc Peak Influence 2620 | . 342 267 . . 509 563 368 519 314 798 418 373 195 12 260 651 338 6 703 960 613 151 48 397 230 391 1242 1347 2579 2620 Initial 1547 | . . 115 . . . 258 274 128 272 91 418 292 195 . 8 129 338 6 . 477 504 151 . . 222 43 213 693 1077 1547 Average 501 | . 166 198 . . 259 456 221 350 143 622 418 316 177 5 131 445 241 5 419 798 507 80 12 249 65 156 632 939 1820 2066 Maximum Alert Level 5 | . 1 1 . . 2 2 1 2 1 3 2 1 . . 1 2 1 . 3 3 2 . . 1 1 1 4 4 5 5 Low Security (%) 36 | 100 50 50 . 100 39 . 57 14 73 2 . . 100 100 71 16 48 100 28 . . 100 100 35 91 71 . . . . Level 1 23 | . 49 49 . . 42 25 42 38 26 17 . 100 . . 28 24 51 . 8 . . . . 64 8 28 30 . . . Level 2 18 | . . . . . 18 74 . 46 . 27 100 . . . . 59 . . 63 24 100 . . . . . 29 8 . . Level 3 9 | . . . . . . . . . . 52 . . . . . . . . . 75 . . . . . . 23 58 3 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 32 44 6 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 27 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 5 . . . 4 . 3 . 5 . . . . . 5 . 6 . 8 . 4 . 1 . 2 8 9 7 . 11 Investigation 11 | . 5 . . . 2 . . . . . . . . . 2 . . . 1 . . . . . . . . 1 . . Extermination 25 | . . . . . . . . . 3 . . . . . 2 . 2 . 3 . 1 . 1 . 2 7 3 1 . . Reinforcement 12 | . . . . . 2 . . . . . . . . . 1 . 1 . . . . . . . . 1 4 1 . 2 Assault 14 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 1 . 9 Garrison 16 | . . . . . . . 3 . 2 . . . . . . . 3 . 2 . 3 . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Alert ID Control Effect 18 | . . . . . . . . . . . . . . . . . . . . . . . . 4 8 . 2 . 4 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Tes Res Acc Gar Acc Distress Signals 18 | . 3 . . . 4 . . . 1 . . . . . . . . . 2 . 1 . . . 1 1 2 2 . 1 Communications Jammed 100 | . . . . . . . . . . . . . . . . . . . . . 21 . . . . . 39 11 . 29 Distress Signals 82 | . . . . . . . . . . . . . . . . . . . . . 20 . . . . . 25 8 . 29 Times Spotted 688 | . 30 4 . . 52 8 8 15 9 35 . 5 . 6 21 26 7 . 52 35 25 6 2 24 23 52 84 25 73 61 Peak Tracking Total 18 | . 6 3 . . 5 2 2 5 3 9 . 2 . 2 5 6 3 . 14 6 5 2 2 3 5 4 13 10 6 18 Tactical Retreats 47 | . 4 . . . 6 . . 1 1 2 . . . . . 1 . . . 1 . . . 1 1 2 . . 24 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Tes Res Acc Gar Acc Traps Triggered 51 | . 2 . . . 1 3 . 4 . 8 . . 2 . 1 7 2 . 2 6 1 . 1 2 . . 3 1 4 1 Indirectly 4 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Most Traps Carried 5 | . . 5 5 5 5 5 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Tes Res Acc Gar Acc Machines Disabled 72 | . . 1 . . . 2 1 1 . 1 . . . . 10 3 1 . 24 2 . . . 4 2 7 6 1 4 2 Max in Single Turn 8 | . . 1 . . . 1 1 1 . 1 . . . . 3 1 1 . 8 1 . . . 1 1 2 3 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 . . 1 Garrison Relay 16 | . . . . . . 2 . 1 . 1 . . . . . 3 . . . 1 . . . 4 . . . . 4 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Tes Res Acc Gar Acc Machines Accessed 64 | . 10 . 1 . 13 . 5 . 4 . 1 . 2 . 6 . 2 . 5 . 3 . 2 . 1 5 3 1 . . Terminals 35 | . 7 . . . 9 . 4 . 2 . . . 1 . 3 . 2 . 1 . . . 1 . 1 3 1 . . . Fabricators 5 | . . . . . . . . . . . . . . . 1 . . . 1 . 2 . . . . 1 . . . . Repair Stations 5 | . 1 . . . 1 . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . Garrison Access 11 | . . . . . 1 . 1 . 1 . 1 . . . 1 . . . 1 . 1 . 1 . . . 2 1 . . Total Hacks 172 | . 41 . 1 . 42 . 17 . 9 . 1 . 6 . 15 . 6 . 12 . 4 . 2 . 3 7 4 2 . . Successful 99 | . 27 . 1 . 23 . 10 . 5 . 1 . 4 . 6 . 2 . 6 . 3 . 1 . 2 5 2 1 . . Failed 71 | . 14 . . . 18 . 6 . 4 . . . 2 . 9 . 4 . 6 . 1 . 1 . 1 2 2 1 . . Catastrophic 14 | . 2 . . . 3 . . . 1 . . . . . 1 . 2 . 1 . . . 1 . 1 1 . 1 . . Database Lockouts 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 20 . . . 20 . 11 . 4 . . . . . 8 . 1 . 2 . 3 . 1 . . 5 . 1 . . Terminals 112 | . 28 . . . 33 . 16 . 7 . . . 1 . 7 . 6 . 3 . . . 1 . 3 5 2 . . . Fabricators 10 | . . . . . . . . . . . . . . . 4 . . . 2 . 3 . . . . 1 . . . . Repair Stations 25 | . 11 . . . 4 . . . 1 . . . 5 . . . . . 4 . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 3 . . . . . . . . . 3 . . . 2 . . . . . . 1 . . . . Garrison Access 12 | . . . . . 1 . 1 . 1 . 1 . . . 1 . . . 1 . 1 . 1 . . . 2 2 . . Terminal Hacks 39 | . 13 . 1 . 10 . 6 . 3 . . . . . . . 2 . . . . . . . 2 2 . . . . Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 9 | . 4 . . . 1 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 4 . . . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 9 | . 2 . . . 3 . 1 . 1 . . . . . . . 1 . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 22 | . 10 . . . 4 . . . . . . . 4 . . . . . 4 . . . . . . . . . . . Scan Component 11 | . 5 . . . 2 . . . . . . . 2 . . . . . 2 . . . . . . . . . . . Repair 11 | . 5 . . . 2 . . . . . . . 2 . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 3 . . . . . . . . . 2 . . . 1 . . . . . . . . . . . Insert Component 3 | . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Analyze 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . 1 . 1 . 1 . 1 . . . 1 . . . 1 . 1 . 1 . . . 2 1 . . Unlock Access 8 | . . . . . 1 . 1 . 1 . 1 . . . 1 . . . 1 . . . 1 . . . . 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Unauthorized Hacks 20 | . 4 . . . 5 . 3 . 1 . . . . . 2 . . . . . 2 . . . . 3 . . . . Terminals 12 | . 2 . . . 4 . 3 . 1 . . . . . 1 . . . . . . . . . . 1 . . . . Botnet 11 | . 2 . . . 4 . 2 . 1 . . . . . 1 . . . . . . . . . . 1 . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 8 . . . 9 . 4 . 3 . 1 . 2 . 5 . 2 . 3 . 2 . 2 . 1 4 1 1 . . Full Trace Events 8 | . 2 . . . 1 . 1 . . . . . . . 2 . . . 1 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 3 . . . 2 . 3 . 1 . . . . . . . . . . . . . . . . 3 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 11 | . 5 . . . 2 . . . . . . . 2 . . . . . 2 . . . . . . . . . . . Time 426 | . 130 . . . 52 . . . . . . . 52 . . . . . 192 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Tes Res Acc Gar Acc Used RIF Installer 8 | . . . . . . 1 . 1 . 1 . 1 . . . 1 . . . 1 . . . 1 . . . . 1 . Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 64 | . . . . . . . . . 2 1 . . 1 6 1 . 4 . 6 1 . 6 . 8 5 11 5 . 6 1 Non-combat 17 | . . . . . . . . . 2 . . . 1 . . . 2 . 3 . . . . . 1 5 3 . . . Combat 47 | . . . . . . . . . . 1 . . . 6 1 . 2 . 3 1 . 6 . 8 4 6 2 . 6 1 Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 87 | . . . . . . . . . 2 1 . . 1 6 3 . 4 . 7 1 . 8 . 9 6 28 5 . 6 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . start_evac 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . ignore_repairs 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . map_walls 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . drop_inventory 6 | . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . 2 1 . . . locate_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . block_reporting 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . disable_scanner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . locate_prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . report_prototypes 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . report_analyses 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . ignore_targets 13 | . . . . . . . . . . . . . . 6 . . . . . . . 7 . . . . . . . . find_garrison 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . mark_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . link_complan 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . disrupt_area 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . overwrite_iff 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . 1 . 1 . streamctrl_high 4 | . . . . . . . . . . 1 . . . . . . . . 2 . . . . . 1 . . . . . formatsys_high 16 | . . . . . . . . . . . . . . . 1 . 2 . 1 . . . . 3 4 . 1 . 4 . Relay Couplers Released 64 | . . . . . . 7 . 5 . 3 . . . . . 13 . . 4 3 . . . 15 . . . . 14 . Machine Destruction 60 | . . . . . . 7 . 5 . 3 . . . . . 13 . . . 3 . . . 15 . . . . 14 . Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Attached 30 | . . . . . . 1 . . 1 1 . . 1 . 1 1 3 . 2 . . 1 . 4 2 2 2 . 8 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Tes Res Acc Gar Acc Total Allies 49 | . . . . 1 . . . . . 1 . . . . 1 . 2 20 3 1 . . . 7 4 . 2 1 5 1 Largest Group 20 | . . . . 1 1 . . . . 1 . . . . 1 . 2 20 20 1 . . . 2 2 . 1 1 4 3 Highest-Rated Group 753 | . . . . 31 31 . . . . 32 . . . . 29 . 98 753 753 29 . . . 98 128 . 48 64 238 180 Highest-Rated Ally 111 | . . . . 31 31 . . . . 32 . . . . 29 . 49 50 111 29 . . . 56 64 . 48 64 64 64 Total Orders 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 3 1 . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Ally Attacks 216 | . . . . . 21 . . . . 4 . . . . 3 . . . 94 4 . . . 26 26 . 13 3 20 2 Total Damage 5811 | . . . . . 314 . . . . 126 . . . . 37 . . . 2402 57 . . . 724 888 . 403 138 634 88 Kills 40 | . . . . . 3 . . . . 2 . . . . . . . . 17 . . . . 4 8 . 2 . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Tes Res Acc Gar Acc Robot Analysis Total 8 | . 4 . . . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Tes Res Acc Gar Acc Turns Passed 32080 | 92 1521 440 380 165 2355 701 505 921 1484 1294 108 399 433 381 1356 1848 816 433 1889 1935 872 752 404 1625 1098 2132 1656 609 3047 429 Spaces Moved 12772 | 51 689 207 238 103 770 254 155 312 507 412 43 149 149 147 617 771 287 199 919 716 324 245 213 778 543 831 480 187 1229 247 Core 156 | 3 1 . . . . . . . . 2 . . . . . . . . 8 . . . . . . . . . . 142 Treads 10106 | 48 687 207 238 103 770 254 155 312 507 410 43 149 149 147 617 771 218 153 586 628 . 178 213 778 543 831 328 . . 83 Legs 2395 | . 1 . . . . . . . . . . . . . . . . . 325 88 324 67 . . . . 152 187 1229 22 Wheels 115 | . . . . . . . . . . . . . . . . . 69 46 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 240 240 240 240 240 240 232 152 155 160 155 160 50 160 120 160 160 160 160 165 112 182 116 50 Average Speed 190 | 153 160 160 160 160 223 240 240 240 242 253 240 240 239 193 158 188 242 207 145 226 189 176 160 160 161 177 218 183 186 105 Slowest Speed 1800 | 160 500 160 160 160 320 240 240 240 250 1800 240 240 240 235 240 240 400 245 330 610 190 240 160 160 165 250 450 186 190 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 97 50 67 17 56 48 12 43 15 46 1 42 7 88 21 68 9 83 29 67 10 83 6 78 11 70 20 10 92 11 Regions Visited 30 Branch Regions 4 Pre-discovered Areas 5 | . 2 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 . 1 . 1 . . . 1 . . . 1 . . . 1 . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 122 | . 4 . . . . . . 1 4 . . . 1 . 4 . . . 19 . . . . 2 . 5 50 . . 32 Terrain Destroyed 1219 | . 4 14 . . . . . 46 4 25 . . 1 . 57 13 7 . 43 12 10 . 2 10 8 39 139 243 246 296 Melee 12 | . 4 . . . . . . 1 4 . . . 1 . 2 . . . . . . . . . . . . . . . Projectile 147 | . . . . . . . . . . . . . . . 14 3 7 . 10 12 10 . 2 10 8 39 23 3 6 . AOE 1052 | . . 14 . . . . . 45 . 25 . . . . 41 10 . . 33 . . . . . . . 116 234 238 296 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Tes Res Acc Gar Acc Total 17981 | 62 977 266 237 103 1116 314 235 414 709 552 47 166 220 208 927 1029 358 220 1369 897 494 453 255 1047 703 1308 908 339 1697 351 Wait 1741 | . 127 . . . 73 2 21 12 91 3 . 1 52 7 181 89 1 . 226 52 72 41 3 113 64 202 126 40 116 26 Move 12745 | 50 688 206 237 102 770 252 155 310 506 410 43 147 149 146 617 769 287 198 919 714 324 244 213 776 543 830 479 187 1227 247 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 299 | 6 25 6 . . 38 10 9 9 18 11 1 1 2 2 14 11 6 3 33 3 1 5 5 16 4 17 14 8 18 3 Fast Attach 309 | 6 4 2 . . 8 1 1 4 4 8 . . 6 7 9 21 10 7 36 19 12 13 4 12 14 19 30 10 38 4 Attach 142 | . 3 3 . . 12 3 4 5 8 10 . 1 2 . 7 2 5 1 13 6 1 8 4 5 2 8 13 5 10 1 Detach 34 | . 1 . . . 1 . . . . 2 . . . . 3 1 1 . 11 2 1 3 . 1 . 2 4 1 . . Swap 271 | . 9 1 . . 14 5 2 8 13 9 2 1 5 4 11 21 6 1 17 8 4 2 3 7 11 37 28 9 26 7 Drop 396 | . 15 7 . . 29 12 8 7 20 6 1 . 2 11 20 27 13 10 29 10 11 16 10 19 13 31 21 5 32 11 Fire 1928 | . 88 35 . . 164 23 35 53 44 78 . 15 1 31 60 85 28 . 83 73 62 121 13 98 47 161 186 74 218 52 Melee 25 | . 13 . . . . . . 2 5 2 . . 1 . 2 . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . . . . . 1 . 6 . . . . . 1 . 2 . Crush 32 | . 4 6 . 1 7 . . . . 1 . . . . 3 . 1 . 1 . . . . . 5 1 2 . . . Escape Stasis 49 | . . . . . . 6 . 4 . 12 . . . . . 3 . . . 10 . . . . . . 4 . 10 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Waste -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Testing -2/Research -1/Access -1/Garrison (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 67 | -11/Scrapyard | Discovered new exit (range 13) 93 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 15) 572 | -10/Materials | Discovered new exit (range 16) 890 | -10/Materials | Discovered new exit (range 15) 1120 | -10/Materials | Discovered new exit (range 16) 1307 | -10/Materials | Discovered new exit (range 16) 1410 | -10/Materials | Repaired Lgt. Treads 1436 | -10/Materials | Repaired Lgt. Treads 1463 | -10/Materials | Repaired Lgt. Treads 1489 | -10/Materials | Repaired Lgt. Treads 1526 | -10/Materials | Repaired Beam Cannon 1542 | -10/Materials | Core integrity fell below 50% 1614 | -10/Materials | Entered Mines 1805 | -10/Mines | Core integrity fell below 20% 1859 | -10/Mines | Found a hidden stash of uninstalled traps 1927 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1927 | -10/Mines | Discovered new exit (range 5) 1944 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1988 | -10/Mines | Destroyed YI-UF0 2020 | -10/Mines | Learned location of Storage (-9) 2054 | -10/Mines | Entered Exiles 2054 | -10/Exiles | Found Exiles lab abandoned 2413 | -10/Exiles | Discovered new exit (range 14) 2434 | -10/Exiles | Entered Mines 2535 | -9/Mines | Discovered new exit (range 12) 2588 | -9/Mines | Received a Mining Laser from a helpful Derelict 2599 | -9/Mines | Entered Materials 2599 | -8/Materials | Accompanied by 1 ally 2599 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3002 | -8/Materials | Central database locked down 3259 | -8/Materials | Build established: Scavenger-Mutant 3570 | -8/Materials | Discovered new exit (range 10) 4041 | -8/Materials | Repaired Lgt. Treads 4068 | -8/Materials | Repaired Lgt. Treads 4954 | -8/Materials | Identified exit to Garrison 4954 | -8/Materials | Entered Garrison 4966 | -8/Garrison | Installed Relay Interface Framework 5050 | -8/Garrison | Triggered checkpoint 5134 | -8/Garrison | Garrison Relay disabled 5234 | -8/Garrison | Triggered checkpoint 5352 | -8/Garrison | Discovered new exit (range 9) 5448 | -8/Garrison | Triggered checkpoint 5508 | -8/Garrison | Garrison Relay disabled 5655 | -8/Garrison | Entered Materials 5747 | -8/Materials | Central database locked down 5815 | -8/Materials | Build established: Bothacker-Mutant 5829 | -8/Materials | Garrison activated, responded to threat 5865 | -8/Materials | Core integrity fell below 50% 6160 | -8/Materials | Identified exit to Garrison 6160 | -8/Materials | Entered Garrison 6212 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 6602 | -8/Garrison | Triggered checkpoint 6801 | -8/Garrison | Discovered new exit (range 11) 6956 | -8/Garrison | Triggered checkpoint 6983 | -8/Garrison | Garrison Relay disabled 7081 | -8/Garrison | Entered Factory 7081 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7514 | -7/Factory | Found Powered Armor 7535 | -7/Factory | Found Powered Armor 7539 | -7/Factory | Found Powered Armor 7543 | -7/Factory | Found Powered Armor 7548 | -7/Factory | Found Powered Armor 8367 | -7/Factory | Garrison activated, responded to threat 8419 | -7/Factory | System corruption reached 10% 8540 | -7/Factory | Identified exit to Garrison 8565 | -7/Factory | Entered Garrison 8695 | -7/Garrison | Triggered checkpoint 8816 | -7/Garrison | Triggered checkpoint 8818 | -7/Garrison | Triggered checkpoint 8869 | -7/Garrison | Lost 5 parts (1p3n1w) 8895 | -7/Garrison | Triggered checkpoint 8954 | -7/Garrison | Triggered checkpoint 9177 | -7/Garrison | Build established: Scavenger-Mutant 9178 | -7/Garrison | Spotted B-75 Beast 9203 | -7/Garrison | Core integrity fell below 50% 9225 | -7/Garrison | Destroyed B-75 Beast 9238 | -7/Garrison | Lost 5 parts (3n2u) 9286 | -7/Garrison | Discovered new exit (range 14) 9412 | -7/Garrison | Triggered checkpoint 9591 | -7/Garrison | Discovered new exit (range 13) 9634 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 9712 | -7/Garrison | Triggered checkpoint 9744 | -7/Garrison | Garrison Relay disabled 9859 | -7/Garrison | Entered Factory 9966 | -7/Factory | Identified exit to Garrison 9967 | -7/Factory | Entered Garrison 9979 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 10044 | -7/Garrison | Build established: Bothacker-Mutant 10222 | -7/Garrison | Triggered checkpoint 10347 | -7/Garrison | Discovered new exit (range 8) 10366 | -7/Garrison | Entered Factory 10366 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10455 | -6/Factory | Repaired Lgt. Treads 10482 | -6/Factory | Repaired Lgt. Treads 10799 | -6/Factory | Spotted B-75 Beast 10799 | -6/Factory | Sucked down chute 10799 | -6/Factory | Entered Waste 10814 | -6/Waste | EMP discharged 10873 | -6/Waste | Spotted C-40 Crusher 10881 | -6/Waste | Spotted C-40 Crusher 10914 | -6/Waste | EMP discharged 10914 | -6/Waste | System corruption reached 10% 10932 | -6/Waste | Spotted C-40 Crusher 11004 | -6/Waste | Spotted C-40 Crusher 11014 | -6/Waste | EMP discharged 11015 | -6/Waste | Spotted C-40 Crusher 11019 | -6/Waste | Spotted C-40 Crusher 11043 | -6/Waste | Destroyed C-40 Crusher 11114 | -6/Waste | EMP discharged 11143 | -6/Waste | Discovered new exit (range 11) 11165 | -6/Waste | System corruption reached 30% 11180 | -6/Waste | Entered Factory 11587 | -6/Factory | Build established: Scavenger-Mutant 12253 | -6/Factory | Discovered new exit (range 12) 12535 | -6/Factory | Identified exit to Garrison 12536 | -6/Factory | Entered Garrison 12597 | -6/Garrison | Triggered checkpoint 12644 | -6/Garrison | Spotted B-75 Beast 12710 | -6/Garrison | Destroyed B-75 Beast 12908 | -6/Garrison | Destroyed 7 combat bots 12956 | -6/Garrison | Triggered checkpoint 13013 | -6/Garrison | Discovered new exit (range 14) 13146 | -6/Garrison | Discovered new exit (range 11) 13182 | -6/Garrison | Expanded RIF knowledge: Hotswap 13234 | -6/Garrison | Triggered checkpoint 13334 | -6/Garrison | Garrison Relay disabled 13480 | -6/Garrison | Triggered checkpoint 13497 | -6/Garrison | Garrison Relay disabled 13678 | -6/Garrison | Triggered checkpoint 13720 | -6/Garrison | Garrison Relay disabled 13841 | -6/Garrison | Build established: Bothacker-Mutant 14230 | -6/Garrison | Triggered checkpoint 14363 | -6/Garrison | Discovered new exit (range 9) 14384 | -6/Garrison | Entered Factory 14384 | -5/Factory | Evolved 2 slots: Utility x2 14988 | -5/Factory | Garrison activated, responded to threat 15102 | -5/Factory | Lost 3 parts (1p1n1u) 15155 | -5/Factory | Discovered new exit (range 13) 15200 | -5/Factory | Sucked down chute 15200 | -5/Factory | Entered Waste 15201 | -5/Waste | Joined by Warlord forces that had cleared the area 15255 | -5/Waste | Found Adv. Powered Armor 15606 | -5/Waste | Discovered new exit (range 11) 15633 | -5/Waste | Entered Factory 15633 | -5/Factory | Accompanied by 20 allies 15715 | -5/Factory | Discovered new exit (range 19) 16550 | -5/Factory | Repaired Tri-rail Accelerator 16654 | -5/Factory | Repaired Broken Adv. Heavy Siege Treads 16743 | -5/Factory | Cargo convoy interrupted 16764 | -5/Factory | System corruption reached 10% 16819 | -5/Factory | Destroyed 8 combat bots 16857 | -5/Factory | Core integrity fell below 50% 16880 | -5/Factory | Lost 11 parts (3p5n2u1w) 16928 | -5/Factory | Found Prototype Device 16928 | -5/Factory | Identified Exp. Force Field 16931 | -5/Factory | Found Prototype Device 16931 | -5/Factory | Identified Adv. Kinecellerator 16959 | -5/Factory | Found Exp. Force Field 16961 | -5/Factory | Found Exp. Force Field 17133 | -5/Factory | First assault squad dispatched 17342 | -5/Factory | Lost 3 parts (1p2u) 17359 | -5/Factory | Destroyed 9 combat bots 17522 | -5/Factory | Identified exit to Garrison 17522 | -5/Factory | Entered Garrison 17680 | -5/Garrison | Triggered checkpoint 17726 | -5/Garrison | Destroyed 7 combat bots 17834 | -5/Garrison | Discovered new exit (range 11) 18130 | -5/Garrison | Triggered checkpoint 18201 | -5/Garrison | Destroyed 7 combat bots 18205 | -5/Garrison | Lost 4 parts (3u1w) 18221 | -5/Garrison | System corruption reached 30% 18325 | -5/Garrison | Discovered new exit (range 9) 18570 | -5/Garrison | Triggered checkpoint 18615 | -5/Garrison | Core integrity fell below 20% 18744 | -5/Garrison | Discovered new exit (range 13) 18803 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 18882 | -5/Garrison | Triggered checkpoint 18910 | -5/Garrison | Garrison Relay disabled 19105 | -5/Garrison | Lost 3 parts (1p2n) 19210 | -5/Garrison | Build established: Botlord-Mutant 19457 | -5/Garrison | Entered Factory 19457 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20107 | -4/Factory | Garrison activated, responded to threat 20156 | -4/Factory | Lost 4 parts (1p3u) 20329 | -4/Factory | Sucked down chute 20329 | -4/Factory | Entered Waste 20344 | -4/Waste | EMP discharged 20344 | -4/Waste | System corruption reached 10% 20346 | -4/Waste | Spotted C-40 Crusher 20359 | -4/Waste | Spotted C-40 Crusher 20444 | -4/Waste | EMP discharged 20524 | -4/Waste | Spotted C-40 Crusher 20544 | -4/Waste | EMP discharged 20570 | -4/Waste | Destroyed C-40 Crusher 20573 | -4/Waste | Spotted C-40 Crusher 20573 | -4/Waste | Spotted C-40 Crusher 20612 | -4/Waste | Found Damper Plating 20644 | -4/Waste | EMP discharged 20670 | -4/Waste | Destroyed C-40 Crusher 20741 | -4/Waste | Spotted C-40 Crusher 20744 | -4/Waste | EMP discharged 20808 | -4/Waste | Destroyed C-40 Crusher 20844 | -4/Waste | EMP discharged 20938 | -4/Waste | Discovered new exit (range 12) 20944 | -4/Waste | EMP discharged 21027 | -4/Waste | Destroyed C-40 Crusher 21044 | -4/Waste | EMP discharged 21081 | -4/Waste | Entered Factory 21323 | -4/Factory | Discovered new exit (range 19) 21485 | -4/Factory | Identified exit to Garrison 21485 | -4/Factory | Entered Garrison 21506 | -4/Garrison | System corruption reached 30% 21609 | -4/Garrison | Spotted B-86 Titan 21642 | -4/Garrison | Triggered checkpoint 21690 | -4/Garrison | Destroyed B-86 Titan 21760 | -4/Garrison | Discovered new exit (range 11) 21970 | -4/Garrison | Triggered checkpoint 22062 | -4/Garrison | Garrison Relay disabled 22182 | -4/Garrison | Triggered checkpoint 22280 | -4/Garrison | Discovered new exit (range 14) 22338 | -4/Garrison | Triggered checkpoint 22394 | -4/Garrison | Garrison Relay disabled 22500 | -4/Garrison | Triggered checkpoint 22583 | -4/Garrison | Discovered new exit (range 9) 22604 | -4/Garrison | Expanded RIF knowledge: Program Shield 22668 | -4/Garrison | Triggered checkpoint 22703 | -4/Garrison | Garrison Relay disabled 22874 | -4/Garrison | Triggered checkpoint 22909 | -4/Garrison | Garrison Relay disabled 23110 | -4/Garrison | Entered Research 23110 | -3/Research | Accompanied by 2 allies 23110 | -3/Research | Evolved 2 slots: Power x1, Utility x1 23537 | -3/Research | Discovered new exit (range 4) 23687 | -3/Research | Found Antimissile System 24208 | -3/Research | Entered Testing 24208 | -3/Testing | Spotted Superbehemoth 24292 | -3/Testing | Found Hyp. EM Gauss Rifle 24334 | -3/Testing | Spotted PP-7G2AAXMEMX 24754 | -3/Testing | System corruption reached 10% 24965 | -3/Testing | Spotted PY-6XWW8IEO8V 25202 | -3/Testing | Found Null Cannon 25459 | -3/Testing | Found Ghost Barrier 25921 | -3/Testing | Found Prototype Protection 25921 | -3/Testing | Identified SHELL Armor 26139 | -3/Testing | Discovered new exit (range 6) 26340 | -3/Testing | Entered Research 26340 | -2/Research | Evolved 2 slots: Utility x2 26751 | -2/Research | System corruption reached 10% 26801 | -2/Research | Found Nanosword 27306 | -2/Research | Destroyed 12 combat bots 27328 | -2/Research | Cargo convoy interrupted 27328 | -2/Research | Spotted Striker 27339 | -2/Research | Spotted Executioner 27340 | -2/Research | Destroyed Striker 27402 | -2/Research | Lost 7 parts (1p3n3u) 27430 | -2/Research | Destroyed 10 combat bots 27443 | -2/Research | Found Prototype Launcher 27443 | -2/Research | Identified Tactical Quantum Warhead 27449 | -2/Research | Found Prototype Slashing Weapon 27449 | -2/Research | Identified Molecular Scythe 27590 | -2/Research | First assault squad dispatched 27717 | -2/Research | Found Tactical Quantum Warhead 27818 | -2/Research | Discovered new exit (range 14) 27837 | -2/Research | Build established: Bothacker-Mutant 27891 | -2/Research | Lost 4 parts (1n3u) 27996 | -2/Research | Entered Access 27996 | -1/Access | Evolved 2 slots: Utility x2 28221 | -1/Access | Build established: Generator-Mutant 28246 | -1/Access | First assault squad dispatched 28573 | -1/Access | System corruption reached 10% 28605 | -1/Access | Identified exit to Garrison 28605 | -1/Access | Entered Garrison 28865 | -1/Garrison | Found Antimissile System 28905 | -1/Garrison | Destroyed 10 combat bots 28981 | -1/Garrison | Build established: Scavenger-Mutant 29059 | -1/Garrison | Spotted B-99 Colossus 29084 | -1/Garrison | Triggered checkpoint 29201 | -1/Garrison | Triggered checkpoint 29592 | -1/Garrison | Destroyed B-99 Colossus 29620 | -1/Garrison | Found Prototype Ballistic Gun 29621 | -1/Garrison | Identified Multirail 29630 | -1/Garrison | Found Multirail 29724 | -1/Garrison | Triggered checkpoint 29773 | -1/Garrison | Garrison Relay disabled 30071 | -1/Garrison | Triggered checkpoint 30208 | -1/Garrison | Discovered new exit (range 9) 30221 | -1/Garrison | Identified exit to Access 30257 | -1/Garrison | Build established: Botlord-Mutant 30592 | -1/Garrison | Discovered exit to Access (range 10) 30680 | -1/Garrison | Triggered checkpoint 30732 | -1/Garrison | Garrison Relay disabled 30992 | -1/Garrison | Discovered exit to Access (range 16) 31032 | -1/Garrison | Expanded RIF knowledge: Autooverride 31102 | -1/Garrison | Triggered checkpoint 31151 | -1/Garrison | Found Unknown Device 31151 | -1/Garrison | Identified Adv. Force Booster 31222 | -1/Garrison | Triggered checkpoint 31248 | -1/Garrison | Garrison Relay disabled 31468 | -1/Garrison | Triggered checkpoint 31501 | -1/Garrison | Garrison Relay disabled 31652 | -1/Garrison | Entered Access 31652 | -1/Access | Accompanied by 3 allies 31798 | -1/Access | High security lockdown imminent 31843 | -1/Access | Destroyed 9 combat bots 31878 | -1/Access | High security lockdown engaged 31931 | -1/Access | Spotted Executioner 31931 | -1/Access | Spotted Executioner 31968 | -1/Access | System corruption reached 30% 31974 | -1/Access | Destroyed Executioner 31998 | -1/Access | Lost 6 parts (1p4u1w) 32001 | -1/Access | Destroyed 16 combat bots 32015 | -1/Access | Core integrity fell below 50% 32045 | -1/Access | Lost 9 parts (1p3n5u) 32057 | -1/Access | Core integrity fell below 20% 32081 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 32011_ Adv. Heavy Treads destroyed. 32014_ U-05 Engineer lays Concrete. 32014_ Relay Coupler [Brawler] destroyed. 32015_ System corrupted: Component data lost. 32015_ Acquired 117 matter. 32016_ U-05 Engineer lays Concrete. 32020_ The unstable cave ceiling collapses. 32034_ System corrupted: Component data lost. 32049_ System corrupted: Matter fused (-5). 32053_ C-30 ARC bursts open, deploying its payload. 32053_ G-73 Enforcer unfolds itself. 32053_ L-61 Swordsman unfolds itself. 32053_ E-15 Imp unfolds itself. 32055_ Relay Coupler [Demolisher] blown off. 32055_ Relay Coupler [Swarmer] blown off. 32055_ E-15 Imp destroyed. 32055_ K-01 Serf collects debris. 32056_ K-01 Serf destroyed. 32066_ System corrupted: Matter fused (-9). 32081_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????#######??# | | ???????????????????????????????????????"""T""" ??# | | ????????????????????????????????????# """ """ ?# | | ????????????????????????????????###?# ?# | | ???????????????????????????????? ?# # | | ??????????????????????????????? = ?? # | | ??????????????????????????????? ??????"""" + | | ???????????????????????# ??????" ""?????"""" # | | ???????????????????????# ?"""" ""?????"""" # | | ??????????????########## """"" ""?????"""" ?# | | ??????????????# ## """"" S#????"""" ?# | | ??????????????# ## """"" ""#???? ??# | | ??????????????# #? ""#???? ??# | | ??????????????# #??? ""#???######???# | | ??????????????# #????? #????????????# | | ??????????????# s #??????? ??????????????# | | ??????????????# ss##########+####?????######## | | ??????????????# s #?????# " | | ??????????????# #?????# "%" | | ??????????????# g #?????# " | | ??????????????# @ g #?????# | | ??????????????# g #?????# | | ??????????????# #?????# | | ??????????????# l ####### | | ??????????????############### w t | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????+ | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????###########+########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Coolant Potential 100 Energy Generation 83 Energy Capacity 850 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Armor Coverage 1800 Resistance: KI 20 Resistance: TH 25 Resistance: EM 90 Core Shielding 30 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 57 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Particle Charging 30 Offensive Hacking 12 Defensive Hacking 20 Relay Coupler Types 6 Relay Coupler Value 227 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Component Analysis Suite | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Rnf. Fission Core | -7/Factory | Hacked Cld. Field Propulsion Drive | -3/Testing | Archive Adv. Myomer Leg | -3/Testing | Archive Plasma Lance | -3/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -3/Testing | Archive L-61 Swordsman | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorThrowingSteel Manual? 0 Play Time 04:30:12 Cumulative 606.8 hours Start 2022.12.08 @ 18:53:24 End 2022.12.10 @ 06:11:44 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 552 Rogue 552 Adventurer 0 Explorer 0 Win Type - Total 28 Types 14/2/7/2/0/0/1/1/1 Lore% 94 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea7e9632-baed-4739-b5d4-b9019a7e82b2