Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.17 @ 22:53:53 Player: BoomBlip Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (2456) 2456 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5811 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Gravmag Array Improved Thermal Generator Rocket Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Heat Sink Coolant Injector Medium Storage Unit High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Lightning Gun Heavy Laser Coil Gun > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Improved Airjet Gravmag Array Gravmag Array Improved Thermal Generator Large Storage Unit Small Matter Pod Gauss Rifle Gauss Rifle Improved Proton Missile Launcher Rocket Launcher Precision Grenade Launcher Precision Grenade Launcher [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Utility Improved Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 5 | . . 1 . 2 2 Weapon 1 | . . . 1 . . Parts Attached 109 | 7 9 21 26 13 33 Power 13 | 1 1 3 3 . 5 Engine 9 | 1 1 2 1 . 4 Core 4 | . . 1 2 . 1 Reactor . | . . . . . . Propulsion 35 | 2 4 7 12 4 6 Treads 4 | 2 . . 2 . . Leg 28 | . 4 7 10 4 3 Wheel . | . . . . . . Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 20 | 2 2 3 2 6 5 Device 10 | 1 . 3 1 2 3 Storage 5 | 1 2 . . 1 1 Processor 4 | . . . . 3 1 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 41 | 2 2 8 9 3 17 Energy Gun 21 | 1 2 4 3 1 10 Energy Cannon 1 | . . . 1 . . Ballistic Gun 13 | 1 . 2 3 2 5 Ballistic Cannon 2 | . . 1 1 . . Launcher 3 | . . 1 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 47 | . . 8 17 3 19 Power 7 | . . 2 1 1 3 Propulsion 15 | . . . 7 2 6 Utility 7 | . . 3 2 . 2 Weapon 18 | . . 3 7 . 8 Highest Loss Streak 10 | . . 6 6 2 10 Average Slot Usage (%) 86 | . 100 88 72 97 80 Engine 6 | . 14 8 2 . 3 Core 2 | . . 2 6 6 . Treads 3 | . 11 . 3 . . Leg 18 | . 16 33 21 29 3 Hover 2 | . . . . . 10 Device 11 | . 14 12 8 6 11 Storage 12 | . 14 11 9 15 13 Processor 6 | . . . . 9 18 Protection 1 | . . . 6 4 . Energy Gun 8 | . 14 10 2 1 10 Ballistic Gun 8 | . 14 4 4 15 6 Ballistic Cannon 3 | . . 6 6 5 . Naked Turns 8 | . . . . . 8 Heaviest Build 70 | 11 41 44 48 53 70 Greatest Support 56 | 40 40 30 45 45 56 Greatest Overweight (x) 21 | . 2 1 4 1 21 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 16 | 6 12 12 12 12 16 Average Capacity 11 | 5 8 12 12 12 15 Most Carried 16 | 4 12 12 12 12 16 Average Carried 10 | 1 7 10 10 11 14 Final Capacity 12 | 6 12 12 12 12 4 Final Carried 12 | 4 12 12 10 12 4 Class Distribution -------------------- 38% | Scavenger-Mutant 25% | Mutant 19% | Gunner 9% | Scavenger-Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2062 | 271 153 241 387 94 916 Remotely 304 | 151 153 . . . . Salvage Created 3404 | 70 338 312 594 94 1996 Parts 164 | 4 23 21 27 3 86 Haulers Intercepted 3 | . . 1 . . 2 Recyclers Shooed 7 | . . . 1 1 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 58 | . 12 9 13 2 22 Melee 1 | . . . 1 . . Guns 43 | . 12 6 2 2 21 Cannons 10 | . . 1 9 . . AOE 3 | . . 2 1 . . Classes Destroyed 10 | 1 2 1 4 . 2 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Hauler 3 | . . 1 . . 2 Recycler 4 | 1 . . 1 . 2 Swarmer 9 | . 6 3 . . . Grunt 36 | . 6 6 9 2 13 Brawler 4 | . . . 1 . 3 Duelist 1 | . . . 1 . . Sentry 5 | . . . 1 . 4 Hunter 3 | . . . 1 . 2 Best Kill Streak 6 | 1 3 4 6 1 6 Combat Bots Only 5 | . 3 4 5 1 5 Max Kills in Single Turn 2 | 1 2 1 1 1 2 Gunslinging 1 | . 1 . . . . Exploded 1 | . . 1 1 . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 6696 | . 434 839 1749 436 3238 Core 1194 | . 46 103 143 52 850 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 81 74 74 92 . Volleys Fired 211 | 1 34 32 63 7 74 Largest 3 | 2 2 2 3 3 3 Hottest 182 | 70 70 85 160 111 182 Shots Fired 469 | 2 68 60 121 21 197 Gun 388 | 2 68 50 55 16 197 Cannon 78 | . . 8 65 5 . Launcher 3 | . . 2 1 . . Special . | . . . . . . Kinetic 253 | 1 34 36 81 19 82 Thermal 124 | 1 34 8 27 . 54 Explosive 3 | . . 2 1 . . Electromagnetic 89 | . . 14 12 2 61 Robot Hit Streak 68 | 2 8 10 12 5 68 Robot Miss Streak 5 | . 3 4 4 4 5 Penetration Max 2 | . . . . . 2 Secondary Targets 10 | . 4 1 . . 5 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 345 | 2 43 33 85 16 166 Core Hits 196 | 2 20 18 34 11 111 Critical Hits 10 | . . . 1 . 9 Critical Kills 7 | . . . 1 . 6 Critical Parts Destroyed 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6402 | 21 535 524 1393 314 3615 Guns 5199 | 21 535 326 476 275 3566 Cannons 971 | . . 70 862 39 . Explosions 201 | . . 128 45 . 28 Melee . | . . . . . . Ramming 31 | . . . 10 . 21 Kinetic 3109 | 9 183 221 898 292 1506 Thermal 1823 | 12 352 50 347 . 1062 Explosive 173 | . . 128 45 . . Electromagnetic 1266 | . . 125 93 22 1026 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . 7 . . . Average Corruption 7 | . . 7 . . . Corruption Purged . | . . . . . . Effects 13 | . . 13 . . . Message Errors 5 | . . 5 . . . Matter Fused 6 | . . 6 . . . Data Loss (major) 1 | . . 1 . . . Targeting Errors 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 8 | . . . 8 . . Impact . | . . . . . . Kinetic 8 | . . . 8 . . Secondary . | . . . . . . Self-Inflicted Damage 13 | . . . 5 . 8 Shots . | . . . . . . Rammed 6 | . . . 2 . 4 Targets Rammed 7 | . . . 2 . 5 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 242 | 30 242 63 150 63 195 Average Temperature 60 | 18 81 22 36 37 64 Received Heat Transfer 2340 | . 138 294 675 132 1101 Effects 3 | . 3 . . . . Interference 3 | . 3 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 8 | . . . . . 8 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 13 | . 6 2 . . 5 Heat Transferred 4230 | 37 1024 148 666 . 2355 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 323 | 5 238 239 183 76 323 Initial 45 | . 3 45 25 36 27 Average 116 | 2 112 141 89 42 161 Maximum Alert Level 1 | . 1 1 . . 1 Low Security (%) 75 | 100 73 57 100 100 60 Level 1 24 | . 26 42 . . 39 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 3 1 . 2 13 Investigation 2 | . 1 . . . 1 Extermination 1 | . . . . 1 . Reinforcement 7 | . 2 1 . 1 3 Assault . | . . . . . . Garrison 9 | . . . . . 9 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 4 | . . . . 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 18 11 17 7 42 Peak Tracking Total 10 | . 4 7 5 3 10 Tactical Retreats 5 | . . 1 . . 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 3 | . 1 1 . . 1 Terminals 3 | . 1 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 3 2 . . 4 Successful 2 | . . 1 . . 1 Failed 7 | . 3 1 . . 3 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 9 | . 3 2 . . 4 Terminals 9 | . 3 2 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 . . 1 Level Access Points 1 | . . 1 . . . Unreport Threat 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 1 . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 2882 | 87 617 516 583 276 803 Spaces Moved 1429 | 47 316 263 227 153 423 Core 22 | 4 . . . . 18 Treads 208 | 43 118 . 47 . . Legs 869 | . 198 263 180 153 75 Wheels . | . . . . . . Hover 330 | . . . . . 330 Flight . | . . . . . . Fastest Speed 50 | 50 120 150 150 150 50 Average Speed 142 | 150 155 150 164 150 113 Slowest Speed 1100 | 160 180 150 240 150 1100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 19 | 3 49 25 20 4 15 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 30 | . . 16 14 . . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 29 | . . 16 13 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1861 | 58 383 329 326 183 582 Wait 21 | . 10 . . . 11 Move 1424 | 46 315 262 226 152 423 Hop . | . . . . . . Pick Up 39 | 4 8 6 4 4 13 Fast Attach 45 | 7 . 3 14 8 13 Attach 25 | . 2 7 9 1 6 Detach 2 | . . . 1 . 1 Swap 39 | . 7 11 3 4 14 Drop 48 | . 7 8 4 7 22 Fire 211 | 1 34 32 63 7 74 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 6 | . . . 2 . 4 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 8) 636 | -10/Materials | Discovered new exit (range 12) 705 | -10/Materials | Entered another Materials area 705 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 832 | -9/Materials | Build established: Scavenger-Mutant 899 | -9/Materials | Crushed by falling debris 930 | -9/Materials | Lost 6 parts (1p2u3w) 1004 | -9/Materials | Identified exit to Materials 1221 | -9/Materials | Entered another Materials area 1221 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1300 | -8/Materials | Lost 4 parts (2n2w) 1360 | -8/Materials | Lost 4 parts (1p1n1u1w) 1463 | -8/Materials | Lost 6 parts (2n4w) 1768 | -8/Materials | Discovered new exit (range 15) 1804 | -8/Materials | Entered Factory 1804 | -7/Factory | Evolved 2 slots: Utility x2 2047 | -7/Factory | Discovered new exit (range 16) 2080 | -7/Factory | Entered another Factory area 2080 | -6/Factory | Evolved 2 slots: Utility x2 2396 | -6/Factory | Garrison activated, responded to threat 2555 | -6/Factory | Garrison activated, responded to threat 2815 | -6/Factory | Core integrity fell below 50% 2827 | -6/Factory | Lost 5 parts (1p1n3w) 2868 | -6/Factory | Core integrity fell below 20% 2875 | -6/Factory | Released all parts (5) 2883 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02848_ Coolant Injector destroyed. 02851_ Carbon-fiber Leg destroyed. 02851_ Slammed into Y-54 Guardian. 02851_ Destabilizing: System interference. 02851_ Adv. Heat Sink temporarily disabled. 02851_ Imp. Targeting Computer temporarily disabled. 02853_ Slammed into Y-54 Guardian. 02853_ Destabilizing: Core damaged (-8). 02855_ Slammed into Y-54 Guardian. 02857_ Lgt. Angular Momentum Engine destroyed. 02858_ Kicked Y-54 Guardian out of the way. 02860_ Carbon-fiber Leg destroyed. 02861_ Acquired Carbon-fiber Leg. 02867_ Carbon-fiber Leg destroyed. 02870_ Adv. Heat Sink destroyed. 02875_ Released Imp. Targeting Computer. 02875_ Released Hcp. Storage Unit. 02875_ Released Imp. Targeting Computer. 02875_ Released Med. Storage Unit. 02881_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ! 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