Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 23:34:31 Player: Sunvar Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (1583) 1583 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 5935 Bonus ------- Follower Combat Kills 85 Aligned with FarCom 300 Friendly Fire -33 Cogmind --------- Core Integrity 686/700 Matter 108/300 Energy 54/240 System Corruption 2% Temperature Cool (0) Movement Treading (158) Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY (6) ------ Large Storage Unit Machine Analyzer Force Booster Force Booster Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Flail Spear > --- INVENTORY (15) --- Cooled Ion Engine Light Treads Improved Treads Armored Wheel Improved Cooling System Compact Matter Pod (0) Force Booster Force Booster Cloak of Protection Long-range Tractor Beam Trap Extractor (0/4) Enhanced Autogun Enhanced Autogun Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Machine Analyzer Cloak of Protection Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Compact Matter Pod Long-range Tractor Beam Trap Extractor Heavy Laser Heavy Laser Minigun Grenade Launcher Plasma Cutter Flail [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Machine Analyzer Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Flail Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 4 | . . . 1 . . . 2 1 Weapon . | . . . . . . . . . Parts Attached 103 | 7 4 3 25 . 3 2 39 20 Power 9 | 1 2 . 2 . . . 3 1 Engine 6 | 1 2 . 2 . . . 1 . Core 3 | . . . . . . . 2 1 Reactor . | . . . . . . . . . Propulsion 16 | 2 1 1 4 . . . 5 3 Treads 14 | 2 . . 4 . . . 5 3 Leg 1 | . . 1 . . . . . . Wheel 1 | . 1 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 32 | 2 . 1 8 . 3 . 9 9 Device 15 | 1 . . 4 . 2 . 3 5 Storage 3 | 1 . 1 1 . . . . . Processor 3 | . . . . . . . 1 2 Hackware . | . . . . . . . . . Protection 11 | . . . 3 . 1 . 5 2 Artifact . | . . . . . . . . . Weapon 46 | 2 1 1 11 . . 2 22 7 Energy Gun 9 | 2 1 . 4 . . . 2 . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 3 | . . . . . . . 1 2 Ballistic Cannon 14 | . . 1 2 . . 1 10 . Launcher 6 | . . . 2 . . 1 2 1 Special Weapon . | . . . . . . . . . Impact Weapon 12 | . . . 2 . . . 7 3 Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . 1 Parts Lost 7 | . 3 1 . . . . 3 . Power 1 | . 1 . . . . . . . Propulsion 2 | . 1 1 . . . . . . Utility 2 | . . . . . . . 2 . Weapon 2 | . 1 . . . . . 1 . Highest Loss Streak 2 | . 2 1 . . . . 1 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 99 99 99 100 100 100 99 99 Engine 9 | . 14 14 11 11 11 11 6 . Core 1 | . . . . . . . 2 7 Treads 25 | . 24 9 25 33 33 33 27 29 Wheel 3 | . 3 14 6 . . . . . Device 10 | . 14 14 16 11 4 . 6 11 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 4 | . . . . . . . 9 10 Protection 12 | . . . 5 11 17 22 20 14 Energy Gun 7 | . 27 21 5 . . . 4 . Ballistic Gun 1 | . . . . . . . 2 4 Ballistic Cannon 10 | . . 6 16 22 22 20 9 2 Naked Turns . | . . . . . . . . . Heaviest Build 51 | 13 14 33 42 40 46 46 50 51 Greatest Support 88 | 40 40 10 63 63 63 63 68 88 Greatest Overweight (x) 4 | 3 1 3 4 . . . . . Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 11 15 15 15 15 15 15 Most Carried 15 | 4 8 13 15 14 15 14 15 15 Average Carried 12 | 2 5 10 14 14 14 14 14 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 Final Carried 15 | 4 8 13 14 14 14 14 15 15 Class Distribution -------------------- 94% | Mutant 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1674 | 270 35 75 429 88 . 13 524 240 Remotely 139 | . . . . . . . . 139 Salvage Created 1639 | 43 222 112 409 47 . 29 608 169 Parts 130 | 7 7 3 47 4 . 9 44 9 Haulers Intercepted 7 | . 1 . 3 . . . 3 . Recyclers Shooed 3 | . . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 44 | . 4 3 10 2 . 7 14 4 Melee 2 | . . . . . . . 2 . Guns 11 | . 4 1 2 . . . 2 2 Cannons 15 | . . 2 5 2 . 2 4 . AOE 16 | . . . 3 . . 5 6 2 Classes Destroyed 11 | 1 2 . 5 . . . 2 1 Builder 6 | . . . 2 . . . 3 1 Tunneler 2 | 2 . . . . . . . . Hauler 7 | . 1 . 3 . . . 3 . Recycler 2 | . . . . . . . 2 . Watcher 6 | . . . 3 . . . 3 . Swarmer 20 | . . . 6 . . 7 7 . Grunt 17 | . 4 3 1 2 . . 4 3 Sentry 5 | . . . 3 . . . 2 . Hunter 1 | . . . . . . . 1 . Programmer 1 | . . . . . . . . 1 Zionite 1 | . . . 1 . . . . . Best Kill Streak 7 | 1 2 1 3 2 . 7 6 5 Combat Bots Only 7 | . 2 1 3 2 . 7 4 4 Max Kills in Single Turn 3 | 1 1 1 2 1 . 3 3 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 2 . . 2 3 1 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 295 | . 62 12 26 23 . 25 137 10 Missed 71 | . 15 2 6 9 . 6 29 4 Damage Taken 2834 | . 644 137 296 203 . 146 1319 89 Core 357 | . 150 23 36 45 . 7 82 14 Absorbed by Shields 228 | . . . . . . . 228 . Regen/Repaired (Parts) 106 | . . . . . . . . 106 Core Remaining (%) 73 | 100 . 30 . . . 78 85 . Volleys Fired 164 | 5 26 13 45 8 . 5 57 5 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 113 | 90 90 94 94 79 . 79 113 55 Shots Fired 297 | 10 44 26 73 16 . 10 109 9 Gun 132 | 10 44 16 19 . . . 37 6 Cannon 150 | . . 10 52 16 . 6 66 . Launcher 15 | . . . 2 . . 4 6 3 Special . | . . . . . . . . . Kinetic 158 | . . 10 52 16 . 6 68 6 Thermal 111 | 5 36 16 19 . . . 35 . Explosive 15 | . . . 2 . . 4 6 3 Electromagnetic 13 | 5 8 . . . . . . . Robot Hit Streak 10 | 2 9 8 5 4 . 4 10 7 Robot Miss Streak 5 | 1 2 3 4 2 . 1 5 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 180 | 6 33 17 35 10 . 7 66 6 Core Hits 105 | 3 11 5 24 3 . 7 38 14 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . 2 3 1 1 . . 2 . Burn 6 | . 2 3 1 . . . . . Blast 3 | . . . . 1 . . 2 . Melee Attacks 20 | . . . 2 . . . 16 2 Impact 20 | . . . 2 . . . 16 2 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4543 | 77 407 281 835 218 . 367 1980 378 Guns 1249 | 77 407 136 160 . . . 377 92 Cannons 2033 | . . 145 533 218 . 102 1035 . Explosions 1151 | . . . 128 . . 265 472 286 Melee 88 | . . . . . . . 88 . Ramming 22 | . . . 14 . . . 8 . Kinetic 2137 | . . 145 533 218 . 102 1047 92 Thermal 1026 | 37 328 136 160 . . . 365 . Explosive 1060 | . . . 128 . . 265 472 195 Electromagnetic 210 | 40 79 . . . . . . 91 Impact 88 | . . . . . . . 88 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . . . 4 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 121 | . . 4 20 . . 27 70 . Projectiles 18 | . . 4 . . . . 14 . Explosions 50 | . . . 20 . . 27 3 . Melee 53 | . . . . . . . 53 . Knockbacks 26 | . . 3 6 2 . . 15 . Impact . | . . . . . . . . . Kinetic 23 | . . 3 5 2 . . 13 . Secondary 3 | . . . 1 . . . 2 . Self-Inflicted Damage 105 | . . . 48 . . . 57 . Shots 4 | . . . 2 . . . 2 . Rammed 5 | . . . 2 . . . 3 . Targets Rammed 8 | . . . 3 . . . 5 . Kicked . | . . . . . . . . . Crushed 3 | . . . 1 . . . 2 . Highest Temperature 364 | 90 312 267 54 66 . 21 364 240 Average Temperature 92 | 36 111 103 23 29 . 9 119 127 Received Heat Transfer 1274 | . 378 96 99 129 . . 572 . Effects 5 | . 2 . . . . . 3 . Energy Bleed 2 | . 2 . . . . . . . Interference 2 | . . . . . . . 2 . Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 2 1 1 . . . . . Heat Transferred 2914 | 111 1039 617 444 . . . 703 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 340 | 10 135 94 235 80 . 191 340 197 Initial 74 | . 6 11 36 . . . 74 42 Average 80 | 3 47 63 54 59 . 183 110 65 Maximum Alert Level 1 | . . . 1 . . . 1 . Low Security (%) 96 | 100 100 100 97 100 . 100 93 100 Level 1 3 | . . . 2 . . . 6 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 1 1 2 . . . 1 2 Investigation 3 | . . 1 . . . . 1 1 Extermination 1 | . . . . . . . . 1 Reinforcement 3 | . 1 . 2 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 . 1 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | . 9 6 17 5 . 7 25 4 Peak Tracking Total 7 | . 5 2 3 5 . 7 5 4 Tactical Retreats 4 | . . . . 1 . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 11 | . 1 1 5 1 . . 2 1 Max in Single Turn 2 | . 1 . 2 1 . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 16 | . 2 1 3 . 2 . 6 2 Terminals 8 | . 2 . 3 . . . 3 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . . 1 2 Recycling Units 2 | . . . . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 40 | . 8 1 6 . 2 . 15 8 Successful 23 | . 4 1 4 . 2 . 9 3 Failed 17 | . 4 . 2 . . . 6 5 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . 3 . . . 1 . 1 . Terminals 22 | . 8 . 6 . . . 8 . Fabricators . | . . . . . . . . . Repair Stations 9 | . . . . . . . 1 8 Recycling Units 6 | . . . . . . . 6 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 4 1 4 . 2 . 4 . Record 2 | . . . . . 1 . 1 . Robot Analysis 1 | . . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . Alert Level 2 | . . . 1 . . . 1 . Unreport Threat 3 | . 1 . 2 . . . . . Locate Traps 3 | . 1 . 1 . . . 1 . Transport Status 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 Scan Component 2 | . . . . . . . . 2 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks 5 | . . . . . . . 5 . Process 2 | . . . . . . . 2 . Report Inventory 1 | . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . 2 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 2 . 3 . . . 5 2 Full Trace Events 2 | . . . . . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 16 | . . . . . . . . 16 Parts Recycled . | . . . . . . . . . Recycled Matter 277 | . . . . . . . 277 . Retrieved Matter 306 | . . . . . . . 306 . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 5 | . . 5 . . . . . . Largest Group 5 | . . 5 1 . . . . . Highest-Rated Group 79 | . . 79 8 . . . . . Highest-Rated Ally 31 | . . 31 8 . . . . . Total Orders 2 | . . . . . 2 . . . EXPLORE 1 | . . . . . 1 . . . RETURN 1 | . . . . . 1 . . . Ally Attacks 35 | . . 35 . . . . . . Total Damage 455 | . . 455 . . . . . . Kills 3 | . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 1 | . . . . . 1 . . . Drone Recoveries 1 | . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 6219 | 121 478 680 1255 247 522 188 2155 573 Spaces Moved 3142 | 63 243 517 594 139 312 104 942 228 Core 16 | 16 . . . . . . . . Treads 2177 | 47 164 . 241 139 312 104 942 228 Legs . | . . . . . . . . . Wheels 949 | . 79 517 353 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 95 125 160 160 160 155 158 Average Speed 144 | 147 138 106 139 160 160 160 158 158 Slowest Speed 200 | 200 160 125 160 160 160 160 160 158 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 5 32 88 39 29 91 25 64 6 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 17 | . . . 2 . . . 14 1 Terrain Destroyed 117 | . . 1 35 . . 19 53 9 Melee 17 | . . . 2 . . . 14 1 Projectile 16 | . . 1 8 . . . 7 . AOE 84 | . . . 25 . . 19 32 8 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 4480 | 78 338 621 944 148 335 115 1471 430 Wait 907 | . 61 81 236 2 17 5 358 147 Move 3134 | 62 242 516 593 138 311 103 941 228 Hop . | . . . . . . . . . Pick Up 66 | 4 5 5 15 . 1 . 24 12 Fast Attach 27 | 7 1 2 8 . 1 . 3 5 Attach 18 | . 2 . 3 . 1 . 8 4 Detach 14 | . . 1 3 . 1 . 5 4 Swap 58 | . 1 1 14 . 1 2 28 11 Drop 64 | . . 2 22 . 2 . 26 12 Fire 164 | 5 26 13 45 8 . 5 57 5 Melee 20 | . . . 2 . . . 16 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 8 | . . . 3 . . . 5 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 373 | -10/Materials | Core integrity fell below 50% 588 | -10/Materials | Discovered new exit (range 10) 600 | -10/Materials | Entered Mines 623 | -10/Mines | Discovered new exit (range 9) 636 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 966 | -10/Mines | Met a Derelict shopkeep closing up shop 1009 | -10/Mines | Learned Materials emergency access door positions 1063 | -10/Mines | Lost 3 allies 1113 | -10/Mines | Discovered new exit (range 13) 1280 | -10/Mines | Entered Materials 1280 | -9/Materials | Accompanied by 1 ally 1280 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2018 | -9/Materials | Discovered new exit (range 11) 2377 | -9/Materials | Discovered new exit (range 7) 2535 | -9/Materials | Entered Mines 2761 | -9/Mines | Discovered new exit (range 5) 2776 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2776 | -9/Mines | Discovered new exit (range 5) 2782 | -9/Mines | Entered Exiles 2819 | -9/Exiles | Met 8R-AWN 2848 | -9/Exiles | Met EX-HEX 2898 | -9/Exiles | Met EX-BIN 2920 | -9/Exiles | Aligned with FarCom system 2922 | -9/Exiles | Given EX-Vault access code 2958 | -9/Exiles | Opened EX-Vault 2973 | -9/Exiles | Found Supersonic Drone Bay 2984 | -9/Exiles | Discovered new exit (range 55) 2991 | -9/Exiles | Discovered new exit (range 72) 3032 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3078 | -9/Exiles | Met EX-DEC 3154 | -9/Exiles | Found Cloak of Protection 3241 | -9/Exiles | Learned location of Zion (-6) 3304 | -9/Exiles | Left Exiles lab with Cloak of Protection 3304 | -9/Exiles | Entered Mines 3344 | -8/Mines | Destroyed 7 combat bots 3487 | -8/Mines | Discovered new exit (range 3) 3492 | -8/Mines | Entered Materials 3492 | -8/Materials | Evolved 2 slots: Utility x2 4179 | -8/Materials | Discovered new exit (range 10) 5647 | -8/Materials | Entered Factory 5647 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5789 | -7/Factory | Repaired Imp. Treads 6158 | -7/Factory | Build established: Gladiator 6220 | -7/Factory | Self-destructed Last Messages --------------- 05940_ Acquired 53 matter. 05940_ Acquired 24 matter. 05941_ K-01 Serf collects debris. 05947_ Acquired Com. Matter Pod. 05948_ K-01 Serf collects debris. 05949_ R-06 Scavenger collects Corrupted Hvy. Laser. 05952_ K-01 Serf collects debris. 05953_ R-06 Scavenger collects Corrupted Hvy. Laser. 05957_ R-06 Scavenger collects Corrupted Imp. Assault Rifle. 05958_ K-01 Serf collects debris. 06042_ System corrupted: Component data lost. 06109_ ALERT: Cargo convoy en route, clear transfer corridor. 06180_ System corrupted: Heat flow error (+259). 06181_ >> Machine Analyzer network decryption results: 06181_ Recycling Unit x2 06208_ System corrupted: Matter fused (-6). 06213_ Dropped Hvy. Flail. 06215_ Dropped Nuclear Core. 06215_ Acquired Hvy. Flail. 06218_ Acquired Nuclear Core. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????##############?????????????? | | ??????????????????????# ^ ????######### | | ??????????????????????# """"""""" ??# | | ??????????????????????# ## | | ??????????????????????# """"""""" ?# | | ??????????????????????# ^ ## | | ??????????????????????# """"""""" ## "" | | ??????????????????????# ## "F"" | | ????????????b?????????#########+########## """" | | ????????????gg???????????????# | | ?????????????????????????????# | | ?????????????###############?# ##+ | | ?????????????+ [!! !#?# ############### | | ?????????????# """"" [!! @ #?# #?????????????# | | ?????????????# """"" [!! /#?# #?????????????# " | | ?????????????# """ #?# ####?#????????# " | | ?????????????# ] !#?# ## ????????# | | ?????????????# ! #?# ## """"???????# | | ???????# #####+########### ## """"???????# | | ???????# # """" ??????# | | ???????# ^ # """" ??????# | | ???????+ """"" ! """" """" # """" ?????### | | ??????????""Y"" """" """" + """" ??????? | | ??????????? ! """" """" # """" ??????? | | ?????????? ! # #?????? | | ????????? """" """" ##########?????? | | ???????? """" """" #?????????????? | | ????????## ######## """" """" #?????????????? | | ?????????# ???????# #?????????????? | | ?????????#????????# """" """" #?????????????? | | ??????????????????# """" """" +?????????????? | | ??????????????????# """" """" #?????????????? | | ???????"""""""????# ??? ? #?????????????? | | ???????"""""""????# """" """" #?????????????? | | ???????"""""""????? """" """" #?????????????? | | ???????"""""""????????"""" """" #???T?????????? | | ?????????????????????????????? ?????????????? | | ???????"""""""????????""""?"""" ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 41 Targeting Accuracy 5 Recoil Reduction 4 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultDecoyCleaver Manual? 0 Play Time 01:24:34 Cumulative 69.9 hours Start 2024.05.17 @ 21:00:12 End 2024.05.17 @ 23:34:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a6b5ee0-f8e6-4926-bb0a-00f15012b67e