Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 12:46:21 Player: Palikka Result: Destroyed by as-21964 with Assembled Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (151) 755 Value Destroyed (4380) 4380 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2033) 2033 TOTAL SCORE: 10448 Bonus ------- High Alert Combat Kills 33 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/700 Matter 259/300 Energy 78/100 System Corruption 0% Temperature Cool (63) Movement Rolling (160) Ox4 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Composite Leg I Zionite Composite Leg I Armored Huge Wheel > --- UTILITY (5) ------ Experimental Heat Sink Huge Storage Unit Improved Signal Interpreter Zionite Weapon Casing Improved Light Armor Plating > --- WEAPON (2) ------- YOLO Cannon > --- INVENTORY (25) --- Zionite Light DM Reactor Improved Heat Sink Zionite Biocell (600) Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Zionite Phaser-S Zionite Phaser-S Zionite Phaser-S Zionite Phaser-S Heavy Particle Cannon Heavy Ion Cannon Precision Assault Rifle Precision Assault Rifle Bore Cannon Bore Cannon Heavy Rocket Launcher Heavy Rocket Launcher Powered Hammer Phasing Sabre Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Armored Huge Wheel > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Improved Signal Interpreter Zionite Weapon Casing Improved Light Armor Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Zionite Light DM Reactor Improved Heat Sink Zionite Biocell Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Zionite Phaser-S Zionite Phaser-S Zionite Phaser-S Zionite Phaser-S Heavy Particle Cannon Heavy Ion Cannon Precision Assault Rifle Precision Assault Rifle Bore Cannon Bore Cannon Heavy Rocket Launcher Heavy Rocket Launcher Powered Hammer Phasing Sabre [Rating: 86] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Zionite Phaser-S Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . . 1 . . . Propulsion 2 | . . 2 . . . . . Utility 3 | . . . 2 1 . . . Weapon . | . . . . . . . . Parts Attached 119 | 7 10 18 13 32 8 6 25 Power 20 | 1 2 2 2 8 . 1 4 Engine 9 | 1 2 2 1 3 . . . Core 6 | . . . 1 5 . . . Reactor 5 | . . . . . . 1 4 Propulsion 35 | 2 4 9 5 6 2 . 7 Treads 26 | 1 2 9 5 4 2 . 3 Leg 2 | . . . . . . . 2 Wheel 5 | 1 2 . . 2 . . . Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Utility 32 | 2 1 3 4 11 4 . 7 Device 13 | 1 . 1 2 6 2 . 1 Storage 4 | 1 1 1 . . . . 1 Processor 3 | . . . 1 2 . . . Hackware . | . . . . . . . . Protection 12 | . . 1 1 3 2 . 5 Artifact . | . . . . . . . . Weapon 32 | 2 3 4 2 7 2 5 7 Energy Gun 2 | . . . . . . . 2 Energy Cannon 5 | . . . . . 2 1 2 Ballistic Gun 17 | 2 3 4 2 5 . 1 . Ballistic Cannon 3 | . . . . 1 . 1 1 Launcher 2 | . . . . . . . 2 Special Weapon 1 | . . . . . . 1 . Impact Weapon 2 | . . . . 1 . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 15 | . . 1 1 3 . . 10 Parts Lost 30 | . 2 2 2 8 3 . 13 Power 10 | . 1 1 . 3 1 . 4 Propulsion 13 | . . 1 2 3 . . 7 Utility 6 | . . . . 2 2 . 2 Weapon 1 | . 1 . . . . . . Highest Loss Streak 5 | . 1 2 2 4 3 . 5 To Critical Strikes . | . . . . . . . . Average Backups 22 | 5 12 23 24 24 24 23 23 Power . | . . . . . . . . Propulsion 2 | 3 3 2 2 1 3 3 1 Utility 6 | . 5 8 6 8 6 4 6 Weapon 12 | . 3 12 14 13 13 14 14 Tool/Special . | . . . . . . . . Unused Backups 63 | . 6 17 6 16 . 5 13 Power 5 | . 1 2 . 1 . . 1 Propulsion 7 | . 2 4 . . . . 1 Utility 19 | . 1 5 1 5 . 3 4 Weapon 32 | . 2 6 5 10 . 2 7 Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 99 98 99 93 91 91 93 Engine 4 | . 14 9 5 4 . . . Core 4 | . . . 3 8 14 7 . Reactor 2 | . . . . . . 1 12 Treads 27 | . 14 41 35 22 16 30 23 Wheel 3 | . 14 2 . 3 6 . 1 Device 11 | . 14 8 8 12 17 13 7 Storage 8 | . 14 11 9 7 7 7 7 Processor 6 | . . . 9 10 10 7 7 Protection 6 | . . 2 9 6 1 8 13 Energy Cannon 1 | . . . . . 1 . 4 Ballistic Gun 13 | . 27 22 18 12 13 5 2 Peak Build Rating 86 | 7 10 20 30 56 55 51 86 Average Rating 37 | 5 7 17 27 42 52 43 64 On Entrance 26 | . 7 10 20 28 55 41 50 Naked Turns . | . . . . . . . . Heaviest Build 126 | 14 32 100 101 108 116 118 126 Greatest Support 98 | 20 20 80 83 92 90 90 98 Greatest Overweight (x) 4 | 1 2 1 1 3 4 1 4 Average Overweight (x) 1 | . . . 1 2 2 1 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 Average Capacity 23 | 7 14 24 25 25 25 25 25 Most Carried 25 | 7 15 25 25 25 25 25 25 Average Carried 23 | 5 12 23 24 24 24 24 24 Final Capacity 25 | 8 15 25 25 25 25 25 25 Final Carried 25 | 7 15 25 25 25 22 25 20 Class Distribution -------------------- 55% | Scavenger-Mutant 35% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Matter Collected 4537 | 320 374 916 777 1200 109 267 574 Remotely . | . . . . . . . . Salvage Created 5706 | 161 727 1484 1304 1283 91 . 656 Parts 356 | 16 48 104 83 77 5 . 23 Haulers Intercepted 13 | . 2 6 3 2 . . . Recyclers Shooed 12 | . 3 2 3 4 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 15 | . . . . . 13 2 . Prevented 1 | . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Combat Hostiles Destroyed 109 | . 15 26 23 21 1 . 23 Guns 84 | . 15 26 23 19 . . 1 Cannons 7 | . . . . 2 1 . 4 AOE 16 | . . . . . . . 16 Classes Destroyed 17 | 2 6 3 . 2 1 . 3 Worker 10 | . 3 4 2 1 . . . Builder 3 | . 1 1 . 1 . . . Tunneler 5 | 5 . . . . . . . Hauler 13 | . 2 6 3 2 . . . Recycler 14 | 1 1 3 5 4 . . . Operator 4 | . 1 2 1 . . . . Watcher 6 | . . 4 1 1 . . . Swarmer 25 | . 6 8 8 3 . . . Grunt 38 | . 9 9 12 8 . . . Brawler 1 | . . 1 . . . . . Duelist 1 | . . . . 1 . . . Sentry 13 | . . 8 3 2 . . . Programmer 7 | . . . . 7 . . . Behemoth 1 | . . . . . 1 . . Z-Light 8 | . . . . . . . 8 Assembled 13 | . . . . . . . 13 Golem 2 | . . . . . . . 2 Best Kill Streak 12 | 5 5 6 6 4 1 . 12 Combat Bots Only 12 | . 3 5 6 4 1 . 12 Max Kills in Single Turn 7 | 1 1 2 2 1 1 . 7 Gunslinging 1 | . . 1 1 . . . . Exploded 6 | . . . . . . . 6 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Hostile Shots Fired 632 | . 77 108 100 194 57 . 96 Missed 171 | . 19 25 23 56 24 . 24 Hits 461 | . 58 83 77 138 33 . 72 Melee 3 | . . 1 . 2 . . . Projectile 458 | . 58 82 77 136 33 . 72 Critical Strikes 13 | . 1 2 1 8 1 . . Damage Taken 8214 | . 674 1058 1036 2220 906 . 2320 Core 1087 | . 157 141 84 267 122 . 316 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 135 | . . . . . . . 135 Regen/Repaired (Parts) 213 | . . . . . . 213 . Core Remaining (%) 71 | 100 37 64 84 . . . . Volleys Fired 426 | 15 73 97 83 98 17 5 38 Largest 2 | 2 2 2 2 2 2 1 2 Hottest 140 | 40 46 50 50 65 140 20 123 Shots Fired 809 | 30 143 194 166 186 32 5 53 Gun 695 | 30 143 194 166 150 3 . 9 Cannon 101 | . . . . 36 29 . 36 Launcher 8 | . . . . . . . 8 Special 5 | . . . . . . 5 . Kinetic 737 | 30 143 194 166 186 3 . 15 Thermal 52 | . . . . . 29 5 18 Explosive 8 | . . . . . . . 8 Electromagnetic 12 | . . . . . . . 12 Robot Hit Streak 19 | 6 10 14 18 19 10 . 19 Robot Miss Streak 7 | 1 7 5 4 3 1 . 4 Penetration Max . | . . . . . . . . Secondary Targets 11 | . 2 4 3 2 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 538 | 19 82 142 127 117 22 . 29 Core Hits 277 | 8 44 75 62 51 4 . 33 Critical Kills 6 | . . 1 2 1 . . 2 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . . 1 2 3 . . 2 Destroy 6 | . . 1 2 1 . . 2 Blast 2 | . . . . 2 . . . Melee Attacks 5 | . . . . 4 . 1 . Impact 5 | . . . . 4 . 1 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11447 | 202 911 2411 2258 2400 621 . 2644 Guns 7457 | 202 909 2232 2218 1801 . . 95 Cannons 1778 | . . . . 599 621 . 558 Explosions 2157 | . . 166 . . . . 1991 Melee . | . . . . . . . . Ramming 55 | . 2 13 40 . . . . Kinetic 8135 | 202 909 2232 2218 2400 . . 174 Thermal 1802 | . . . . . 621 . 1181 Explosive 1233 | . . 166 . . . . 1067 Electromagnetic 222 | . . . . . . . 222 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . 2 . . 11 11 11 . Average Corruption 8 | . 2 . . 6 11 11 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 120 | . . . . 60 59 1 . Message Errors 37 | . . . . 20 16 1 . Matter Fused 30 | . . . . 11 19 . . Heat Flow Errors 12 | . . . . 8 4 . . Energy Discharges 12 | . . . . 5 7 . . Parts Rejected 1 | . . . . 1 . . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 12 | . . . . 6 6 . . Data Loss (major) 8 | . . . . 6 2 . . Misfires 5 | . . . . 2 3 . . Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 133 | . . 17 . 5 . . 111 Projectiles 66 | . . . . 5 . . 61 Explosions 67 | . . 17 . . . . 50 Melee . | . . . . . . . . Knockbacks 7 | . . . . 7 . . . Impact . | . . . . . . . . Kinetic 7 | . . . . 7 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 231 | . 1 52 . 178 . . . Shots 4 | . . 1 . 3 . . . Rammed 4 | . 1 1 2 . . . . Targets Rammed 4 | . 1 1 2 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 306 | . 43 8 1 288 241 . 306 Average Temperature 72 | . 13 3 1 75 107 . 90 Received Heat Transfer 2196 | . 234 273 423 621 144 . 501 Effects 6 | . . . . 3 2 . 1 Energy Bleed 3 | . . . . 1 1 . 1 Interference 3 | . . . . 2 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 2113 | . . . . . 814 . 1299 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Maximum Alert Level 2 | . . . 2 . . . . Low Security (%) 85 | 100 100 100 18 100 . . . Level 1 14 | . . . 79 . . . . Level 2 . | . . . 2 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 413 | 10 93 196 413 151 . . . Initial 59 | . . 39 47 59 . . . Average 95 | 1 23 69 294 51 . . . Influence Increases 2880 | 30 404 930 792 694 30 . . Destroy 0b10 Robot/C 1720 | . 300 520 460 420 20 . . Destroy 0b10 Robot/NC 275 | 30 40 100 60 45 . . . Destroy Leader 458 | . 64 160 98 126 10 . . Successful Hack 43 | . . 24 5 14 . . . Disable Machine 90 | . . 30 15 45 . . . Destroy Structure 54 | . . 21 4 29 . . . Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 225 | . . 75 135 15 . . . Influence Decreases 2880 | 30 311 910 774 678 171 6 . Entered New Map 254 | . . 54 66 72 56 6 . Time Decay 1970 | 30 301 541 538 445 115 . . Lost Part 130 | . 10 20 20 80 . . . Purge Threat 526 | . . 295 150 81 . . . Squads Dispatched 15 | . 3 3 1 8 . . . Investigation . | . . . . . . . . Extermination 6 | . . . . 6 . . . Reinforcement 9 | . 3 3 1 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Distress Signals 14 | . 4 4 5 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 183 | . 28 52 42 27 1 . 33 Peak Tracking Total 29 | . 5 5 9 4 1 . 29 Tactical Retreats 6 | . . 2 3 1 . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Traps Triggered 5 | . 3 . . 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Machines Disabled 10 | . . 2 1 3 . 3 1 Max in Single Turn 2 | . . 2 1 2 . 1 1 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled 3 | . . . . . . 3 . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Machines Accessed 19 | . 4 6 4 5 . . . Terminals 17 | . 4 6 4 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Total Hacks 56 | . 10 19 15 12 . . . Successful 28 | . 2 13 7 6 . . . Failed 28 | . 8 6 8 6 . . . Catastrophic 2 | . . . 1 1 . . . Database Lockouts . | . . . . . . . . Manual 24 | . 4 9 9 2 . . . Terminals 53 | . 10 19 15 9 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 21 | . 1 10 5 5 . . . Prototype ID Bank 2 | . . 2 . . . . . Branch Access Points 2 | . . 1 . 1 . . . Emergency Access Points 2 | . . 1 1 . . . . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 5 | . . 2 1 2 . . . Locate Traps 4 | . . 2 . 2 . . . Zone Layout 4 | . . 2 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 6 | . 1 3 2 . . . . Terminals 6 | . 1 3 2 . . . . Track 5 | . . 3 2 . . . . Skim 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 4 5 4 4 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 4 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . . . . . 15 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Active Infowar (turns) 11178 | 18 1315 2333 1531 2685 1284 1935 77 Optics 4840 | . . . 1531 2685 624 . . Sensors 3294 | . . . . . 1282 1935 77 Terrain 1271 | . . . . 35 1236 . . Seismic 5468 | 18 1315 2333 164 1638 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Turns Passed 14575 | 156 1315 2871 1531 2685 1446 1935 2636 Spaces Moved 5654 | 105 523 1012 495 1210 394 764 1151 Core 6 | 6 . . . . . . . Treads 3963 | 2 405 1012 495 477 49 764 759 Legs . | . . . . . . . . Wheels 1685 | 97 118 . . 733 345 . 392 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 160 240 145 145 236 145 Average Speed 208 | 92 202 238 240 181 156 236 209 Slowest Speed 245 | 160 240 240 240 240 236 236 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 5 88 87 38 33 25 79 80 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . 2 . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 4 | . . . . . . 4 . Spaces Dug 2 | . . . . 2 . . . Terrain Destroyed 117 | . . 19 . 42 . . 56 Melee 2 | . . . . 2 . . . Projectile 8 | . . . . 8 . . . AOE 107 | . . 19 . 32 . . 56 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Total 7729 | 133 659 1294 716 1577 1191 832 1327 Wait 1195 | . 20 101 97 162 765 10 40 Move 5647 | 104 522 1011 494 1209 393 763 1151 Hop . | . . . . . . . . Pick Up 116 | 7 18 32 11 27 . 8 13 Fast Attach 44 | 7 . 3 2 7 2 3 20 Attach 41 | . 3 3 5 11 4 2 13 Detach 25 | . . 2 . 4 2 2 15 Swap 70 | . 8 13 7 20 7 4 11 Drop 129 | . 14 31 15 35 1 7 26 Fire 426 | 15 73 97 83 98 17 5 38 Melee 5 | . . . . 4 . 1 . Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush 3 | . . 1 2 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 27 | . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 157 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 15) 820 | -10/Materials | Discovered new exit (range 12) 1048 | -10/Materials | Core integrity fell below 50% 1206 | -10/Materials | Discovered new exit (range 7) 1455 | -10/Materials | Discovered new exit (range 11) 1472 | -10/Materials | Entered another Materials area 1472 | -9/Materials | Evolved 2 slots: Propulsion x2 2226 | -9/Materials | Discovered new exit (range 8) 2920 | -9/Materials | Discovered new exit (range 4) 3361 | -9/Materials | Build established: Scavenger-Mutant 3975 | -9/Materials | Identified exit to Mines 4307 | -9/Materials | Discovered new exit (range 15) 4343 | -9/Materials | Entered another Materials area 4343 | -8/Materials | Evolved 2 slots: Utility x2 5710 | -8/Materials | Discovered new exit (range 18) 5874 | -8/Materials | Entered Factory 5874 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6915 | -7/Factory | Lost 4 parts (1p2n1u) 7433 | -7/Factory | Discovered new exit (range 16) 7513 | -7/Factory | Identified exit to Factory 7842 | -7/Factory | Build established: Mutant 8024 | -7/Factory | Identified exit to Storage 8024 | -7/Factory | Identified exit to Lower Caves 8246 | -7/Factory | System corruption reached 10% 8559 | -7/Factory | Entered Lower Caves 8871 | -7/Lower Caves | Build established: Skirmisher 9834 | -7/Lower Caves | Spotted B-75 Beast 9883 | -7/Lower Caves | Core integrity fell below 50% 9892 | -7/Lower Caves | Destroyed B-75 Beast 9910 | -7/Lower Caves | Lost 3 parts (1p2u) 9976 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9998 | -7/Lower Caves | Identified exit to Zion 10005 | -7/Lower Caves | Entered Zion 10087 | -6/Zion | System corruption cleaned by Quarantine Array 10274 | -6/Zion | Build established: Mutant 10278 | -6/Zion | Discovered new exit (range 15) 10600 | -6/Zion | Learned 8 Factory zone layouts 10686 | -6/Zion | Build established: Scavenger-Mutant 11425 | -6/Zion | Learned Factory garrison access intel 11442 | -6/Zion | Learned location of Warlord (-4) 11882 | -6/Zion | Discovered new exit (range 3) 11882 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11884 | -6/Zion | Identified exit to Deep Caves 11940 | -6/Zion | Entered Deep Caves 11943 | -6/Deep Caves | Met 5H-AD0 12189 | -6/Deep Caves | Z-Facility disabled 12234 | -6/Deep Caves | Attacked by Z-Imprinter 12291 | -6/Deep Caves | Lost 3 parts (1p2n) 12460 | -6/Deep Caves | Thanked by 5H-AD0 12567 | -6/Deep Caves | Found Prototype Protection 12580 | -6/Deep Caves | Identified Zio. Weapon Casing 12911 | -6/Deep Caves | Found Zio. Weapon Casing 13305 | -6/Deep Caves | Discovered new exit (range 7) 13320 | -6/Deep Caves | Identified exit to Proximity Caves 13959 | -6/Deep Caves | Spotted AG-53475 13993 | -6/Deep Caves | Destroyed AG-53475 14069 | -6/Deep Caves | Spotted AG-12436 14114 | -6/Deep Caves | Core integrity fell below 20% 14124 | -6/Deep Caves | Destroyed AG-12436 14154 | -6/Deep Caves | Lost 5 parts (1p3n1u) 14424 | -6/Deep Caves | Build established: Mutant 14540 | -6/Deep Caves | Found Prototype Energy Cannon 14540 | -6/Deep Caves | Identified YOLO Cannon 14567 | -6/Deep Caves | Exposed GOLEM chamber 14568 | -6/Deep Caves | Triggered Deep Caves wall 14576 | -6/Deep Caves | Destroyed by as-21964 with Assembled Rifle Last Messages --------------- 14327_ Dropped Imp. Sensor Array. 14328_ Acquired Zio. Light DM Reactor. 14489_ Dropped Imp. Terrain Scanner. 14489_ Dropped Mni. Assault Cannon. 14490_ Dropped Powered Hammer. 14490_ Dropped Plasma Cutter. 14491_ Dropped Prc. Assault Rifle. 14494_ Dropped Imp. EM Pulse Cannon. 14494_ Dropped Mni. Assault Cannon. 14540_ Acquired Prototype Energy Cannon. 14540_ Identified YOLO Cannon. 14571_ Destroyed Asb. Hover Unit. 14571_ as-01446 destroyed. 14571_ as-10013 destroyed. 14571_ as-69033 destroyed. 14571_ HD-NAM(g) destroyed. 14571_ as-42877 destroyed. 14571_ as-48700 destroyed. 14571_ Destroyed Asb. F-torch. 14571_ as-05678 destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????? ????????????????????????????????? | | ??????????" ???????????????????????????????? | | ?????????? ?#??#????????????#####?????????? | | ????????? # # ??????????### ##????????? | | ?????????" # # ?????????## ########## | | ????????? # ??##?????# | | ????????"" # ?? #?????# | | ????????? ?? #?????# ######## | | ????????""" ?? #?????# # ##??????? | | ????????" ## #?????# # ##???????# | | ????????" # #####?# # #????##### | | ????????" #?# # #???## | | ????????# #???# # #??## | | ?????????" ##???# ## #??# | | ?????????" ###????###### #?## | | ?????????" a #?????????# ### | | ?????????"b #####???????## ## | | ????????"" #?# ####????# ## | | ????????# ### #;"#????# #### | | ????????# ! # #????## ####??# | | ????????# ! ####?????# ##?????# | | ???????? a ###????## ##??????# | | ???????? a a ! l #??### ##???????# | | ???????? a a aa a @ ###?## #????##### | | ???????? a a a[ ##?## ##??## | | ???????? a ! #?# #### | | ????????# #?# | | ????????# [ [ #?# | | ????????# !/ ! [ #?## # | | ?????????" /l!! #??# ## # | | ?????????" h #### ### | | ?????????? ## #?# | | ?????????? ! ! ## #?## | | ?????????? ! # ##??#### | | ?????????? / g ! # #??????#### | | ????????? # #??###????# | | ????????? # #?## ##???# | | ????????? ! ]/ #?# #???# | | ????????""" ]|!] #### #??## | | ????????" [ ### ##?# | | ?????????" # #?# | | ????????" # #?# | | ?????????" ## #?## | | ????????" # # ## #??# | | ????????" #### ## ## #### ## ##??? | | ????????""" ???????# ?# ####??##### #######???? | | ???????????????????#??# #?????????####?????????? | | ??????????????????????###??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 49 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 550 Weapon Shielding 100 Evasion (%) 44 Recoil Reduction 4 Item Schematics ----------------- Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Remote Force Field | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Robot Schematics ------------------ W-25 Informer | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodDeepTerrabomb Manual? 0 Play Time 01:20:20 Cumulative 405.7 hours Start 2025.06.07 @ 20:50:53 End 2025.06.08 @ 12:46:21 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 458 Rogue 458 Adventurer 0 Explorer 0 Win Type - Total 37 Types 27/0/7/3/0/0/0/0/0/0 Lore% 78 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eedc1865-c3ae-482f-a1db-903f20aa2f78