Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.07 @ 15:01:38 Player: sentrybuster Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (178) 890 Value Destroyed (8370) 8370 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (4405) 4405 TOTAL SCORE: 21605 Bonus ------- Pacifist 200 High Alert Combat Kills 243 Follower Combat Kills 502 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 134 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -174 Cogmind --------- Core Integrity 0/1300 Matter 127/300 Energy 65/100 System Corruption 23% Temperature Cool (0) Movement Core (300) Ox5 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Spectral Analyzer Advanced Signal Interpreter > --- WEAPON (4) ------- Z-bomb Delivery System > --- INVENTORY (4) ---- Gamma Bomb Array SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Improved Treads Advanced Medium Treads Heavy Siege Treads Advanced Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array Medium Storage Unit Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Targeting Computer Particle Accelerator Centrium Light Armor Plating Improved Powered Armor > --- WEAPON ----------- Cooled Phase Cannon Nova Cannon Compact Linear Accelerator Molecular Scythe > --- INVENTORY -------- Micro Fission Core Experimental Matter Compressor Heavy Reactive Plating Advanced Force Field Hypervelocity Coil Gun Hardcell Cannon Linear Accelerator Linear Accelerator Gamma Bomb Array Improved Datajack Spear Dirty Bomb Trap Fire Trap [Rating: 147] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Improved Titanium Leg Treads Advanced Medium Treads Leg Improved Titanium Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Precision Rocket Launcher Slashing Weapon Molecular Scythe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Slots Evolved 14 | . . 2 2 2 . 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . . . . . . . 2 . . Utility 7 | . . 1 1 1 . 2 . . . . . . . . . . 2 . Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . Parts Attached 225 | 6 2 14 9 11 29 7 13 1 5 9 30 1 14 3 5 31 4 31 Power 22 | 1 . 2 . . 4 1 1 1 . . 2 . 2 . . 4 2 2 Engine 3 | 1 . 1 . . 1 . . . . . . . . . . . . . Core 15 | . . 1 . . 3 1 1 1 . . 2 . 2 . . 3 . 1 Reactor 4 | . . . . . . . . . . . . . . . . 1 2 1 Propulsion 42 | 2 . 7 1 4 5 2 . . . 1 4 . 2 . 1 12 . 1 Treads 17 | . . 3 . . . . . . . . . . 1 . . 12 . 1 Leg 25 | 2 . 4 1 4 5 2 . . . 1 4 . 1 . 1 . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 57 | 1 2 1 2 4 2 3 5 . 2 2 6 1 5 . . 5 1 15 Device 31 | . . . 2 1 . 1 3 . . 1 5 1 4 . . 3 1 9 Storage 5 | 1 1 . . . . 1 1 . . . . . . . . . . 1 Processor 8 | . 1 1 . 1 1 1 . . 1 . . . . . . . . 2 Hackware 2 | . . . . 1 . . . . . 1 . . . . . . . . Protection 11 | . . . . 1 1 . 1 . 1 . 1 . 1 . . 2 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 104 | 2 . 4 6 3 18 1 7 . 3 6 18 . 5 3 4 10 1 13 Energy Gun 15 | . . . 2 1 3 . 1 . . . 2 . . 2 1 3 . . Energy Cannon 19 | . . 2 1 1 6 . . . . . 4 . . . . 3 1 1 Ballistic Gun 14 | 2 . 2 . . 2 . . . . . 4 . 1 . . 3 . . Ballistic Cannon 25 | . . . 2 1 4 . 2 . 2 1 4 . 2 1 1 1 . 4 Launcher 26 | . . . 1 . 3 1 4 . 1 4 4 . 2 . 1 . . 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Piercing Weapon 3 | . . . . . . . . . . 1 . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . 7 1 . . 1 . 3 . . 2 . 2 2 12 Parts Lost 59 | . . 4 . 2 4 . 3 . . 2 6 . 4 . 5 9 . 20 Power 8 | . . . . . . . 1 . . . 1 . 1 . 2 . . 3 Propulsion 18 | . . 2 . 1 3 . . . . 1 2 . 1 . 2 2 . 4 Utility 14 | . . . . . . . 2 . . . 1 . 1 . 1 2 . 7 Weapon 19 | . . 2 . 1 1 . . . . 1 2 . 1 . . 5 . 6 Highest Loss Streak 10 | . . 2 . 1 2 . 1 . . 1 5 . 2 . 3 3 . 10 Average Slot Usage (%) 93 | . 88 95 97 99 98 93 99 100 99 100 98 100 99 85 70 82 87 81 Engine 1 | . 14 10 . . . . . . . . . . . . . . . . Core 5 | . . . 9 7 6 6 6 6 6 6 10 11 10 11 2 3 1 . Treads 5 | . . 2 4 . . . . . . . . . 4 5 5 23 23 18 Leg 19 | . 28 29 22 29 29 26 26 26 26 26 22 23 17 17 8 1 . . Device 9 | . . . 6 7 7 6 12 13 13 11 7 11 11 11 11 12 12 11 Storage 10 | . 14 11 9 7 7 13 13 13 13 13 11 11 11 11 11 10 9 7 Processor 12 | . 2 19 18 14 12 6 13 13 13 13 11 11 11 11 11 10 9 13 Hackware 1 | . . . . 7 7 6 . . . 1 5 5 . . . . . . Protection 3 | . . . . . 2 6 5 6 6 6 2 . 4 5 . 1 4 4 Energy Gun 3 | . . . 8 7 9 12 9 6 2 . . . . 7 . 1 . . Energy Cannon 5 | . . 8 7 7 6 6 6 6 6 4 4 11 7 . . 2 12 9 Ballistic Gun 3 | . 28 12 1 . . . . . . . 3 5 7 . . 5 4 . Ballistic Cannon 5 | . . . 9 7 4 . 2 6 10 12 6 5 4 . 10 4 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 11 15 22 31 40 40 57 58 55 63 63 73 67 84 106 98 87 105 120 Greatest Support 200 | 20 20 39 41 63 65 76 76 60 76 76 71 71 60 60 40 200 169 193 Greatest Overweight (x) 19 | 3 . . 1 . . . . . . . 2 . 1 1 3 2 . 19 Average Overweight (x) . | . . . . . . . . . . . . . . . 2 . . . Largest Inventory Capacity 14 | 6 10 8 8 8 8 14 14 14 14 14 14 14 14 14 14 14 14 14 Average Capacity 12 | 5 7 8 8 8 8 14 14 14 14 14 14 14 14 14 14 14 14 12 Most Carried 14 | 4 8 8 8 8 8 14 14 14 14 14 14 14 14 14 13 14 14 14 Average Carried 11 | 2 6 7 7 7 7 12 13 13 13 13 13 13 13 12 12 13 14 11 Final Capacity 14 | 6 8 8 8 8 8 14 14 14 14 14 14 14 14 14 14 14 14 4 Final Carried 14 | 4 8 8 8 8 8 14 14 14 14 14 14 14 14 12 13 14 14 3 Class Distribution -------------------- 18% | Mutant 15% | Skirmisher 12% | Scavenger-Mutant 11% | Gunner 8% | Derelict-Mutant 7% | Commander-Mutant 7% | Scavenger-Skirmisher 7% | Derelict-Skirmisher 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Commander-Mutant | -6/Factory Commander-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Warlord Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Matter Collected 6814 | 188 . 607 158 145 898 45 265 10 50 433 576 201 376 137 437 1364 42 882 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8509 | . . 926 555 168 923 490 434 . . 336 834 172 412 42 155 2093 181 788 Parts 397 | . . 62 36 12 33 23 10 . . 17 39 1 15 1 9 86 8 45 Haulers Intercepted 9 | . . 3 2 . 2 . . . . . 1 . . . . . 1 . Recyclers Shooed 5 | . . . . 1 1 . . . . 1 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 123 | . . . . . . . 14 . . 9 . 1 7 83 9 . . . Prevented 18 | . . . . . . . 4 . . 2 . . 9 3 . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Combat Hostiles Destroyed 141 | . . 14 8 3 18 10 7 . . 13 12 1 8 1 8 24 1 13 Guns 33 | . . 4 . 1 3 1 2 . . . 1 . 4 1 2 14 . . Cannons 66 | . . 9 5 2 7 4 . . . 4 3 1 3 . 5 10 1 12 AOE 37 | . . . 3 . 6 5 4 . . 8 8 . 1 . 1 . . 1 Classes Destroyed 17 | . . 5 3 2 2 . 1 . . . . 1 . . . . . 3 Worker 3 | . . . . . 2 . . . . . . . . . . . 1 . Builder 5 | . . . 1 . 1 . . . . . . . . . . 2 . 1 Hauler 9 | . . 3 2 . 2 . . . . . 1 . . . . . 1 . Recycler 9 | . . 1 . . . . . . . . 4 . . . . 4 . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . Operator 3 | . . 1 1 . 1 . . . . . . . . . . . . . Watcher 4 | . . . 1 1 1 . . . . . . . . . . 1 . . Swarmer 25 | . . . . . 3 2 . . . 8 8 . . . 4 . . . Grunt 50 | . . 7 4 . 11 5 5 . . 1 . 1 4 1 . 10 1 . Brawler 5 | . . . 1 . . 1 . . . . . . 2 . . 1 . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . 2 Sentry 26 | . . 7 3 1 4 3 1 . . 3 . . . . . 4 . . Hunter 14 | . . . . 1 . . . . . 1 2 . 2 . 2 2 . 4 Programmer 18 | . . . . 1 . . . . . . 2 . . . 2 7 . 6 Striker 2 | . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 6 | . . 3 4 1 6 4 2 . . 4 4 1 3 1 4 6 3 5 Combat Bots Only 6 | . . 3 4 1 4 4 2 . . 4 4 1 3 1 4 6 1 2 Max Kills in Single Turn 3 | . . 1 1 1 3 3 1 . . 2 3 1 1 1 1 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . 2 2 1 . . 2 3 . 1 . 1 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Damage Taken 15829 | . . 903 323 140 784 407 499 . . 472 1102 39 831 116 928 3371 . 5914 Core 2380 | . . 80 36 23 95 38 62 . . 25 125 . 85 22 78 401 . 1310 Absorbed by Shields 187 | . . . . . . . . . . . . . . . . . . 187 Reduced by Siege Mode 295 | . . . . . . . . . . . . . . . . 149 . 146 Core Remaining (%) 84 | 100 100 80 93 . 83 . . . . 85 . . . . 69 65 . . Volleys Fired 485 | . . 66 23 23 67 11 20 . . 25 21 14 23 6 22 99 4 61 Largest 4 | . . 2 3 3 3 3 3 . . 3 3 3 4 3 3 4 3 3 Hottest 354 | . . 124 160 178 198 171 193 . . 137 176 198 231 180 188 354 273 338 Shots Fired 1020 | . . 119 64 38 145 23 40 . . 44 48 22 62 15 46 240 11 103 Gun 385 | . . 69 20 7 60 10 14 . . . 4 . 21 11 10 155 4 . Cannon 583 | . . 50 42 31 75 11 16 . . 30 39 22 36 4 34 85 7 101 Launcher 52 | . . . 2 . 10 2 10 . . 14 5 . 5 . 2 . . 2 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 495 | . . 69 21 23 41 . 2 . . 27 29 4 35 4 34 155 4 47 Thermal 318 | . . 20 21 8 74 21 28 . . 3 . . . . . 82 7 54 Explosive 32 | . . . 2 . 2 2 4 . . 8 5 . 5 . 2 . . 2 Electromagnetic 151 | . . 30 20 7 28 . 6 . . 6 14 18 22 . . . . . Entropic 24 | . . . . . . . . . . . . . . 11 10 3 . . Robot Hit Streak 51 | . . 12 9 7 11 13 6 . . 19 12 8 12 5 7 32 23 51 Robot Miss Streak 5 | . . 2 2 2 2 1 2 . . 4 4 2 5 1 5 3 . 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 . . Secondary Targets 1 | . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 667 | . . 86 39 16 90 16 24 . . 23 29 14 35 11 31 160 9 84 Core Hits 352 | . . 25 19 6 42 19 14 . . 30 39 6 23 3 22 75 4 25 Critical Hits 15 | . . 1 . . 1 . . . . 1 . . 2 3 2 3 1 1 Critical Kills 3 | . . . . . . . . . . 1 . . . . 1 . . 1 Critical Parts Destroyed 12 | . . 1 . . 1 . . . . . . . 2 3 1 3 1 . Melee Attacks 22 | . . . . . . . . . . 6 3 . . . 1 . . 12 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . . . . . . 12 Piercing 10 | . . . . . . . . . . 6 3 . . . 1 . . . Sneak Attacks 3 | . . . . . . . . . . . 2 . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 24734 | . . 1399 907 336 3049 1237 991 . . 1585 2261 410 1314 648 854 4604 488 4651 Guns 4900 | . . 630 162 54 568 99 253 . . . 24 . 231 437 167 2182 93 . Cannons 13284 | . . 763 534 282 1315 302 335 . . 450 657 410 487 211 517 2422 395 4204 Explosions 6148 | . . . 211 . 1164 836 403 . . 1135 1383 . 596 . 170 . . 250 Melee 379 | . . . . . . . . . . . 196 . . . . . . 183 Ramming 23 | . . 6 . . 2 . . . . . 1 . . . . . . 14 Kinetic 7651 | . . 630 133 177 687 . 26 . . 424 416 83 380 211 517 2627 93 1247 Thermal 8816 | . . 350 454 105 1255 401 562 . . 26 279 . 139 . . 1893 395 2957 Explosive 4587 | . . . 158 . 576 836 172 . . 864 1104 . 457 . 170 . . 250 Electromagnetic 2590 | . . 413 162 54 529 . 231 . . 271 265 327 338 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 183 | . . . . . . . . . . . . . . . . . . 183 Piercing 196 | . . . . . . . . . . . 196 . . . . . . . Entropic 688 | . . . . . . . . . . . . . . 437 167 84 . . Highest Corruption 23 | . . 2 . . . . . . . . 3 3 5 5 1 11 . 23 Average Corruption 4 | . . 2 . . . . . . . . 2 3 4 5 1 7 . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 162 | . . 14 . . . . . . . . 15 6 33 1 2 51 . 40 Message Errors 45 | . . 7 . . . . . . . . 6 2 11 . . 10 . 9 Matter Fused 18 | . . . . . . . . . . . 3 2 4 1 . 4 . 4 Heat Flow Errors 11 | . . 1 . . . . . . . . . 1 5 . . 2 . 2 Energy Discharges 14 | . . . . . . . . . . . 3 1 2 . 1 5 . 2 Parts Rejected 5 | . . . . . . . . . . . . . . . . 2 . 3 Data Loss (minor) 16 | . . 4 . . . . . . . . 3 . 3 . 1 3 . 2 Data Loss (major) 6 | . . . . . . . . . . . . . 3 . . 2 . 1 Misfires 1 | . . . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . 1 . 3 Targeting Errors 32 | . . 2 . . . . . . . . . . 3 . . 17 . 10 Weapon Failures 9 | . . . . . . . . . . . . . 1 . . 5 . 3 Overload Shots 45 | . . . . . 10 6 4 . . . . . . . . 5 4 16 Effects 1 | . . . . . 1 . . . . . . . . . . . . . Heat Surge 1 | . . . . . 1 . . . . . . . . . . . . . Overflow Damage 1090 | . . . . 9 47 39 . . . 32 185 103 9 . 16 237 . 413 Projectiles 674 | . . . . 9 7 . . . . . 2 103 . . 16 237 . 300 Explosions 303 | . . . . . 40 39 . . . 32 183 . 9 . . . . . Melee 113 | . . . . . . . . . . . . . . . . . . 113 Knockbacks 48 | . . . 1 4 8 . . . . 1 8 1 1 . 4 6 . 14 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 45 | . . . 1 4 8 . . . . 1 5 1 1 . 4 6 . 14 Secondary 3 | . . . . . . . . . . . 3 . . . . . . . Self-Inflicted Damage 275 | . . 3 . . 1 70 15 . . . 75 . 104 . . . . 7 Shots 6 | . . . . . . 1 1 . . . 2 . 2 . . . . . Rammed 3 | . . 1 . . 1 . . . . . . . . . . . . 1 Targets Rammed 6 | . . 2 . . 2 . . . . . 1 . . . . . . 1 Kicked 3 | . . 1 . . 1 . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 354 | . . 196 238 198 199 170 222 . . 30 354 69 186 78 18 198 193 144 Average Temperature 80 | . . 46 98 81 88 54 66 . . 13 155 30 96 35 12 79 85 53 Received Heat Transfer 2268 | . . 315 180 6 345 114 174 . . 45 . 18 171 24 . 528 . 348 Effects 5 | . . . . . . . 2 . . . 3 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . 3 . 6 Total Turns 203 | . . . . . . . . . . . . . . . . 98 . 105 Longest Duration 54 | . . . . . . . . . . . . . . . . 54 . 26 Robots Corrupted 4 | . . 1 . . 2 . . . . 1 . . . . . . . . Combat Hostiles 4 | . . 1 . . 2 . . . . 1 . . . . . . . . Parts Fried 16 | . . 3 . . 2 . . . . 1 6 . 4 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Parts Melted 17 | . . 1 1 1 2 2 2 . . . . . . . . 3 . 5 Heat Transferred 9033 | . . 629 800 200 1721 520 792 . . 37 200 . 100 . . 1865 311 1858 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . 1 . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Peak Influence 649 | . 17 357 424 99 649 536 . . . . 236 . . . . 519 275 349 Initial 228 | . . 7 143 36 15 210 . . . . 69 . . . . . 228 154 Average 174 | . 1 181 217 53 271 290 . . . . 143 . . . . 155 266 196 Maximum Alert Level 2 | . . 1 2 . 2 2 . . . . 1 . . . . 2 1 1 Low Security (%) 62 | 100 100 56 59 100 42 39 . . . . 56 . . . . 66 . 66 Level 1 29 | . . 43 23 . 28 46 . . . . 43 . . . . 20 100 33 Level 2 8 | . . . 17 . 29 13 . . . . . . . . . 13 . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . 1 . 1 4 . . . . . 3 . . . . 6 1 6 Investigation 2 | . . . . . . . . . . . . . . . . 2 . . Extermination 9 | . . . . 1 1 . . . . . 1 . . . . 4 . 2 Reinforcement 10 | . . 1 . . 3 . . . . . 1 . . . . . 1 4 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Distress Signals 9 | . . 3 1 . 2 . . . . 1 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 233 | . 1 25 10 4 35 14 15 . . 13 19 5 8 7 7 30 2 38 Peak Tracking Total 10 | . 1 6 4 1 5 4 4 . . 6 5 4 3 10 3 5 1 10 Tactical Retreats 17 | . . 3 1 . 6 . 1 . . . 1 . . . . . . 5 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Traps Triggered 12 | . . 1 . 1 4 . . . . . 2 . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . 1 Triggered 19 | . . . . . 2 . . . . . . 1 1 14 . . . 1 Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Machines Disabled 29 | . . 2 6 . 7 2 . . . 2 5 . . . . 3 . 2 Max in Single Turn 3 | . . 1 1 . 1 1 . . . 1 3 . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Machines Accessed 51 | . 4 4 5 5 7 6 . 1 . 1 8 . . 2 1 6 . 1 Terminals 40 | . 3 4 5 4 7 6 . . . 1 5 . . . 1 4 . . Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . 1 . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . 1 Total Hacks 120 | . 11 9 19 9 14 16 . 1 . 1 25 . . 3 1 10 . 1 Successful 72 | . 8 4 15 5 7 9 . 1 . 1 14 . . 3 1 4 . . Failed 47 | . 2 5 4 4 7 7 . . . . 11 . . . . 6 . 1 Catastrophic 7 | . . . 1 . . 1 . . . . 2 . . . . 2 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 64 | . 9 7 12 5 4 12 . . 1 . 12 . . . . 2 . . Terminals 105 | . 10 9 19 8 14 16 . . . 1 21 . . . 1 6 . . Fabricators 4 | . . . . . . . . . . . 1 . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . 1 . . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . 1 Terminal Hacks 39 | . 2 2 8 1 6 7 . 1 . 1 7 . . 3 1 . . . Record 3 | . . . . . . . . . . . . . . 2 1 . . . Part Schematic 2 | . . . . . . . . . . . 2 . . . . . . . Prototype ID Bank 7 | . 2 1 2 . . 2 . . . . . . . . . . . . Open Door 7 | . . . . . 4 . . 1 . 1 . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Terminal Index 3 | . . 1 . . . 1 . . . . 1 . . . . . . . Alert Level 5 | . . . 1 . 1 2 . . . . 1 . . . . . . . Unreport Threat 4 | . . . 2 . 1 1 . . . . . . . . . . . . Locate Traps 3 | . . . 1 1 . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 1 . . . . 3 . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . 1 . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . 1 . . . . . . 1 . . . . . . . Retrieve Components 3 | . 1 . . 1 . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 5 2 7 3 1 2 . . . . 5 . . . . 1 . . Terminals 26 | . 5 2 7 3 1 2 . . . . 5 . . . . 1 . . Track 12 | . 3 . 3 2 1 1 . . . . 2 . . . . . . . Botnet 12 | . 2 1 4 1 . 1 . . . . 2 . . . . 1 . . Operators 2 | . . 1 . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 2 4 5 4 6 6 . . . . 6 . . . . 6 . 1 Full Trace Events 2 | . . . . . . . . . . . . . . . . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . . Parts Built 3 | . . . . . . . . . . . 2 . . . . 1 . . Matter 468 | . . . . . . . . . . . 256 . . . . 212 . . Time 170 | . . . . . . . . . . . 64 . . . . 106 . . Total Part Build Rating 22 | . . . . . . . . . . . 16 . . . . 6 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . 3 . . 1 . . . . . . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 6 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Total Allies 16 | . . . . . 10 . . . . 6 . . . . . . . . Largest Group 10 | . . . . . 10 10 9 1 1 6 6 . . . . . . . Highest-Rated Group 202 | . . . . . 173 170 154 25 25 202 202 . . . . . . . Highest-Rated Ally 41 | . . . . . 29 29 29 25 25 41 41 . . . . . . . Total Orders 6 | . . . . . . . . . . 6 . . . . . . . . STAY 3 | . . . . . . . . . . 3 . . . . . . . . FOLLOW 3 | . . . . . . . . . . 3 . . . . . . . . Ally Attacks 149 | . . . . . 13 26 83 . . . 27 . . . . . . . Total Damage 2281 | . . . . . 128 390 1191 . . . 572 . . . . . . . Kills 17 | . . . . . 3 4 7 . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . 1 2 . 1 . 2 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Turns Passed 15144 | 66 326 1061 483 931 993 696 1185 323 960 1008 1065 422 1196 803 834 1602 193 997 Spaces Moved 8997 | 45 205 567 302 671 547 503 815 244 733 647 679 249 580 556 375 727 107 445 Core 101 | 10 . . . . . . . . . . . . . . . . . 91 Treads 1244 | . . 1 . . . . . . . . . . . . 157 625 107 354 Legs 7652 | 35 205 566 302 671 547 503 815 244 733 647 679 249 580 556 218 102 . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 125 126 130 127 125 120 120 120 120 150 148 161 50 Average Speed 133 | 118 120 120 122 121 123 126 127 130 128 126 126 120 149 139 187 157 161 141 Slowest Speed 1000 | 200 120 160 150 123 126 127 130 130 130 127 180 120 150 150 220 185 161 1000 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 37 48 36 14 79 12 92 46 79 54 20 46 67 72 65 20 4 39 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . . . . . . . . Known Exits Taken 12 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . . 4 3 4 1 . 3 1 . 1 . . . Spaces Dug 23 | . . . . 1 . . . . . 2 . . 1 . . 10 . 9 Terrain Destroyed 436 | . . . 10 1 68 25 30 . . 22 65 2 73 11 61 39 . 29 Melee 8 | . . . . . . . . . . . . . . . . . . 8 Projectile 149 | . . . 2 1 25 1 2 . . 5 9 2 6 11 34 39 . 12 AOE 279 | . . . 8 . 43 24 28 . . 17 56 . 67 . 27 . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Total 11153 | 54 285 831 365 752 728 544 925 253 753 781 836 353 857 571 457 988 118 702 Wait 1168 | . 73 160 22 33 61 12 73 . 5 59 70 86 232 3 52 110 2 115 Move 8979 | 44 204 566 301 670 546 502 814 243 732 646 678 248 579 555 374 726 106 445 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 74 | 4 4 8 3 6 5 6 3 4 4 3 10 2 . 2 2 4 . 4 Fast Attach 138 | 6 2 8 5 9 19 5 2 1 3 . 15 . 4 1 1 30 4 23 Attach 35 | . . 4 2 2 3 1 2 . 1 2 5 . 2 2 . 1 . 8 Detach 28 | . 1 3 1 2 2 3 1 . . . 4 . 5 . . . . 6 Swap 52 | . . 2 2 . 7 1 9 . 1 7 10 1 8 . 4 . . . Drop 126 | . 1 12 6 7 14 3 1 5 7 1 14 2 4 2 1 18 2 26 Fire 485 | . . 66 23 23 67 11 20 . . 25 21 14 23 6 22 99 4 61 Melee 22 | . . . . . . . . . . 6 3 . . . 1 . . 12 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick 5 | . . 2 . . 2 . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . 2 . . . . . 5 . . . . . . . Rewire 32 | . . . . . . . . . . 32 . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Sto x2) -7/Storage -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research -3/Testing History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 314 | -10/Materials | Central database locked down 393 | -10/Materials | Entered another Materials area 393 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1437 | -9/Materials | Discovered new exit (range 3) 1454 | -9/Materials | Entered another Materials area 1454 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1902 | -8/Materials | Discovered new exit (range 9) 1937 | -8/Materials | Entered Factory 1937 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1958 | -7/Factory | Build established: Gunner 2233 | -7/Factory | Discovered new exit (range 16) 2746 | -7/Factory | Discovered new exit (range 9) 2868 | -7/Factory | Entered Storage 3313 | -7/Storage | Discovered new exit (range 18) 3368 | -7/Storage | Build established: Mutant 3676 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3861 | -7/Storage | Entered Factory 3861 | -6/Factory | Accompanied by 10 allies 3861 | -6/Factory | Evolved 2 slots: Utility x2 4014 | -6/Factory | Build established: Commander-Mutant 4184 | -6/Factory | Discovered new exit (range 10) 4328 | -6/Factory | Discovered new exit (range 16) 4336 | -6/Factory | Discovered new exit (range 12) 4545 | -6/Factory | Identified exit to Lower Caves 4557 | -6/Factory | Entered Lower Caves 4557 | -6/Lower Caves | Accompanied by 9 allies 4571 | -6/Lower Caves | Learned Factory interactive machine intel 4578 | -6/Lower Caves | Build established: Commander-Gunner 4893 | -6/Lower Caves | Build established: Commander-Skirmisher 5347 | -6/Lower Caves | Spotted B-75 Beast 5366 | -6/Lower Caves | Allies destroyed B-75 Beast 5467 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5558 | -6/Lower Caves | Discovered new exit (range 6) 5738 | -6/Lower Caves | Identified exit to Lower Caves 5742 | -6/Lower Caves | Entered another Lower Caves area 5742 | -6/Lower Caves | Accompanied by 1 ally 5813 | -6/Lower Caves | Build established: Skirmisher 5902 | -6/Lower Caves | Encountered a Warlord checkpoint 6025 | -6/Lower Caves | Discovered new exit (range 13) 6041 | -6/Lower Caves | Identified exit to Zion 6046 | -6/Lower Caves | Learned location of Zion (-6) 6065 | -6/Lower Caves | Entered Zion 6065 | -6/Zion | Accompanied by 1 ally 6086 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6260 | -6/Zion | Received a visual enhancement algorithm 6323 | -6/Zion | Found CR-A16's Pointy Stick 6410 | -6/Zion | Found Prototype Launcher 6410 | -6/Zion | Identified Rocket Array 6478 | -6/Zion | Learned Factory emergency access door positions 6703 | -6/Zion | Given the Hacking Drone Bay 6706 | -6/Zion | Found Prototype Device 6858 | -6/Zion | Build established: Derelict-Skirmisher 7011 | -6/Zion | Discovered new exit (range 10) 7022 | -6/Zion | Identified exit to Proximity Caves 7025 | -6/Zion | Entered Proximity Caves 7025 | -5/Proximity Caves | Accompanied by 1 ally 7039 | -5/Proximity Caves | Learned location of Armory (-3) 7367 | -5/Proximity Caves | Build established: Derelict-Mutant 7785 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 7925 | -5/Proximity Caves | Discovered new exit (range 4) 7930 | -5/Proximity Caves | Identified exit to Factory 8033 | -5/Proximity Caves | Entered Factory 8033 | -5/Factory | Accompanied by 6 allies 8033 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8034 | -5/Factory | Identified exit to Upper Caves 8036 | -5/Factory | Loaded intel: 46 interactive machine locations 8296 | -5/Factory | Garrison activated, responded to threat 8311 | -5/Factory | Build established: Commander-Mutant 8346 | -5/Factory | Lost 5 parts (2n1u2w) 8928 | -5/Factory | Fabricated Linear Accelerator (x2) 8952 | -5/Factory | Discovered new exit (range 16) 8956 | -5/Factory | Build established: Derelict-Mutant 8992 | -5/Factory | Identified exit to Factory 9098 | -5/Factory | Entered Upper Caves 9142 | -5/Upper Caves | Learned Factory security intel 9151 | -5/Upper Caves | Encountered a Warlord checkpoint 9335 | -5/Upper Caves | Learned Factory stockpile data 9449 | -5/Upper Caves | Discovered new exit (range 11) 9517 | -5/Upper Caves | Identified exit to Upper Caves 9520 | -5/Upper Caves | Entered another Upper Caves area 9817 | -5/Upper Caves | Learned Factory terminal intel 10084 | -5/Upper Caves | Build established: Scavenger-Mutant 10186 | -5/Upper Caves | Encountered a Warlord checkpoint 10432 | -5/Upper Caves | Build established: Scavenger-Skirmisher 10688 | -5/Upper Caves | Discovered new exit (range 11) 10705 | -5/Upper Caves | Identified exit to Warlord 10716 | -5/Upper Caves | Entered Warlord 10756 | -5/Warlord | System corruption cleaned by Quarantine Array 10936 | -5/Warlord | Visited the Vortex Lab 10941 | -5/Warlord | Warlord's base attacked by MAIN.C 10948 | -5/Warlord | Found Prototype Energy Gun 10950 | -5/Warlord | Found Prototype Energy Gun 10951 | -5/Warlord | Identified Vortex Rail (x2) 11011 | -5/Warlord | Build established: Scavenger-Mutant 11118 | -5/Warlord | Met Warlord 11291 | -5/Warlord | Warlord forces counterattacked 11430 | -5/Warlord | Found Prototype Ballistic Cannon 11430 | -5/Warlord | Identified Hvy. Autocannon 11451 | -5/Warlord | Spotted Executioner 11507 | -5/Warlord | Discovered new exit (range 9) 11517 | -5/Warlord | Identified exit to Proximity Caves 11519 | -5/Warlord | Entered Proximity Caves 11654 | -4/Proximity Caves | Learned Research security intel 11777 | -4/Proximity Caves | Lost 3 parts (2p1n) 12042 | -4/Proximity Caves | Build established: Skirmisher 12338 | -4/Proximity Caves | Discovered exit to Factory (range 10) 12353 | -4/Proximity Caves | Entered Factory 12353 | -4/Factory | Evolved 2 slots: Propulsion x2 12356 | -4/Factory | Loaded intel: 21 terminal locations 12411 | -4/Factory | Found Hvy. Reactive Plating 13036 | -4/Factory | Discovered new exit (range 15) 13275 | -4/Factory | Identified exit to Extension 13385 | -4/Factory | Lost 3 parts (1u2w) 13466 | -4/Factory | Discovered new exit (range 6) 13523 | -4/Factory | Identified exit to Research 13760 | -4/Factory | System corruption reached 10% 13799 | -4/Factory | Lost 3 parts (2n1w) 13806 | -4/Factory | Fabricated Imp. Powered Armor (x1) 13941 | -4/Factory | Build established: Scavenger-Gunner 13955 | -4/Factory | Entered Research 13955 | -3/Research | Evolved 2 slots: Utility x2 14106 | -3/Research | Discovered new exit (range 14) 14130 | -3/Research | Identified exit to Testing 14148 | -3/Research | Entered Testing 14221 | -3/Testing | Found Prototype Processor 14221 | -3/Testing | Identified Spectral Analyzer 14230 | -3/Testing | Found Prototype Slashing Weapon 14230 | -3/Testing | Identified Molecular Scythe 14289 | -3/Testing | Build established: Scavenger-Mutant 14521 | -3/Testing | Found Gamma Bomb Array 14646 | -3/Testing | Found Prototype Processor 14646 | -3/Testing | Identified Exp. Melee Analysis Suite 14712 | -3/Testing | Found Prototype Device 14712 | -3/Testing | Identified Exp. Focal Shield 14743 | -3/Testing | Spotted Striker 14745 | -3/Testing | Spotted Striker 14834 | -3/Testing | Destroyed Striker 14902 | -3/Testing | Destroyed Striker 14909 | -3/Testing | Spotted Alpha 7 14925 | -3/Testing | Scanned by Researcher 14945 | -3/Testing | System corruption reached 10% 15037 | -3/Testing | Lost 10 parts (2p3n3u2w) 15040 | -3/Testing | Found Prototype Launcher 15040 | -3/Testing | Identified Z-bomb Delivery System 15089 | -3/Testing | Found Prototype Device 15089 | -3/Testing | Identified Exp. Thermal Shield 15100 | -3/Testing | Destroyed Alpha 7 15106 | -3/Testing | Core integrity fell below 50% 15133 | -3/Testing | Stole the SGEMP Prototype 15141 | -3/Testing | Core integrity fell below 20% 15145 | -3/Testing | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 15125_ Slug penetrates Wall. 15125_ Penetrated by Slug. 15128_ Slug penetrates Door. 15131_ Acquired 9 matter. 15132_ Dropped Lrg. Storage Unit. 15133_ Dropped Adv. Force Field. 15133_ Acquired SGEMP Prototype. 15138_ Dropped SGEMP Prototype. 15139_ Penetrated by Slug. 15139_ Slug penetrates Wall. 15139_ Penetrated by Slug. 15139_ Acquired SGEMP Prototype. 15140_ Penetrated by Slug. 15140_ Slug penetrates P-80 Master. 15142_ P-80 Master resets H-77 Assassin, system corruption cleaned. 15143_ Acquired 36 matter. 15143_ Penetrated by Slug. 15145_ System corrupted: Z-bomb Delivery System rejected. 15145_ Acquired Z-bomb Delivery System. 15145_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # # # / ## #???? ? | | ######+## # ## #####+# | | # = # ! #######/#### # | | # + [! #???# *!!%=# # | | #* ####+###### !|! #% # """ | | # ""# !*!= # """* + + """ | | # ""# !![ # """ # # """ | | # T"# *%= # """ # # ! | | # ""# # # ###+### | | #! ""# """"" ######## #?# #?? | | # # """"" #??????# #?# #?? | | ###### """"" #??????# #?# #?? | | ?????# #??????+ ###+### | | ?????###########??????# ## | | ??????????????????????# ##""" | | ??????????????????????# ##""" | | ??????????????????????# ##""" | | ??????????????????????# ##""" ] | | ??????########????????# ##""" | | ??????#""""""#???????## ##""" * | | ??????#"" """#??????### ##""" | | ??????#""!!""####???# #%=## | | ??????#" ## #######= ######+ | | ??????#"" ]p p =|%!! = != | | ??????#"! ph h]! !== [[%= | | ??????#@! ## #######+######## | | ??????#"" ####?# ] [ ! ## | | ??????##### #????# """"//! ""## | | ??????????####????# """" T"#? | | ??????????????????# """" ! ""#? | | ??????????????????# """" #? | | ??????????????????# """" ! #? | | ??????????????????# [ #? | | ??????????????????#############? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 165 Coolant Potential 100 Energy Generation 41 Energy Capacity 375 Matter Stores 500 Matter Capacity 500 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 1500 Resistance: KI 40 Resistance: TH 30 Resistance: EM 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 11 Item Schematics ----------------- Imp. Powered Armor | -5/Factory | Hacked Adv. Particle Charger | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Linear Accelerator | x2 | -5/Factory | Preloaded Imp. Powered Armor | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Hard Hitter Challenges ------------ None Game ------ Seed RagnarokSmallBroadsword Manual? 0 Play Time 02:08:26 Cumulative 201.8 hours Start 2021.05.07 @ 12:04:55 End 2021.05.07 @ 15:01:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 304 Rogue 300 Adventurer 0 Explorer 4 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 81 Achievement% 54 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52ef3f41-12b8-4e1a-b9a9-fe62629ef097