Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.21 @ 20:26:43 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (99) 495 Value Destroyed (2584) 2584 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (107) 107 TOTAL SCORE: 6166 Bonus ------- High Alert Combat Kills 107 Cogmind --------- Core Integrity 666/700 Matter 285/300 Energy 50/100 System Corruption 3% Temperature Cool (0) Movement Hovering (108) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gravmag System Gravmag System Improved Airjet > --- UTILITY (6) ------ Large Storage Unit Structural Scanner Machine Analyzer Advanced Signal Interpreter Improved Shield Generator Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (15) --- Micro Fission Core Gravmag System Improved Heat Sink Compact Battery (200) High-capacity Matter Pod (200) Improved Sensor Array Advanced Signal Interpreter Powered Armor Hacking Suite Hacking Suite Hacking Suite System Shield Katana Chainsword Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Improved Airjet > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Sensor Array Advanced Signal Interpreter Improved Shield Generator Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Katana > --- INVENTORY -------- Micro Fission Core Gravmag System Improved Heat Sink Compact Battery High-capacity Matter Pod Structural Scanner Advanced Signal Interpreter Powered Armor Hacking Suite Hacking Suite Hacking Suite System Shield Heavy Rocket Launcher Chainsword Chainsword [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Powered Armor Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 4 | . . 1 1 2 . . Weapon . | . . . . . . . Parts Attached 130 | . 22 26 52 20 8 2 Power 12 | . 2 3 5 1 1 . Engine 5 | . 1 3 1 . . . Core 7 | . 1 . 4 1 1 . Reactor . | . . . . . . . Propulsion 52 | . 8 9 24 11 . . Treads 21 | . 2 3 16 . . . Leg 5 | . 2 2 1 . . . Wheel 15 | . 4 4 7 . . . Hover 11 | . . . . 11 . . Flight . | . . . . . . . Utility 45 | . 5 11 15 7 6 1 Device 22 | . . 6 8 2 5 1 Storage 9 | . 5 2 1 1 . . Processor 3 | . . . . 3 . . Hackware 1 | . . . . 1 . . Protection 10 | . . 3 6 . 1 . Artifact . | . . . . . . . Weapon 21 | . 7 3 8 1 1 1 Energy Gun 3 | . 1 1 1 . . . Energy Cannon 2 | . . . 1 . 1 . Ballistic Gun 11 | . 6 1 4 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon 2 | . . . 2 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 21 | . 5 4 9 . . 3 Power 5 | . 1 2 1 . . 1 Propulsion 8 | . 1 1 5 . . 1 Utility 3 | . . 1 2 . . . Weapon 5 | . 3 . 1 . . 1 Highest Loss Streak 6 | . 5 1 6 . . 3 Average Slot Usage (%) 99 | . 98 99 99 99 100 100 Engine 5 | . 9 11 3 . . . Core 4 | . 4 . 5 6 7 7 Treads 10 | . 8 11 17 2 . . Leg 2 | . 6 . 1 . . . Wheel 13 | . 12 21 17 2 . . Hover 5 | . . . . 24 30 30 Device 9 | . . 11 9 15 14 15 Storage 14 | . 27 13 11 7 7 7 Processor 2 | . . . . 13 15 15 Hackware 1 | . . . . 5 7 7 Protection 6 | . . 7 14 2 . . Energy Gun 5 | . 3 10 6 . . . Ballistic Gun 11 | . 24 11 9 . . . Slashing Weapon 1 | . . . . 7 7 . Naked Turns . | . . . . . . . Heaviest Build 113 | 11 35 97 113 113 36 34 Greatest Support 66 | 20 20 26 66 36 36 36 Greatest Overweight (x) 9 | . 3 9 9 3 . 1 Average Overweight (x) 1 | . 1 3 3 . . . Largest Inventory Capacity 25 | 8 15 25 25 25 15 15 Average Capacity 20 | 8 12 25 25 17 15 15 Most Carried 25 | 7 15 25 25 24 15 15 Average Carried 18 | 6 10 21 24 15 14 15 Final Capacity 25 | 8 15 25 25 15 15 15 Final Carried 25 | 7 15 25 25 15 15 15 Class Distribution -------------------- 58% | Mutant 21% | Scavenger-Mutant 9% | Scout 7% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Matter Collected 2523 | 209 589 513 781 205 226 . Remotely . | . . . . . . . Salvage Created 3510 | 88 608 1025 1530 259 . . Parts 199 | 4 44 42 94 15 . . Haulers Intercepted 8 | . 2 2 4 . . . Recyclers Shooed 6 | . . 4 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 65 | . 11 21 33 . . . Guns 65 | . 11 21 33 . . . Classes Destroyed 15 | 2 8 3 2 . . . Worker 6 | . 2 . . 4 . . Builder 2 | . 1 . 1 . . . Tunneler 2 | 1 . . . 1 . . Hauler 8 | . 2 2 4 . . . Recycler 9 | 1 . 3 3 2 . . Mechanic 1 | . 1 . . . . . Operator 1 | . 1 . . . . . Watcher 5 | . 3 . 1 1 . . Swarmer 13 | . 3 . 10 . . . Grunt 36 | . 8 15 13 . . . Brawler 1 | . . 1 . . . . Duelist 1 | . . 1 . . . . Sentry 12 | . . 4 8 . . . Hunter 1 | . . . 1 . . . Heavy 1 | . . . 1 . . . Best Kill Streak 6 | 2 3 6 5 3 . . Combat Bots Only 5 | . 3 4 5 . . . Max Kills in Single Turn 1 | 1 1 1 1 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Damage Taken 4236 | . 830 687 2260 . 371 88 Core 454 | . 119 95 206 . 34 . Absorbed by Shields 29 | . . . . . 8 21 Core Remaining (%) 72 | 100 52 76 62 . . . Volleys Fired 257 | 3 72 64 101 2 15 . Largest 2 | 2 2 2 2 1 1 . Hottest 90 | 60 88 88 90 39 68 . Shots Fired 494 | 6 141 128 202 2 15 . Gun 477 | 6 141 128 202 . . . Cannon 15 | . . . . . 15 . Launcher 2 | . . . . 2 . . Special . | . . . . . . . Kinetic 321 | 3 137 64 117 . . . Thermal 171 | 3 4 64 85 . 15 . Explosive 2 | . . . . 2 . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 5 10 15 15 . 4 . Robot Miss Streak 6 | . 4 4 6 . 2 . Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 375 | 5 89 105 158 10 8 . Core Hits 320 | 3 37 107 164 8 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 2 | . . 1 1 . . . Destroy 2 | . . 1 1 . . . Melee Attacks 28 | . . 2 2 17 7 . Impact 2 | . . 2 . . . . Slashing 26 | . . . 2 17 7 . Piercing . | . . . . . . . Sneak Attacks 6 | . . . . 6 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5931 | 57 949 1571 2355 794 205 . Guns 4932 | 57 949 1571 2355 . . . Cannons 205 | . . . . . 205 . Explosions 61 | . . . . 61 . . Melee 733 | . . . . 733 . . Ramming . | . . . . . . . Kinetic 2675 | 24 906 576 1169 . . . Thermal 2462 | 33 43 995 1186 . 205 . Explosive 61 | . . . . 61 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 733 | . . . . 733 . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 2 2 3 3 Average Corruption 2 | . . . 2 2 2 3 Corruption Purged . | . . . . . . . Effects 19 | . . . 10 3 6 . Message Errors 4 | . . . 1 1 2 . Heat Flow Errors 5 | . . . 3 1 1 . Energy Discharges 4 | . . . 3 . 1 . Data Loss (minor) 6 | . . . 3 1 2 . Overload Shots . | . . . . . . . Overflow Damage 53 | . . . . 46 7 . Projectiles 7 | . . . . . 7 . Explosions . | . . . . . . . Melee 46 | . . . . 46 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 250 | . 33 114 250 200 133 . Average Temperature 42 | . 9 29 61 97 37 . Received Heat Transfer 1425 | . 387 291 693 . 6 48 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 2 1 . . . Heat Transferred 3171 | 75 85 1235 1480 . 296 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Peak Influence 698 | 10 174 245 698 415 . . Initial 251 | . 6 18 55 251 . . Average 225 | 5 61 132 397 299 . . Maximum Alert Level 2 | . . 1 2 2 . . Low Security (%) 50 | 100 100 72 15 . . . Level 1 33 | . . 27 41 93 . . Level 2 15 | . . . 43 6 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 1 4 1 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 7 | . 2 1 4 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . 1 . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Distress Signals 9 | . 2 2 3 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 128 | . 25 33 53 5 8 4 Peak Tracking Total 8 | . 6 4 5 3 8 4 Tactical Retreats 14 | . . 4 6 2 2 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Traps Triggered 4 | . . . 2 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Machines Disabled 4 | . 1 . 1 2 . . Max in Single Turn 1 | . 1 . 1 1 . . Garrison Access 3 | . . . 1 2 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Machines Accessed 31 | . 7 8 10 6 . . Terminals 18 | . 5 6 4 3 . . Fabricators 1 | . . . . 1 . . Repair Stations 2 | . . 1 1 . . . Recycling Units 5 | . 2 1 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 3 | . . . 1 2 . . Total Hacks 99 | . 26 21 34 18 . . Successful 56 | . 15 12 17 12 . . Failed 43 | . 11 9 17 6 . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 53 | . 16 10 18 9 . . Terminals 68 | . 24 18 17 9 . . Fabricators 7 | . . . . 7 . . Repair Stations 4 | . . 2 2 . . . Recycling Units 8 | . 2 1 5 . . . Scanalyzers 8 | . . . 8 . . . Garrison Access 4 | . . . 2 2 . . Terminal Hacks 22 | . 9 7 3 3 . . Part Schematic 3 | . 1 1 . 1 . . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 7 | . 2 3 1 1 . . Branch Access Points 1 | . . . . 1 . . Alert Level 1 | . . 1 . . . . Unreport Threat 4 | . 2 1 1 . . . Locate Traps 4 | . 3 1 . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks 3 | . . . . 3 . . Load Schematic 2 | . . . . 2 . . Build 1 | . . . . 1 . . Repair Station Hacks 3 | . . 2 1 . . . Scan Component 2 | . . 1 1 . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . . 8 . . . Insert Component 3 | . . . 3 . . . Analyze 5 | . . . 5 . . . Garrison Access Hacks 3 | . . . 1 2 . . Seal Access 3 | . . . 1 2 . . Unauthorized Hacks 17 | . 6 3 4 4 . . Terminals 10 | . 4 2 2 2 . . Track 2 | . 2 . . . . . Assimilate 1 | . . . . 1 . . Botnet 7 | . 2 2 2 1 . . Fabricators 2 | . . . . 2 . . Prioritize 1 | . . . . 1 . . Siphon 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 1 2 . . . Mask 5 | . 2 1 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 6 6 9 4 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . 1 1 3 1 . . Parts Built 2 | . . . . 2 . . Matter 190 | . . . . 190 . . Time 47 | . . . . 47 . . Total Part Build Rating 10 | . . . . 10 . . Parts Repaired 1 | . . 1 . . . . Time 38 | . . 38 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 26 | . . . . 26 . . Highest-Rated Ally 26 | . . . . 26 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Turns Passed 4805 | 36 1055 1222 1488 529 468 7 Spaces Moved 3392 | 19 657 576 679 729 726 6 Core . | . . . . . . . Treads 5 | . . . 5 . . . Legs 131 | 19 111 1 . . . . Wheels 1861 | . 546 575 674 66 . . Hover 1395 | . . . . 663 726 6 Flight . | . . . . . . . Fastest Speed 45 | 120 95 135 130 45 45 45 Average Speed 97 | 120 115 139 142 56 45 55 Slowest Speed 440 | 120 125 440 260 145 45 108 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 2 90 53 62 21 73 1 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 3 | . . . . . 3 . Spaces Dug 32 | . . 1 2 22 7 . Terrain Destroyed 41 | . . 1 2 31 7 . Melee 16 | . . 1 2 6 7 . Projectile . | . . . . . . . AOE 25 | . . . . 25 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Total 4429 | 26 836 871 1031 818 839 8 Wait 438 | 4 35 146 147 28 78 . Move 3386 | 18 656 575 678 728 725 6 Hop . | . . . . . . . Pick Up 88 | 1 24 35 20 5 3 . Fast Attach 22 | . 6 . 9 7 . . Attach 35 | . 5 7 13 9 1 . Detach 4 | . 1 . . 3 . . Swap 73 | . 11 19 30 4 7 2 Drop 98 | . 26 23 31 15 3 . Fire 257 | 3 72 64 101 2 15 . Melee 28 | . . 2 2 17 7 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 7) 467 | -10/Materials | Discovered new exit (range 7) 645 | -10/Materials | Lost 5 parts (1p1n3w) 758 | -10/Materials | Discovered new exit (range 15) 1092 | -10/Materials | Entered another Materials area 1092 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1779 | -9/Materials | Repaired Machine Analyzer 2296 | -9/Materials | Discovered new exit (range 8) 2314 | -9/Materials | Entered another Materials area 2314 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2770 | -8/Materials | Lost 6 parts (3n2u1w) 3065 | -8/Materials | Found Powered Armor 3068 | -8/Materials | Found Powered Armor 3073 | -8/Materials | Found Powered Armor 3267 | -8/Materials | Build established: Scavenger-Mutant 3750 | -8/Materials | Discovered new exit (range 16) 3802 | -8/Materials | Entered Factory 3802 | -7/Factory | Evolved 2 slots: Utility x2 3980 | -7/Factory | Identified exit to Storage 3980 | -7/Factory | Identified exit to Lower Caves 4079 | -7/Factory | Fabricated Adv. Signal Interpreter? 4331 | -7/Factory | Entered Lower Caves 4411 | -7/Lower Caves | Build established: Scout 4504 | -7/Lower Caves | Learned location of Extension (-4) 4514 | -7/Lower Caves | Learned Factory security intel 4797 | -7/Lower Caves | Discovered new exit (range 5) 4799 | -7/Lower Caves | Identified exit to Lower Caves 4799 | -7/Lower Caves | Entered another Lower Caves area 4806 | -7/Lower Caves | Self-destructed Last Messages --------------- 04740_ Acquired 3 matter. 04743_ Acquired 4 matter. 04744_ Acquired 3 matter. 04747_ Acquired 5 matter. 04754_ Searching scrap... 04754_ Found Gravmag System. 04754_ Found Proton Missile Launcher. 04754_ Found Remote Datajack. 04754_ Found 24 Matter. 04754_ Dropped Wheel. 04755_ Acquired Gravmag System. 04756_ Acquired 19 matter. 04784_ AZDIOFJAU>WC5|TI|V#QHM T85R 04797_ EXIT=FOUND 04799_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 04801_ Hvy. Rocket Launcher destroyed. 04805_ Gravmag System destroyed. 04805_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????#########????????????????? | | ??????????????????###########???????????????? | | ??????????????????### ### ###???????????????? | | ??????????????????## ##???????????????? | | ??????????????????## ##???????????????? | | ??????????????????### @###???????????????? | | ??????????????????####gggg###???????????????? | | ???????????????????#### ##????????????????? | | ????????????????????##### ##????????????????? | | ?????????????????????#### ##????????????????? | | ??????????????????????? $##????????????????? | | ???????????????????????#####????????????????? | | ???????????????????????#####????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 56 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -9/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Gravmag System | -8/Materials | Scanalyzed Powered Armor | -8/Materials | Scanalyzed Adv. Signal Interpreter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorAdvancedSlayer Manual? 0 Play Time 02:17:31 Cumulative 1132.5 hours Start 2021.07.21 @ 06:37:31 End 2021.07.21 @ 20:26:43 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 317 Adventurer 0 Explorer 0 Win Type - Total 39 Types 25/6/5/3/0/0/0/0/0 Lore% 80 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2dc628b0-8fd7-48b0-8eeb-f511c56e08b2