Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.23 @ 11:39:22 Player: 7604 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (39) 195 Value Destroyed (780) 780 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1395 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 287/300 Energy 280/280 System Corruption 0% Temperature Cool (44) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Improved Heat Sink Large Storage Unit Structural Scanner Machine Analyzer Improved Terrain Scanner Seismic Detector ECM Suite Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Large Storage Unit Structural Scanner Improved Terrain Scanner Seismic Detector ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 8 15 1 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 5 | 2 3 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 2 6 1 Device 3 | 1 2 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 6 | 3 3 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 7 | . 7 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon 3 | . 3 . Highest Loss Streak 3 | . 3 . To Critical Strikes . | . . . Average Backups 9 | 6 14 21 Power 1 | . 2 3 Propulsion . | . . 2 Utility 5 | 3 8 15 Weapon 1 | 1 1 1 Tool/Special . | . . . Unused Backups 16 | . 2 14 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 12 | . 2 10 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 13 | . 13 14 Treads 27 | . 27 28 Device 13 | . 13 12 Storage 14 | . 14 14 Energy Gun 13 | . 13 14 Ballistic Gun 13 | . 13 14 Peak Build Rating 15 | 8 15 14 Average Rating 9 | 7 11 13 On Entrance 7 | . 8 13 Naked Turns . | . . . Heaviest Build 95 | 14 95 91 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 13 | 7 20 25 Most Carried 21 | 7 21 21 Average Carried 9 | 6 14 21 Final Capacity 25 | 8 25 25 Final Carried 21 | 7 21 21 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 725 | 337 388 . Remotely . | . . . Salvage Created 1244 | 298 946 . Parts 82 | 22 60 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 22 | . 22 . Guns 22 | . 22 . Classes Destroyed 8 | 2 6 . Tunneler 9 | 9 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Mechanic 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 16 | . 16 . Best Kill Streak 3 | 2 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 178 | . 155 23 Missed 43 | . 37 6 Damage Taken 1458 | . 1323 135 Core 253 | . 228 25 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 127 | 19 105 3 Largest 2 | 2 2 2 Hottest 100 | 60 100 60 Shots Fired 237 | 38 193 6 Gun 235 | 38 191 6 Cannon . | . . . Launcher . | . . . Special 2 | . 2 . Kinetic 121 | 19 99 3 Thermal 116 | 19 94 3 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 8 10 3 Robot Miss Streak 5 | 3 5 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 155 | 27 125 3 Core Hits 62 | 11 51 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1846 | 309 1508 29 Guns 1845 | 309 1507 29 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 1 | . 1 . Kinetic 905 | 179 720 6 Thermal 940 | 130 787 23 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 330 | . 330 44 Average Temperature 57 | . 58 24 Received Heat Transfer 663 | . 663 . Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 2251 | 300 1901 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 107 | 5 107 37 Initial 37 | . . 37 Average 16 | . 40 24 Influence Increases 744 | 50 694 . Destroy 0b10 Robot/C 440 | . 440 . Destroy 0b10 Robot/NC 85 | 50 35 . Destroy Leader 110 | . 110 . Successful Hack 45 | . 45 . Select Force Hacks 60 | . 60 . Destroy Structure 4 | . 4 . Influence Decreases 678 | 50 598 30 Time Decay 608 | 50 528 30 Lost Part 70 | . 70 . Squads Dispatched 7 | . 7 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 5 | . 5 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 48 | . 45 3 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 31 . Successful 20 | . 20 . Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts . | . . . Manual 24 | . 24 . Terminals 25 | . 25 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Part Schematic 1 | . 1 . Robot Schematic 1 | . 1 . Robot Analysis 2 | . 2 . Terminal Index 1 | . 1 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 9 | . 9 . Botnet 3 | . 3 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 1 | . 1 . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 6673 | 4297 2320 56 Seismic 6673 | 4297 2320 56 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 7706 | 4609 3031 66 Spaces Moved 1519 | 682 827 10 Core 1 | 1 . . Treads 1518 | 681 827 10 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 215 | 159 260 320 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 16 96 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile 2 | . 2 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 5712 | 4160 1514 38 Wait 4003 | 3445 534 24 Move 1517 | 681 826 10 Hop . | . . . Pick Up 29 | 7 22 . Fast Attach 7 | 6 1 . Attach 8 | 1 7 . Detach 1 | . 1 . Swap 14 | 1 12 1 Drop 5 | . 5 . Fire 127 | 19 105 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 4610 | -11/Scrapyard | Entered Materials 4611 | -10/Materials | Build established: Mutant 4859 | -10/Materials | Discovered new exit (range 16) 5322 | -10/Materials | Discovered new exit (range 11) 5371 | -10/Materials | Discovered new exit (range 14) 6649 | -10/Materials | Discovered new exit (range 4) 6698 | -10/Materials | Core integrity fell below 50% 6737 | -10/Materials | Lost 3 parts (1n1u1w) 7400 | -10/Materials | Core integrity fell below 20% 7439 | -10/Materials | Discovered new exit (range 16) 7484 | -10/Materials | Discovered new exit (range 11) 7641 | -10/Materials | Entered Mines 7707 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 07484_ EXIT=FOUND 07484_ Acquired Med. Armor Plating. 07486_ T-07 Excavator is excavating. 07488_ Acquired Med. Armor Plating. 07490_ T-07 Excavator is excavating. 07491_ U-05 Engineer lays Concrete. 07492_ Acquired Med. Armor Plating. 07492_ U-05 Engineer builds a Wall. 07494_ T-07 Excavator is excavating. 07495_ U-05 Engineer lays Concrete. 07496_ Acquired Med. Armor Plating. 07501_ U-05 Engineer lays Concrete. 07502_ U-05 Engineer builds a Wall. 07504_ T-07 Excavator is excavating. 07504_ U-05 Engineer lays Concrete. 07506_ U-05 Engineer builds a Wall. 07552_ Acquired 10 matter. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????####??????????????? | | ???????????????????????## ##?????????????? | | ???????????????????????# ##????????????? | | ???????????????????????# ##???????????? | | ????????????????????????#@ ##??????????? | | ????????????????????######sss #??????????? | | ????????????????????# #??????????? | | ???????????????????# #?????????? | | ???????????????? ### #?????????? | | ???????????? ??# #?????????? | | ??????????? ## ???# ##?????????? | | ????????????### ??# ????# #??????????? | | ??????????????????# ?????## ##??????????? | | ????????????????? ???????###???????????? | | ???????????????? ??????????????????????? | | ???????????????####???????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerLightLaser Manual? 0 Play Time 00:26:03 Cumulative 297.1 hours Start 2025.02.23 @ 10:54:40 End 2025.02.23 @ 11:39:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 87 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fd4f088-5a7b-42de-82b2-f4ea198ebae2