Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 23:12:22 Player: SelfCookedBird Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (21) 105 Value Destroyed (643) 643 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3908 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 115/265 System Corruption 2% Temperature Cool (49) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Trap Reconfigurator > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Cesium-ion Thruster Large Storage Unit Advanced Weight Redist. System Visual Processing Unit Improved Sensor Array Improved Sensor Array Signal Interpreter Improved Signal Interpreter High-powered Shotgun Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Signal Interpreter Trap Reconfigurator > --- WEAPON ----------- EM Pulse Cannon Axe > --- INVENTORY -------- Cesium-ion Thruster Improved VTOL Module Small Storage Unit Large Storage Unit Advanced Weight Redist. System Visual Processing Unit Sensor Array Signal Interpreter High-powered Shotgun Improved Datajack [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Maul Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 35 | 6 3 . 13 3 1 . 9 Power 7 | 1 1 . 1 1 . . 3 Engine 6 | 1 1 . 1 1 . . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 11 | 2 1 . 4 2 . . 2 Treads . | . . . . . . . . Leg 11 | 2 1 . 4 2 . . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 1 . . 5 . 1 . 2 Device 4 | . . . 2 . 1 . 1 Storage 2 | 1 . . . . . . 1 Processor 2 | . . . 2 . . . . Hackware 1 | . . . 1 . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 8 | 2 1 . 3 . . . 2 Energy Gun . | . . . . . . . . Energy Cannon 2 | . 1 . . . . . 1 Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 2 . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 17 | . . . 8 . . . 9 Power 3 | . . . 1 . . . 2 Propulsion 8 | . . . 4 . . . 4 Utility 2 | . . . 1 . . . 1 Weapon 4 | . . . 2 . . . 2 Highest Loss Streak 9 | . . . 6 . . . 9 To Critical Strikes . | . . . . . . . . Average Backups 5 | 2 6 8 4 5 5 5 8 Power . | . 1 1 . . . . . Propulsion . | . 1 3 . . . . 1 Utility 3 | . 1 2 2 4 4 4 5 Weapon 1 | . 2 2 . 1 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 13 | . 1 . 2 . . . 10 Power 1 | . . . 1 . . . . Propulsion 3 | . 1 . . . . . 2 Utility 6 | . . . . . . . 6 Weapon 2 | . . . 1 . . . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 92 | . 82 85 84 90 100 100 91 Engine 10 | . 14 14 7 11 11 11 8 Leg 29 | . 28 28 24 24 33 33 29 Device 11 | . . . 5 11 15 22 17 Storage 4 | . 14 14 . . . . 9 Processor 12 | . . . 15 22 17 11 9 Hackware 1 | . . . 8 . . . . Energy Cannon 2 | . 1 14 2 . . . 7 Ballistic Gun 4 | . 23 14 4 . . . . Ballistic Cannon 6 | . . . 5 11 11 11 . Impact Weapon 7 | . . . 8 11 11 11 2 Slashing Weapon 1 | . . . . . . . 6 Peak Build Rating 29 | 6 6 6 14 12 20 19 29 Average Rating 14 | 4 5 6 11 11 14 19 24 On Entrance 9 | . 6 6 6 11 12 19 19 Avg Prop Armor Cover (%) 6 | . . . . . . . 6 Naked Turns . | . . . . . . . . Heaviest Build 25 | 11 14 14 15 13 12 12 25 Greatest Support 47 | 20 20 20 30 30 30 30 47 Greatest Overweight (x) 7 | . . . . . . . 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 5 5 10 Average Capacity 6 | 7 8 8 5 5 5 5 10 Most Carried 10 | 3 8 8 7 5 5 5 10 Average Carried 5 | 2 6 8 4 5 5 5 8 Final Capacity 10 | 8 8 8 5 5 5 5 10 Final Carried 10 | 3 8 8 5 5 5 5 10 Class Distribution -------------------- 41% | Mutant 30% | Scavenger-Mutant 26% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Assassin | -8/Mines Scavenger-Assassin | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 675 | 260 93 . 154 50 . 32 86 Remotely . | . . . . . . . . Salvage Created 765 | . 173 . 181 77 . . 334 Parts 39 | . 8 . 10 2 . . 19 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 19 | . 4 . 5 5 . . 5 Melee 10 | . . . 3 2 . . 5 Guns 2 | . 2 . . . . . . Cannons 4 | . 2 . . 2 . . . AOE 1 | . . . 1 . . . . Classes Destroyed 5 | . 1 . 1 1 . . 2 Recycler 2 | . . . . . . . 2 Swarmer 7 | . . . . 4 . . 3 Grunt 8 | . 4 . 3 1 . . . Sentry 3 | . . . 2 . . . 1 Hunter 1 | . . . . . . . 1 Best Kill Streak 4 | . 2 . 2 4 . . 4 Combat Bots Only 4 | . 2 . 2 4 . . 4 Max Kills in Single Turn 1 | . 1 . 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . . . Melee 1 | . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 294 | . 43 . 82 23 . . 146 Missed 102 | . 18 . 31 7 . . 46 Hits 192 | . 25 . 51 16 . . 100 Projectile 192 | . 25 . 51 16 . . 100 Critical Strikes 8 | . 2 . 1 . . . 5 Damage Taken 2783 | . 348 . 835 135 . . 1465 Core 857 | . 106 . 191 7 . . 553 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 69 | 100 . 57 . . . 50 . Volleys Fired 60 | . 20 . 29 5 3 . 3 Largest 2 | . 2 . 2 1 1 . 1 Hottest 80 | . 80 . 80 33 33 . 63 Shots Fired 83 | . 40 . 32 5 3 . 3 Gun 58 | . 31 . 27 . . . . Cannon 25 | . 9 . 5 5 3 . 3 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 68 | . 31 . 29 5 3 . . Thermal 12 | . 9 . 3 . . . . Explosive . | . . . . . . . . Electromagnetic 3 | . . . . . . . 3 Robot Hit Streak 13 | . 8 . 8 13 . . 1 Robot Miss Streak 3 | . 3 . 1 . . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 72 | . 28 . 21 8 . . 15 Core Hits 23 | . 10 . 7 2 . . 4 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 4 | . . . 2 2 . . . Critical Strikes 5 | . . . 3 2 . . . Smash 5 | . . . 3 2 . . . Melee Attacks 32 | . . . 13 3 . . 16 Impact 16 | . . . 13 3 . . . Slashing 16 | . . . . . . . 16 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1665 | . 303 . 565 238 . . 559 Guns 260 | . 181 . 79 . . . . Cannons 273 | . 122 . 23 102 . . 26 Explosions 191 | . . . 191 . . . . Melee 941 | . . . 272 136 . . 533 Ramming . | . . . . . . . . Kinetic 385 | . 181 . 102 102 . . . Thermal 257 | . 122 . 135 . . . . Explosive 56 | . . . 56 . . . . Electromagnetic 26 | . . . . . . . 26 Impact 408 | . . . 272 136 . . . Slashing 533 | . . . . . . . 533 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 300 | . . . 126 99 . . 75 Projectiles 3 | . . . . 3 . . . Explosions 68 | . . . 68 . . . . Melee 229 | . . . 58 96 . . 75 Knockbacks 2 | . . . 1 1 . . . Impact 1 | . . . 1 . . . . Kinetic 1 | . . . . 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 134 | . . . 134 . . . . Shots 2 | . . . 2 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 271 | . 271 . 122 . . . 29 Average Temperature 67 | . 87 . 54 . . . 11 Received Heat Transfer 1371 | . 231 . 330 . . . 810 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . 1 1 . . . Combat Hostiles 2 | . . . 1 1 . . . Parts Fried 3 | . . . . 3 . . . Impact Corruptions 7 | . . . 3 4 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 359 | . 259 . 100 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 105 | . 50 13 89 105 . . 96 Initial 15 | . . 13 . 15 . . . Average 17 | . 7 5 33 64 . . 9 Influence Increases 734 | . 100 . 279 110 . . 245 Destroy 0b10 Robot/C 380 | . 80 . 100 100 . . 100 Destroy 0b10 Robot/NC 10 | . . . . . . . 10 Destroy Leader 90 | . 20 . 30 10 . . 30 Disable Machine 90 | . . . 60 . . . 30 Destroy Structure 59 | . . . 59 . . . . Lose Combat Pursuer 105 | . . . 30 . . . 75 Influence Decreases 658 | . 66 34 238 116 35 . 169 Entered New Map 82 | . . 21 . 26 35 . . Time Decay 416 | . 66 13 168 90 . . 79 Lost Part 160 | . . . 70 . . . 90 Squads Dispatched 4 | . 1 . 1 . . . 2 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 1 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . 2 . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 51 | . 10 . 12 5 . . 24 Peak Tracking Total 17 | . 5 . 3 3 . . 17 Tactical Retreats 3 | . . . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Reconfigurated 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 6 | . . . 4 . . . 2 Max in Single Turn 2 | . . . 2 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 10 | . 1 . 2 . 5 . 2 Terminals 4 | . 1 . 1 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 61 | . 2 . 6 . 50 . 3 Successful 58 | . 1 . 4 . 50 . 3 Failed 3 | . 1 . 2 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 5 | . . . 1 . 4 . . Terminals 9 | . 2 . 4 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 56 | . 1 . 2 . 50 . 3 Record 54 | . 1 . 2 . 49 . 2 Zone Layout 1 | . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Retrieve Study 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . 1 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 1906 | . . . 66 181 852 316 491 Sensors 1906 | . . . 66 181 852 316 491 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 2937 | 77 430 56 458 181 866 316 553 Spaces Moved 2358 | 58 293 47 310 139 817 268 426 Core 27 | 5 . . 19 . . . 3 Treads . | . . . . . . . . Legs 2331 | 53 293 47 291 139 817 268 423 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 50 105 105 105 105 Average Speed 108 | 113 120 120 106 105 105 105 111 Slowest Speed 400 | 120 120 120 120 105 105 105 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 3 33 23 22 39 74 45 31 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 1 | . . . . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 80 | . . . 78 . 2 . . Melee . | . . . . . . . . Projectile 2 | . . . . . 2 . . AOE 78 | . . . 78 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2587 | 66 335 46 382 163 821 302 472 Wait 72 | . 11 . 10 12 . 35 4 Move 2351 | 57 292 46 309 138 816 267 426 Hop . | . . . . . . . . Pick Up 21 | 3 6 . 4 . . . 8 Fast Attach 16 | 6 1 . 5 1 . . 3 Attach 7 | . 1 . 5 . . . 1 Detach . | . . . . . . . . Swap 17 | . 2 . 5 2 2 . 6 Drop 11 | . 2 . 2 2 . . 5 Fire 60 | . 20 . 29 5 3 . 3 Melee 32 | . . . 13 3 . . 16 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 6) 508 | -10/Materials | Entered Mines 549 | -10/Mines | Discovered new exit (range 11) 564 | -10/Mines | Entered Materials 564 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 792 | -9/Materials | Lost 6 parts (1p3n1u1w) 1012 | -9/Materials | Discovered new exit (range 10) 1021 | -9/Materials | Identified exit to Mines 1022 | -9/Materials | Entered Mines 1023 | -9/Mines | Assembled infested the area 1067 | -9/Mines | Met 8R-AWN 1160 | -9/Mines | Discovered new exit (range 7) 1197 | -9/Mines | Discovered new exit (range 5) 1201 | -9/Mines | Identified exit to Exiles 1203 | -9/Mines | Entered Exiles 1219 | -9/Exiles | Discovered new exit (range 15) 1259 | -9/Exiles | Welcomed by 8R-AWN 1289 | -9/Exiles | Met EX-HEX 1362 | -9/Exiles | Met EX-DEC 1384 | -9/Exiles | Learned location of Zion (-7) 1419 | -9/Exiles | Discovered new exit (range 10) 1476 | -9/Exiles | Build established: Scavenger-Mutant 1526 | -9/Exiles | Met EX-BIN 1579 | -9/Exiles | Aligned with FarCom system 1580 | -9/Exiles | Given EX-Vault access code 1715 | -9/Exiles | Opened EX-Vault 1723 | -9/Exiles | Found Prototype Device 1723 | -9/Exiles | Identified Trap Reconfigurator 1758 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1804 | -9/Exiles | Learned about 8R-AWN's background 1925 | -9/Exiles | Identified exit to Mines 2069 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2069 | -9/Exiles | Entered Mines 2324 | -8/Mines | Discovered new exit (range 8) 2330 | -8/Mines | Identified exit to Materials 2366 | -8/Mines | Build established: Scavenger-Assassin 2385 | -8/Mines | Entered Materials 2385 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2930 | -8/Materials | Core integrity fell below 50% 2936 | -8/Materials | Core integrity fell below 20% 2938 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 10 matter. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. K-01 Serf collects debris. Aluminum Leg+ destroyed. K-01 Serf collects debris. G-47 Trooper suffers critical hit (Burn). Lgt. Nuclear Core destroyed. Titanium Leg destroyed. Critical hit (Burn: +37). U-05 Engineer builds a Door. Critical hit (Burn: +37). EM Pulse Cannon destroyed. Acquired Deuterium Engine. Titanium Leg destroyed. Y-45 Defender destroyed. Critical hit (Burn: +37). Deuterium Engine destroyed. Axe destroyed. Acquired Imp. Ion Engine. Critical hit (Burn: +37). 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""" # %= #??????????????????????????????? | | # =*" #??????????????????????????????? | | ?# [%%" #########??????????????????????? | | ?# " " # g !=#??????????????????????? | | #+##+#??# "R" g # gg = ##?????????????????????? | | ????????# """ #g g @%#?????????????????????? | | ????????########w g gs [##?????????????????????? | | ???????????????# # gg #??????????????????????? | | ???????????????# # #??????????????????????? | | ???????????????# ########?????????s?s??????????? | | ???????????????# ???????????Y?????????????????? | | ???????????????# ????????????????????????????? | | ???????????????# ???????????????????????????? | | ???????????????/ ###???????????????????????????? | | ?????????????? # #?????????????????????????????? | | ?????????????? # #?????????????????????????????? | | ?????????????#?# #?????????????????????????????? | | ??????????????? #?????????????????????????????? | | ??????????????? #?????????????????????????????? | | ??????????????? #?????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Hammer | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Librarian Power Corrupts Sixth Sense Tourist Challenges ------------ None Game ------ Seed PointyUtilityFlamer Manual? 0 Play Time 00:47:47 Cumulative 2.1 hours Start 2026.02.24 @ 22:21:47 End 2026.02.24 @ 23:12:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: d842938c-5f36-42ce-b4c1-979bb34dbacb