Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.17 @ 11:41:59 Player: omewwes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (733) 733 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2559 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 535/550 Matter 300/300 Energy 246/250 System Corruption 0% Temperature Hot (231) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Medium Armor Plating Medium Armor Plating Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Hammer > --- INVENTORY -------- Structural Scanner Improved Terrain Scanner Medium Armor Plating Medium Armor Plating Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Hammer Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 28 | 6 2 16 4 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads . | . . . . Leg 6 | 2 . 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 5 3 Device 4 | . 1 1 2 Storage 1 | 1 . . . Processor 2 | . . 2 . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 7 | 2 1 4 . Energy Gun 3 | . . 3 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . . 1 . System Corruption 12 | . . 12 . Parts Lost 12 | . . 7 5 Power 3 | . . 2 1 Propulsion 4 | . . 2 2 Utility 2 | . . 2 . Weapon 3 | . . 1 2 Highest Loss Streak 5 | . . 5 5 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 86 | . 94 78 95 Engine 11 | . 14 8 14 Leg 24 | . 28 21 26 Device 7 | . 8 7 9 Storage 4 | . 14 3 . Processor 12 | . . 13 18 Protection 4 | . . 3 9 Energy Gun 4 | . . 3 9 Ballistic Gun 6 | . 17 6 . Impact Weapon 10 | . 11 11 8 Naked Turns . | . . . . Heaviest Build 21 | 11 13 17 21 Greatest Support 33 | 20 20 33 33 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 7 8 5 5 Most Carried 5 | 1 2 5 5 Average Carried 3 | . 1 3 3 Final Capacity 8 | 8 8 5 5 Final Carried 5 | 1 2 5 4 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 509 | 253 51 155 50 Remotely . | . . . . Salvage Created 1417 | . 68 927 422 Parts 63 | . . 52 11 Haulers Intercepted 4 | . . 3 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 21 | . 1 15 5 Melee 9 | . . 6 3 Guns 5 | . . 5 . Classes Destroyed 10 | . 2 7 1 Worker 4 | . 1 1 2 Builder 3 | . . 3 . Hauler 4 | . . 3 1 Recycler 3 | . . 1 2 Operator 1 | . . 1 . Watcher 3 | . . 3 . Swarmer 7 | . . 4 3 Grunt 8 | . 1 7 . Duelist 1 | . . . 1 Sentry 5 | . . 4 1 Best Kill Streak 6 | . 1 6 4 Combat Bots Only 5 | . 1 5 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1476 | . 55 937 484 Core 282 | . 22 245 15 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 91 38 . Volleys Fired 42 | . . 19 23 Largest 1 | . . 1 1 Hottest 45 | . . 45 45 Shots Fired 42 | . . 19 23 Gun 42 | . . 19 23 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 2 | . . 2 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 40 | . . 17 23 Robot Hit Streak 6 | . . 5 6 Robot Miss Streak 6 | . . 3 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 107 | . 4 66 37 Core Hits 27 | . . 17 10 Critical Kills 3 | . . 3 . Critical Parts Destroyed 12 | . 1 9 2 Critical Strikes 16 | . 1 13 2 Smash 16 | . 1 13 2 Melee Attacks 89 | . 6 53 30 Impact 89 | . 6 53 30 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 19 | . 2 11 6 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2787 | . 155 1735 897 Guns 578 | . . 255 323 Cannons . | . . . . Explosions 118 | . . 118 . Melee 2091 | . 155 1362 574 Ramming . | . . . . Kinetic 12 | . . 12 . Thermal 34 | . . 34 . Explosive 84 | . . 84 . Electromagnetic 566 | . . 243 323 Impact 2091 | . 155 1362 574 Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . 2 12 . Average Corruption 8 | . 2 12 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . 3 11 . Message Errors 2 | . . 2 . Matter Fused 4 | . 3 1 . Heat Flow Errors 3 | . . 3 . Parts Rejected 1 | . . 1 . Data Loss (minor) 4 | . . 4 . Overload Shots . | . . . . Overflow Damage 589 | . 44 408 137 Projectiles . | . . . . Explosions 6 | . . 6 . Melee 583 | . 44 402 137 Knockbacks 4 | . . 4 . Impact 3 | . . 3 . Kinetic . | . . . . Secondary 1 | . . 1 . Self-Inflicted Damage 29 | . . 29 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 231 | . . 219 231 Average Temperature 64 | . . 62 65 Received Heat Transfer 450 | . 30 285 135 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 20 | . 3 10 7 Impact Corruptions 30 | . 2 20 8 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 445 | . 55 445 379 Initial 187 | . . 22 187 Average 208 | . 13 266 268 Maximum Alert Level 2 | . . 2 1 Low Security (%) 49 | 100 100 36 31 Level 1 40 | . . 45 68 Level 2 9 | . . 17 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 6 | . . 5 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 3 27 13 Peak Tracking Total 6 | . 2 6 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 9 | . 2 5 2 Terminals 8 | . 2 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 5 9 6 Successful 9 | . 1 7 1 Failed 11 | . 4 2 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . . 8 5 Terminals 19 | . 5 8 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Hauler Manifests 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . . 6 . Terminals 5 | . . 5 . Track 2 | . . 2 . Assimilate 1 | . . 1 . Botnet 1 | . . 1 . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Tunnel 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 4 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1452 | 52 281 758 361 Spaces Moved 846 | 40 216 415 175 Core 76 | 8 . 68 . Treads . | . . . . Legs 770 | 32 216 347 175 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 50 120 Average Speed 116 | 106 120 113 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 46 47 18 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 36 | . . 36 . Melee . | . . . . Projectile . | . . . . AOE 36 | . . 36 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1111 | 46 227 587 251 Wait 89 | . 3 72 14 Move 843 | 39 215 414 175 Hop . | . . . . Pick Up 8 | 1 . 6 1 Fast Attach 21 | 6 2 11 2 Attach 5 | . . 3 2 Detach 5 | . 1 2 2 Swap 2 | . . 2 . Drop 7 | . . 5 2 Fire 42 | . . 19 23 Melee 89 | . 6 53 30 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 14) 53 | -11/Junkyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 10) 262 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 696 | -9/Materials | Core integrity fell below 50% 716 | -9/Materials | Lost 5 parts (1p2n1u1w) 837 | -9/Materials | System corruption reached 10% 850 | -9/Materials | Discovered new exit (range 13) 908 | -9/Materials | Discovered new exit (range 14) 997 | -9/Materials | Identified exit to Mines 1074 | -9/Materials | Discovered new exit (range 15) 1091 | -9/Materials | Identified exit to Materials 1092 | -9/Materials | Entered another Materials area 1092 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1113 | -8/Materials | Build established: Scavenger-Mutant 1453 | -8/Materials | Self-destructed Last Messages --------------- 01411_ R-06 Scavenger collects Imp. Terrain Scanner. 01414_ K-01 Serf collects debris. 01416_ R-06 Scavenger collects Structural Scanner. 01417_ R-06 Scavenger collects Med. Storage Unit. 01420_ R-06 Scavenger collects Wheel. 01420_ R-06 Scavenger collects Imp. Terrain Scanner. 01420_ K-01 Serf collects debris. 01424_ R-06 Scavenger collects Lgt. Ion Engine. 01435_ Hammer destroyed. 01438_ Critical hit (Burn: +37). 01440_ L-31 Rogue system terminally corrupted. 01440_ Katana fried. 01440_ Melee Analysis Suite fried. 01440_ Core Shielding fried. 01444_ Aluminum Leg destroyed. 01444_ T-07 Excavator destroyed. 01446_ G-47 Trooper IFF system glitched. 01450_ Lgt. Ion Engine destroyed. 01452_ Imp. Aluminum Leg destroyed. 01452_ Imp. EM Shotgun destroyed. 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"" # ?????# "Y [ ?## ##???? ??? ??????????? | | "" "" # ? ??????" ?### a##???????????????????? | | "" T" # ? ?? # ### ## ????#????????? | | "" "" ##????#####+##### ########??#??????????? | | "" ##????## ?????????? | | ######## ?????????? | | ######## ????????? | | ] ########### ########????????? | | ########### ########????????? | | ] """ #### ?? ??? # ??????????????? | | """ %#### ????? # ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatPhasingLeg Manual? 0 Play Time 00:12:51 Cumulative 56.9 hours Start 2023.03.17 @ 01:10:41 End 2023.03.17 @ 11:41:59 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 58 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 957d75ea-3c20-40c5-b5d2-97d3639d1681