Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.25 @ 21:43:49 Player: Cinder Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (370) 370 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2225 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 86/100 System Corruption 7% Temperature Cool (9) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Medium Treads Compact Wheel > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Aluminum Leg Carbon-fiber Leg Medium Storage Unit Small Laser Assault Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Seismic Detector Shield Generator > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Aluminum Leg Carbon-fiber Leg Compact Wheel Medium Storage Unit Small Laser Light Assault Rifle Mini Grenade Launcher Mining Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Medium Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 18 | 7 1 . 3 7 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 1 1 Treads 1 | . . . . 1 Leg . | . . . . . Wheel 3 | 2 . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 1 . 1 3 Device 3 | 1 . . 1 1 Storage 2 | 1 1 . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 . . . 3 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Highest Loss Streak 8 | . . . . 8 To Critical Strikes 2 | . . . . 2 Average Backups 10 | 3 9 10 11 14 Power 2 | . 1 2 2 4 Propulsion 5 | 2 5 5 5 5 Utility . | . . 1 1 1 Weapon 2 | . 2 2 2 4 Tool/Special . | . . . . . Unused Backups 11 | . . . . 11 Power 3 | . . . . 3 Propulsion 6 | . . . . 6 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 100 100 77 86 Engine 11 | . 14 14 11 7 Wheel 23 | . 28 28 22 17 Device 15 | . 14 14 11 21 Storage 11 | . 14 14 11 9 Processor 3 | . . . . 13 Energy Gun 1 | . . . . 4 Ballistic Gun 21 | . 28 28 21 9 Peak Build Rating 22 | 7 8 8 11 22 Average Rating 10 | 4 7 8 8 18 On Entrance 6 | . 7 8 8 11 Avg Prop Armor Cover (%) 26 | . . . . 26 Naked Turns . | . . . . . Heaviest Build 36 | 14 29 29 33 36 Greatest Support 26 | 26 26 26 20 20 Greatest Overweight (x) 2 | . 1 1 2 2 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 8 10 10 15 15 Average Carried 11 | 3 9 10 11 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 10 10 15 14 Class Distribution -------------------- 86% | Mutant 8% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 513 | 241 43 32 88 109 Remotely . | . . . . . Salvage Created 460 | 19 117 30 101 193 Parts 27 | 5 8 . 5 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 8 | . 2 . 2 4 Guns 6 | . 2 . 2 2 AOE 2 | . . . . 2 Classes Destroyed 4 | 1 2 . 1 . Worker 2 | . 1 1 . . Tunneler 1 | 1 . . . . Grunt 7 | . 2 . 1 4 Sentry 1 | . . . 1 . Best Kill Streak 3 | 1 3 1 1 2 Combat Bots Only 2 | . 2 . 1 2 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 114 | . 6 . 20 88 Missed 25 | . . . 7 18 Hits 89 | . 6 . 13 70 Projectile 89 | . 6 . 13 70 Critical Strikes 8 | . . . 3 5 Damage Taken 1464 | . 80 . 199 1185 Core 663 | . 41 . 65 557 Absorbed by Shields 73 | . . . . 73 Core Remaining (%) 88 | 100 . 83 83 . Volleys Fired 34 | 1 6 2 12 13 Largest 2 | 2 2 2 2 2 Hottest 100 | 40 40 40 40 100 Shots Fired 64 | 2 12 4 24 22 Gun 59 | 2 12 4 24 17 Cannon . | . . . . . Launcher 1 | . . . . 1 Special 4 | . . . . 4 Kinetic 50 | 2 12 4 24 8 Thermal 13 | . . . . 13 Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 11 | 1 3 3 11 7 Robot Miss Streak 6 | . 2 1 6 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 40 | 1 7 3 16 13 Core Hits 24 | 1 6 2 7 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 641 | 15 72 28 175 351 Guns 449 | 15 72 28 175 159 Cannons . | . . . . . Explosions 192 | . . . . 192 Melee . | . . . . . Ramming . | . . . . . Kinetic 355 | 15 72 28 175 65 Thermal 94 | . . . . 94 Explosive 192 | . . . . 192 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 21 | . . . . 21 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 114 | . 9 . 10 114 Average Temperature 41 | . 6 . 6 55 Received Heat Transfer 452 | . 48 . 141 263 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . . . . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 59 | 5 55 17 30 59 Initial 17 | . . 17 . . Average 5 | . 7 1 4 7 Influence Increases 237 | 5 61 5 50 116 Destroy 0b10 Robot/C 160 | . 40 . 40 80 Destroy 0b10 Robot/NC 15 | 5 5 5 . . Destroy Leader 30 | . 10 . 10 10 Successful Hack 6 | . 6 . . . Disable Machine 15 | . . . . 15 Destroy Structure 11 | . . . . 11 Influence Decreases 237 | 5 16 50 50 116 Entered New Map 28 | . . 28 . . Time Decay 160 | 5 16 22 50 67 Lost Part 49 | . . . . 49 Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 5 . 10 13 Peak Tracking Total 9 | . 4 . 3 9 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 2 1 3 1 Terminals 5 | . 2 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 9 | . 3 1 4 1 Successful 5 | . 2 1 2 . Failed 4 | . 1 . 2 1 Catastrophic 3 | . 1 . 1 1 Database Lockouts . | . . . . . Manual 5 | . 2 . 2 1 Terminals 6 | . 3 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Record 1 | . 1 . . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 3 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1106 | 6 217 279 323 281 Optics 235 | . . . . 235 Sensors 192 | . . . . 192 Seismic 1066 | 6 217 279 323 241 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1182 | 82 217 279 323 281 Spaces Moved 995 | 68 139 261 284 243 Core 2 | 2 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 993 | 66 139 261 284 243 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 85 85 Average Speed 94 | 89 103 105 89 86 Slowest Speed 105 | 100 105 105 100 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 32 | 5 28 69 28 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 13 | . . . . 13 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 11 | . . . . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1155 | 83 202 262 328 280 Wait 90 | . 54 . 23 13 Move 991 | 67 138 260 283 243 Hop . | . . . . . Pick Up 15 | 8 2 . 4 1 Fast Attach 15 | 7 . . 4 4 Attach 1 | . . . . 1 Detach . | . . . . . Swap 7 | . 1 . 2 4 Drop 2 | . 1 . . 1 Fire 34 | 1 6 2 12 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Entered Mines 306 | -10/Mines | Met a Derelict bent on vengeance 308 | -10/Mines | Build established: Mutant 327 | -10/Mines | Learned Materials interactive machine intel 330 | -10/Mines | Discovered new exit (range 15) 468 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 579 | -10/Mines | Entered Materials 579 | -9/Materials | Evolved 2 slots: Utility x2 580 | -9/Materials | Loaded intel: 17 interactive machine locations 868 | -9/Materials | Discovered new exit (range 16) 902 | -9/Materials | Entered another Materials area 902 | -8/Materials | Evolved 2 slots: Utility x2 903 | -8/Materials | Identified exit to Storage 1016 | -8/Materials | Discovered new exit (range 13) 1143 | -8/Materials | Crushed by falling debris 1154 | -8/Materials | Core integrity fell below 50% 1169 | -8/Materials | Core integrity fell below 20% 1183 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01143_ System corrupted by crushing effect (+5). 01150_ C-30 ARC bursts open, deploying its payload. 01150_ G-50 Soldier unfolds itself. 01150_ G-47 Trooper unfolds itself. 01153_ G-50 Soldier destroyed. 01153_ G-47 Trooper destroyed. 01156_ Wheel+ destroyed. 01157_ Critical hit (Destroy). 01157_ Wheel+ destroyed. 01160_ Acquired 34 matter. 01160_ Critical hit (Burn: +37). 01161_ Acquired 25 matter. 01163_ I4APR296P /COV| 2O7U4OG 01166_ Mni. Grenade Launcher destroyed. 01171_ Acquired Med. Treads. 01174_ S-10 Pest destroyed. 01177_ Imp. Sensor Array destroyed. 01178_ Critical hit (Destroy). 01178_ Particle Gun destroyed. 01180_ Critical hit (Burn: +37). 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Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyVariableMediator Manual? 0 Play Time 00:15:01 Cumulative 96.9 hours Start 2026.05.25 @ 21:31:27 End 2026.05.25 @ 21:43:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3173619f-002c-4598-b364-1542712c0682