Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.30 @ 01:00:11 Player: kerapace Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (301) 1505 Value Destroyed (11769) 11769 Prototype IDs (72) 1440 Alien Tech Used (2) 400 Bonus (12029) 12029 TOTAL SCORE: 35143 Bonus ------- High Alert Combat Kills 605 Follower Combat Kills 487 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 7500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -163 Cogmind --------- Core Integrity 0/1150 Matter 70/300 Energy 1190/1190 System Corruption 32% Temperature Cool (0) Movement Walking (135) Location -4/Armory Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (12) ----- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Experimental Signal Interpreter Improved Target Analyzer Assembled Alloy Armor > --- WEAPON (2) ------- Assembled Focal Cannon Tiamat Missile Launcher > --- INVENTORY (20) --- Antigrav System Combat Gravmag System GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Scatter Rocket Array Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents High-capacity Storage Unit High-capacity Storage Unit Lightpack 2.0 Assembled Biocell Array Assembled Suspension Frame Experimental Signal Interpreter Assembled Alloy Armor Corruption Screen GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Vortex Chain Reactor Zionite Biocell Superbattery Matter Compressor Advanced Armor Integrity Analyzer Quantum Capacitor Advanced Transmission Jammer Zionite Weapon Casing Improved Heavy Armor Plating Damper Plating EM Disruption Field Advanced Shield Generator Experimental Hacking Suite Improved Component Analysis Suite GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Dimensional Node Initializer Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Force Lance [Rating: 178] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Makeshift Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Powered Armor Weapon Assembled Focal Cannon Energy Gun Lightning Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Mass Driver Launcher Long-range Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Utility 9 | . . . . . 3 2 . . . . 1 . . . . . 2 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 349 | 6 8 7 4 2 21 40 11 16 . 10 21 5 10 7 47 . 20 14 10 7 . 28 6 14 35 Power 21 | 1 1 . . . 1 2 . . . . 1 . . . 2 . 2 . 1 1 . . . 2 7 Engine 6 | 1 1 . . . 1 2 . . . . . . . . . . . . . 1 . . . . . Core 6 | . . . . . . . . . . . 1 . . . 1 . 2 . 1 . . . . 1 . Reactor 9 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 7 Propulsion 48 | 2 2 2 1 . 5 2 3 . . 3 3 1 . . 3 . 2 2 2 2 . 5 . 2 6 Treads 23 | 1 2 2 . . 5 2 1 . . 2 3 . . . 3 . 2 . . . . . . . . Leg 19 | . . . . . . . . . . . . . . . . . . 2 2 2 . 5 . 2 6 Wheel 6 | 1 . . 1 . . . 2 . . 1 . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 167 | 1 2 . . . 9 7 2 12 . 6 9 2 9 7 24 . 15 8 4 4 . 19 5 9 13 Device 88 | . . . . . 4 3 1 9 . 4 6 . 4 5 8 . 7 4 3 1 . 12 3 7 7 Storage 19 | 1 2 . . . 2 . . . . . 1 . 1 . 7 . 3 . . . . 1 . . 1 Processor 4 | . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . 1 Hackware 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Protection 55 | . . . . . 3 3 1 3 . 2 2 1 4 2 8 . 4 4 1 3 . 6 2 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 113 | 2 3 5 3 2 6 29 6 4 . 1 8 2 1 . 18 . 1 4 3 . . 4 1 1 9 Energy Gun 19 | . 3 2 . . . 3 . 1 . . 2 . . . 2 . 1 . . . . . . . 5 Energy Cannon 32 | . . . . . . 6 1 1 . . 4 1 . . 11 . . 3 . . . 3 . 1 1 Ballistic Gun 27 | 2 . 2 2 2 4 10 3 1 . . 1 . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . 1 Launcher 17 | . . 1 . . 2 2 1 1 . 1 . . 1 . 2 . . 1 2 . . . 1 . 2 Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 8 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 1 1 . 1 . . 3 1 . . 8 . . . . 1 . 1 . . 3 Parts Lost 67 | . . 4 . . 3 1 1 . . 1 . . . . 3 1 4 3 5 . . 3 3 6 29 Power 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 5 Propulsion 13 | . . . . . 1 . 1 . . . . . . . 2 . 1 1 1 . . . . 1 5 Utility 29 | . . . . . 1 1 . . . 1 . . . . 1 1 1 1 4 . . 2 2 2 12 Weapon 18 | . . 4 . . . . . . . . . . . . . . 2 1 . . . 1 1 2 7 Highest Loss Streak 12 | . . 3 . . 2 1 1 . . 1 . . . . 2 1 1 2 2 . . 2 2 3 12 Average Slot Usage (%) 91 | . 91 99 100 100 98 97 91 97 100 95 95 94 87 92 90 92 85 76 86 87 88 83 83 85 76 Engine 3 | . 14 14 14 14 8 6 7 7 7 7 1 . . . . . . . . . 5 . . . . Core 2 | . . . . . . . . . . . 4 6 6 6 5 6 5 5 5 5 . . . 1 1 Treads 13 | . 19 28 27 14 23 23 17 7 7 7 13 12 12 12 17 25 16 8 . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . 4 20 22 22 20 20 19 17 Wheel 3 | . 8 . . 14 2 . 4 15 15 14 13 7 6 6 3 . . . . . . . . . . Device 10 | . . . . . 8 15 7 13 15 11 13 12 10 16 9 5 6 11 13 11 5 6 10 15 13 Storage 23 | . 20 28 28 28 27 23 23 23 23 23 20 18 18 18 21 31 27 27 27 27 27 26 25 20 16 Processor 6 | . . . . . . 4 7 7 7 7 6 9 12 12 11 6 5 5 5 5 5 5 5 5 6 Protection 6 | . . . . . 8 7 7 5 7 6 8 12 7 6 7 6 7 6 2 4 11 10 9 9 6 Energy Gun 1 | . 20 11 . . . 1 . 6 7 7 1 . . . . . . . . . . . . . 1 Energy Cannon 6 | . . . . . . 1 . 6 7 4 10 12 9 6 11 12 10 5 9 8 11 9 . 9 6 Ballistic Gun 3 | . 7 8 21 28 17 9 10 . . . . . . . . . . . . . . . . . . Launcher 1 | . . 7 6 . . . 1 . . 2 . . 2 6 . . . . . . . . 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 215 | 11 74 74 73 75 115 141 143 145 145 145 153 153 158 158 165 157 159 150 150 151 151 215 214 160 177 Greatest Support 115 | 20 46 46 46 23 66 60 68 24 24 48 48 28 48 28 80 80 113 113 90 100 90 110 105 100 115 Greatest Overweight (x) 11 | . 4 1 4 4 7 2 11 6 6 6 6 6 5 5 5 1 2 3 1 1 1 2 2 2 2 Average Overweight (x) 2 | . . 1 1 3 2 1 3 5 6 5 5 5 4 4 2 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 56 | 6 20 20 20 20 30 28 28 28 28 28 28 28 28 28 56 48 48 48 48 48 48 56 56 40 40 Average Capacity 33 | 4 12 20 20 20 28 28 28 28 28 28 28 28 28 28 34 48 48 48 48 48 48 50 48 40 26 Most Carried 56 | 4 14 15 20 20 28 28 28 28 28 28 28 28 28 28 48 48 48 48 48 48 48 56 56 40 40 Average Carried 32 | 3 8 12 13 20 26 27 27 27 28 27 27 27 26 27 33 48 46 47 45 47 47 48 47 39 22 Final Capacity 56 | 6 20 20 20 20 28 28 28 28 28 28 28 28 28 28 48 48 48 48 48 48 48 56 40 40 20 Final Carried 56 | 4 14 11 20 20 27 28 28 28 28 27 28 27 26 28 48 48 47 46 48 48 48 56 40 36 20 Class Distribution -------------------- 82% | Hauler-Mutant 15% | Hauler-Golem Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Warlord Hauler-Golem | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Waste Hauler-Golem | -4/Factory Hauler-Golem | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Matter Collected 8862 | 219 137 84 45 67 850 829 356 652 . 407 705 132 1215 389 831 10 190 138 239 40 30 316 477 261 243 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14732 | . 353 139 45 33 1746 1300 445 528 . 133 407 . 605 . 1871 595 1312 342 498 44 104 837 1360 709 1326 Parts 525 | . 19 4 . 2 105 74 22 14 . 4 14 . 24 . 22 16 47 5 14 1 5 33 9 25 66 Haulers Intercepted 14 | . 2 . . . 6 2 . . . . 2 . . . . . 1 . . . . . . 1 . Recyclers Shooed 4 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 125 | . . . . . . . 13 4 . 7 . . 9 . . 16 . . 10 53 13 . . . . Prevented 34 | . . . . . . . 3 13 . 4 . . 8 . . . . 3 . 3 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Combat Hostiles Destroyed 263 | . 5 3 . 1 38 27 8 8 . 2 3 . 7 . 47 10 20 11 12 . 3 17 6 10 25 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 58 | . 5 2 . 1 25 16 5 3 . . . . . . . . . . . . . . . . 1 Cannons 110 | . . . . . . 4 . 1 . . 2 . 4 . 7 10 19 4 11 . 3 16 3 9 17 AOE 71 | . . 1 . . 13 6 2 1 . . 1 . 3 . 28 . . 5 1 . . 1 3 1 5 Classes Destroyed 22 | . 3 . . . 5 3 . 2 . . . . 1 . 3 . 1 . . . . . 1 . 3 Worker 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 14 | . 2 . . . 6 2 . . . . 2 . . . . . 1 . . . . . . 1 . Recycler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . Operator 5 | . 1 . . . 3 . . . . . . . . . . . 1 . . . . . . . . Watcher 4 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . Swarmer 52 | . . . . . 15 11 3 . . . . . . . . . 4 2 7 . 2 4 . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 84 | . 5 2 . 1 15 6 4 7 . 1 1 . 6 . . 7 8 4 4 . . . . 3 10 Brawler 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Duelist 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Sentry 27 | . . . . . 8 3 . . . 1 . . . . . . 4 2 1 . . 3 . 4 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 12 | . . . . . . 1 1 . . . 1 . . . . 3 . . . . . 5 . . 1 Programmer 25 | . . . . . . 6 . . . . 1 . . . . . 4 . . . 1 5 . 3 5 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . Z-Light 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Assembled 28 | . . . . . . . . . . . . . . . 28 . . . . . . . . . . Golem 13 | . . . . . . . . . . . . . . . 13 . . . . . . . . . . Best Kill Streak 28 | . 2 2 . 1 9 6 3 3 . 1 1 . 3 . 28 4 6 9 4 1 3 5 2 4 7 Combat Bots Only 28 | . 2 2 . 1 7 6 3 3 . 1 1 . 3 . 28 4 5 9 4 . 3 5 2 3 7 Max Kills in Single Turn 28 | . 1 1 . 1 6 2 2 1 . 1 1 . 2 . 28 1 1 3 1 1 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 28 | . . 1 . . 5 2 1 1 . . 1 . 2 . 28 . . 3 1 . . 1 1 1 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . YI-UF0 (-10/Mines) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Damage Taken 23232 | . 228 553 . 11 1015 1680 428 136 . 184 144 . 266 . 1895 606 1300 966 1249 20 326 2980 265 2521 6459 Core 2494 | . 57 148 . . 109 207 59 27 . 14 10 . . . 222 60 115 112 174 . 21 116 7 162 874 Absorbed by Shields 956 | . . . . . 372 76 . 50 . 43 . . . . . . . . . . . . . 223 192 Core Remaining (%) 62 | 100 . . . 18 80 . . . . 56 . . . . . 65 . . . . 57 . . . . Volleys Fired 814 | . 24 15 15 6 117 95 24 26 . 7 16 . 21 . 67 26 64 15 35 3 8 61 30 40 99 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 . 2 . 2 2 2 2 2 1 2 2 2 2 2 Hottest 210 | . 105 105 40 48 55 118 63 118 . 118 138 . 138 . 180 50 85 162 73 25 50 210 109 130 151 Shots Fired 1478 | . 48 29 30 12 234 179 43 52 . 14 27 . 37 . 115 52 122 23 64 3 16 119 42 74 143 Gun 601 | . 48 27 30 12 225 159 34 21 . 7 4 . . . . . 12 . . . . . . . 22 Cannon 810 | . . . . . . 17 5 26 . 3 23 . 34 . 113 52 110 16 59 3 16 119 25 74 115 Launcher 67 | . . 2 . . 9 3 4 5 . 4 . . 3 . 2 . . 7 5 . . . 17 . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 508 | . 16 9 30 12 225 139 34 1 . . 3 . . . . . . . 1 . . 12 25 . 1 Thermal 590 | . 30 2 . . . . . . . . . . . . 24 52 110 . 58 3 16 103 . 74 118 Explosive 48 | . . 2 . . 9 1 . . . . . . 3 . 2 . . 7 1 . . . 17 . 6 Electromagnetic 320 | . 2 16 . . . 39 9 51 . 14 24 . 34 . 89 . . 16 4 . . 4 . . 18 Phasic 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . Robot Hit Streak 51 | . 22 7 14 2 28 19 14 14 . 7 5 . 11 . 43 51 34 8 24 14 15 17 12 19 15 Robot Miss Streak 10 | . 2 2 1 2 3 3 3 6 . 1 2 . 2 . 3 1 4 1 1 . 2 6 2 2 10 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1063 | . 37 23 28 6 161 134 32 35 . 12 21 . 25 . 86 41 89 17 48 2 9 72 31 52 102 Core Hits 559 | . 17 11 8 2 79 57 17 14 . 5 9 . 19 . 120 11 32 31 14 2 3 30 8 22 48 Critical Hits 26 | . . . . . 4 . . . . . 2 . 1 . . . . . . . . 7 11 1 . Critical Kills 9 | . . . . . 2 . . . . . 1 . 1 . . . . . . . . 1 3 1 . Critical Parts Destroyed 9 | . . . . . 2 . . . . . . . . . . . . . . . . 6 1 . . Melee Attacks 26 | . . . . . . 15 2 . . . . 2 . . 7 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . 15 2 . . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . 2 . . 7 . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39613 | . 411 250 153 65 3564 2926 724 1003 . 384 606 . 986 . 3983 1835 4720 1781 2261 96 463 3437 2470 2681 4814 Guns 7529 | . 411 233 153 65 2653 2332 404 287 . 111 72 . . . . . 330 . . . . . . . 478 Cannons 23610 | . . . . . . 373 130 500 . 64 476 . 657 . 2228 1835 4390 436 2080 96 463 3276 418 2485 3703 Explosions 8395 | . . 17 . . 911 221 190 216 . 209 58 . 329 . 1712 . . 1345 181 . . 161 2052 194 599 Melee 43 | . . . . . . . . . . . . . . . 43 . . . . . . . . . . Ramming 36 | . . . . . . . . . . . . . . . . . . . . . . . . 2 34 Kinetic 6032 | . 89 54 153 65 2653 2000 404 14 . . 60 . . . . . . . . . . 122 418 . . Thermal 19550 | . 307 26 . . . 52 77 . . 61 58 . . . 482 1835 4390 . 2080 96 463 3195 . 2485 3943 Explosive 7052 | . . 17 . . 911 110 . . . . . . 282 . 1712 . . 1345 . . . . 2052 194 429 Electromagnetic 6570 | . 15 153 . . . 764 243 989 . 323 488 . 704 . 1746 . . 436 181 . . 120 . . 408 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 43 | . . . . . . . . . . . . . . . 43 . . . . . . . . . . Phasic 330 | . . . . . . . . . . . . . . . . . 330 . . . . . . . . Highest Corruption 32 | . . . . . . 4 . . . . . . . . . . 7 7 3 2 1 6 22 28 32 Average Corruption 8 | . . . . . . 1 . . . . . . . . . . 2 3 1 2 1 5 14 22 29 Corruption Purged 12 | . . . . . . 4 . . . . . . . . . . 1 5 2 . . . . . . Effects 247 | . . . . . . 16 . . . . . . . . . . 7 14 8 . 2 38 34 35 93 Message Errors 51 | . . . . . . 4 . . . . . . . . . . 2 6 2 . 1 7 7 4 18 Matter Fused 17 | . . . . . . . . . . . . . . . . . . 2 . . . 3 3 2 7 Heat Flow Errors 25 | . . . . . . 1 . . . . . . . . . . 2 1 1 . . 6 7 3 4 Energy Discharges 23 | . . . . . . 7 . . . . . . . . . . 2 1 3 . 1 4 1 1 3 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Data Loss (minor) 12 | . . . . . . 2 . . . . . . . . . . 1 2 . . . 2 1 2 2 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 Misfires 5 | . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 17 | . . . . . . . . . . . . . . . . . . . . . . . 4 4 9 Targeting Errors 77 | . . . . . . 2 . . . . . . . . . . . . 2 . . 10 8 14 41 Weapon Failures 11 | . . . . . . . . . . . . . . . . . . 2 . . . 1 1 1 6 Overload Shots 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Overflow Damage 1758 | . . . . . . 2 . 53 . . . . 31 . 168 117 480 100 327 . 58 150 21 143 108 Projectiles 1462 | . . . . . . 2 . 53 . . . . 31 . 57 117 480 10 289 . 58 114 . 143 108 Explosions 296 | . . . . . . . . . . . . . . . 111 . . 90 38 . . 36 21 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 457 | . . . . . 41 . . 49 . . . . . . . . . 125 73 . . . 169 . . Shots 19 | . . . . . 1 . . 4 . . . . . . . . . 4 4 . . . 6 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 326 | . 259 187 . 2 34 282 151 234 . 198 72 . 117 . 307 13 109 135 148 . . 326 250 273 272 Average Temperature 70 | . 86 81 . 2 7 75 68 76 . 98 26 . 39 . 79 3 35 43 38 . . 136 77 78 66 Received Heat Transfer 3750 | . 132 54 . 6 381 194 90 48 . 58 21 . 126 . 458 153 168 108 222 9 21 120 . 491 890 Effects 8 | . 3 . . . . . . . . . . . . . 3 . . . . . . 1 1 . . Energy Bleed 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 6 | . 2 . . . . . . . . . . . . . 3 . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 24 | . . . . . . 1 1 4 . 2 1 . . . 12 . . 2 . . . . . . 1 Combat Hostiles 22 | . . . . . . 1 1 3 . 2 . . . . 12 . . 2 . . . . . . 1 Parts Fried 37 | . . 1 . . . 6 1 6 . 3 5 . 6 . 3 . . 3 . . . 1 . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 15 | . 1 . . . . . . . . . . . . . 5 1 . . . . . 5 . 1 2 Heat Transferred 12249 | . 732 62 . . . 50 100 . . 100 50 . . . 445 975 2075 . 1050 50 250 2137 . 1496 2677 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 1 2 . . 2 1 . 1 . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Peak Influence 798 | . 164 103 . 73 798 577 . . . . 504 . . . . . 283 . . . . 528 434 512 538 Average Influence 245 | . 86 57 . 30 348 265 . . . . 285 . . . . . 93 . . . . 248 322 231 425 Maximum Alert Level 3 | . . . . . 3 2 . . . . 2 . . . . . 1 . . . . 2 2 2 2 Low Security (%) 3 | 100 100 100 . 100 28 46 . . . . 16 . . . . . 91 . . . . 34 4 32 . Level 1 21 | . . . . . 29 32 . . . . 65 . . . . . 8 . . . . 58 61 63 18 Level 2 75 | . . . . . 36 21 . . . . 18 . . . . . . . . . . 7 34 4 81 Level 3 . | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 . . . 8 10 . . . . 3 . . . . . 4 . . . . 7 . 1 3 Investigation 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Extermination 15 | . . . . . . 6 . . . . 1 . . . . . 3 . . . . 2 . 1 2 Reinforcement 15 | . 1 . . . 5 3 . . . . 2 . . . . . 1 . . . . 3 . . . Assault 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Distress Signals 18 | . 2 . . . 6 2 . . . . 1 . . . . . 1 . . . . 5 . . 1 Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . Times Spotted 410 | . 13 3 . 5 57 36 8 13 . 6 9 . 10 . 64 10 28 9 14 13 9 45 6 16 36 Peak Tracking Total 36 | . 4 2 . 3 10 5 4 4 . 3 2 . 4 . 36 3 4 7 4 14 4 12 2 8 7 Tactical Retreats 26 | . . . . . 4 4 . 7 . . . . 3 . . . 3 . 1 1 . 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Traps Triggered 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . 1 . . . . . . . . . . . . . 5 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Machines Disabled 33 | . . . . . 5 2 . . . . 1 . . . 4 . 3 2 1 1 . 4 . 7 3 Max in Single Turn 4 | . . . . . 1 1 . . . . 1 . . . 1 . 2 1 1 1 . 3 . 4 1 Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Machines Accessed 40 | . . . 3 . 8 8 2 1 2 . 2 1 . . . . 6 . . . . 3 . 2 2 Terminals 22 | . . . . . 6 7 . . . . . 1 . . . . 4 . . . . 2 . 1 1 Fabricators 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Repair Stations 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . Total Hacks 85 | . . . 3 . 13 16 2 1 18 . 3 3 . . . . 12 . . . . 6 . 5 3 Successful 54 | . . . 3 . 7 8 2 1 18 . 3 . . . . . 5 . . . . 2 . 3 2 Failed 31 | . . . . . 6 8 . . . . . 3 . . . . 7 . . . . 4 . 2 1 Catastrophic 8 | . . . . . 3 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . . . 1 . 7 7 . . . . . 3 . 4 . . 2 . . . . 1 . 3 . Terminals 44 | . . . . . 10 14 . . . . . 3 . . . . 9 . . . . 3 . 3 2 Fabricators 5 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 Repair Stations 6 | . . . . . 2 . . . . . . . . . . . 2 . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . Terminal Hacks 37 | . . . 3 . 2 4 2 1 18 . . . . . . . 3 . . . . 1 . 1 2 Record 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Part Schematic 11 | . . . . . . 1 . . 9 . . . . . . . 1 . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . 1 . Terminal Index 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Build 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . 2 . Scan Component 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . Repair 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . Seal Access 3 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . Unauthorized Hacks 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . Terminals 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 24 | . . . . . 6 7 . . . . 1 1 . . . . 4 . . . . 3 . . 2 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 1 . . 9 . . . . . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Matter 336 | . . . . . . 168 . . . . 168 . . . . . . . . . . . . . . Time 126 | . . . . . . 84 . . . . 42 . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Time 66 | . . . . . 44 . . . . . . . . . . . . . . . . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Rewired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Total Allies 10 | . . . 2 1 . . . . . 1 . . . 6 . . . . . . . . . . . Largest Group 6 | . . . 2 2 2 . . . . 1 1 . . 6 6 . . . . . . . . . . Highest-Rated Group 238 | . . . 29 39 39 . . . . 94 94 . . 238 238 . . . . . . . . . . Highest-Rated Ally 99 | . . . 21 31 31 . . . . 94 94 . . 99 99 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 181 | . . . . 10 23 . . . . 13 4 . . . 131 . . . . . . . . . . Total Damage 4717 | . . . . 169 271 . . . . 425 138 . . . 3714 . . . . . . . . . . Kills 37 | . . . . 2 1 . . . . 5 2 . . . 27 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . . 1 . 1 . 1 1 . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Turns Passed 24370 | 68 363 482 893 76 1330 3086 842 1225 111 434 1144 870 1256 1397 2952 577 1641 726 691 844 242 1180 482 604 854 Spaces Moved 12161 | 43 172 240 443 37 529 1370 431 711 75 246 646 570 745 916 1469 267 684 243 345 510 135 529 253 250 302 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4764 | 23 83 240 433 8 433 1370 225 . . 16 26 . 73 . 654 267 684 229 . . . . . . . Legs 2338 | . . . . . . . . . . . . . . . . . . 14 345 510 135 529 253 250 302 Wheels 5056 | 17 89 . 10 29 96 . 206 711 75 230 620 570 672 916 815 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 180 140 140 170 180 140 130 150 130 140 140 140 140 140 187 183 160 160 154 160 154 154 156 135 Average Speed 166 | 128 140 180 179 157 180 196 176 147 150 155 149 149 153 141 166 187 197 181 160 159 160 172 155 163 159 Slowest Speed 280 | 160 220 180 180 220 240 200 200 150 150 280 220 150 225 150 245 187 206 210 163 160 160 185 181 182 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Exploration Rate (%) 49 | 3 26 58 89 10 63 34 64 73 68 56 16 66 74 83 81 59 23 62 51 72 38 18 77 8 21 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 17 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . . . 1 . . 2 2 . . . 4 1 4 . 1 . 2 2 . 2 . . . . Spaces Dug 59 | . . . . . . 15 2 . . . . 1 10 . 3 . 3 11 . . 2 2 9 1 . Terrain Destroyed 717 | . . 6 . 1 75 22 18 . . 14 3 1 34 . 9 13 22 58 32 . 6 41 221 69 72 Melee 21 | . . . . . . 15 2 . . . . 1 . . 3 . . . . . . . . . . Projectile 131 | . . . . 1 1 . . . . . 1 . . . 6 13 22 . 14 . 6 31 1 14 21 AOE 565 | . . 6 . . 74 7 16 . . 14 2 . 34 . . . . 58 18 . . 10 220 55 51 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Total 14861 | 53 248 262 517 46 724 1609 478 838 74 286 804 580 822 1024 1869 293 857 504 418 543 147 681 293 374 517 Wait 959 | . 31 . . . 28 55 3 61 . 13 85 . 29 79 157 1 64 214 8 2 . 32 . 49 48 Move 12137 | 42 171 239 442 36 528 1369 430 710 74 245 645 569 744 915 1468 266 683 242 344 509 134 529 252 249 302 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 245 | 5 9 1 8 . 20 15 3 10 . 4 16 . 7 13 54 . 12 6 12 9 2 17 2 6 14 Fast Attach 94 | 5 4 . . 1 5 6 . 4 . 1 6 3 2 2 16 . 5 2 1 1 . 3 2 6 19 Attach 102 | 1 . 4 . . 7 2 3 8 . 6 7 1 7 2 12 . 6 8 . . . 10 2 5 11 Detach 17 | . . . . . . . . 1 . 1 . . 1 . 1 . 2 3 . 1 . 1 . 2 4 Swap 155 | . 4 3 4 1 9 32 8 4 . 3 8 2 1 3 19 . 9 4 9 6 . 15 2 3 6 Drop 258 | . 5 . 1 2 10 20 5 14 . 6 21 3 10 10 64 . 12 10 9 12 3 13 3 13 12 Fire 814 | . 24 15 15 6 117 95 24 26 . 7 16 . 21 . 67 26 64 15 35 3 8 61 30 40 99 Melee 26 | . . . . . . 15 2 . . . . 2 . . 7 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 51 | . . . 47 . . . . . . . . . . . 4 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 13) 432 | -10/Materials | Entered Mines 456 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 547 | -10/Mines | Build established: Hauler-Mutant 597 | -10/Mines | Discovered new exit (range 7) 625 | -10/Mines | Learned Materials interactive machine intel 643 | -10/Mines | Core integrity fell below 50% 655 | -10/Mines | Core integrity fell below 20% 658 | -10/Mines | Destroyed YI-UF0 671 | -10/Mines | Lost 3 parts (3w) 841 | -10/Mines | Learned Materials emergency access door positions 907 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 907 | -10/Mines | Discovered new exit (range 5) 914 | -10/Mines | Entered Exiles 914 | -10/Exiles | Found Exiles lab destroyed 1100 | -10/Exiles | Learned location of Zion (-6) 1211 | -10/Exiles | Opened EX-Vault 1222 | -10/Exiles | Found Superbattery 1794 | -10/Exiles | Discovered new exit (range 11) 1807 | -10/Exiles | Entered Mines 1807 | -9/Mines | Accompanied by 2 allies 1820 | -9/Mines | Escorted by a lone wolf Derelict 1850 | -9/Mines | Learned location of Storage (-9) 1856 | -9/Mines | Discovered new exit (range 7) 1883 | -9/Mines | Entered Materials 1883 | -8/Materials | Accompanied by 2 allies 1883 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1885 | -8/Materials | Loaded intel: 19 interactive machine locations 2397 | -8/Materials | Discovered new exit (range 16) 2817 | -8/Materials | Repaired Imp. Shield Generator 3083 | -8/Materials | First assault squad dispatched 3163 | -8/Materials | Discovered new exit (range 14) 3191 | -8/Materials | Destroyed 7 combat bots 3213 | -8/Materials | Entered Factory 3213 | -7/Factory | Evolved 2 slots: Utility x2 5132 | -7/Factory | Identified exit to Lower Caves 6299 | -7/Factory | Entered Lower Caves 6590 | -7/Lower Caves | Found Prototype Device 6895 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7098 | -7/Lower Caves | Discovered new exit (range 7) 7108 | -7/Lower Caves | Identified exit to Lower Caves 7116 | -7/Lower Caves | Identified exit to Data Miner 7141 | -7/Lower Caves | Entered another Lower Caves area 7144 | -7/Lower Caves | Discovered new exit (range 5) 7148 | -7/Lower Caves | Identified exit to Factory 7283 | -7/Lower Caves | Identified Heart of Steel 7683 | -7/Lower Caves | Discovered exit to Data Miner (range 7) 8366 | -7/Lower Caves | Entered Data Miner 8366 | -7/Data Miner | Discovered new exit (range 6) 8395 | -7/Data Miner | Met Data Miner 8443 | -7/Data Miner | Received God Mode back door access code from Data Miner 8476 | -7/Data Miner | Identified exit to Proximity Caves 8477 | -7/Data Miner | Entered Proximity Caves 8513 | -6/Proximity Caves | Learned location of 1 exit from Factory 8740 | -6/Proximity Caves | Escorted by Enhanced Grunt 8740 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8837 | -6/Proximity Caves | Discovered exit to Factory (range 6) 8911 | -6/Proximity Caves | Entered Factory 8911 | -6/Factory | Accompanied by 1 ally 8911 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8912 | -6/Factory | Identified exit to Factory 9104 | -6/Factory | Local fabrication network quarantined 9107 | -6/Factory | Fabricated Powered Armor (x2) 9248 | -6/Factory | Discovered new exit (range 16) 9285 | -6/Factory | Identified exit to Lower Caves 10055 | -6/Factory | Entered Lower Caves 10189 | -6/Lower Caves | Identified exit to Lower Caves 10348 | -6/Lower Caves | Found Alien Artifact 10348 | -6/Lower Caves | Identified Core Expander 10348 | -6/Lower Caves | Installed Core Expander, added new Utility slot 10441 | -6/Lower Caves | Encountered a Warlord checkpoint 10925 | -6/Lower Caves | Entered another Lower Caves area 10926 | -6/Lower Caves | Encountered a Warlord checkpoint 10937 | -6/Lower Caves | Discovered exit to Factory (range 9) 11515 | -6/Lower Caves | Learned Factory trap positions 11947 | -6/Lower Caves | Discovered new exit (range 10) 11957 | -6/Lower Caves | Identified exit to Zion 12181 | -6/Lower Caves | Entered Zion 12204 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12339 | -6/Zion | Found Prototype Launcher 12413 | -6/Zion | Identified Rocket Array 12595 | -6/Zion | Found Prototype Hackware 12598 | -6/Zion | Found Prototype Processor 12601 | -6/Zion | Found Prototype Processor 12620 | -6/Zion | Identified Exp. Signal Interpreter 12642 | -6/Zion | Identified Exp. Target Analyzer 12651 | -6/Zion | Identified Exp. Hacking Suite 12652 | -6/Zion | Found Prototype Processor 12663 | -6/Zion | Identified Exp. Armor Integrity Analyzer 12674 | -6/Zion | Found Exp. Target Analyzer 12805 | -6/Zion | Received a visual enhancement algorithm 12865 | -6/Zion | Heart of Steel transformed into Warbot 12917 | -6/Zion | Found Prototype Device 12930 | -6/Zion | Identified Phasing AFG 13134 | -6/Zion | Learned Factory emergency access door positions 13240 | -6/Zion | Gained Derelict followers 13541 | -6/Zion | Opened final containment barrier to the Deep Caves 13565 | -6/Zion | Discovered new exit (range 3) 13565 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13568 | -6/Zion | Identified exit to Deep Caves 13578 | -6/Zion | Entered Deep Caves 13578 | -6/Deep Caves | Accompanied by 6 allies 13682 | -6/Deep Caves | Z-Facility disabled 13687 | -6/Deep Caves | Attacked by Z-Imprinter 13697 | -6/Deep Caves | Allies destroyed Z-Imprinter 13730 | -6/Deep Caves | Found Prototype Protection 13730 | -6/Deep Caves | Identified Zio. Weapon Casing 13859 | -6/Deep Caves | Found Zio. Weapon Casing 13931 | -6/Deep Caves | Found Zio. Weapon Casing 14145 | -6/Deep Caves | Found Zio. Weapon Casing 14489 | -6/Deep Caves | Discovered new exit (range 7) 14498 | -6/Deep Caves | Identified exit to Proximity Caves 14836 | -6/Deep Caves | Found Prototype Protection 14836 | -6/Deep Caves | Identified Zio. Heavy Carapace 15089 | -6/Deep Caves | Spotted as-39492 15095 | -6/Deep Caves | Destroyed as-39492 15136 | -6/Deep Caves | Exposed GOLEM chamber 15142 | -6/Deep Caves | Found GOLEM Unit 15156 | -6/Deep Caves | Found GOLEM Unit 15161 | -6/Deep Caves | Found GOLEM Unit 15165 | -6/Deep Caves | Found GOLEM Unit 15175 | -6/Deep Caves | Found GOLEM Unit 15180 | -6/Deep Caves | Triggered Deep Caves wall 15201 | -6/Deep Caves | Spotted AS-06333 15210 | -6/Deep Caves | Spotted AS-26889 15217 | -6/Deep Caves | Destroyed 28 combat bots 15219 | -6/Deep Caves | Allies destroyed AS-26889 15226 | -6/Deep Caves | Allies destroyed AS-06333 15372 | -6/Deep Caves | Spotted as-28766 15373 | -6/Deep Caves | Triggered Deep Caves wall 15382 | -6/Deep Caves | Destroyed as-28766 15427 | -6/Deep Caves | Found GOLEM Unit 15445 | -6/Deep Caves | Found Lightpack 2.0 15500 | -6/Deep Caves | Found GOLEM Unit 15509 | -6/Deep Caves | Found GOLEM Unit 15523 | -6/Deep Caves | Found GOLEM Unit 15550 | -6/Deep Caves | Found GOLEM Unit 15560 | -6/Deep Caves | Found GOLEM Unit 15567 | -6/Deep Caves | Found GOLEM Unit 15767 | -6/Deep Caves | Found Zio. Weapon Casing 16280 | -6/Deep Caves | Found Zio. Weapon Casing 16419 | -6/Deep Caves | Found Zio. Weapon Casing 16530 | -6/Deep Caves | Entered Proximity Caves 16851 | -5/Proximity Caves | Learned 4 Factory zone layouts 17079 | -5/Proximity Caves | Discovered exit to Factory (range 14) 17107 | -5/Proximity Caves | Entered Factory 17107 | -5/Factory | Evolved 2 slots: Utility x2 17108 | -5/Factory | Identified exit to Factory 17109 | -5/Factory | Loaded intel: 102 trap records 17452 | -5/Factory | Discovered new exit (range 16) 17597 | -5/Factory | Identified exit to Upper Caves 18318 | -5/Factory | Discovered exit to Factory (range 16) 18646 | -5/Factory | Crushed by falling debris 18748 | -5/Factory | Entered Upper Caves 18783 | -5/Upper Caves | Learned Factory emergency access door positions 18904 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18977 | -5/Upper Caves | Encountered a Warlord checkpoint 19039 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19082 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 19083 | -5/Upper Caves | Destroyed 9 combat bots 19223 | -5/Upper Caves | Discovered new exit (range 12) 19244 | -5/Upper Caves | Identified exit to Upper Caves 19397 | -5/Upper Caves | Build established: Hauler-Golem 19474 | -5/Upper Caves | Entered another Upper Caves area 19715 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19770 | -5/Upper Caves | Found Alien Artifact 20117 | -5/Upper Caves | Discovered new exit (range 12) 20163 | -5/Upper Caves | Identified exit to Warlord 20165 | -5/Upper Caves | Entered Warlord 20218 | -5/Warlord | System corruption cleaned by Quarantine Array 20324 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 20665 | -5/Warlord | Met Warlord 20681 | -5/Warlord | Warlord's base attacked by MAIN.C 20694 | -5/Warlord | Found Prototype Reactor 20705 | -5/Warlord | Found Prototype Device 20769 | -5/Warlord | Identified Vortex Chain Reactor 20890 | -5/Warlord | Identified Exp. Focal Shield 20940 | -5/Warlord | Warlord forces counterattacked 20989 | -5/Warlord | Discovered new exit (range 12) 21004 | -5/Warlord | Identified exit to Proximity Caves 21009 | -5/Warlord | Entered Proximity Caves 21249 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21251 | -4/Proximity Caves | Entered Factory 21251 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 21408 | -4/Factory | Discovered new exit (range 16) 21728 | -4/Factory | Incoming assault squad redirected 21888 | -4/Factory | Found Prototype Device 21913 | -4/Factory | Identified EM Disruption Field 21972 | -4/Factory | Build established: Hauler-Mutant 22127 | -4/Factory | Found Quantum Capacitor 22424 | -4/Factory | Garrison activated, responded to threat 22431 | -4/Factory | Sucked down chute 22431 | -4/Factory | Entered Waste 22446 | -4/Waste | EMP discharged 22449 | -4/Waste | Spotted C-40 Crusher 22454 | -4/Waste | Destroyed C-40 Crusher 22490 | -4/Waste | Spotted C-40 Crusher 22493 | -4/Waste | Spotted C-40 Crusher 22493 | -4/Waste | Destroyed C-40 Crusher 22505 | -4/Waste | Destroyed C-40 Crusher 22519 | -4/Waste | Found Damper Plating 22527 | -4/Waste | Spotted C-40 Crusher 22546 | -4/Waste | EMP discharged 22546 | -4/Waste | System corruption reached 10% 22546 | -4/Waste | Destroyed C-40 Crusher 22574 | -4/Waste | Spotted C-40 Crusher 22588 | -4/Waste | Destroyed C-40 Crusher 22615 | -4/Waste | Spotted C-40 Crusher 22646 | -4/Waste | EMP discharged 22681 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22738 | -4/Waste | Discovered new exit (range 15) 22746 | -4/Waste | EMP discharged 22757 | -4/Waste | Destroyed C-40 Crusher 22846 | -4/Waste | EMP discharged 22911 | -4/Waste | Identified exit to Factory 22913 | -4/Waste | Entered Factory 23082 | -4/Factory | Identified exit to Upper Caves 23082 | -4/Factory | Identified exit to Extension 23082 | -4/Factory | Identified exit to Armory 23090 | -4/Factory | Spotted B-86 Titan 23203 | -4/Factory | Repaired Imp. Medium Armor Plating 23243 | -4/Factory | Build established: Hauler-Golem 23517 | -4/Factory | Entered Armory 23535 | -4/Armory | Lost 3 parts (2u1w) 23644 | -4/Armory | Lost 3 parts (1p1u1w) 23648 | -4/Armory | Destroyed 7 combat bots 23767 | -4/Armory | First assault squad dispatched 23952 | -4/Armory | Core integrity fell below 50% 23985 | -4/Armory | Lost 8 parts (2p2n4u) 24045 | -4/Armory | Spotted B-86 Titan 24062 | -4/Armory | System corruption reached 30% 24108 | -4/Armory | Identified Dimensional Node Initializer 24108 | -4/Armory | Initialized slip node 24158 | -4/Armory | Core integrity fell below 20% 24191 | -4/Armory | Crushed by falling debris 24194 | -4/Armory | Destroyed B-86 Titan 24222 | -4/Armory | Lost 12 parts (1p3n3u5w) 24295 | -4/Armory | Found Prototype Launcher 24296 | -4/Armory | Identified Scatter Rocket Array 24371 | -4/Armory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 24354_ The unstable cave ceiling collapses. 24356_ System corrupted: Phase Gun targeting data glitched. 24356_ Slug penetrates Wall. 24356_ Asb. Nanovents destroyed. 24360_ Asb. Alloy Armor integration complete. 24360_ Phase Gun destroyed. 24361_ GOLEM Unit beginning Asb. Nanovents integration. 24362_ Asb. Nanovents integration complete. 24363_ GOLEM Unit beginning Asb. Focal Cannon integration. 24363_ Slug penetrates Wall. 24363_ Slug penetrates Earth. 24363_ Slug penetrates Wall. 24365_ The unstable cave ceiling collapses. 24366_ H-77 Assassin destroyed. 24367_ System corrupted: Substantial component data lost. 24367_ The unstable cave ceiling collapses. 24367_ Penetrated by Slug. 24367_ Slug penetrates Earth. 24367_ GOLEM Unit destroyed. 24371_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????#!! | | ????????????????????????????????????????????#!! | | ????????????????????????????????????????????# ! | | ???????????????????????????????????###+##???# | | ?????????????? ########???????###### #######+## | | ????????????? ?????? | | ????????????? ?????? | | ???????????? = ?????? """" ""### | | ???????????? = #??????????# ""F" #?? | | ???????????? ##????????# "" #?? | | ???????????# h ####?#?### ###?? | | ???????????# ## # ### #???? | | ???????????# ####+##+###### | | ????????????# # # | | ????????????# @w [=%[% | | ????????????# [ ## !! | | ????????????# ### ]] []] | | ????????????# #####?# ]]]]]] | | ????????????# # #?????# | | ????????????# # ###?????############## | | ????????????# ??#############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 55 Energy Capacity 2700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Additional Mass Support 10 EM Shielding 2 Corruption Prevention 20 Armor Coverage 1900 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 90 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 12 Item Schematics ----------------- Powered Armor | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Imp. Heavy Treads | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Powered Armor | x2 | -6/Factory Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed GhostHardlightMatter Manual? 0 Play Time 05:14:02 Cumulative 386.4 hours Start 2020.08.29 @ 00:05:15 End 2020.08.30 @ 01:00:11 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 283 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/0/1/0/0/0 Lore% 78 Gallery% 77 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07e27f67-e40d-4ec1-a88e-830c1aec7a6d