Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 20:32:40 Player: alice_fexa Result: Destroyed by 9T-IRQ(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (618) 618 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 1498 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 264/265 System Corruption 0% Temperature Cool (0) Movement Rolling (125) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Beamcaster Slug Cannon > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Treads Compact Wheel Heat Sink Light Armor Plating Medium Laser Particle Gun Particle Gun Beam Cannon Assault Rifle Assault Rifle Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Particle Gun Beamcaster > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Compact Wheel Heat Sink Improved Heat Sink Light Armor Plating Medium Laser Particle Gun Particle Gun Beam Cannon Assault Rifle Assault Rifle Light Cannon [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 6 7 8 1 Power 5 | 1 4 . . Engine 5 | 1 4 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 3 | 2 . 1 . Leg . | . . . . Wheel 3 | . . 3 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 2 . Device 2 | . . 2 . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 2 1 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 1 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Backups 12 | 1 11 14 15 Power 2 | . 2 2 2 Propulsion 1 | . 1 2 2 Utility 2 | . 2 2 2 Weapon 6 | . 4 8 9 Tool/Special . | . . . . Unused Backups 25 | . 9 3 13 Power 5 | . 3 . 2 Propulsion 2 | . . . 2 Utility 5 | . 2 1 2 Weapon 13 | . 4 2 7 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 98 100 96 Engine 13 | . 13 14 14 Treads 24 | . 27 20 10 Wheel 3 | . . 7 14 Device 4 | . . 12 14 Storage 14 | . 14 14 14 Processor 8 | . 13 1 . Energy Gun 9 | . . 24 24 Ballistic Gun 18 | . 27 3 . Peak Build Rating 17 | 6 10 17 17 Average Rating 10 | 4 8 15 16 On Entrance 8 | . 6 10 17 Naked Turns . | . . . . Heaviest Build 40 | 11 31 36 40 Greatest Support 40 | 40 40 40 10 Greatest Overweight (x) 3 | 1 . 3 3 Average Overweight (x) . | . . 1 3 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 13 15 15 Most Carried 15 | 3 15 15 15 Average Carried 12 | 2 11 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 15 15 14 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 823 | 235 395 193 . Remotely . | . . . . Salvage Created 1048 | . 547 501 . Parts 73 | . 41 32 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 23 | . 12 11 . Guns 23 | . 12 11 . Classes Destroyed 8 | . 6 2 . Worker 4 | . 1 3 . Tunneler 1 | . . 1 . Hauler 2 | . 2 . . Recycler 2 | . 1 1 . Mechanic 1 | . . 1 . Watcher 2 | . 2 . . Swarmer 12 | . 6 6 . Grunt 11 | . 6 5 . Best Kill Streak 5 | . 5 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 102 | . 56 35 11 Missed 24 | . 10 10 4 Hits 78 | . 46 25 7 Projectile 78 | . 46 25 7 AOE 5 | . . . 5 Critical Strikes 3 | . 2 . 1 Damage Taken 1136 | . 492 306 338 Core 259 | . 91 6 162 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 128 | . 128 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 104 | . 70 32 2 Largest 2 | . 2 2 2 Hottest 140 | . 40 140 140 Shots Fired 208 | . 140 64 4 Gun 208 | . 140 64 4 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 162 | . 140 22 . Thermal 46 | . . 42 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 10 13 2 Robot Miss Streak 5 | . 5 3 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 131 | . 85 44 2 Core Hits 58 | . 36 22 . Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . 1 2 . Burn 1 | . . 1 . Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1762 | . 992 770 . Guns 1761 | . 991 770 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 1 | . 1 . . Kinetic 1250 | . 991 259 . Thermal 511 | . . 511 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 156 | . 16 156 . Average Temperature 48 | . 5 58 . Received Heat Transfer 342 | . 207 135 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 4 . Heat Transferred 1073 | . . 1073 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 127 | . 127 70 . Initial . | . . . . Average 26 | . 29 22 . Influence Increases 711 | . 400 311 . Destroy 0b10 Robot/C 480 | . 240 240 . Destroy 0b10 Robot/NC 60 | . 30 30 . Destroy Leader 98 | . 58 40 . Allied During Kill 1 | . . 1 . Successful Hack 42 | . 42 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 711 | . 400 280 31 Entered New Map 17 | . . . 17 Time Decay 587 | . 327 260 . Lost Part 14 | . . . 14 Lost Ally 20 | . . 20 . Purge Threat 73 | . 73 . . Squads Dispatched 3 | . 2 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 4 | . 4 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 27 13 2 Peak Tracking Total 5 | . 5 4 2 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 10 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 32 . . Successful 23 | . 23 . . Failed 9 | . 9 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 17 | . 17 . . Terminals 22 | . 22 . . Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Unreport Threat 1 | . 1 . . Locate Traps 3 | . 3 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 6 . . Scan Component 3 | . 3 . . Repair 3 | . 3 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 7 . . Terminals 7 | . 7 . . Botnet 1 | . 1 . . Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 3 . . Time 78 | . 78 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 16 | . 16 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 5 | . . 5 . Total Damage 62 | . . 62 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2462 | 61 1470 906 25 Spaces Moved 1215 | 34 600 567 14 Core 5 | 5 . . . Treads 819 | 29 600 190 . Legs . | . . . . Wheels 391 | . . 377 14 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 125 125 Average Speed 148 | 148 160 136 125 Slowest Speed 160 | 160 160 160 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 4 97 98 3 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1688 | 42 989 639 18 Wait 288 | . 269 18 1 Move 1212 | 33 599 566 14 Hop . | . . . . Pick Up 32 | 3 23 6 . Fast Attach 12 | 6 4 2 . Attach 3 | . . 2 1 Detach 1 | . . 1 . Swap 10 | . 6 4 . Drop 24 | . 16 8 . Fire 104 | . 70 32 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 15) 506 | -10/Materials | Repaired Lgt. Ion Engine 534 | -10/Materials | Repaired Assault Rifle 561 | -10/Materials | Repaired Lgt. Treads 572 | -10/Materials | Discovered new exit (range 9) 760 | -10/Materials | Discovered new exit (range 16) 921 | -10/Materials | Discovered new exit (range 9) 1343 | -10/Materials | Learned Storage emergency access door positions 1364 | -10/Materials | Learned Storage security intel 1396 | -10/Materials | Loaded intel: 1 repair station location 1467 | -10/Materials | Identified exit to Materials 1467 | -10/Materials | Identified exit to Mines 1517 | -10/Materials | Learned Storage trap positions 1532 | -10/Materials | Entered Mines 1540 | -10/Mines | Met a Derelict testing a Signal Generator 1672 | -10/Mines | Met a Derelict bent on vengeance 1684 | -10/Mines | Discovered exit to Materials (range 5) 2068 | -10/Mines | Build established: Scavenger-Mutant 2068 | -10/Mines | Learned 2 Materials zone layouts 2242 | -10/Mines | Learned Materials trap positions 2263 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2287 | -10/Mines | Discovered exit to Materials (range 5) 2425 | -10/Mines | Discovered new exit (range 14) 2438 | -10/Mines | Entered Subcaves 2439 | -10/Subcaves | Approached by a straggling Scientist 2449 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2451 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2457 | -10/Subcaves | Core integrity fell below 50% 2462 | -10/Subcaves | Core integrity fell below 20% 2463 | -10/Subcaves | Destroyed by 9T-IRQ(R) with Subdweller Shrapnel Launcher Last Messages --------------- 02266_ Acquired Slug Cannon. 02271_ C6-454(g): "UNAWARE KILLED MY BEST FRIEND! VENGEANCE!" 02283_ C6-454(g): "TASTE MY VENGEANCE!" 02287_ EXIT=FOUND: MATERIALS 02294_ S-10 Pest destroyed. 02349_ K-01 Serf destroyed. 02398_ Dropped Wheel. 02425_ EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 02439_ R6-CXP(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 02442_ R6-CXP(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." Sub. Monowheel falls loose from the Twisted Machinery. 02451_ 9T-IRQ(R) emerges from the Twisted Machinery. 02454_ Lgt. Treads destroyed. 02456_ Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????##????????? | | ????????????????????????????????????### #????????? | | ????????????????????????????????????# #????????? | | ??????????????????????# ????????????# #????????? | | ????????????????????###"???????????## #????????? | | ???????????????????##"""?????####### #????????? | | ???????????????????#"" "###### ## #????????? | | ?????????????????"?""" 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""" #????????????????????? | | ???????????????? ? ### #????????????????????? | | ??????????????? ? ???## #????????????????????? | | ???????????????? ? ?????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 30% | -10/Materials Assault Rifle | 74% | -10/Materials Lgt. Treads | 47% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearLatentRailcannon Manual? 0 Play Time 00:09:46 Cumulative 1508.0 hours Start 2025.05.25 @ 20:22:31 End 2025.05.25 @ 20:32:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1079 Rogue 1039 Adventurer 40 Explorer 0 Win Type - Total 193 Types 82/9/74/2/1/4/16/2/1/2 Lore% 96 Gallery% 96 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c305774-4fad-49d5-847b-84a670f20519