Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.15 @ 10:59:51 Player: Puck Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (23) 115 Value Destroyed (344) 344 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (15993) 15993 TOTAL SCORE: 24952 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 157 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Win Speed 12016 Cogmind --------- Core Integrity 1576/1600 Matter 137/300 Energy 411/435 System Corruption 0% Temperature Hot (207) Movement Flying (14) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Improved Ion Engine Light Particle Reactor Light Quantum Reactor > --- PROPULSION (11) -- VTOL Module Cooled VTOL Module Impulse Thruster Field Propulsion Array Q-thruster Q-thruster Experimental Q-thruster > --- UTILITY (9) ------ Advanced Cryofiber Web Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Enhanced Optical Array Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Phase Gun > --- INVENTORY (5) ---- Light Ion Engine Skeleton Box Micro-nuke Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array Impulse Thruster Field Propulsion Array Q-thruster Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Enhanced Optical Array Layered Heavy Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Phase Gun > --- INVENTORY -------- Light Ion Engine VTOL Module Skeleton Box Micro-nuke Launcher Micro-nuke Launcher [Rating: 155] Favorites ----------- Power Light Particle Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Cooled VTOL Module Flight Unit Cooled VTOL Module Utility Improved Hacking Suite Device Advanced Coolant Injector Storage Superbattery Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Firepult Launcher Micro-nuke Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . 2 2 . . 2 2 2 Power 2 | . . . . . . . 1 . . . . . . . . . 1 . . Propulsion 9 | . . . 1 . . . 1 1 . 1 . . 1 1 . . 1 1 1 Utility 7 | . . . 1 . . . . 1 . 1 . . 1 1 . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 81 | 1 . 1 5 . 7 1 2 1 . 3 . 11 2 4 . 2 21 8 12 Power 11 | . . . . . . . 1 . . . . 3 . 1 . . 2 2 2 Engine 3 | . . . . . . . 1 . . . . . . . . . . 1 1 Core 4 | . . . . . . . . . . . . 3 . . . . 1 . . Reactor 4 | . . . . . . . . . . . . . . 1 . . 1 1 1 Propulsion 36 | . . 1 2 . 1 1 1 . . 2 . 5 1 2 . 1 12 3 4 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 36 | . . 1 2 . 1 1 1 . . 2 . 5 1 2 . 1 12 3 4 Utility 25 | . . . 3 . 3 . . 1 . 1 . 3 1 . . 1 6 3 3 Device 10 | . . . . . 1 . . . . . . 1 . . . . 3 2 3 Storage 1 | . . . . . 1 . . . . . . . . . . . . . . Processor 3 | . . . 1 . . . . . . . . 1 . . . . 1 . . Hackware 3 | . . . . . . . . 1 . 1 . . . . . 1 . . . Protection 8 | . . . 2 . 1 . . . . . . 1 1 . . . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 9 | 1 . . . . 3 . . . . . . . . 1 . . 1 . 3 Energy Gun 5 | 1 . . . . 2 . . . . . . . . . . . . . 2 Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . 1 . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 3 . . . . 1 . . . . . . 3 3 . Parts Lost 13 | . . . . . . 1 . . . . . . . . . . 7 2 3 Power 2 | . . . . . . . . . . . . . . . . . 2 . . Propulsion 9 | . . . . . . 1 . . . . . . . . . . 4 1 3 Utility 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 5 | . . . . . . 1 . . . . . . . . . . 5 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 14 17 79 100 96 96 100 84 92 86 100 100 94 85 84 . 71 72 81 Engine 5 | . . . 4 11 11 11 18 15 15 13 13 6 . . . . . 2 4 Core 1 | . . . . . . . . . . . . 7 11 7 5 . 1 . . Reactor 2 | . . . . . . . . . . . . . . 2 5 . 5 4 6 Flight 34 | . . 3 33 33 33 29 36 30 30 33 40 40 41 42 42 . 37 38 35 Device 3 | . . . . . . . . . . . . . 5 5 5 . . 3 15 Processor 5 | . . . 8 11 11 11 9 7 7 6 6 6 5 5 5 . 4 4 4 Hackware 6 | . . . . . . . . . 7 6 13 11 5 5 5 . 9 8 8 Protection 9 | . . . 17 22 19 22 18 15 15 13 13 13 11 10 10 . 5 6 3 Energy Gun 7 | . 14 14 15 22 19 22 18 15 15 13 13 13 11 1 . . . . 3 Impact Weapon 1 | . . . . . . . . . . . . . . 5 5 . 3 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 2 2 2 12 12 12 12 15 15 15 15 15 23 31 37 37 37 45 55 66 Greatest Support 72 | 3 3 4 12 12 12 12 16 16 16 26 26 28 33 40 40 43 62 59 72 Greatest Overweight (x) 1 | . . . . . . 1 . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 5 5 5 5 4 4 4 5 5 5 4 3 3 4 5 5 5 Average Carried 3 | . . . 2 5 4 5 3 3 4 4 4 4 2 1 3 3 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 5 5 5 5 3 4 4 5 5 5 2 3 3 4 3 5 4 Class Distribution -------------------- 49% | Hacker-Sprinter 26% | Scavenger-Sprinter 18% | Sprinter 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Waste Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Upp Res Res Acc Matter Collected 816 | 86 . 34 44 . . 66 . . . 92 . 84 . 97 . 36 . 277 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 918 | . . 30 124 . . 44 27 . . . . . . 97 . . . 410 186 Parts 34 | . . 2 16 . . 3 1 . . . . . . 1 . . . 3 8 Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 12 | . . 2 4 . . 3 . . . . . . . . . . . . 3 Guns 10 | . . 2 4 . . 3 . . . . . . . . . . . . 1 AOE 2 | . . . . . . . . . . . . . . . . . . . 2 Classes Destroyed 5 | . . 1 2 . . . . . . . . . . 1 . . . 1 . Worker 3 | . . . 2 . . . . . . . . . . . . . . 1 . Hauler 1 | . . . . . . . . . . . . . . 1 . . . . . Recycler 4 | . . . . . . . . . . . . . . . . . . 3 1 Watcher 3 | . . . 2 . . . 1 . . . . . . . . . . . . Swarmer 12 | . . 2 4 . . 3 . . . . . . . . . . . . 3 Best Kill Streak 5 | . . 2 5 . . 3 1 . . . . . . 1 . . . 3 3 Combat Bots Only 4 | . . 2 4 . . 3 . . . . . . . . . . . . 3 Max Kills in Single Turn 2 | . . 1 1 . . 1 1 . . . . . . 1 . . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 239 | . . 3 15 . . 22 . . 1 9 . 12 2 2 4 . 104 39 26 Missed 104 | . . 2 5 . . 4 . . 1 6 . 8 1 1 2 . 49 17 8 Damage Taken 2625 | . . 8 110 . . 136 . . . 28 . 87 23 24 45 . 1255 507 402 Core 348 | . . 8 9 . . 36 . . . 12 . 20 . . 23 . 195 21 24 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 125 | . . . 16 . . 3 . . . . . 5 . . . . 101 . . Regen/Repaired (Parts) 37 | . . . . . . . . . . . 37 . . . . . . . . Core Remaining (%) 96 | 100 . 96 . . . 88 100 . 100 . . 96 100 . . 98 85 98 98 Volleys Fired 40 | . . 4 12 . . 7 7 . . . . 5 . . . . . . 5 Largest 2 | . . 1 2 . . 2 2 . . . . 2 . . . . . . 1 Hottest 88 | . . 50 80 . . 80 80 . . . . 80 . . . . . . 88 Shots Fired 61 | . . 4 17 . . 14 13 . . . . 8 . . . . . . 5 Gun 60 | . . 4 17 . . 14 13 . . . . 8 . . . . . . 4 Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 60 | . . 4 17 . . 14 13 . . . . 8 . . . . . . 4 Explosive 1 | . . . . . . . . . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 5 | . . 1 3 . . 4 3 . . . . 5 . . . . . . 5 Robot Miss Streak 3 | . . 1 2 . . 3 2 . . . . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 50 | . . 2 9 . . 8 8 . . . . 5 . 2 . . 7 4 5 Core Hits 30 | . . 2 8 . . 3 4 . . . . 2 . . . . 1 1 9 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . 2 1 . Critical Strikes 5 | . . 1 . . . 1 . . . . . . . . . . 2 1 . Burn 2 | . . 1 . . . 1 . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . . . 2 1 . Melee Attacks 20 | . . . . . . . . . . . . . . 2 . . 13 5 . Impact 20 | . . . . . . . . . . . . . . 2 . . 13 5 . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . 2 . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1339 | . . 25 113 . . 110 83 . . . . 57 . 103 . . 285 281 282 Guns 493 | . . 25 113 . . 110 83 . . . . 57 . . . . . . 105 Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 177 | . . . . . . . . . . . . . . . . . . . 177 Melee 669 | . . . . . . . . . . . . . . 103 . . 285 281 . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 493 | . . 25 113 . . 110 83 . . . . 57 . . . . . . 105 Explosive 177 | . . . . . . . . . . . . . . . . . . . 177 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 669 | . . . . . . . . . . . . . . 103 . . 285 281 . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . . . . 3 . . Average Corruption 2 | . . . . . . . . . . . . . . . . . 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . . . . . 5 . . Message Errors 1 | . . . . . . . . . . . . . . . . . 1 . . Matter Fused 2 | . . . . . . . . . . . . . . . . . 2 . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 377 | . . . . . . . . . . . . . . 43 . . 108 176 50 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 50 | . . . . . . . . . . . . . . . . . . . 50 Melee 327 | . . . . . . . . . . . . . . 43 . . 108 176 . Knockbacks 4 | . . . . . . . . . . . . . . 1 . . 1 2 . Impact 4 | . . . . . . . . . . . . . . 1 . . 1 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . . . 42 . . 128 170 . . 30 48 270 199 197 199 127 349 360 199 Average Temperature 139 | . . . 16 . . 66 99 . . 19 27 109 145 137 158 48 164 180 134 Received Heat Transfer 177 | . . . 27 . . . . . . 12 . 9 9 9 . . 57 27 27 Effects 2 | . . . . . . . . . . . . . . . . . 1 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . 1 . . . 4 . Impact Corruptions 13 | . . . . . . . . . . . . . . 2 . . 5 6 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 2 . . . 2 . . . . . . . . . . . . Heat Transferred 1591 | . . 148 370 . . 444 296 . . . . 185 . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Upp Res Res Acc Peak Influence 519 | . 48 98 277 108 . 75 66 56 39 35 12 471 238 190 . . 519 406 510 Initial 291 | . . 18 37 108 . . 29 29 39 20 12 8 230 123 . . 64 291 210 Average 189 | . 15 38 121 108 . 62 50 47 39 26 12 218 234 162 . . 193 347 245 Maximum Alert Level 2 | . . . 1 . . . . . . . . 2 1 . . . 2 2 2 Low Security (%) 51 | 100 100 100 80 100 . 100 100 100 100 100 100 37 . 100 . . 70 . . Level 1 42 | . . . 19 . . . . . . . . 56 100 . . . 16 91 93 Level 2 5 | . . . . . . . . . . . . 5 . . . . 12 8 6 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . . . 2 . . . . . . . . 3 . . . . 2 . 1 Investigation 3 | . . . . . . . . . . . . 1 . . . . 2 . . Extermination . | . . . . . . . . . . . . . . . . . . . . Reinforcement 5 | . . . 2 . . . . . . . . 2 . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 1 1 . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Upp Res Res Acc Distress Signals 2 | . . . . . . . . . . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 140 | . 2 3 10 . . 3 2 . 1 1 . 12 1 2 9 . 44 31 19 Peak Tracking Total 19 | . 2 4 5 . . 3 1 . 1 1 . 4 1 3 9 . 19 16 12 Tactical Retreats 19 | . . 1 2 . . . . . . . . 1 . . . . 10 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 4 | . . . . . . . . . 1 1 . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 1 | . . . . . . . . . . . . 1 . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 27 | . 3 . 4 . 1 . . 2 . 3 . 5 1 1 . . 3 2 2 Terminals 20 | . 3 . 3 . . . . 2 . 3 . 5 1 . . . 1 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . 1 1 Total Hacks 45 | . 5 . 5 . 1 . . 3 . 6 . 8 3 1 . . 8 2 3 Successful 19 | . 3 . 1 . 1 . . 2 . 1 . 6 1 1 . . . 1 2 Failed 26 | . 2 . 4 . . . . 1 . 5 . 2 2 . . . 8 1 1 Catastrophic 7 | . . . 2 . . . . . . 2 . 1 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 14 | . . . 2 . 1 . . . . 1 . 5 3 . . . 1 1 . Terminals 33 | . 5 . 4 . . . . 3 . 6 . 8 3 . . . 2 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . . . . . . 6 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . 1 . . . 1 2 Terminal Hacks 13 | . 3 . . . 1 . . 2 . 1 . 4 1 . . . . . 1 Record 1 | . . . . . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . 1 . 1 . . . . . . . . . Level Access Points 3 | . . . . . . . . 1 . . . 1 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . 1 . . . . . . . Zone Layout 3 | . 2 . . . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 1 . . . 1 1 Seal Access 3 | . . . . . . . . . . . . . . 1 . . . 1 1 Unauthorized Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . Terminals 2 | . . . . . . . . . . . . 2 . . . . . . . Assimilate 2 | . . . . . . . . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 1 . . . . 1 . 2 . 2 1 . . . 3 1 2 Full Trace Events 3 | . . . 1 . . . . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Upp Res Res Acc Total Allies 24 | . . . . . . . . . . . 20 4 . . . . . . . Largest Group 20 | . . . . . . . . . . . 20 19 . . . . . . . Highest-Rated Group 783 | . . . . . . . . . . . 783 745 . . . . . . . Highest-Rated Ally 50 | . . . . . . . . . . . 50 50 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 71 | . . . . . . . . . . . . 71 . . . . . . . Total Damage 1790 | . . . . . . . . . . . . 1790 . . . . . . . Kills 17 | . . . . . . . . . . . . 17 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Upp Res Res Acc Turns Passed 1762 | 12 47 41 126 38 85 72 53 23 35 26 81 134 27 43 36 9 319 340 215 Spaces Moved 4246 | 21 93 58 281 126 232 144 107 69 59 76 79 376 145 178 238 34 719 480 731 Core 166 | 21 93 52 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 4080 | . . 6 281 126 232 144 107 69 59 76 79 376 145 178 238 34 719 480 731 Fastest Speed 7 | 50 50 40 30 30 30 32 29 29 29 22 22 20 17 14 15 15 7 11 11 Average Speed 21 | 50 50 48 30 30 30 34 29 29 29 26 22 20 17 14 15 16 20 14 12 Slowest Speed 114 | 50 50 50 40 30 30 114 29 29 29 29 22 22 17 15 15 17 100 19 17 Overloaded Moves 90 | . . . . . . . . . . . . . . . . . 47 . 43 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . 6 . . 3 . . . . . 4 4 2 . . 16 21 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 21 18 37 37 61 58 17 3 74 3 71 16 7 7 60 8 30 28 21 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 3 | . . . . 2 1 . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . . . 1 1 . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . . . . . . 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 1 . . . . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 20 | . . . . . . . . . . . . . . . . . . . 20 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 20 | . . . . . . . . . . . . . . . . . . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Upp Res Res Acc Total 4912 | 21 92 65 295 125 246 148 115 70 76 80 142 424 143 189 237 35 855 720 834 Wait 520 | . . 2 . . . . . . . . 62 23 . 5 . . 109 224 95 Move 4099 | 20 92 57 269 125 231 138 106 68 58 76 78 367 138 173 237 33 689 438 706 Hop 59 | . . . 5 . . 2 . . . . . 4 2 2 . . 13 20 11 Pick Up 17 | . . 1 4 . 1 . . 1 . 1 1 2 . 1 . . . 3 2 Fast Attach 41 | 1 . 1 5 . 6 1 . 1 . 3 . . . 1 . 1 11 6 4 Attach 19 | . . . . . . . 2 . . . . 1 2 1 . . 6 2 5 Detach 6 | . . . . . . . . . . . . . . . . . 4 . 2 Swap 21 | . . . . . 1 . . . . . . 10 . 2 . 1 4 . 3 Drop 34 | . . . . . 7 . . . . . 1 12 1 2 . . 6 4 1 Fire 40 | . . 4 12 . . 7 7 . . . . 5 . . . . . . 5 Melee 20 | . . . . . . . . . . . . . . 2 . . 13 5 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . 18 . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: Fac x4 / DSF) -7/DSF -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 8) 60 | -10/Materials | Entered Mines 61 | -10/Mines | Assembled infested the area 66 | -10/Mines | Assisted by a Guerilla fighting off Assembled 74 | -10/Mines | Found a hidden stash of uninstalled traps 77 | -10/Mines | Met a Derelict bent on vengeance 96 | -10/Mines | Discovered new exit (range 6) 101 | -10/Mines | Entered Materials 101 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 224 | -9/Materials | Discovered new exit (range 13) 227 | -9/Materials | Entered Mines 235 | -9/Mines | Learned location of Recycling (-8) 239 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 261 | -9/Mines | Learned location of Storage (-8) 264 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 264 | -9/Mines | Discovered new exit (range 5) 265 | -9/Mines | Entered Exiles 273 | -9/Exiles | Met 8R-AWN 278 | -9/Exiles | Met EX-HEX 287 | -9/Exiles | Met EX-BIN 290 | -9/Exiles | Aligned with FarCom system 291 | -9/Exiles | Given EX-Vault access code 298 | -9/Exiles | Opened EX-Vault 299 | -9/Exiles | Found Prototype Storage 299 | -9/Exiles | Identified Superbattery 302 | -9/Exiles | Found Prototype Device 302 | -9/Exiles | Identified Skeleton Box 307 | -9/Exiles | Found Prototype Energy Cannon 307 | -9/Exiles | Identified Firepult 328 | -9/Exiles | Warned to stay clear of 0b10 Research branches 335 | -9/Exiles | Met EX-DEC 337 | -9/Exiles | Learned location of Zion (-7) 347 | -9/Exiles | Discovered new exit (range 10) 350 | -9/Exiles | Left Exiles lab with Skeleton Box 350 | -9/Exiles | Entered Mines 419 | -8/Mines | Discovered new exit (range 11) 422 | -8/Mines | Entered Materials 422 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 470 | -8/Materials | Discovered new exit (range 18) 475 | -8/Materials | Entered Factory 475 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 482 | -7/Factory | Identified exit to Factory 497 | -7/Factory | Identified exit to DSF 498 | -7/Factory | Entered DSF 528 | -7/DSF | Discovered exit to Factory (range 18) 533 | -7/DSF | Additional patrols routed to DSF 533 | -7/DSF | Entered Factory 533 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 559 | -6/Factory | Sucked down chute 559 | -6/Factory | Entered Waste 560 | -6/Waste | Joined by Warlord forces that had cleared the area 574 | -6/Waste | Discovered new exit (range 17) 640 | -6/Waste | Entered Factory 640 | -6/Factory | Accompanied by 18 allies 648 | -6/Factory | Identified exit to Factory 717 | -6/Factory | Discovered new exit (range 7) 722 | -6/Factory | Spotted B-75 Beast 730 | -6/Factory | Build established: Scavenger-Sprinter 751 | -6/Factory | Identified exit to Lower Caves 774 | -6/Factory | Entered another Factory area 774 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 785 | -5/Factory | Identified exit to Factory 801 | -5/Factory | Entered another Factory area 801 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 820 | -4/Factory | Spotted B-86 Titan 834 | -4/Factory | Discovered new exit (range 21) 844 | -4/Factory | Entered Upper Caves 877 | -4/Upper Caves | Discovered new exit (range 18) 880 | -4/Upper Caves | Entered another Upper Caves area 887 | -4/Upper Caves | Discovered new exit (range 14) 889 | -4/Upper Caves | Entered Research 889 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 902 | -3/Research | Found Prototype Processor 902 | -3/Research | Identified Spectral Analyzer 997 | -3/Research | Spotted B-86 Titan 1133 | -3/Research | Found Prototype Device 1133 | -3/Research | Identified Imp. Particle Accelerator 1139 | -3/Research | Search patrols dispatched 1157 | -3/Research | Spotted B-86 Titan 1170 | -3/Research | Lost 5 parts (1p4n) 1200 | -3/Research | Build established: Hacker-Sprinter 1208 | -3/Research | Discovered new exit (range 4) 1208 | -3/Research | Entered another Research area 1208 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1209 | -2/Research | Spotted B-90 Cyclops 1455 | -2/Research | Spotted B-90 Cyclops 1458 | -2/Research | Search patrols dispatched 1520 | -2/Research | Found Prototype Device 1520 | -2/Research | Identified Exp. ECM Suite 1540 | -2/Research | Discovered new exit (range 21) 1541 | -2/Research | Discovered new exit (range 11) 1548 | -2/Research | Entered Access 1548 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1598 | -1/Access | Spotted B-99 Colossus 1763 | -1/Access | Discovered new exit (range 7) 1763 | *** | Escaped! Last Messages --------------- 01730_ A-15 Conveyor destroyed. 01732_ Nuclear Pulse Array destroyed. 01748_ Cld. VTOL Module destroyed. 01749_ S-43 Plague destroyed. 01749_ Destroyed Xenon Bombardment Thruster. 01749_ S-43 Plague destroyed. 01753_ The unstable cave ceiling collapses. 01754_ S-43 Plague destroyed. 01754_ Cld. VTOL Module destroyed. 01756_ Dropped Lyr. Heavy Armor Plating. 01759_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01761_ Slug penetrates Wall. 01762_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 01763_ The Access Shell folds into the floor. 01763_ EXIT=FOUND [Achievement: Speedrunner] [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????###########?? | | ?????????????????????????????????????# #?? | | ?????????????????????????????????????# #?? | | ?????????????????????????????????????# " ### | | ?????????????????????????????????????# """ ## | | ?????????????????????????????????????# """ ## | | ?????????????????????????????????????# " ## | | ?????????????????????BB????BB????????# ## | | ?????????????????????BB????BB????????# | | ????????????????????????????????????######+### | | ????????????????????????????????????# % | | ????????????????????????????????????# ! % %* | | ????????????????????????????????????# ###+## | | ???????????????????#""""""""""#?????# # # | | ???????????????????# #?????# s# # | | ???????????????????# #?????# # # | | ???????????????????# #?????# g# # | | ???????????????????# "" #?????# # = # | | ???????????????????# "@ #?????# # # | | ???????????????????# #?????# # # | | ???????????????????# #?????# # # | | ???????????????????# #?????# ########### | | ??????????????????## ##????# #?????????? | | ??????????????????# c #????# #?????????? | | ??????????????????##"" ##????# #?????????? | | ???????????????????#"" ##????# #?????????? | | ???????????????????#"" ;#????# #?????????? | | ???????????????????#T ;#????# #?????????? | | ???????????????????#"" ##????# #?????????? | | ???????????????????#"" #?????# ########### | | ??????????????????##"" ####### | | ???????? g ########### | | ??????? H #?????????? | | ???????? !########################+####?????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? ????????????? | | ????????????????????????????????? ???????????? | | ????????????????????????????????? ?????????? | | ????????????????????????????????# ] ???????"" | | ????????????????????????????????# = ??????#"" | | ????????????????????????????????# " ?????#"" | | ????????????????????????????????# """ ?????#"" | | ????????????????????????????????# """ ????#"T | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 300 Energy Generation 50 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 3 Base Temperature (-) 200 Armor Coverage 1200 Propulsion Shielding 66 Evasion (%) 66 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Speedrunner True Flier Challenges ------------ None Game ------ Seed SingularityCloakingHammer Manual? 0 Play Time 00:57:27 Cumulative 265.0 hours Start 2024.03.15 @ 09:19:05 End 2024.03.15 @ 10:59:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 78 Adventurer 29 Explorer 11 Win Type 0 Total 12 Types 7/0/1/2/0/0/1/0/1 Lore% 61 Gallery% 78 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 7d692e68-ad1d-4d3f-9e0e-21798456e318