Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.10 @ 01:46:25 Player: AshCrow Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (2437) 2437 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (417) 417 TOTAL SCORE: 6934 Bonus ------- High Alert Combat Kills 260 Follower Combat Kills 157 Cogmind --------- Core Integrity 0/850 Matter 67/300 Energy 58/100 System Corruption 5% Temperature Cool (12) Movement Core (150) Ox2 Location -6/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Machine Analyzer Advanced Targeting Computer Core Analyzer > --- WEAPON (5) ------- Improved EM Shotgun Hypervelocity Gauss Rifle > --- INVENTORY (5) ---- Improved Utility Shielding Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine Enhanced Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Machine Analyzer Core Analyzer Reflective Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Particle Gun Heavy Assault Rifle Improved Assault Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Light Ion Engine Improved EM Shotgun Heavy Assault Rifle Heavy Rocket Launcher Long-range Missile Launcher [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Processor Core Analyzer Protection Reflective Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Slots Evolved 8 | . . . 2 . 2 2 2 . Power 2 | . . . . . 1 . 1 . Propulsion 2 | . . . 1 . 1 . . . Utility 1 | . . . . . . 1 . . Weapon 3 | . . . 1 . . 1 1 . Parts Attached 103 | 6 1 4 6 47 15 2 15 7 Power 16 | 1 . 1 1 3 5 . 4 1 Engine 13 | 1 . 1 1 3 4 . 3 . Core 3 | . . . . . 1 . 1 1 Reactor . | . . . . . . . . . Propulsion 36 | 2 . 1 1 22 7 . 3 . Treads 2 | . . . . 2 . . . . Leg 34 | 2 . 1 1 20 7 . 3 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 1 1 . 1 4 . 1 2 1 Device 6 | . 1 . 1 4 . . . . Storage 1 | 1 . . . . . . . . Processor 3 | . . . . . . 1 1 1 Hackware . | . . . . . . . . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 40 | 2 . 2 3 18 3 1 6 5 Energy Gun 12 | 1 . 1 . 6 1 . 1 2 Energy Cannon 4 | . . . 1 3 . . . . Ballistic Gun 21 | 1 . 1 2 9 2 1 2 3 Ballistic Cannon 1 | . . . . . . . 1 . Launcher 2 | . . . . . . . 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . 4 1 1 1 . Parts Lost 26 | . . 2 . 6 1 . 17 . Power 5 | . . 1 . . . . 4 . Propulsion 9 | . . . . 4 1 . 4 . Utility 2 | . . . . . . . 2 . Weapon 10 | . . 1 . 2 . . 7 . Highest Loss Streak 7 | . . 2 . 3 1 . 7 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 87 86 97 97 99 93 82 34 Engine 10 | . 14 12 11 10 15 7 9 4 Core 1 | . . . . . 3 7 5 4 Leg 25 | . 28 28 31 30 35 30 20 . Device 7 | . 2 14 11 10 9 7 1 . Storage 7 | . 14 14 11 11 9 7 1 . Processor 3 | . . . . . . 1 9 19 Energy Gun 8 | . 14 3 11 9 6 7 8 . Energy Cannon 3 | . . . 9 6 . . . . Ballistic Gun 14 | . 14 13 11 16 20 23 12 4 Peak Build Rating 51 | 6 7 10 14 20 34 41 51 29 Average Rating 21 | 4 6 6 13 16 24 37 42 17 On Entrance 15 | . 6 7 10 14 16 34 41 10 Naked Turns . | . . . . . . . . . Heaviest Build 49 | 11 13 14 23 29 31 34 49 16 Greatest Support 72 | 20 20 20 30 40 72 72 72 3 Greatest Overweight (x) 5 | 1 . 3 . 2 1 . 2 5 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 5 5 Most Carried 8 | 2 8 8 8 8 8 8 8 4 Average Carried 6 | 1 4 7 7 7 7 7 5 2 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 8 | 2 8 8 7 8 8 8 5 1 Class Distribution -------------------- 29% | Gunner 24% | Scavenger-Gunner 23% | Mutant 11% | Scavenger-Tank 5% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Gunner | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Matter Collected 1902 | 188 190 54 85 912 322 . 145 6 Remotely . | . . . . . . . . . Salvage Created 3023 | . 222 79 215 1643 429 . 435 . Parts 167 | . 11 4 13 98 24 . 17 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Combat Hostiles Destroyed 62 | . 4 2 4 36 9 . 7 . Guns 46 | . 4 2 3 23 9 . 5 . Cannons 14 | . . . 1 12 . . 1 . AOE 2 | . . . . 1 . . 1 . Classes Destroyed 9 | . 4 . 1 1 . . 3 . Worker 1 | . . . . . . . 1 . Recycler 2 | . 1 . . 1 . . . . Operator 2 | . 1 . . 1 . . . . Watcher 1 | . . . . 1 . . . . Swarmer 10 | . 2 . . 8 . . . . Grunt 32 | . 2 2 . 17 8 . 3 . Brawler 1 | . . . . . . . 1 . Sentry 18 | . . . 4 11 1 . 2 . Heavy 1 | . . . . . . . 1 . Best Kill Streak 7 | . 3 1 1 7 3 . 4 . Combat Bots Only 7 | . 2 1 1 7 3 . 4 . Max Kills in Single Turn 2 | . 1 1 1 1 2 . 1 . Gunslinging 1 | . . . . . 1 . . . Exploded 1 | . . . . 1 . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Hostile Shots Fired 500 | . 22 33 20 136 49 . 197 43 Missed 158 | . 9 11 6 29 11 . 68 24 Damage Taken 5533 | . 135 353 211 1655 522 . 2407 250 Core 1416 | . 41 85 28 355 46 . 744 117 Absorbed by Shields 180 | . . . . . 140 . 40 . Ignored by Resistances 48 | . . . . . . . 48 . Core Remaining (%) 68 | 100 . 49 . 4 91 100 . . Volleys Fired 170 | . 18 21 11 75 26 . 17 2 Largest 5 | . 2 2 3 3 3 . 5 2 Hottest 199 | . 60 60 146 192 101 . 199 78 Shots Fired 442 | . 36 29 29 198 78 . 68 4 Gun 372 | . 36 29 22 144 78 . 59 4 Cannon 67 | . . . 7 54 . . 6 . Launcher 3 | . . . . . . . 3 . Special . | . . . . . . . . . Kinetic 233 | . 18 21 11 82 59 . 40 2 Thermal 131 | . . . 18 82 18 . 13 . Explosive 3 | . . . . . . . 3 . Electromagnetic 75 | . 18 8 . 34 1 . 12 2 Robot Hit Streak 19 | . 6 5 7 19 11 . 5 4 Robot Miss Streak 5 | . 4 2 1 5 4 . 5 1 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . . . 2 3 . 2 . Max Gunslinging Chain 2 | . . . . 1 2 . 1 . Shots Hit Robots 271 | . 20 18 21 111 54 . 43 4 Core Hits 134 | . 10 8 8 62 19 . 25 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 6 | . 1 . 1 . 1 . 2 1 Burn 2 | . . . 1 . . . 1 . Destroy 2 | . . . . . 1 . . 1 Blast 1 | . . . . . . . 1 . Corrupt 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4818 | . 225 259 301 1969 893 . 1127 44 Guns 3529 | . 225 178 214 1338 893 . 640 41 Cannons 739 | . . . 87 529 . . 123 . Explosions 536 | . . 70 . 102 . . 364 . Melee . | . . . . . . . . . Ramming 14 | . . 11 . . . . . 3 Kinetic 1781 | . 66 115 61 501 577 . 449 12 Thermal 1770 | . . 70 240 950 306 . 204 . Explosive 336 | . . . . . . . 336 . Electromagnetic 917 | . 159 63 . 518 10 . 138 29 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 5 Average Corruption 3 | . . . . . . . 2 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . . . . . 3 11 Message Errors 5 | . . . . . . . . 5 Matter Fused 5 | . . . . . . . 1 4 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 25 | . . 15 . 1 . . 9 . Projectiles 1 | . . . . 1 . . . . Explosions 24 | . . 15 . . . . 9 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 186 | . . . . 79 . . 106 1 Shots 4 | . . . . 2 . . 2 . Rammed 1 | . . . . . . . . 1 Targets Rammed 2 | . . 1 . . . . . 1 Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 791 | . 140 60 241 791 442 . 729 139 Average Temperature 168 | . 63 30 81 196 143 . 255 83 Received Heat Transfer 1352 | . 60 183 99 465 238 . 265 42 Effects 63 | . . . . 33 4 . 26 . Shutdowns 16 | . . . . 4 2 . 10 . Energy Bleed 3 | . . . . . 2 . 1 . Interference 11 | . . . . 6 . . 5 . Matter Decay 5 | . . . . 5 . . . . Short Circuit 4 | . . . . 4 . . . . Damage (minor) 5 | . . . . 2 . . 3 . Damage (major) 13 | . . . . 9 . . 4 . Damage (core) 6 | . . . . 3 . . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 10 | . . . 4 3 3 . . . Heat Transferred 3543 | . . 100 592 1852 592 . 407 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . 1 . 2 . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Peak Influence 755 | . 155 92 186 755 706 234 194 44 Initial 283 | . . 60 35 18 283 234 114 29 Average 254 | . 88 83 80 497 465 234 70 29 Maximum Alert Level 3 | . . . . 3 3 1 . . Low Security (%) 55 | 100 100 100 100 3 . . 100 100 Level 1 15 | . . . . 29 37 100 . . Level 2 25 | . . . . 58 62 . . . Level 3 3 | . . . . 8 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 3 . . 6 1 . 4 . Investigation 4 | . 1 . . 2 1 . . . Extermination 2 | . . . . . . . 2 . Reinforcement 7 | . 2 . . 3 . . 2 . Assault 1 | . . . . 1 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Distress Signals 2 | . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . 9 2 5 50 14 . 17 5 Peak Tracking Total 7 | . 4 2 1 7 3 . 4 2 Tactical Retreats 9 | . 1 . . 3 2 . 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Traps Triggered 8 | . . . . 5 1 . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Machines Disabled 7 | . . . . 6 1 . . . Max in Single Turn 2 | . . . . 2 1 . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Machines Accessed 12 | . 1 1 1 9 . . . . Terminals 9 | . . . 1 8 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 22 | . 4 1 1 16 . . . . Successful 10 | . 1 1 1 7 . . . . Failed 12 | . 3 . . 9 . . . . Catastrophic 2 | . . . . 2 . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . 2 . . . . Terminals 15 | . . . 1 14 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 8 | . . 1 1 6 . . . . Open Door 6 | . . 1 . 5 . . . . Alert Level 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 1 . . 6 . . . . Full Trace Events 3 | . 1 . . 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Total Allies 10 | . . . . 10 . . . . Largest Group 10 | . . . . 10 9 . . . Highest-Rated Group 88 | . . . . 88 80 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 79 | . . . . 7 72 . . . Total Damage 696 | . . . . 75 621 . . . Kills 9 | . . . . 1 8 . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 2 | . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Turns Passed 4897 | 57 294 185 661 1674 455 84 1040 447 Spaces Moved 2940 | 36 156 80 485 964 184 67 705 263 Core 393 | 4 . 2 . . . . 124 263 Treads 11 | . . . . 11 . . . . Legs 2536 | 32 156 78 485 953 184 67 581 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 50 Average Speed 124 | 129 120 133 120 125 121 120 117 155 Slowest Speed 300 | 190 120 200 120 260 190 120 260 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 35 12 33 92 28 2 22 24 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 58 | . . 2 . 6 . . 50 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 58 | . . 2 . 6 . . 50 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Total 3839 | 43 231 134 548 1284 358 70 874 297 Wait 496 | . 45 22 34 148 122 . 122 3 Move 2932 | 35 155 79 484 963 183 66 704 263 Hop . | . . . . . . . . . Pick Up 50 | 2 9 4 5 14 4 2 9 1 Fast Attach 26 | 6 1 . 1 16 . . 2 . Attach 27 | . . 3 2 4 3 2 6 7 Detach 2 | . . . . . . . . 2 Swap 50 | . . 1 3 27 12 . 7 . Drop 64 | . 3 3 8 32 8 . 7 3 Fire 170 | . 18 21 11 75 26 . 17 2 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 1 | . . 1 . . . . . . Crush . | . . . . . . . . . Escape Stasis 20 | . . . . 5 . . . 15 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Low] / [*Ext]) -6/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Discovered new exit (range 7) 328 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered Mines 405 | -10/Mines | Core integrity fell below 50% 463 | -10/Mines | Discovered new exit (range 10) 495 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 537 | -10/Mines | Entered Materials 537 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1148 | -9/Materials | Discovered new exit (range 9) 1174 | -9/Materials | Discovered new exit (range 16) 1198 | -9/Materials | Entered Storage 1277 | -9/Storage | Destroyed 7 combat bots 1598 | -9/Storage | Build established: Scavenger-Gunner 1998 | -9/Storage | First assault squad dispatched 2107 | -9/Storage | Core integrity fell below 50% 2117 | -9/Storage | Core integrity fell below 20% 2135 | -9/Storage | Lost 3 parts (2n1w) 2623 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2834 | -9/Storage | Discovered new exit (range 15) 2872 | -9/Storage | Entered Materials 2872 | -8/Materials | Accompanied by 9 allies 2872 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3235 | -8/Materials | Discovered new exit (range 9) 3296 | -8/Materials | Lost 3 allies 3327 | -8/Materials | Entered Factory 3327 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3343 | -7/Factory | Discovered new exit (range 9) 3411 | -7/Factory | Entered another Factory area 3411 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3663 | -6/Factory | Core integrity fell below 50% 3933 | -6/Factory | Build established: Gunner 4003 | -6/Factory | Spotted B-75 Beast 4187 | -6/Factory | Lost 7 parts (2p2n1u2w) 4314 | -6/Factory | Discovered new exit (range 10) 4383 | -6/Factory | Core integrity fell below 20% 4418 | -6/Factory | Lost 6 parts (1p1n4w) 4446 | -6/Factory | Discovered new exit (range 12) 4451 | -6/Factory | Entered Extension 4654 | -6/Extension | Build established: Mutant 4786 | -6/Extension | Spotted B-75 Beast 4898 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 97C,BXC Y G4YQBYTISGNEL Field strength at 64. Field strength at 58. Field strength at 52. Field strength at 46. Field strength at 40. Field strength at 34. Field strength at 28. Field strength at 22. Field strength at 16. Field strength at 10. Field strength at 4. Stasis field depleted. Acquired Imp. Utility Shielding. System corrupted: Component data lost. HV Slug penetrates Y-54 Guardian. HV Slug penetrates Wall. HV Slug penetrates Y-54 Guardian. Y-54 Guardian suffers critical hit (Destroy). HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????#######????????????? | | ????????????????????????????# #????????????? | | ???????????????????########## #????????????? | | ???????????????????# #????????????? | | ??????????????###### ##### #????????????? | | ??????????????# #???# #????????????? | | ?????########## #???#######????????????? | | ?????# #?######???????????????? | | ?????# # / +???????????????? | | ?????# @# ] #???????????????? | | ?????# ^ Y #???????????????? | | ?????# Y# gh*= #???????????????? | | ?????# # #???????????????? | | ?????# ##################? #???????????????? | | ?????# #??????????????????######???????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?##### #####???????????????????????????????????? | | ?# "" "" #???????????????????????????????????? | | ?# " " ##################################### | | ?# | | ?# | | ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 29 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed MyomerGravitySteel Manual? 0 Play Time 01:03:51 Cumulative 12.8 hours Start 2024.12.10 @ 00:44:07 End 2024.12.10 @ 01:46:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 97% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ea973b4d-0056-4df7-b56f-1f972f4a4da8