Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 16:31:56 Player: Ronin_tempest Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (458) 458 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3373 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 273/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (122) Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY (4) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Medium Laser Beam Cannon > --- INVENTORY (15) --- Deuterium Engine Aluminum Leg Visual Processing Unit Signal Interpreter Light Armor Plating Skeleton Box Beam Cannon Light Assault Rifle Heavy Assault Rifle Grenade Launcher Heavy Rocket Launcher Mining Laser Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Medium Laser Beam Cannon > --- INVENTORY -------- Deuterium Engine Aluminum Leg Visual Processing Unit Signal Interpreter Light Armor Plating Skeleton Box Beam Cannon Light Assault Rifle Heavy Assault Rifle Grenade Launcher Heavy Rocket Launcher Mining Laser Hammer [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 15 | 3 6 . 2 2 2 Power 2 | . 1 . . 1 . Engine 1 | . 1 . . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 7 | 2 2 . . 1 2 Treads 2 | 2 . . . . . Leg 5 | . 2 . . 1 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 2 . . . . Device 2 | 1 1 . . . . Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 3 | . 1 . 2 . . Energy Gun 1 | . . . 1 . . Energy Cannon 2 | . 1 . 1 . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . 2 . . . . Power 1 | . 1 . . . . Propulsion 1 | . 1 . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . 1 . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 100 76 100 71 Engine 9 | . 13 14 14 . . Core 3 | . . . . 13 9 Treads 7 | . 22 . . . . Leg 20 | . 5 28 28 28 26 Device 13 | . 14 14 14 14 9 Storage 13 | . 14 14 14 14 9 Energy Gun 11 | . 14 14 2 14 9 Energy Cannon 10 | . 10 14 2 14 9 Ballistic Gun 1 | . 3 . . . . Peak Build Rating 17 | 9 10 8 9 15 17 Average Rating 9 | 7 8 8 6 14 15 On Entrance 9 | 6 9 8 8 9 15 Naked Turns . | . . . . . . Heaviest Build 32 | 14 31 29 29 32 32 Greatest Support 50 | 40 40 20 20 30 50 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 Most Carried 15 | 6 14 15 15 15 15 Average Carried 13 | 6 11 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 13 15 15 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 408 | 222 80 42 . 64 . Remotely . | . . . . . . Salvage Created 603 | 20 322 261 . . . Parts 51 | 4 30 17 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 19 | . 12 7 . . . Guns 12 | . 9 3 . . . Cannons 6 | . 2 4 . . . Classes Destroyed 5 | 1 3 1 . . . Tunneler 1 | 1 . . . . . Watcher 3 | . 3 . . . . Swarmer 12 | . 9 3 . . . Grunt 5 | . 3 2 . . . Sentry 2 | . . 2 . . . Best Kill Streak 3 | 1 3 3 . . . Combat Bots Only 3 | . 3 3 . . . Max Kills in Single Turn 2 | 1 2 1 . . . Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 90 | . 69 19 . . 2 Missed 32 | . 26 5 . . 1 Damage Taken 694 | . 423 174 . 83 14 Core 95 | . 81 14 . . . Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . . . 62 . Volleys Fired 50 | 2 37 11 . . . Largest 2 | 2 2 2 . . . Hottest 110 | 70 110 110 . . . Shots Fired 101 | 4 74 23 . . . Gun 73 | 4 58 11 . . . Cannon 28 | . 16 12 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 23 | 2 21 . . . . Thermal 78 | 2 53 23 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | 3 5 7 . . . Robot Miss Streak 5 | . 5 1 . . . Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 60 | 3 41 16 . . . Core Hits 27 | 1 16 10 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 3 . . . . Burn 3 | . 3 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 781 | 31 496 254 . . . Guns 482 | 31 337 114 . . . Cannons 299 | . 159 140 . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 107 | 7 100 . . . . Thermal 674 | 24 396 254 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 2 2 2 3 . Average Corruption 2 | . 1 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . 4 12 4 9 . Message Errors 8 | . 1 2 1 4 . Matter Fused 8 | . 2 3 2 1 . Heat Flow Errors 2 | . . 1 . 1 . Energy Discharges 4 | . 1 2 . 1 . Parts Fused 1 | . . . 1 . . Data Loss (minor) 3 | . . 2 . 1 . Data Loss (major) 2 | . . 1 . 1 . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 9 | . 9 . . . . Projectiles 9 | . 9 . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 262 | 40 262 225 . 102 . Average Temperature 64 | 20 70 55 . 62 . Received Heat Transfer 171 | . 102 60 . . 9 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 3 | . 2 1 . . . Heat Transferred 1961 | 74 1258 629 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 239 | 5 239 192 . . 15 Initial 3 | . 3 1 . . . Average 66 | 3 115 92 . . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 95 | 100 88 100 . 100 100 Level 1 4 | . 11 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . 1 . Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 22 | . 15 6 . . 1 Peak Tracking Total 5 | . 5 2 . . 2 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 10 | . 5 . 1 2 2 Terminals 7 | . 5 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 18 . 1 2 5 Successful 15 | . 10 . 1 2 2 Failed 11 | . 8 . . . 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 17 | . 12 . 1 . 4 Terminals 23 | . 18 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 6 . 1 2 . Record 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 2 | . . . . 2 . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 4 . . . 2 Terminals 6 | . 4 . . . 2 Botnet 5 | . 3 . . . 2 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 . . . 2 Full Trace Events 2 | . 1 . . . 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 1 3 2 Highest-Rated Group 40 | . . 31 31 40 24 Highest-Rated Ally 31 | . . 31 31 16 16 Total Orders . | . . . . . . Ally Attacks 1 | . . . . . 1 Total Damage 12 | . . . . . 12 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2886 | 28 918 607 456 763 114 Spaces Moved 1460 | 12 461 295 238 382 72 Core . | . . . . . . Treads 379 | 12 367 . . . . Legs 1081 | . 94 295 238 382 72 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 122 | 160 160 190 190 190 122 Average Speed 181 | 160 166 190 190 194 150 Slowest Speed 240 | 160 240 190 190 195 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 2 86 50 42 79 8 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1599 | 16 538 322 243 402 78 Wait 47 | . 24 7 . 16 . Move 1455 | 11 460 294 237 381 72 Hop . | . . . . . . Pick Up 19 | . 9 6 1 1 2 Fast Attach 4 | 1 1 . 2 . . Attach 3 | . 1 . . . 2 Detach . | . . . . . . Swap 8 | 2 4 . . 2 . Drop 13 | . 2 4 3 2 2 Fire 50 | 2 37 11 . . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 29 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 15) 712 | -10/Materials | Discovered new exit (range 4) 746 | -10/Materials | Discovered new exit (range 7) 947 | -10/Materials | Entered Mines 1093 | -10/Mines | Assembled infested the area 1212 | -10/Mines | Learned Materials non-interactive machine intel 1422 | -10/Mines | Discovered new exit (range 15) 1423 | -10/Mines | Received a Mining Laser from a helpful Derelict 1546 | -10/Mines | Discovered new exit (range 5) 1554 | -10/Mines | Entered Exiles 1554 | -10/Exiles | Accompanied by 1 ally 1624 | -10/Exiles | Met 8R-AWN 1654 | -10/Exiles | Met EX-HEX 1711 | -10/Exiles | Met EX-BIN 1734 | -10/Exiles | Aligned with FarCom system 1736 | -10/Exiles | Given EX-Vault access code 1799 | -10/Exiles | Opened EX-Vault 1809 | -10/Exiles | Found Skeleton Box 1851 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1986 | -10/Exiles | Discovered new exit (range 14) 2010 | -10/Exiles | Left Exiles lab with Skeleton Box 2010 | -10/Exiles | Entered Mines 2024 | -9/Mines | Learned location of 2 exits from Materials 2048 | -9/Mines | Met a Derelict shopkeep closing up shop 2480 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2663 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2720 | -9/Mines | Discovered new exit (range 4) 2728 | -9/Mines | Learned 8 Materials zone layouts 2773 | -9/Mines | Entered Materials 2773 | -8/Materials | Accompanied by 2 allies 2773 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2774 | -8/Materials | Identified exit to Factory 2776 | -8/Materials | Loaded intel: 31 non-interactive machine locations 2887 | -8/Materials | Self-destructed Last Messages --------------- Loading Materials non-interactive machine intel (x31)... 02785_ Dropped Imp. Terrain Scanner. 02790_ Acquired Hammer. 02820_ Dropped Ion Engine. 02822_ Acquired Deuterium Engine. 02835_ T-07 Excavator is excavating. 02849_ Connecting with Terminal... 02849_ Current location identified: Materials >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 02887_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 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