Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.19 @ 16:15:16 Player: the Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (205) 205 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1225 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 281/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Structural Scanner Seismic Detector > --- WEAPON (3) ------- Hammer Hammer Hammer > --- INVENTORY (8) ---- Ion Engine Large Storage Unit ECM Suite Propulsion Shielding Propulsion Shielding Spread Laser Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Seismic Detector > --- WEAPON ----------- Hammer Hammer Hammer > --- INVENTORY -------- Ion Engine Large Storage Unit ECM Suite Propulsion Shielding Propulsion Shielding Spread Laser Rocket Launcher Hammer [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Hammer Energy Gun Medium Laser Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 16 | 7 6 3 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 . 1 Device 2 | 1 . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon 1 | . 1 . Impact Weapon 3 | . 2 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 6 | 2 7 7 Power . | . 1 1 Propulsion . | 1 1 . Utility 1 | . 1 3 Weapon 2 | . 3 3 Tool/Special . | . . . Unused Backups 10 | . 3 7 Power 2 | . . 2 Propulsion 2 | . 2 . Utility 4 | . . 4 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 14 11 Leg 26 | . 28 22 Device 16 | . 14 21 Storage 13 | . 14 11 Energy Gun 3 | . 5 . Impact Weapon 23 | . 19 33 Peak Build Rating 10 | 7 7 10 Average Rating 7 | 5 6 9 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 18 | 13 15 18 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 4 8 8 Average Carried 6 | 3 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 431 | 269 85 77 Remotely . | . . . Salvage Created 378 | 179 111 88 Parts 34 | 14 17 3 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 9 3 Melee 3 | . . 3 AOE 9 | . 9 . Classes Destroyed 7 | 2 4 1 Worker 1 | . 1 . Builder 3 | . 3 . Tunneler 5 | 5 . . Hauler 1 | . . 1 Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 12 | . 9 3 Best Kill Streak 4 | 4 3 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 25 | . 15 10 Missed 8 | . 5 3 Hits 17 | . 10 7 Projectile 17 | . 10 7 Damage Taken 211 | . 157 54 Core . | . . . Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 23 | 14 9 . Largest 2 | 2 2 . Hottest 100 | 100 100 . Shots Fired 38 | 28 10 . Gun 30 | 28 2 . Cannon . | . . . Launcher 5 | . 5 . Special 3 | . 3 . Kinetic . | . . . Thermal 33 | 28 5 . Explosive 5 | . 5 . Electromagnetic . | . . . Robot Hit Streak 3 | 3 3 . Robot Miss Streak 2 | 2 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 39 | 17 10 12 Core Hits 18 | 7 8 3 Critical Kills 1 | . . 1 Critical Parts Destroyed 4 | . 2 2 Critical Strikes 6 | 1 2 3 Burn 1 | 1 . . Smash 5 | . 2 3 Melee Attacks 32 | . 18 14 Impact 32 | . 18 14 Slashing . | . . . Piercing . | . . . Sneak Attacks 9 | . 5 4 Combat Hostiles . | . . . Follow-up Attacks 5 | . 1 4 Damage Inflicted 1445 | 213 848 384 Guns 213 | 213 . . Cannons . | . . . Explosions 515 | . 515 . Melee 717 | . 333 384 Ramming . | . . . Kinetic . | . . . Thermal 213 | 213 . . Explosive 515 | . 515 . Electromagnetic . | . . . Impact 717 | . 333 384 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 265 | . 172 93 Projectiles . | . . . Explosions 37 | . 37 . Melee 228 | . 135 93 Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 78 | . 78 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 234 | 234 40 . Average Temperature 86 | 108 18 . Received Heat Transfer . | . . . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 4 | . 4 . Combat Hostiles . | . . . Parts Fried 9 | . 7 2 Impact Corruptions 11 | . 7 4 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 3 . . Heat Transferred 703 | 703 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 178 | 10 178 94 Initial 61 | . 3 61 Average 53 | 1 73 48 Influence Increases 420 | 30 297 93 Destroy 0b10 Robot/C 240 | . 180 60 Destroy 0b10 Robot/NC 60 | 30 25 5 Destroy Leader 44 | . 32 12 Disable Machine 15 | . 15 . Destroy Structure 46 | . 45 1 Lose Combat Pursuer 15 | . . 15 Influence Decreases 336 | 25 155 156 Entered New Map 88 | . 2 86 Time Decay 248 | 25 153 70 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 15 12 Peak Tracking Total 8 | . 6 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 1 | . 1 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 533 | 19 367 147 Structural 146 | . . 146 Seismic 533 | 19 367 147 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 640 | 126 367 147 Spaces Moved 371 | 54 229 88 Core 6 | 6 . . Treads . | . . . Legs 365 | 48 229 88 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 121 120 120 Slowest Speed 190 | 190 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 6 57 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 10 | . 9 1 Terrain Destroyed 48 | . 47 1 Melee 8 | . 7 1 Projectile 3 | . 3 . AOE 37 | . 37 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 473 | 83 278 112 Wait 9 | 5 2 2 Move 369 | 53 228 88 Hop . | . . . Pick Up 17 | 4 8 5 Fast Attach 9 | 7 2 . Attach 2 | . . 2 Detach . | . . . Swap 9 | . 8 1 Drop 11 | . 7 4 Fire 23 | 14 9 . Melee 24 | . 14 10 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 11) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 641 | -9/Materials | Self-destructed Last Messages --------------- 00608_ S-10 Pest destroyed. 00609_ Acquired 15 matter. 00611_ S-10 Pest suffers critical hit (Smash). 00611_ Destroyed Flight Unit. 00611_ S-10 Pest system corrupted by crushing effect. 00611_ Lgt. Ion Engine fried. 00611_ S-10 Pest destroyed. 00612_ Acquired 11 matter. 00623_ Dropped Grenade Launcher. 00623_ Acquired Rocket Launcher. 00623_ Sneak attack on A-02 Transporter. 00623_ A-02 Transporter destroyed. 00626_ Acquired 51 matter. 00629_ R-06 Scavenger collects Grenade Launcher. 00629_ Dropped Mining Laser. 00630_ Acquired Spread Laser. 00632_ R-06 Scavenger collects Mining Laser. 00636_ R-06 Scavenger collects Lgt. Treads. 00638_ W-16 Scout sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????######################???????????????????????? | | ????######################???????????????????????? | | ????## ???????????????????????? | | ????## ???????????????????????? | | ????## ?????????????????????? | | ????#######+###########+####?????????????????????? | | ????### #### # ?????????????????????? | | ?????## #### # ?????????????????????? | | ?????## #### """ # ?????????????????????? | | ?????## ** #### """ # ?????????????????????? | | ?????## * #### """ # ?????????????????????? | | ?????## *** #### # ?????????????????????? | | ?????## ######+##+##?????????????????????? | | ?????## + ##?????????????????????? | | ?????############ ##?????????????????????? | | ?????############ ##?????????????????????? | | ##?????????????????????? | | ??????#########"######+## #######????????????????? | | ??????### # # #######????????????????? | | ???????## +!! #s ????????????????? | | ???????## # #s ####????????????????? | | ???????## % # " " # T##????????????????? | | ???????#########/## "T" #w ""##????????????????? | | ??????? #=## """ #@ ####????????????????? | | ?????????????? # ########s ###?????????????????? | | ?????????????? # ##### s ##??????????????????? | | ?????????????? # o#####??????????????????? | | ?????????????? + ##/#####??????????????????? | | ?????????????? #[!! = ## ?????????????????????? | | ?????????????? #! ]== ## ??????????????????????? | | ?????????????? #!!]== ## ??????????????????????? | | ?????????????? # ! # ??????????????????????? | | ??????????????## + ??????????????????????? | | ??????????????## # ??????????????????????? | | ??????????????####+## # ?????????????????????? | | ?????????????? # ####?????????????????????? | | ??????????????????T # ?????????????????????? | | ??????????????????? + ??????????????????????? | | ??????????????????? # """ ?????????????????????? | | ??????????????????? # """ ????????????????????? | | ????????????????????? "??? ????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationBiocellProcessor Manual? 0 Play Time 00:05:31 Cumulative 225.6 hours Start 2025.08.19 @ 10:33:42 End 2025.08.19 @ 16:15:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5d5bcc8-9e86-4bbf-82f2-6fbcaed38472