Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 22:45:50 Player: Tenderz Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (139) 695 Value Destroyed (4913) 4913 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1292) 1292 TOTAL SCORE: 10180 Bonus ------- High Alert Combat Kills 792 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 10/550 Energy 500/500 System Corruption 11% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (5) --- Improved Medium Treads Carbon-fiber Leg > --- UTILITY (6) ------ High-capacity Storage Unit Matter Compressor Advanced Weight Redist. System Improved Actuator Array > --- WEAPON (3) ------- Flak Gun Great Axe > --- INVENTORY (20) --- Improved Ion Engine Faulty Enhanced Nuclear Core Light Fission Core Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Armor Integrity Analyzer Microactuators Improved Actuator Array Phase Cannon Gauss Rifle Coil Gun Long-range Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Transmission Jammer Layered Medium Armor Plating Heavy Reactive Plating > --- WEAPON ----------- High-powered Shock Rifle Rocket Array Great Axe > --- INVENTORY -------- Enhanced Nuclear Core F-cell Engine Light Fission Core Improved Signal Interpreter Armor Integrity Analyzer Microactuators Improved Actuator Array Improved Actuator Array Layered Medium Armor Plating Focal Shield Improved Hardlight Generator Heavy Plasma Cannon Flak Gun Coil Gun Improved Heavy Machine Gun Rocket Array Long-range Missile Launcher Improved Concussive RPG Great Axe [Rating: 77] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Protection Layered Medium Armor Plating Weapon Great Axe Energy Gun High-powered Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Rocket Array Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 3 | . . 1 1 . . 1 Utility 4 | . . 1 . 2 . 1 Weapon 1 | . . . 1 . . . Parts Attached 209 | 7 16 21 45 5 12 103 Power 13 | 1 1 3 2 . 1 5 Engine 10 | 1 1 2 1 . 1 4 Core 3 | . . 1 1 . . 1 Reactor . | . . . . . . . Propulsion 58 | 2 5 6 18 . 5 22 Treads 18 | 2 2 1 5 . 2 6 Leg 38 | . 1 5 13 . 3 16 Wheel 2 | . 2 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 61 | 2 1 5 7 3 2 41 Device 34 | 1 . 2 3 2 1 25 Storage 7 | 1 1 1 . . . 4 Processor 5 | . . 2 . 1 . 2 Hackware . | . . . . . . . Protection 15 | . . . 4 . 1 10 Artifact . | . . . . . . . Weapon 77 | 2 9 7 18 2 4 35 Energy Gun 13 | 2 2 1 5 1 . 2 Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 16 | . 1 3 5 1 . 6 Ballistic Cannon 3 | . 1 . . . . 2 Launcher 25 | . 2 1 4 . 2 16 Special Weapon 6 | . 3 2 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 12 | . . . 3 . 1 8 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 53 | . 1 2 7 . 4 39 Power 4 | . . . 1 . . 3 Propulsion 22 | . . 2 2 . 3 15 Utility 16 | . . . 2 . 1 13 Weapon 11 | . 1 . 2 . . 8 Highest Loss Streak 8 | . 1 2 4 . 3 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 99 98 91 91 87 91 Engine 6 | . 14 6 6 . 6 5 Core 1 | . . 4 2 7 . . Treads 6 | . 19 1 10 30 17 4 Leg 22 | . . 30 23 . 8 23 Device 14 | . 14 17 2 7 7 16 Storage 8 | . 14 11 9 7 7 6 Processor 2 | . . 3 1 6 7 2 Protection 6 | . . . 8 7 7 10 Energy Gun 3 | . 10 2 12 7 2 1 Energy Cannon 1 | . . . . . 3 2 Ballistic Gun 4 | . 4 5 5 5 4 3 Ballistic Cannon 2 | . 2 8 . . . 1 Launcher 3 | . 2 4 1 1 4 3 Slashing Weapon 3 | . . . 7 7 7 5 Naked Turns . | . . . . . . . Heaviest Build 120 | 11 20 36 56 61 70 120 Greatest Support 99 | 40 40 40 82 82 82 99 Greatest Overweight (x) 4 | . . 1 2 . 1 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 10 15 15 15 15 25 Average Capacity 15 | 7 8 14 15 15 15 17 Most Carried 20 | 8 10 15 15 15 15 20 Average Carried 14 | 4 7 13 14 14 14 16 Final Capacity 20 | 8 10 15 15 15 15 20 Final Carried 15 | 8 10 15 15 15 14 14 Class Distribution -------------------- 51% | Mutant 39% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 3442 | 270 201 545 524 . 178 1724 Remotely . | . . . . . . . Salvage Created 5263 | 120 249 573 1000 . 380 2941 Parts 293 | 8 17 37 74 . 14 143 Haulers Intercepted 8 | . 1 3 1 . . 3 Recyclers Shooed 5 | . . . . . . 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 98 | . 8 15 22 . 8 45 Melee 31 | . . . 16 . 1 14 Guns 27 | . 6 9 6 . 1 5 Cannons 9 | . 2 2 . . 1 4 AOE 31 | . . 4 . . 5 22 Classes Destroyed 15 | 2 4 3 2 . 1 3 Worker 10 | . . 1 3 . . 6 Builder 5 | . . 1 1 . . 3 Tunneler 3 | 2 . . . . . 1 Hauler 8 | . 1 3 1 . . 3 Recycler 8 | 1 . 1 . . . 6 Operator 2 | . . . 1 . . 1 Watcher 5 | . 1 1 . . . 3 Swarmer 20 | . 3 6 8 . . 3 Grunt 40 | . 5 8 8 . 3 16 Brawler 2 | . . . . . 1 1 Sentry 9 | . . 1 4 . . 4 Specialist 6 | . . . 2 . 4 . Hunter 9 | . . . . . . 9 Programmer 9 | . . . . . . 9 Heavy 2 | . . . . . . 2 Thug 1 | . . . . . . 1 Best Kill Streak 6 | 1 4 3 6 . 4 6 Combat Bots Only 5 | . 3 3 5 . 4 4 Max Kills in Single Turn 5 | 1 1 3 1 . 3 5 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . 2 2 Melee 1 | . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 879 | . 83 69 134 . 39 554 Missed 249 | . 29 16 34 . 9 161 Damage Taken 10742 | . 526 658 2013 . 888 6657 Core 1539 | . 120 142 327 . 92 858 Absorbed by Shields 430 | . . . . . . 430 Redirected to Shielding 94 | . . . . . . 94 Ignored by Resistances 299 | . . . . . . 299 Regen/Repaired (Parts) 420 | . . . . . . 420 Core Remaining (%) 68 | 100 52 64 40 . 86 . Volleys Fired 235 | 17 56 51 31 . 5 75 Largest 3 | 2 2 2 2 . 2 3 Hottest 178 | 80 140 100 128 . 98 178 Shots Fired 424 | 20 98 96 46 . 10 154 Gun 230 | 20 57 51 40 . 2 60 Cannon 100 | . 13 35 . . 3 49 Launcher 57 | . . 4 3 . 5 45 Special 37 | . 28 6 3 . . . Kinetic 171 | . 30 73 7 . 2 59 Thermal 176 | 20 68 19 31 . 3 35 Explosive 55 | . . 4 3 . 5 43 Electromagnetic 22 | . . . 5 . . 17 Robot Hit Streak 14 | 2 5 14 10 . 9 10 Robot Miss Streak 5 | 3 4 4 4 . 2 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 304 | 9 31 57 65 . 6 136 Core Hits 277 | 4 19 33 28 . 14 179 Critical Kills 3 | . . . . . . 3 Critical Parts Destroyed 6 | . . . 1 . . 5 Critical Strikes 22 | . . 1 5 . . 16 Meltdown 1 | . . . . . . 1 Destroy 8 | . . . 1 . . 7 Blast 1 | . . 1 . . . . Corrupt 2 | . . . . . . 2 Sever 10 | . . . 4 . . 6 Melee Attacks 103 | . . . 46 . . 57 Impact . | . . . . . . . Slashing 103 | . . . 46 . . 57 Piercing . | . . . . . . . Sneak Attacks 21 | . . . 9 . . 12 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 12580 | 112 521 1186 1990 . 522 8249 Guns 1904 | 112 372 544 320 . 17 539 Cannons 1287 | . 106 334 . . 84 763 Explosions 5213 | . . 292 20 . 412 4489 Melee 4000 | . . . 1650 . . 2350 Ramming 155 | . 22 16 . . 9 108 Kinetic 1839 | . 357 776 48 . 17 641 Thermal 1538 | 112 142 102 217 . 84 881 Explosive 4747 | . . 292 . . 412 4043 Electromagnetic 301 | . . . 75 . . 226 Impact . | . . . . . . . Slashing 4000 | . . . 1650 . . 2350 Piercing . | . . . . . . . Highest Corruption 12 | . . . 12 . . 10 Average Corruption 3 | . . . 4 . . 2 Corruption Purged 10 | . . . 10 . . . Corruption Blocked . | . . . . . . . Effects 79 | . . . 20 . . 59 Message Errors 16 | . . . 3 . . 13 Matter Fused 16 | . . . 6 . . 10 Heat Flow Errors 10 | . . . 2 . . 8 Energy Discharges 7 | . . . 5 . . 2 Parts Rejected 1 | . . . 1 . . . Parts Fused 2 | . . . . . . 2 Data Loss (minor) 7 | . . . . . . 7 Data Loss (major) 6 | . . . 1 . . 5 Misfires 4 | . . . 2 . . 2 Alerts 7 | . . . . . . 7 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 647 | . . . 206 . . 441 Projectiles 2 | . . . . . . 2 Explosions 135 | . . . . . . 135 Melee 510 | . . . 206 . . 304 Knockbacks 12 | . 1 4 . . . 7 Impact 1 | . . . . . . 1 Kinetic 11 | . 1 4 . . . 6 Secondary . | . . . . . . . Self-Inflicted Damage 811 | . 3 73 34 . 15 686 Shots 32 | . . 2 2 . 1 27 Rammed 12 | . 10 . . . 2 . Targets Rammed 28 | . 10 4 . . 3 11 Kicked 15 | . . 4 . . . 11 Crushed 1 | . . . . . 1 . Highest Temperature 438 | 36 188 99 245 . 156 438 Average Temperature 71 | 18 49 21 66 . 40 97 Received Heat Transfer 1722 | . 204 228 414 . 108 768 Effects 5 | . . . . . . 5 Energy Bleed 1 | . . . . . . 1 Interference 3 | . . . . . . 3 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 2387 | 250 349 222 481 . 111 974 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 1449 | 15 195 211 399 143 310 1449 Initial 162 | . 9 81 85 130 100 162 Average 287 | 7 71 105 154 135 211 470 Maximum Alert Level 4 | . . 1 1 . 1 4 Low Security (%) 64 | 100 100 86 64 100 35 45 Level 1 12 | . . 13 35 . 64 8 Level 2 5 | . . . . . . 10 Level 3 12 | . . . . . . 25 Level 4 5 | . . . . . . 10 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 33 | . 2 2 3 . 1 25 Investigation 3 | . . . . . . 3 Extermination 9 | . . . . . . 9 Reinforcement 16 | . 2 2 3 . 1 8 Assault 2 | . . . . . . 2 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 3 | . . 1 2 . . . Communications Jammed 28 | . . . . . . 28 Distress Signals 23 | . . . . . . 23 Times Spotted 146 | . 19 24 29 . 10 64 Peak Tracking Total 7 | . 5 3 7 . 4 5 Tactical Retreats 7 | . 1 1 2 . 3 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 31 | . 1 2 3 . 1 24 Max in Single Turn 6 | . 1 1 1 . 1 6 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 28 | . 3 6 4 3 . 12 Terminals 18 | . 3 4 3 2 . 6 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . . . 2 Recycling Units 6 | . . 1 1 1 . 3 Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 66 | . 10 17 9 5 . 25 Successful 32 | . 5 7 4 2 . 14 Failed 34 | . 5 10 5 3 . 11 Catastrophic 8 | . . 6 . 2 . . Database Lockouts . | . . . . . . . Manual 22 | . 7 6 2 3 . 4 Terminals 42 | . 10 10 8 4 . 10 Fabricators 2 | . . . . . . 2 Repair Stations 6 | . . . . . . 6 Recycling Units 11 | . . 2 1 1 . 7 Scanalyzers 5 | . . 5 . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 5 2 3 2 . 3 Record 1 | . 1 . . . . . Part Schematic 1 | . 1 . . . . . Open DSF 3 | . . . . 1 . 2 Branch Access Points 1 | . 1 . . . . . Terminal Index 2 | . . 1 1 . . . Unreport Threat 1 | . . . . . . 1 Locate Traps 1 | . 1 . . . . . Patrol Status 1 | . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 3 | . 1 1 1 . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 6 | . . . . . . 6 Scan Component 3 | . . . . . . 3 Repair 3 | . . . . . . 3 Recycling Unit Hacks 4 | . . . 1 . . 3 Report Inventory 1 | . . . . . . 1 Retrieve Components 3 | . . . 1 . . 2 Scanalyzer 5 | . . 5 . . . . Insert Component 3 | . . 3 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 24 | . 3 5 3 3 . 10 Full Trace Events 3 | . . . . . . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 1 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time 73 | . . . . . . 73 Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . . . 3 Time 170 | . . . . . . 170 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . . . 3 . . 2 Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 9713 | 238 734 2192 1234 393 215 4707 Spaces Moved 3694 | 114 336 678 501 242 94 1729 Core 2 | 2 . . . . . . Treads 855 | 112 218 59 178 242 40 6 Legs 2719 | . . 619 323 . 54 1723 Wheels 118 | . 118 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 120 110 156 156 90 Average Speed 169 | 158 138 160 155 156 179 184 Slowest Speed 400 | 160 160 190 320 156 235 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . 2 . . . Exploration Rate (%) 32 | 8 44 44 30 5 56 41 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 79 | . 26 6 29 . . 18 Terrain Destroyed 729 | . 26 33 29 . 27 614 Melee 1 | . . . 1 . . . Projectile 50 | . 26 6 3 . . 15 AOE 678 | . . 27 25 . 27 599 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 6444 | 149 443 1672 844 259 127 2950 Wait 1957 | . 10 896 149 1 4 897 Move 3687 | 113 335 677 499 241 93 1729 Hop . | . . . . . . . Pick Up 106 | 10 7 12 31 6 4 36 Fast Attach 64 | 7 3 4 12 1 4 33 Attach 46 | . . 4 13 2 1 26 Detach 10 | . . . 2 1 . 7 Swap 99 | . 13 13 20 2 7 44 Drop 108 | 2 9 11 40 5 6 35 Fire 235 | 17 56 51 31 . 5 75 Melee 103 | . . . 46 . . 57 Ram 1 | . 1 . . . . . Kick 15 | . . 4 . . . 11 Crush 12 | . 9 . . . 3 . Escape Stasis 1 | . . . 1 . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 239 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 10) 707 | -10/Materials | Discovered new exit (range 3) 797 | -10/Materials | Identified exit to Mines 909 | -10/Materials | Discovered new exit (range 3) 973 | -10/Materials | Entered another Materials area 973 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2119 | -9/Materials | Build established: Scavenger-Mutant 2572 | -9/Materials | Discovered new exit (range 16) 3165 | -9/Materials | Entered another Materials area 3165 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3294 | -8/Materials | Crushed by falling debris 3294 | -8/Materials | System corruption reached 10% 3302 | -8/Materials | Crushed by falling debris 3333 | -8/Materials | Lost 4 parts (1n2u1w) 3389 | -8/Materials | Lost 3 parts (1p1n1w) 3761 | -8/Materials | Discovered new exit (range 5) 3966 | -8/Materials | Core integrity fell below 50% 4296 | -8/Materials | Build established: Mutant 4399 | -8/Materials | Entered Factory 4399 | -7/Factory | Evolved 2 slots: Utility x2 4486 | -7/Factory | Found Prototype Launcher 4488 | -7/Factory | Identified Rocket Array 4790 | -7/Factory | Identified exit to DSF 4792 | -7/Factory | Entered DSF 4848 | -7/DSF | Additional patrols routed to DSF 4850 | -7/DSF | Discovered new exit (range 12) 4928 | -7/DSF | Sterilization system engaged 4948 | -7/DSF | Ambient heat levels rising (+10) 4963 | -7/DSF | Ambient heat levels rising (+10) 4978 | -7/DSF | Ambient heat levels rising (+10) 4993 | -7/DSF | Ambient heat levels rising (+10) 5000 | -7/DSF | Lost 3 parts (2n1u) 5007 | -7/DSF | Entered Factory 5007 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5125 | -6/Factory | Build established: Scavenger-Mutant 5331 | -6/Factory | Lost 4 parts (1p3n) 5615 | -6/Factory | Garrison activated, responded to threat 5908 | -6/Factory | Build established: Mutant 6224 | -6/Factory | Build established: Scavenger-Mutant 6437 | -6/Factory | Lost 7 parts (1p2n3u1w) 6620 | -6/Factory | Found Rocket Array 6636 | -6/Factory | Lost 3 parts (1n2u) 6669 | -6/Factory | Build established: Mutant 7292 | -6/Factory | Found Hvy. Reactive Plating 7535 | -6/Factory | Core integrity fell below 50% 7807 | -6/Factory | First assault squad dispatched 8596 | -6/Factory | Lost 4 parts (1p1n1u1w) 8909 | -6/Factory | Repaired Rocket Array 8966 | -6/Factory | Repaired Lgt. Fission Core 9105 | -6/Factory | Repaired Lyr. Medium Armor Plating 9132 | -6/Factory | Build established: Scavenger-Mutant 9396 | -6/Factory | Core integrity fell below 20% 9709 | -6/Factory | System corruption reached 10% 9714 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- reinforcements to local area. H-61 Shepherd call for reinforcements jammed. Lrn. Missile Launcher blasted off. Flexi-carbon Leg destroyed. Lyr. Medium Armor Plating destroyed. Carbon-fiber Leg destroyed. H-61 Shepherd call for reinforcements jammed. Transmission Jammer destroyed. Critical hit (Blast). The unstable cave ceiling collapses. H-61 Shepherd destroyed. Focal Shield destroyed. Destroyed Focal Shield. System corrupted: IFF burst signal emitted. The unstable cave ceiling collapses. R-10 Processor collects Lrn. Missile Launcher. R-10 Processor collects Lgt. Ion Engine. Rocket Array destroyed. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??# #?????????????????????# """ #?# #### """" " | | ??# #?????????????????????# """ ### #### | | ??# #?????????????????????# # ########## | | ?## ###???????????????????# """ # # | | ?# #???????????????????# """ # # """"" | | ## #???????????????????# """ + + """"" | | #???????????????????# # # """ | | # #???????####+############## # | | # ######### ###+###### | | # ## ### ##??# | | # ## #??# | | # !! #??# | | # !% #??# | | # ! ##### | | # % | | # """ """ """ * | | # """ """ """ | | """ """ """ """ """" """" """" """" """ | | """ """" """" """" """" """ | | """ """" """" """" """" """ | | | | ########## """" %""" """ """" """" """" | | #????????#"" """" """" """ """" """" """" | | """" #????????#"Y """ ""%" """ """" """" """" | | """" #????????#"" | | """" #????????# p@ R ! | | #????????# % | | #???????# #+######## | | ## #???? ] ???????# ^^ | | ?? #??? ???#### ^ | | ??? #???! "T??+ ^ | | ??? #???? # ! ! ?#######+######## | | ???? #???? ##########????# #?? | | ???????????? ??????????????#"" #?? | | ????????????? ??????????????#"" #?? | | ????????????? # ??????????????#"" #?? | | ???????????????# ??????????????#T #?? | | ## ?????? ! ???????????????#"" ! #?? | | ??????? % ???????????????#"" ! #?? | | ????????? ???????????????#""% = #?? | | ?????????????????????????????#% * #?? | | ?????????????????????????????##+#######?? | | #######??????#????????????????????????# #???????? | | #???????????? ????????????????????????# #???????? | | ?#???????????? ????????????????????????# #???????? | | ?????????????? #????????????############ #???????? | | ?????????????? #????????????# ! ## ######### | | ?????????????? #????????????# # | | ?????????????? #????????????# = # | | ????????????##+##???????????# * + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 550 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 40 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 60 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hvy. Ion Engine | -9/Materials | Scanalyzed Shock Bomb Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Hey, That's Mine! Made in Tau Ceti IV Please Form A Line Remodeling Safety First Serviceable Loadout Significant Disruption Total Silence Challenges ------------ None Game ------ Seed SpectralImpulseChip Manual? 0 Play Time 01:58:52 Cumulative 8.5 hours Start 2024.04.11 @ 20:44:24 End 2024.04.11 @ 22:45:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/CherryShadow Map View 59x39 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 178a92ad-aa77-4b4e-951c-869fc960c8c8