Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 14:24:06 Player: Epsilon 11 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (92) 460 Value Destroyed (3983) 3983 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1070) 1070 TOTAL SCORE: 9413 Bonus ------- High Alert Combat Kills 312 Follower Combat Kills 158 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 98/170 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Advanced Melee Analysis Suite Experimental Core Analyzer Microactuators Makeshift Light Armor Plating > --- WEAPON (4) ------- Makeshift Axe Makeshift Axe Great Axe Phasing Sabre > --- INVENTORY (5) ---- Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Hacking Drone Bay Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Advanced Melee Analysis Suite Experimental Core Analyzer Microactuators Insulated Plating > --- WEAPON ----------- Makeshift Axe Makeshift Axe Great Axe Phasing Sabre > --- INVENTORY -------- Makeshift Power Source Light Fission Core Long-range Terrain Scanner Advanced Terrain Scan Processor Microactuators Improved Transmission Jammer Makeshift Light Armor Plating Insulated Plating Hacking Drone Bay Heavy Rocket Launcher [Rating: 63] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Makeshift Axe Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Power Maul Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 3 | . . . . . 2 1 . . . . Weapon 2 | . . . . . 1 1 . . . . Parts Attached 95 | 5 2 3 3 . 16 27 13 9 7 10 Power 14 | 1 . . . . 2 5 1 2 1 2 Engine 8 | 1 . . . . . 2 . 2 1 2 Core 6 | . . . . . 2 3 1 . . . Reactor . | . . . . . . . . . . . Propulsion 23 | 2 . 1 . . 4 4 3 2 1 6 Treads 6 | . . . . . 4 1 1 . . . Leg 14 | 2 . 1 . . . 1 2 2 . 6 Wheel 3 | . . . . . . 2 . . 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 36 | 1 1 2 . . 5 13 5 3 4 2 Device 11 | . 1 . . . 1 5 1 2 1 . Storage 4 | 1 . 1 . . . 1 1 . . . Processor 7 | . . . . . 2 1 1 . 3 . Hackware . | . . . . . . . . . . . Protection 14 | . . 1 . . 2 6 2 1 . 2 Artifact . | . . . . . . . . . . . Weapon 22 | 1 1 . 3 . 5 5 4 2 1 . Energy Gun 3 | 1 1 . . . 1 . . . . . Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 6 | . . . 2 . 2 2 . . . . Ballistic Cannon 2 | . . . . . 1 . 1 . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . Slashing Weapon 7 | . . . . . 1 1 2 2 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 5 | . . . . . 1 1 1 . 2 . Parts Lost 38 | . . 1 . 1 2 12 10 5 . 7 Power 9 | . . . . 1 1 2 3 1 . 1 Propulsion 11 | . . . . . . 3 4 1 . 3 Utility 13 | . . 1 . . 1 4 3 1 . 3 Weapon 5 | . . . . . . 3 . 2 . . Highest Loss Streak 5 | . . 1 . 1 2 5 5 5 . 3 To Critical Strikes 1 | . . . . . . 1 . . . . Average Backups 9 | 1 3 6 9 10 9 9 9 9 10 9 Power 1 | . . . 1 2 2 2 1 2 2 1 Propulsion . | . 2 2 2 2 1 . . . . . Utility 3 | . . 1 3 3 2 2 2 5 6 6 Weapon 2 | 1 1 2 3 2 2 1 4 1 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 23 | . . 3 . 1 2 3 5 2 1 6 Power 3 | . . . . . . . 1 1 . 1 Propulsion 2 | . . 1 . . 1 . . . . . Utility 11 | . . 1 . . 1 2 2 . 1 4 Weapon 5 | . . 1 . 1 . 1 1 . . 1 Tool/Special 2 | . . . . . . . 1 1 . . Average Slot Usage (%) 93 | . 96 96 99 95 87 92 88 84 98 98 Engine 5 | . 14 14 14 10 . 2 . 6 7 6 Core 1 | . . . . . 3 3 2 . . . Treads 6 | . . . . . 20 13 3 2 . . Leg 11 | . 28 28 28 28 5 . 8 8 15 21 Wheel 2 | . . . . . . 3 3 . 5 . Device 4 | . 12 2 . . . 5 . 6 6 7 Storage 8 | . 14 14 14 14 9 7 7 7 7 5 Processor 10 | . . . . . 9 8 21 16 15 15 Protection 10 | . . 8 14 14 14 14 7 5 6 8 Energy Gun 3 | . 26 28 7 . . . . . . . Ballistic Gun 8 | . . . 15 28 18 15 . . . . Ballistic Cannon 2 | . . . . . 2 7 1 . . . Impact Weapon 2 | . . . . . . 4 6 7 2 . Slashing Weapon 11 | . . . . . 4 2 21 21 27 30 Peak Build Rating 63 | 5 7 10 12 12 32 49 45 45 56 63 Average Rating 36 | 3 6 7 11 11 24 43 42 42 47 59 On Entrance 23 | . 5 7 10 12 11 32 43 40 44 56 Naked Turns . | . . . . . . . . . . . Heaviest Build 62 | 11 14 19 21 21 31 57 62 33 33 33 Greatest Support 66 | 20 20 25 25 25 66 66 30 28 25 55 Greatest Overweight (x) 10 | 1 . . . . 1 5 6 10 2 2 Average Overweight (x) . | . . . . . . . 1 . 1 . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 10 9 Most Carried 10 | 4 4 10 10 10 10 10 10 10 10 10 Average Carried 9 | 1 3 6 9 9 9 9 9 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 4 10 10 10 10 9 10 10 10 4 Class Distribution -------------------- 36% | Derelict-Gladiator 31% | Mutant 21% | Tank 6% | Gladiator 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Derelict-Gladiator | -7/Lower Caves Derelict-Gladiator | -7/Lower Caves Derelict-Gladiator | -7/Zion Derelict-Gladiator | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 2691 | 178 . 117 . 37 429 1318 316 95 66 135 Remotely 549 | . . . . . . 549 . . . . Salvage Created 3879 | . . 197 . . 705 1531 641 390 . 415 Parts 157 | . . 6 . . 46 72 16 6 . 11 Haulers Intercepted 2 | . . . . . . 1 1 . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 13 4 . 8 Prevented 8 | . . . . . . . 3 . . 5 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 77 | . . 6 . . 18 31 11 4 . 7 Melee 29 | . . . . . 4 9 6 3 . 7 Guns 20 | . . 5 . . 8 7 . . . . Cannons 21 | . . . . . 5 12 4 . . . AOE 3 | . . 1 . . 1 1 . . . . Classes Destroyed 14 | . . 2 . . 3 7 . 2 . . Worker 4 | . . . . . . 4 . . . . Builder 3 | . . . . . . 3 . . . . Hauler 2 | . . . . . . 1 1 . . . Mechanic 2 | . . . . . . 2 . . . . Operator 2 | . . . . . 1 1 . . . . Watcher 2 | . . . . . . 2 . . . . Swarmer 7 | . . 3 . . 4 . . . . . Grunt 49 | . . 3 . . 9 18 10 4 . 5 Brawler 2 | . . . . . . 1 1 . . . Sentry 9 | . . . . . 4 5 . . . . Hunter 3 | . . . . . 1 1 . . . 1 Programmer 7 | . . . . . . 6 . . . 1 Decomposer 1 | . . . . . . . 1 . . . Packrat 2 | . . . . . . . . 2 . . Samaritan 1 | . . . . . . . . 1 . . Best Kill Streak 10 | . . 3 . . 7 10 4 2 . 3 Combat Bots Only 6 | . . 3 . . 6 6 4 2 . 3 Max Kills in Single Turn 7 | . . 1 . . 2 7 2 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . 1 . . 1 1 . . . . Melee 2 | . . . . . 1 1 2 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 718 | . 8 37 . 1 61 359 110 42 . 100 Missed 232 | . 5 9 . . 18 120 32 13 . 35 Hits 486 | . 3 28 . 1 43 239 78 29 . 65 Melee 11 | . . . . 1 . 3 3 . . 4 Projectile 475 | . 3 28 . . 43 236 75 29 . 61 Critical Strikes 15 | . . . . . 1 7 3 2 . 2 Damage Taken 6987 | . 21 345 . 36 785 2780 1348 465 . 1207 Core 965 | . . 30 . . 234 163 181 107 . 250 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 22 | . . 5 . . 17 . . . . . Ignored by Resistances 59 | . . . . . . . 10 28 . 21 Regen/Repaired (Parts) 243 | . . . . . 102 141 . . . . Core Remaining (%) 81 | 100 . . . 88 57 . . . . . Volleys Fired 138 | . . 19 . 2 27 78 12 . . . Largest 4 | . . 2 . 2 3 4 3 . . . Hottest 140 | . . 80 . 43 86 114 140 . . . Shots Fired 363 | . . 38 . 4 81 212 28 . . . Gun 236 | . . 38 . 4 63 131 . . . . Cannon 127 | . . . . . 18 81 28 . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 319 | . . . . 4 79 212 24 . . . Thermal 19 | . . 19 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 25 | . . 19 . . 2 . 4 . . . Robot Hit Streak 22 | . . 4 . 2 12 22 9 . . . Robot Miss Streak 9 | . . 9 . 2 3 7 4 . . . Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 2 | . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 338 | . . 19 4 2 72 163 38 15 . 25 Core Hits 137 | . . 8 . . 36 66 13 4 . 10 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . 6 2 . . . Critical Strikes 26 | . . . . . 2 12 7 2 . 3 Destroy 1 | . . . . . . 1 . . . . Blast 3 | . . . . . . 2 1 . . . Corrupt 1 | . . . . . . . 1 . . . Smash 8 | . . . . . . 6 2 . . . Sever 13 | . . . . . 2 3 3 2 . 3 Melee Attacks 143 | . . . 4 . 16 34 28 20 2 39 Impact 28 | . . . . . . 22 3 3 . . Slashing 111 | . . . . . 16 12 25 17 2 39 Piercing . | . . . . . . . . . . . Sneak Attacks 13 | . . . 4 . 3 . 3 3 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 31 | . . . . . . 5 10 3 . 13 Damage Inflicted 10322 | . . 372 . 26 1809 4773 1552 777 . 1013 Guns 2505 | . . 264 . 26 676 1539 . . . . Cannons 2382 | . . . . . 360 1498 524 . . . Explosions 848 | . . 108 . . 155 585 . . . . Melee 4550 | . . . . . 618 1114 1028 777 . 1013 Ramming 37 | . . . . . . 37 . . . . Kinetic 4515 | . . . . 26 1036 3037 416 . . . Thermal 588 | . . 241 . . 93 254 . . . . Explosive 331 | . . . . . . 331 . . . . Electromagnetic 301 | . . 131 . . 62 . 108 . . . Impact 1102 | . . . . . . 779 202 121 . . Slashing 3448 | . . . . . 618 335 826 656 . 1013 Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . 3 3 12 3 3 3 . Average Corruption 4 | . . . . 3 1 5 2 3 3 . Corruption Purged 15 | . . . . . . 15 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 93 | . . . . 3 8 52 16 7 7 . Message Errors 24 | . . . . . 1 15 5 1 2 . Matter Fused 18 | . . . . . 2 9 5 1 1 . Heat Flow Errors 10 | . . . . 1 3 4 1 1 . . Energy Discharges 16 | . . . . . . 11 2 2 1 . Parts Rejected 2 | . . . . . . 2 . . . . Data Loss (minor) 9 | . . . . . 2 2 1 2 2 . Data Loss (major) 3 | . . . . 2 . . 1 . . . Misfires 5 | . . . . . . 5 . . . . Alerts 3 | . . . . . . 1 1 . 1 . Misdirections 1 | . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 994 | . . 6 . . 75 394 294 211 . 14 Projectiles 38 | . . . . . . 38 . . . . Explosions 105 | . . 6 . . 3 96 . . . . Melee 851 | . . . . . 72 260 294 211 . 14 Knockbacks 24 | . . . . . 3 11 8 2 . . Impact 6 | . . . . . . 3 1 2 . . Kinetic 17 | . . . . . 3 8 6 . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 291 | . . . . . 96 195 . . . . Shots 6 | . . . . . 3 3 . . . . Rammed 7 | . . . . . . 7 . . . . Targets Rammed 7 | . . . . . . 7 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 417 | . . 245 . 196 268 394 417 210 . 22 Average Temperature 101 | . . 87 . 101 70 86 248 128 . 12 Received Heat Transfer 2514 | . . 165 . . 189 945 711 297 . 207 Effects 5 | . . . . . . 1 4 . . . Shutdowns 3 | . . . . . . 1 2 . . . Energy Bleed 1 | . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 3 2 1 . . Combat Hostiles 4 | . . . . . . 2 1 1 . . Parts Fried 4 | . . . . . . 3 1 . . . Impact Corruptions 14 | . . . . . . 9 3 2 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 850 | . . 450 . . 150 250 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . 2 . . 3 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Maximum Alert Level 3 | . . . . . 1 3 . . . . Low Security (%) 70 | 100 100 100 . 100 90 52 . . . . Level 1 1 | . . . . . 9 . . . . . Level 2 21 | . . . . . . 36 . . . . Level 3 6 | . . . . . . 10 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 819 | . 3 70 . . 219 819 . . . . Initial 67 | . . . . . . 67 . . . . Average 193 | . . 12 . . 101 302 . . . . Influence Increases 2786 | . 3 163 . . 557 1395 250 90 . 328 Destroy 0b10 Robot/C 1620 | . . 120 . . 380 620 220 80 . 200 Destroy 0b10 Robot/NC 75 | . . . . . 10 60 5 . . . Destroy Leader 356 | . . 30 . . 90 176 10 10 . 40 Allied During Kill 51 | . . . . . 8 . . . . 43 Successful Hack 64 | . 3 . . . 5 56 . . . . Select Force Hacks 30 | . . . . . . 30 . . . . Disable Machine 405 | . . . . . 30 375 . . . . Destroy Structure 110 | . . 13 . . 19 78 . . . . Lose Combat Pursuer 75 | . . . . . 15 . 15 . . 45 Influence Decreases 2754 | . 3 159 4 . 408 729 806 349 . 296 Entered New Map 438 | . . . 4 . . 82 302 50 . . Time Decay 1834 | . 3 159 . . 293 517 404 249 . 209 Lost Part 334 | . . . . . 20 120 100 50 . 44 Lost Ally 53 | . . . . . . 10 . . . 43 Purge Threat 95 | . . . . . 95 . . . . . Squads Dispatched 14 | . 1 . . . 3 10 . . . . Investigation 3 | . . . . . 2 1 . . . . Extermination 6 | . . . . . . 6 . . . . Reinforcement 3 | . 1 . . . 1 1 . . . . Assault 2 | . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 4 | . 1 . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 116 | . 4 7 . 3 25 42 14 4 . 17 Peak Tracking Total 5 | . 5 3 . 4 5 4 5 4 . 4 Tactical Retreats 5 | . . . . 1 1 . 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 5 | . . . . . 1 4 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 27 | . . . . . 2 25 . . . . Max in Single Turn 19 | . . . . . 1 19 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 30 | . 2 1 1 . 3 22 . 1 . . Terminals 13 | . 1 1 . . 1 10 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 7 | . 1 . . . 1 5 . . . . Recycling Units 2 | . . . . . 1 1 . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 71 | . 4 4 1 . 9 52 . 1 . . Successful 37 | . 2 1 1 . 6 26 . 1 . . Failed 34 | . 2 3 . . 3 26 . . . . Catastrophic 7 | . . 1 . . . 6 . . . . Database Lockouts . | . . . . . . . . . . . Manual 40 | . 4 4 . . 3 29 . . . . Terminals 39 | . 2 4 . . 4 29 . . . . Fabricators 5 | . . . . . . 5 . . . . Repair Stations 13 | . 2 . . . 2 9 . . . . Recycling Units 5 | . . . . . 3 2 . . . . Scanalyzers 5 | . . . . . . 5 . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 8 | . 1 1 1 . 2 2 . 1 . . Record 1 | . . . 1 . . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . Terminal Index 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Registered Components 1 | . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . Network Status 2 | . . . . . . 2 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . Scan Component 3 | . . . . . . 3 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Scanalyzer 4 | . . . . . . 4 . . . . Insert Component 2 | . . . . . . 2 . . . . Analyze 2 | . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 16 | . 1 . . . 3 12 . . . . Terminals 8 | . . . . . . 8 . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 1 | . . . . . . 1 . . . . Operators 1 | . . . . . . 1 . . . . Skim 5 | . . . . . . 5 . . . . Fabricators 2 | . . . . . . 2 . . . . Report 1 | . . . . . . 1 . . . . Prioritize 1 | . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . 1 . . . . . Mechanics 1 | . 1 . . . . . . . . . Patch 1 | . . . . . 1 . . . . . Recycling Units 3 | . . . . . 2 1 . . . . Monitor 1 | . . . . . 1 . . . . . Recyclers 2 | . . . . . 1 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . Extract 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 1 1 . . 3 18 . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . 3 . . 14 . Parts Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 95 | . . . . . . 95 . . . . Total Part Build Rating 5 | . . . . . . 5 . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 19 | . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . Non-combat 3 | . . . 3 . . . . . . . Combat 1 | . . . 1 . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . parse_system 4 | . . . 4 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 9 | . . 3 . 1 . 1 . . 4 . Largest Group 4 | . . 3 . 1 1 1 . . 4 4 Highest-Rated Group 149 | . . 40 . 31 31 10 . . 149 149 Highest-Rated Ally 39 | . . 16 . 31 31 10 . . 39 39 Total Orders 7 | . . . . . . 7 . . . . EXPLORE 4 | . . . . . . 4 . . . . RETURN 3 | . . . . . . 3 . . . . Ally Attacks 39 | . . 8 . 3 9 . . . . 19 Total Damage 717 | . . 81 . 42 62 . . . . 532 Kills 6 | . . . . 1 2 . . . . 3 Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total 2 | . 1 1 . . . . . . . . Derelict Logs Recovered 8 | . . 3 . 1 . . 1 1 1 1 Drone Launches 5 | . . . . . . 5 . . . . Drone Recoveries 3 | . . . . . . 3 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 8850 | 65 139 720 681 238 750 2637 965 575 1408 672 Spaces Moved 5765 | 44 113 528 557 179 389 1584 621 272 979 499 Core 7 | 3 . . . . . . . 4 . . Treads 1091 | . . . . . 258 731 20 82 . . Legs 2841 | 41 113 528 557 179 131 . 351 186 282 473 Wheels 1826 | . . . . . . 853 250 . 697 26 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 115 110 120 120 120 Average Speed 133 | 123 120 120 120 120 138 132 135 191 140 120 Slowest Speed 550 | 190 120 120 120 120 190 305 210 550 190 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 3 22 94 84 41 34 55 56 38 89 65 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . 2 . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 20 | . . 2 . 1 . . 9 2 3 3 Spaces Dug 5 | . . . . . 3 2 . . . . Terrain Destroyed 113 | . . 13 . . 17 82 1 . . . Melee 4 | . . . . . 3 1 . . . . Projectile 18 | . . . . . 4 13 1 . . . AOE 91 | . . 13 . . 10 68 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 6499 | 52 116 578 567 198 508 1918 691 309 1014 548 Wait 261 | . 1 15 . 16 39 156 4 3 14 13 Move 5755 | 43 112 527 556 178 388 1583 620 271 978 499 Hop . | . . . . . . . . . . . Pick Up 56 | 4 1 9 2 1 9 12 9 7 2 . Fast Attach 65 | 5 1 2 . . 9 18 8 7 8 7 Attach 24 | . 1 . 1 . 3 11 5 1 1 1 Detach 10 | . . . . . . 6 4 . . . Swap 22 | . . 1 2 . 6 6 3 1 1 2 Drop 64 | . . 5 2 1 11 15 10 7 9 4 Fire 138 | . . 19 . 2 27 78 12 . . . Melee 97 | . . . 4 . 16 26 16 12 1 22 Ram 3 | . . . . . . 3 . . . . Kick . | . . . . . . . . . . . Crush 4 | . . . . . . 4 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 12) 205 | -10/Materials | Entered Mines 234 | -10/Mines | Discovered new exit (range 13) 309 | -10/Mines | Build established: Mutant 445 | -10/Mines | Learned location of 1 exit from Materials 516 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 565 | -10/Mines | Learned location of 1 exit from Materials 654 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 759 | -10/Mines | Learned location of 1 exit from Materials 864 | -10/Mines | Lost 4 allies 898 | -10/Mines | Discovered new exit (range 8) 921 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 921 | -10/Mines | Discovered new exit (range 5) 925 | -10/Mines | Entered Exiles 955 | -10/Exiles | Met 8R-AWN 976 | -10/Exiles | Met EX-HEX 1024 | -10/Exiles | Met EX-DEC 1059 | -10/Exiles | Learned location of Zion (-7) 1079 | -10/Exiles | Met EX-BIN 1428 | -10/Exiles | Visited The Gauntlet 1595 | -10/Exiles | Discovered new exit (range 10) 1606 | -10/Exiles | Entered Mines 1694 | -9/Mines | Assembled infested the area 1699 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1744 | -9/Mines | Received a Mining Laser from a helpful Derelict 1770 | -9/Mines | Learned 4 Materials zone layouts 1790 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1835 | -9/Mines | Discovered new exit (range 7) 1844 | -9/Mines | Entered Materials 1844 | -8/Materials | Accompanied by 1 ally 1844 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1845 | -8/Materials | Identified exit to Factory 2594 | -8/Materials | Entered Factory 2594 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2768 | -7/Factory | Build established: Tank 3025 | -7/Factory | Repaired Imp. Light Armor Plating 3504 | -7/Factory | Learned location of 2 exits from Upper Caves 3562 | -7/Factory | Identified exit to Factory 3579 | -7/Factory | Learned location of 1 exit from Proximity Caves 3586 | -7/Factory | Learned Extension garrison access intel 3592 | -7/Factory | Learned location of 1 exit from Upper Caves 3606 | -7/Factory | Learned 2 Proximity Caves zone layouts 3765 | -7/Factory | Fabricated Drone Bay (x1) 4194 | -7/Factory | First assault squad dispatched 4411 | -7/Factory | Lost 3 parts (1u2w) 4539 | -7/Factory | System corruption reached 10% 4572 | -7/Factory | Lost 5 parts (1p1n2u1w) 4637 | -7/Factory | Build established: Mutant 5175 | -7/Factory | Build established: Gladiator 5225 | -7/Factory | Discovered new exit (range 5) 5231 | -7/Factory | Entered Lower Caves 5329 | -7/Lower Caves | Lost 5 parts (2p2n1u) 5818 | -7/Lower Caves | Build established: Derelict-Gladiator 5942 | -7/Lower Caves | Learned 8 Factory zone layouts 6129 | -7/Lower Caves | Discovered new exit (range 10) 6185 | -7/Lower Caves | Lost 3 parts (2n1u) 6196 | -7/Lower Caves | Entered another Lower Caves area 6393 | -7/Lower Caves | Core integrity fell below 50% 6456 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 6744 | -7/Lower Caves | Discovered new exit (range 12) 6771 | -7/Lower Caves | Entered Zion 6834 | -7/Zion | Given the Hacking Drone Bay 6859 | -7/Zion | Discovered new exit (range 14) 7153 | -7/Zion | System corruption cleaned by Quarantine Array 7379 | -7/Zion | Given A8's code to call for help 7424 | -7/Zion | Learned location of Armory (-4) 7524 | -7/Zion | Found Prototype Device 7524 | -7/Zion | Identified Bomb Factory No. 2 7581 | -7/Zion | Met Imprinter 7604 | -7/Zion | Imprinted 7606 | -7/Zion | Declared Zion's savior 7706 | -7/Zion | Learned Factory emergency access door positions 7832 | -7/Zion | Learned Factory terminal intel 7882 | -7/Zion | Learned location of Recycling (-7) 8094 | -7/Zion | Found Exp. Core Analyzer 8141 | -7/Zion | Found Prototype Device 8179 | -7/Zion | Entered Proximity Caves 8179 | -6/Proximity Caves | Accompanied by 4 allies 8242 | -6/Proximity Caves | Core integrity fell below 20% 8457 | -6/Proximity Caves | Spotted B-75 Beast 8761 | -6/Proximity Caves | Lost 3 parts (1n2u) 8774 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8851 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08730_ Flexi-carbon Leg destroyed. 08730_ Insulated Plating destroyed. 08734_ Acquired Mak. Light Armor Plating. 08735_ Critical hit (Burn: +37). 08736_ G-67 Veteran destroyed. 08738_ Acquired 10 matter. 08740_ Critical hit (Burn: +37). 08743_ Mak. Axe follow-up attack on G-50 Soldier. 08743_ G-50 Soldier Carbon-fiber Leg severed. 08743_ Mak. Axe follow-up attack on G-50 Soldier. 08745_ G-50 Soldier destroyed. 08756_ Adv. Heat Sink fries itself beyond repair. 08761_ Acquired Carbon-fiber Leg. 08763_ Adv. Heat Sink fries itself beyond repair. 08763_ Acquired 10 matter. 08767_ Acquired Insulated Plating. 08774_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 08778_ Acquired 10 matter. 08813_ Mak. Power Source destroyed. 08850_ Insulated Plating destroyed. 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