Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 21:59:48 Player: Ladmageddon Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (31) 155 Value Destroyed (886) 886 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (769) 769 TOTAL SCORE: 4970 Bonus ------- Pacifist 200 Follower Combat Kills 581 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 200/300 Energy 135/160 System Corruption 10% Temperature Critical (596) Movement Immobile (Siege) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Backup Power III (fused) Light Nuclear Core > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (4) ------ High-capacity Storage Unit Core Analyzer Backup Plating III Hardened Medium Armor Plating > --- WEAPON (3) ------- Backup Laser III Battle Rifle Advanced Assault Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Improved Cooling System Compact Matter Pod (75) Advanced Weight Redist. System Machine Analyzer Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Advanced ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Makeshift Kinetic Plating Makeshift Kinetic Plating Shield Generator Shield Generator Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Backup Power III Light Nuclear Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Core Analyzer Backup Plating III Hardened Medium Armor Plating > --- WEAPON ----------- Backup Laser III Backup Laser III Battle Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Cooling System Compact Matter Pod Advanced Weight Redist. System Machine Analyzer Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Advanced ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Makeshift Kinetic Plating Makeshift Kinetic Plating Shield Generator Shield Generator Heavy EM Pulse Gun Advanced Assault Cannon [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Salvage Targeting Computer Device Sensor Array Storage Huge Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Backup Laser III Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Slots Evolved 6 | . . 2 . 2 2 . . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 1 1 . . . Utility 2 | . . 2 . . . . . . Weapon 1 | . . . . . 1 . . . Parts Attached 67 | 6 4 5 . 11 22 15 2 2 Power 7 | 1 . . . 1 3 2 . . Engine 4 | 1 . . . 1 1 1 . . Core 3 | . . . . . 2 1 . . Reactor . | . . . . . . . . . Propulsion 25 | 2 . . . 9 8 6 . . Treads 2 | . . . . . . 2 . . Leg 18 | 2 . . . 6 8 2 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 5 | . . . . 3 . 2 . . Utility 17 | 1 2 4 . 1 2 5 2 . Device 6 | . . 1 . 1 1 3 . . Storage 3 | 1 . 1 . . . . 1 . Processor 4 | . 1 . . . 1 1 1 . Hackware . | . . . . . . . . . Protection 4 | . 1 2 . . . 1 . . Artifact . | . . . . . . . . . Weapon 18 | 2 2 1 . . 9 2 . 2 Energy Gun 9 | 1 1 . . . 5 1 . 1 Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 4 | 1 . . . . 2 1 . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 2 | . 1 1 . . . . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 . . Corrupted Parts 3 | . . . . . 2 1 . . System Corruption 4 | . . . . . 2 2 . . Parts Lost 23 | . . . . . 17 5 . 1 Power 4 | . . . . . 3 1 . . Propulsion 4 | . . . . . 3 1 . . Utility 4 | . . . . . 2 2 . . Weapon 11 | . . . . . 9 1 . 1 Highest Loss Streak 8 | . . . . . 8 5 . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 99 96 100 100 94 57 83 83 Engine 9 | . 14 11 11 18 8 4 7 7 Core 3 | . . . . . 3 4 7 7 Treads 4 | . . . . . . 4 15 15 Leg 16 | . 28 22 22 26 28 7 . . Device 6 | . . 7 11 9 6 4 5 . Storage 7 | . 14 11 11 9 7 2 1 7 Processor 9 | . 8 11 11 9 11 4 6 7 Protection 9 | . 4 11 11 9 2 5 15 15 Energy Gun 6 | . 4 6 . . 4 8 15 14 Ballistic Gun 8 | . 14 11 11 9 8 4 7 7 Launcher 4 | . 9 4 11 9 2 . . . Naked Turns 71 | . . . . . . 71 . . Heaviest Build 107 | 12 17 95 95 98 103 107 63 63 Greatest Support 149 | 20 20 20 20 42 79 149 149 140 Greatest Overweight (x) 26 | . . 4 4 3 3 26 . . Average Overweight (x) . | . . . 4 2 1 . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 20 20 Average Capacity 18 | 6 8 15 25 25 25 11 8 20 Most Carried 19 | 5 8 9 12 17 19 18 10 18 Average Carried 10 | 3 6 7 10 12 14 7 5 12 Final Capacity 25 | 8 8 25 25 25 25 5 20 20 Final Carried 17 | 2 8 9 12 17 17 3 10 17 Class Distribution -------------------- 47% | Mutant 32% | Scavenger-Tank 9% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Matter Collected 1169 | 235 . 73 54 28 409 266 44 60 Remotely . | . . . . . . . . . Salvage Created 1017 | . . 233 . 62 675 . . 47 Parts 57 | . . 25 . 2 28 . . 2 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 8 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Combat Hostiles Destroyed 24 | . . 10 . 1 12 . . 1 Guns 16 | . . 5 . . 10 . . 1 Cannons 1 | . . . . . 1 . . . AOE 7 | . . 5 . 1 1 . . . Classes Destroyed 9 | . . 6 . 1 2 . . . Worker 3 | . . 2 . . 1 . . . Builder 2 | . . 1 . . 1 . . . Hauler 1 | . . . . 1 . . . . Recycler 1 | . . 1 . . . . . . Swarmer 8 | . . 8 . . . . . . Grunt 11 | . . 1 . 1 9 . . . Duelist 1 | . . . . . 1 . . . Sentry 3 | . . 1 . . 1 . . 1 Hunter 1 | . . . . . 1 . . . Best Kill Streak 7 | . . 7 . 2 4 . . 1 Combat Bots Only 5 | . . 5 . 1 4 . . 1 Max Kills in Single Turn 4 | . . 4 . 1 1 . . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 . 1 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Hostile Shots Fired 305 | . . 33 . 10 219 7 9 27 Missed 90 | . . 10 . 2 70 . 4 4 Damage Taken 3502 | . . 226 . 122 2105 347 38 664 Core 752 | . . 17 . 15 342 239 6 133 Absorbed by Shields . | . . . . . . . . . Reduced by Siege Mode 92 | . . . . . . . . 92 Regen/Repaired (Parts) 31 | . . . . . . 25 6 . Core Remaining (%) 98 | 100 100 . 95 97 . . . . Volleys Fired 93 | . 3 16 . 3 58 1 2 10 Largest 3 | . 2 2 . 2 3 3 3 3 Hottest 120 | . 65 65 . 50 120 105 105 110 Shots Fired 197 | . 6 26 . 6 121 3 4 31 Gun 174 | . 6 23 . 3 104 3 4 31 Cannon 13 | . . . . . 13 . . . Launcher 10 | . . 3 . 3 4 . . . Special . | . . . . . . . . . Kinetic 101 | . 3 16 . 3 66 1 1 11 Thermal 16 | . . . . . . 2 3 11 Explosive 10 | . . 3 . 3 4 . . . Electromagnetic 70 | . 3 7 . . 51 . . 9 Robot Hit Streak 19 | . 1 5 . . 19 3 2 7 Robot Miss Streak 8 | . 8 3 . . 4 . 2 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 128 | . 1 14 . . 84 3 2 24 Core Hits 81 | . . 19 . 4 53 . . 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2574 | . 8 468 . 117 1604 40 49 288 Guns 1504 | . 8 149 . 16 964 40 39 288 Cannons 175 | . . . . . 175 . . . Explosions 885 | . . 319 . 101 465 . . . Melee . | . . . . . . . . . Ramming 10 | . . . . . . . 10 . Kinetic 740 | . 8 88 . 16 496 15 14 103 Thermal 332 | . . . . . 171 25 25 111 Explosive 714 | . . 319 . 101 294 . . . Electromagnetic 778 | . . 61 . . 643 . . 74 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . 7 9 10 10 Average Corruption 8 | . . . . . 1 8 9 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 74 | . . . . . 5 11 30 28 Message Errors 13 | . . . . . . 1 7 5 Matter Fused 19 | . . . . . 2 4 7 6 Heat Flow Errors 11 | . . . . . . . 4 7 Energy Discharges 5 | . . . . . . 2 2 1 Parts Rejected 1 | . . . . . 1 . . . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 14 | . . . . . 1 2 6 5 Data Loss (major) 4 | . . . . . 1 2 1 . Misfires 1 | . . . . . . . . 1 Alerts 3 | . . . . . . . 1 2 Weapon Failures 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 25 | . . . . . 25 . . . Shots 1 | . . . . . 1 . . . Rammed 3 | . . . . . . . 3 . Targets Rammed 3 | . . . . . . . 3 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 624 | . 52 87 . 56 292 60 268 624 Average Temperature 97 | . 31 32 . 27 90 32 91 143 Received Heat Transfer 849 | . . 39 . 45 693 . 12 60 Effects 15 | . . . . . 4 . . 11 Shutdowns 3 | . . . . . . . . 3 Interference 9 | . . . . . 4 . . 5 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Damage (core) 1 | . . . . . . . . 1 Siege Activations 2 | . . . . . . . 1 1 Total Turns 39 | . . . . . . . 5 34 Longest Duration 34 | . . . . . . . 5 34 Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 644 | . . . . . 200 74 74 296 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Peak Influence 286 | . . 286 111 87 207 30 212 . Initial 111 | . . . 111 . 39 . 6 . Average 48 | . . 98 44 29 56 7 71 . Maximum Alert Level 1 | . . 1 . . 1 . 1 . Low Security (%) 96 | 100 100 91 100 100 99 100 84 . Level 1 3 | . . 8 . . . . 15 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . . . . 3 . 1 . Investigation . | . . . . . . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 3 | . . . . . 2 . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Distress Signals 1 | . . . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 51 | . 1 11 . 2 22 6 7 2 Peak Tracking Total 6 | . 1 4 . 1 6 3 3 1 Tactical Retreats 3 | . . . . . 3 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Traps Triggered 2 | . . . . . 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Machines Disabled 5 | . . . . . . . 1 4 Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Machines Accessed 1 | . . . . . . . . 1 Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 1 | . . . . . . . . 1 Successful 1 | . . . . . . . . 1 Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . . . . . 1 Open Door 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Total Allies 22 | . . . 1 . . 19 2 . Largest Group 19 | . . . 1 1 . 19 8 6 Highest-Rated Group 475 | . . . 31 31 . 475 241 178 Highest-Rated Ally 35 | . . . 31 31 . 35 35 31 Total Orders . | . . . . . . . . . Ally Attacks 237 | . . . . 9 . 162 50 16 Total Damage 7372 | . . . . 125 . 5462 1146 639 Kills 36 | . . . . 2 . 17 9 8 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Turns Passed 4682 | 43 314 299 998 363 972 305 725 663 Spaces Moved 2205 | 33 242 150 248 114 383 222 430 383 Core 118 | 12 . . . . . 106 . . Treads 870 | . . . . . . 57 430 383 Legs 1198 | 21 242 150 248 114 383 40 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 19 | . . . . . . 19 . . Fastest Speed 32 | 50 120 120 400 260 192 32 160 160 Average Speed 190 | 94 120 168 400 280 197 116 160 160 Slowest Speed 1350 | 120 120 400 400 330 330 1350 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 3 40 23 69 15 15 85 18 48 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 54 | . . 18 . 20 16 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 54 | . . 18 . 20 16 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Total 2522 | 43 259 176 257 148 499 267 461 412 Wait 74 | . . . 7 14 12 17 15 9 Move 2198 | 32 241 149 247 113 383 221 429 383 Hop . | . . . . . . . . . Pick Up 69 | 5 9 3 3 7 20 5 9 8 Fast Attach 9 | 3 . 1 . . . 5 . . Attach 33 | 3 1 1 . 2 16 8 1 1 Detach . | . . . . . . . . . Swap 25 | . 3 3 . 9 6 2 1 1 Drop 18 | . 2 3 . . 4 8 1 . Fire 93 | . 3 16 . 3 58 1 2 10 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . . . . . 3 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves (discovered 1 exit: *Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 6) 358 | -10/Materials | Entered another Materials area 358 | -9/Materials | Evolved 2 slots: Utility x2 524 | -9/Materials | Discovered new exit (range 15) 657 | -9/Materials | Entered Mines 813 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 821 | -9/Mines | Found Prototype Device 942 | -9/Mines | Learned Materials emergency access door positions 1078 | -9/Mines | Learned location of Zion (-7) 1386 | -9/Mines | Found a hidden stash of uninstalled traps 1574 | -9/Mines | Discovered new exit (range 14) 1617 | -9/Mines | Received a Mining Laser from a helpful Derelict 1655 | -9/Mines | Entered Materials 1655 | -8/Materials | Accompanied by 1 ally 1655 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1932 | -8/Materials | Identified Exp. Sensor Array 1992 | -8/Materials | Discovered new exit (range 8) 2018 | -8/Materials | Entered Factory 2018 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2329 | -7/Factory | Build established: Tank 2360 | -7/Factory | Lost 3 parts (2p1w) 2447 | -7/Factory | Lost 8 parts (1n2u5w) 2990 | -7/Factory | Sucked down chute 2990 | -7/Factory | Entered Waste 3003 | -7/Waste | Spotted C-40 Crusher 3010 | -7/Waste | Lost 3 parts (1p1n1w) 3014 | -7/Waste | Spotted C-40 Crusher 3019 | -7/Waste | Spotted C-40 Crusher 3035 | -7/Waste | Spotted C-40 Crusher 3043 | -7/Waste | Spotted C-40 Crusher 3069 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3078 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3083 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3084 | -7/Waste | Core integrity fell below 50% 3088 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3091 | -7/Waste | Crushed by Compactor (1 part destroyed) 3098 | -7/Waste | Core integrity fell below 20% 3101 | -7/Waste | Spotted C-40 Crusher 3122 | -7/Waste | Lost 5 parts (1p1n2u1w) 3138 | -7/Waste | Warlord forces began an assault 3158 | -7/Waste | Allies destroyed C-40 Crusher 3165 | -7/Waste | Allies destroyed C-40 Crusher 3166 | -7/Waste | Allies destroyed C-40 Crusher 3173 | -7/Waste | Allies destroyed C-40 Crusher 3182 | -7/Waste | Allies destroyed C-40 Crusher 3192 | -7/Waste | Allies destroyed C-40 Crusher 3219 | -7/Waste | Lost 13 allies 3257 | -7/Waste | Discovered new exit (range 16) 3295 | -7/Waste | Entered Factory 3295 | -7/Factory | Accompanied by 6 allies 3435 | -7/Factory | System corruption reached 10% 3467 | -7/Factory | Build established: Scavenger-Tank 3572 | -7/Factory | Allied Derelicts emerged from ambush trap array 3998 | -7/Factory | Discovered new exit (range 14) 4020 | -7/Factory | Entered Lower Caves 4020 | -7/Lower Caves | Accompanied by 6 allies 4052 | -7/Lower Caves | Identified exit to Lower Caves 4107 | -7/Lower Caves | Attracted the attention of an 0b10 base 4140 | -7/Lower Caves | Lost 6 allies 4633 | -7/Lower Caves | Spotted B-75 Beast 4684 | -7/Lower Caves | Core destroyed Last Messages --------------- System corrupted: Heat flow error (+137). <|I%=#G|1UNP Backup Laser III blasted off. Backup Laser III disintegrated. Activated siege mode. System corrupted: Component data lost. B-75 Beast misfires. Power failure, Lgt. Nuclear Core shutdown. Overheating: Backup Power III damaged (-19). Overheating: System interference. Core Analyzer temporarily disabled. Power failure, Backup Power III shutdown. System corrupted: Heat flow error (+188). Overheating: System interference. Battle Rifle temporarily disabled. Backup Laser III temporarily disabled. Power failure, Lgt. Nuclear Core shutdown. Hvy. EM Pulse Gun broken. Overheating: Short circuit. Overheating: Core damaged (-98). Map ----- +----------------------------------------------------+ | ????????###?????????????????#### ##?????### #? | | ???????## ############???### #????????## #? | | ???????# ##?## #?????????# #? | | ?####### ### ##?????????# # | | # ### ##??????????# | | ? #?## #####????????# | | #?????# #??## ## ##???????? | | #????????# #??# ### #???### | | ##????###??# #??# #?????# | | ?????## #?# ##?## #??????# | | ?????# ## ##### # #?????? | | ?????# ## ###### #?????? | | ?????## ### # #?????? #?????? | | ?###??### ##?## # #??????? #?????? | | # #????## #???## #????????? ??????? | | ##????## ######## ####?????????? ??????? | | #?????## ##?#####????????????????????? | | #?????## ;#?????????????????????????? | | ##?????# ###???????????????????????? | | #####???# #???????????????????????? | | ### ##### #???????????????????????? | | ## #???????????????????????? | | ##??????????????????????? | | ## % #??????????????????????? | | ### %#??????????????????????? | | ##### ## ##% @##?????????????????????? | | ???# ##?##### #?????????????????????? | | #?## ##????## #?????????????????????? | | ### ######???### ##?????????????????????? | | ## ####??????#; ;;??????????????????????? | | ### ## ######## ;;#?????????????????????? | | #?## ## %BB#### #???????????????? | | ##??# ## BB % #??????????????? | | #???# ### ???????????? | | ###?# ##??#### ???????????? | | #?## ###### ##???????? ???????????? | | #?#######????# ###??????????? ????????????? | | ##????????????####??????????????? ????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 610 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed ExoskeletonGravityBox Manual? 0 Play Time 00:32:08 Cumulative 4.1 hours Start 2024.04.10 @ 21:26:21 End 2024.04.10 @ 21:59:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 4 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 13 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 664a93ba-6d94-4fa1-a04f-69df7f250357