Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.21 @ 05:21:45 Player: RavenousxxxDemon Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (2119) 2119 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (163) 163 TOTAL SCORE: 5837 Bonus ------- High Alert Combat Kills 163 Cogmind --------- Core Integrity 0/850 Matter 110/300 Energy 93/100 System Corruption 0% Temperature Cool (4) Movement Treading (170) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Heavy Treads > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Treads Carbon-fiber Leg Hover Unit Improved Heat Sink Target Analyzer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Heavy Treads > --- UTILITY ---------- Coolant Injector Medium Storage Unit Large Storage Unit Advanced Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Arc Projector > --- INVENTORY -------- Ion Engine Light Treads Armored Heavy Treads Carbon-fiber Leg Hover Unit Improved Heat Sink Target Analyzer Shock Rifle Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Flak Cannon [Rating: 48] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . . 1 Utility 4 | . . 1 . 1 1 1 Weapon 2 | . . 1 . 1 . . Parts Attached 76 | 6 11 7 . 13 27 12 Power 10 | 1 . 1 . . 6 2 Engine 8 | 1 . 1 . . 4 2 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 19 | 2 4 . . 3 8 2 Treads 4 | . 2 . . . . 2 Leg 3 | . . . . . 3 . Wheel 12 | 2 2 . . 3 5 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 3 1 . 2 4 2 Device 3 | . 1 . . . 1 1 Storage 4 | 1 2 1 . . . . Processor 2 | . . . . 1 1 . Hackware . | . . . . . . . Protection 4 | . . . . 1 2 1 Artifact . | . . . . . . . Weapon 34 | 2 4 5 . 8 9 6 Energy Gun 12 | 2 1 3 . 1 3 2 Energy Cannon 4 | . . . . 4 . . Ballistic Gun 14 | . 3 2 . 1 5 3 Ballistic Cannon 2 | . . . . . 1 1 Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . Parts Lost 39 | . 4 1 . 2 16 16 Power 7 | . . . . . 3 4 Propulsion 9 | . 2 . . . 6 1 Utility 7 | . . . . 1 1 5 Weapon 16 | . 2 1 . 1 6 6 Highest Loss Streak 10 | . 3 1 . 1 8 10 Average Slot Usage (%) 89 | . 89 98 100 98 88 50 Engine 8 | . 14 11 11 9 5 7 Core 2 | . . . . . 6 . Treads 5 | . 8 22 22 . . 3 Leg 1 | . . . . . 4 . Wheel 9 | . 16 . . 17 8 2 Device 6 | . 7 11 11 1 6 10 Storage 16 | . 14 21 22 18 15 11 Processor 4 | . . . . 6 7 4 Protection 4 | . . . . 8 7 . Energy Gun 6 | . 14 12 22 2 1 6 Energy Cannon 5 | . . . . 14 4 . Ballistic Gun 12 | . 12 19 11 9 14 1 Launcher 2 | . . . . 8 1 . Naked Turns . | . . . . . . . Heaviest Build 57 | 12 25 44 44 50 57 50 Greatest Support 60 | 26 40 40 40 40 32 60 Greatest Overweight (x) 17 | . 1 1 1 3 17 15 Average Overweight (x) 1 | . . . 1 1 1 1 Largest Inventory Capacity 14 | 6 10 14 14 14 14 14 Average Capacity 13 | 4 8 13 14 14 14 13 Most Carried 14 | 4 5 8 10 14 14 14 Average Carried 9 | 2 4 5 9 12 10 10 Final Capacity 14 | 6 10 14 14 14 14 10 Final Carried 13 | 4 5 8 10 13 12 5 Class Distribution -------------------- 38% | Gunner 24% | Mutant 22% | Scavenger-Gunner 5% | Tank 4% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 1445 | 213 127 197 48 144 530 186 Remotely . | . . . . . . . Salvage Created 1941 | . 169 340 58 426 624 324 Parts 132 | . 17 29 1 41 33 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . . 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 48 | . 5 9 1 13 14 6 Guns 26 | . 5 9 1 2 7 2 Cannons 10 | . . . . 5 3 2 AOE 12 | . . . . 6 4 2 Classes Destroyed 12 | . 3 2 . 4 2 1 Worker 1 | . . . . 1 . . Builder 3 | . . . . 1 1 1 Tunneler 1 | . . . . 1 . . Recycler 1 | . . . . . 1 . Watcher 5 | . 1 1 . 3 . . Swarmer 16 | . 3 4 . 7 2 . Grunt 15 | . 2 1 1 . 7 4 Brawler 1 | . . 1 . . . . Duelist 2 | . . . . . . 2 Sentry 9 | . . 3 . 5 1 . Hunter 1 | . . . . 1 . . Programmer 4 | . . . . . 4 . Best Kill Streak 7 | . 3 6 1 7 5 2 Combat Bots Only 5 | . 3 5 1 3 5 2 Max Kills in Single Turn 4 | . 2 1 1 4 3 2 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . . 2 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 6517 | . 368 514 79 549 2070 2937 Core 1585 | . 118 107 32 115 342 871 Absorbed by Shields 11 | . . . . . . 11 Core Remaining (%) 69 | 100 52 . 65 79 51 . Volleys Fired 150 | . 25 25 6 17 49 28 Largest 4 | . 2 3 3 4 4 3 Hottest 191 | . 80 80 135 191 191 105 Shots Fired 387 | . 45 68 18 63 153 40 Gun 299 | . 45 68 18 32 109 27 Cannon 70 | . . . . 16 41 13 Launcher 18 | . . . . 15 3 . Special . | . . . . . . . Kinetic 241 | . 16 55 6 21 114 29 Thermal 87 | . 12 . 12 27 36 . Explosive 18 | . . . . 15 3 . Electromagnetic 41 | . 17 13 . . . 11 Robot Hit Streak 17 | . 11 17 13 11 10 12 Robot Miss Streak 5 | . 5 2 2 3 5 4 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 5 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 213 | . 16 52 14 25 79 27 Core Hits 124 | . 8 16 4 23 42 31 Critical Hits 5 | . . . . 1 4 . Critical Kills 3 | . . . . 1 2 . Critical Parts Destroyed 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5184 | . 204 525 186 1011 2399 859 Guns 2333 | . 204 490 186 183 996 274 Cannons 997 | . . . . 186 602 209 Explosions 1754 | . . 35 . 642 715 362 Melee . | . . . . . . . Ramming 100 | . . . . . 86 14 Kinetic 2049 | . 25 384 56 125 1110 349 Thermal 1855 | . 77 35 130 244 1007 362 Explosive 838 | . . . . 642 196 . Electromagnetic 342 | . 102 106 . . . 134 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 17 | . . . . . 17 . Average Corruption 9 | . . . . . 9 . Corruption Purged . | . . . . . . . Effects 53 | . . . . . 53 . Message Errors 8 | . . . . . 8 . Matter Fused 9 | . . . . . 9 . Heat Flow Errors 5 | . . . . . 5 . Energy Discharges 4 | . . . . . 4 . Data Loss (minor) 2 | . . . . . 2 . Misfires 2 | . . . . . 2 . Misdirections 7 | . . . . . 7 . Targeting Errors 13 | . . . . . 13 . Weapon Failures 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 196 | . . . . 19 158 19 Projectiles 1 | . . . . . 1 . Explosions 195 | . . . . 19 157 19 Melee . | . . . . . . . Knockbacks 11 | . . . . . 2 9 Impact . | . . . . . . . Kinetic 11 | . . . . . 2 9 Secondary . | . . . . . . . Self-Inflicted Damage 649 | . . . . 242 158 249 Shots 13 | . . . . 7 3 3 Rammed 31 | . . . . . 24 7 Targets Rammed 36 | . . . . . 29 7 Kicked 5 | . . . . . 5 . Crushed . | . . . . . . . Highest Temperature 339 | . 190 6 192 258 339 69 Average Temperature 94 | . 104 3 98 92 104 30 Received Heat Transfer 1173 | . 84 147 45 63 162 672 Effects 1 | . . . . . 1 . Shutdowns 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 1 1 . . Heat Transferred 2366 | . 175 . 333 481 1077 300 Parts Sabotaged 1 | . . . . . . 1 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 1 . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 785 | . 127 332 87 582 402 785 Initial 144 | . . . 57 33 144 35 Average 238 | . 55 157 74 344 223 434 Maximum Alert Level 3 | . . 1 . 2 2 3 Low Security (%) 50 | 100 100 65 100 7 53 40 Level 1 34 | . . 34 . 57 44 4 Level 2 10 | . . . . 34 1 6 Level 3 4 | . . . . . . 47 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . 1 . . 4 5 Investigation 1 | . . . . . 1 . Extermination 3 | . . . . . 3 . Reinforcement 1 | . . 1 . . . . Assault 1 | . . . . . . 1 Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 6 | . . 3 . 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 6 18 1 17 16 14 Peak Tracking Total 6 | . 3 5 1 4 5 6 Tactical Retreats 8 | . . 1 . 4 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 8 | . 1 . . 2 4 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 16 | . 1 1 . 2 6 6 Max in Single Turn 6 | . 1 1 . 1 5 6 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 2 | . . . . . 1 1 Terminals . | . . . . . . . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . . . . . 1 1 Successful 2 | . . . . . 1 1 Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Matter 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Matter 256 | . . . . . . 256 Time 64 | . . . . . . 64 Total Part Build Rating 16 | . . . . . . 16 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 4309 | 56 431 506 317 1147 1422 430 Spaces Moved 1905 | 52 242 156 156 508 669 122 Core 44 | 18 . . . . 4 22 Treads 487 | . 74 156 156 12 . 89 Legs 135 | . . . . . 135 . Wheels 1239 | 34 168 . . 496 530 11 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 160 180 100 90 100 Average Speed 132 | 76 115 165 180 108 127 215 Slowest Speed 900 | 90 160 180 180 180 900 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 37 13 29 51 16 4 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 319 | . . 8 . 127 121 63 Melee . | . . . . . . . Projectile 8 | . . . . . 8 . AOE 311 | . . 8 . 127 113 63 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 3337 | 68 349 354 179 1068 1077 242 Wait 1075 | 1 60 159 16 503 272 64 Move 1899 | 51 241 155 155 507 668 122 Hop . | . . . . . . . Pick Up 75 | 10 9 7 2 18 24 5 Fast Attach 4 | . . . . 3 1 . Attach 59 | 6 6 3 . 9 23 12 Detach . | . . . . . . . Swap 13 | . 5 4 . 1 3 . Drop 24 | . 3 1 . 10 8 2 Fire 150 | . 25 25 6 17 49 28 Melee . | . . . . . . . Ram 25 | . . . . . 19 6 Kick 10 | . . . . . 10 . Crush 1 | . . . . . . 1 Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Lost 3 parts (1n2w) 316 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 16) 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 767 | -9/Materials | Discovered new exit (range 16) 994 | -9/Materials | Entered Mines 1000 | -9/Mines | Discovered new exit (range 15) 1016 | -9/Mines | Met a Derelict bent on vengeance 1072 | -9/Mines | Discovered new exit (range 7) 1086 | -9/Mines | Build established: Scavenger-Gunner 1164 | -9/Mines | Learned Materials stockpile data 1311 | -9/Mines | Entered Materials 1311 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2187 | -8/Materials | Build established: Gunner 2439 | -8/Materials | Discovered new exit (range 15) 2458 | -8/Materials | Entered Factory 2458 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3349 | -7/Factory | System corruption reached 10% 3406 | -7/Factory | Lost 8 parts (2p2n1u3w) 3693 | -7/Factory | Build established: Scavenger-Gunner 3852 | -7/Factory | Discovered new exit (range 16) 3880 | -7/Factory | Entered another Factory area 3880 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3954 | -6/Factory | Fabricated Arm. Heavy Treads (x2) 4036 | -6/Factory | Garrison activated, responded to threat 4055 | -6/Factory | Garrison activated, responded to threat 4074 | -6/Factory | Local fabrication network quarantined 4081 | -6/Factory | Spotted B-75 Beast 4121 | -6/Factory | Lost 4 parts (2p2w) 4237 | -6/Factory | Core integrity fell below 50% 4261 | -6/Factory | Core integrity fell below 20% 4263 | -6/Factory | Build established: Mutant 4286 | -6/Factory | Lost 10 parts (2p1n4u3w) 4310 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04235_ Slammed into G-67 Veteran. 04235_ Destabilizing: System interference. 04235_ Coolant Injector temporarily disabled. 04238_ Slammed into G-67 Veteran. 04239_ Adv. ECM Suite destroyed. 04245_ Hvy. Assault Rifle destroyed. 04247_ Slammed into G-67 Veteran. 04255_ Coolant Injector destroyed. 04256_ Slammed into G-67 Veteran. 04273_ G-50 Soldier destroyed. 04286_ Acquired 90 matter. 04287_ R-10 Processor collects Carbon-fiber Leg. 04292_ Triggered Stasis Trap. 04292_ A bubble of rippling energy engulfs the area. 04292_ Field strength at 94. 04294_ U-05 Engineer destroyed. 04295_ Field strength at 82. 04297_ Field strength at 38. 04298_ Stasis field depleted. 04301_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # ! 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Heavy Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed LauncherShadeTreads Manual? 0 Play Time 00:42:29 Cumulative 6.8 hours Start 2021.05.21 @ 04:38:37 End 2021.05.21 @ 05:21:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9308ca1-e707-4d4b-8e17-029dcd0ac45d