Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.09 @ 01:24:07 Player: ZOT Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (117) 585 Value Destroyed (3846) 3846 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (334) 334 TOTAL SCORE: 8585 Bonus ------- High Alert Combat Kills 327 Follower Combat Kills 20 Friendly Fire -13 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 253/302 System Corruption 6% Temperature Critical (755) Movement Treading (143) Location -6/Extension Parts ------- > --- POWER (2) -------- Neutrino-Deuterium Core > --- PROPULSION (4) --- Treaded Compact-FC Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer > --- WEAPON (2) ------- Hvy. Thermal Construct/C > --- INVENTORY (10) --- Advanced Terrain Scan Processor Advanced Terrain Scan Processor Targeting Computer Weapon Cycler Splice Drone Bay (2/6) Improved Grenade Launcher Heavy Rocket Launcher Scythe Scythe Peak State ------------ > --- POWER ------------ Neutrino-Deuterium Core > --- PROPULSION ------- Treaded Compact-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Medium Storage Unit Improved Sensor Array Experimental Targeting Computer Experimental Targeting Computer > --- WEAPON ----------- Hvy. Thermal Construct/C > --- INVENTORY -------- Small Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Weapon Cycler Improved Shield Generator Splice Drone Bay Heavy Rocket Launcher Scythe Scythe [Rating: 80] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Improved Flight Unit Treads Constructs Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Experimental Targeting Computer Device Armored Scrap Engine Storage Medium Storage Unit Processor Experimental Targeting Computer Weapon Constructs Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Ext Slots Evolved 8 | . . . 2 . . 4 2 . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . 2 . . . . . Utility 5 | . . . . . . 3 2 . Weapon . | . . . . . . . . . Parts Attached 81 | 9 1 . 20 5 5 27 7 7 Power 3 | 1 . . 1 . 1 . . . Engine 3 | 1 . . 1 . 1 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 13 | 3 . . 8 . 1 1 . . Treads 2 | 1 . . 1 . . . . . Leg 2 | 1 . . 1 . . . . . Wheel 3 | 1 . . 2 . . . . . Hover . | . . . . . . . . . Flight 6 | . . . 4 . 1 1 . . Utility 45 | 3 . . 8 2 2 16 7 7 Device 39 | 2 . . 8 2 2 14 5 6 Storage 3 | 1 . . . . . 2 . . Processor 3 | . . . . . . . 2 1 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 20 | 2 1 . 3 3 1 10 . . Energy Gun 3 | 1 . . 1 1 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 1 . . 1 1 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 7 | . . . 1 1 . 5 . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . . . 5 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 2 . 1 . Parts Lost 27 | . . . . 1 . 17 3 6 Power 5 | . . . . . . 3 . 2 Propulsion 5 | . . . . . . 3 . 2 Utility 9 | . . . . . . 5 2 2 Weapon 8 | . . . . 1 . 6 1 . Highest Loss Streak 4 | . . . . 1 . 4 2 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 65 | . 85 85 78 100 73 61 60 59 Engine 4 | . . . 1 11 10 6 3 2 Core 1 | . . . . . . . 2 3 Treads 3 | . 14 14 14 . . . 2 4 Leg 2 | . . . 3 . . 3 2 1 Wheel 1 | . 14 14 9 . . . . . Flight 7 | . . . 5 44 43 9 1 . Device 18 | . 14 14 11 11 11 19 26 18 Storage 7 | . 14 14 11 11 . 6 6 6 Processor 4 | . . . . . . . 4 14 Energy Gun 3 | . 9 . 9 5 5 3 . . Energy Cannon 1 | . . . . . . . 5 1 Ballistic Gun 3 | . 14 14 10 10 1 2 . . Ballistic Cannon 1 | . . . . . . . 1 4 Slashing Weapon 1 | . . . . . . 3 . . Naked Turns . | . . . . . . . . . Heaviest Build 47 | 12 10 9 17 16 14 40 39 47 Greatest Support 71 | 10 10 10 20 20 20 49 40 71 Greatest Overweight (x) 3 | 3 . . 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 8 5 8 10 10 Most Carried 10 | 8 8 8 8 8 8 10 10 10 Average Carried 8 | 5 8 7 7 7 4 6 8 9 Final Capacity 10 | 8 8 8 8 8 5 10 10 10 Final Carried 9 | 8 8 8 8 8 5 9 9 9 Scrap Engine Consumption 201 | . . . . . 26 83 35 57 Constructs Created 12 | . . . . . 2 9 . 1 Constructs Modified 56 | . . . . . . 23 17 16 Class Distribution -------------------- 65% | Construct 25% | Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -6/Factory Construct | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -7 -6 -6 ----------- Run | Jun Mat Min Mat Sto Rec Fac Fac Ext Matter Collected 1964 | 305 . . 224 286 53 644 61 391 Remotely . | . . . . . . . . . Salvage Created 4812 | 124 . . 350 309 . 1440 467 2122 Parts 248 | 6 . . 23 22 . 85 21 91 Haulers Intercepted 2 | . . . . 1 . 1 . . Recyclers Shooed 2 | 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Ext Combat Hostiles Destroyed 75 | . . . 10 10 . 26 7 22 Melee 5 | . . . . . . 5 . . Guns 17 | . . . 7 4 . 6 . . Cannons 30 | . . . . . . 3 5 22 AOE 23 | . . . 3 6 . 12 2 . Classes Destroyed 15 | 3 . . 5 3 . 2 1 1 Worker 14 | 1 . . 1 1 . 10 1 . Builder 6 | . . . . . . 4 . 2 Tunneler 2 | 1 . . . . . . . 1 Hauler 2 | . . . . 1 . 1 . . Recycler 10 | 1 . . . . . 4 1 4 Operator 2 | . . . 1 . . . . 1 Watcher 6 | . . . . 2 . 1 1 2 Swarmer 13 | . . . 3 4 . 3 3 . Grunt 42 | . . . 5 4 . 17 2 14 Brawler 1 | . . . 1 . . . . . Duelist 2 | . . . . 1 . 1 . . Sentry 12 | . . . 1 1 . 4 1 5 Hunter 2 | . . . . . . . 1 1 Programmer 1 | . . . . . . 1 . . Behemoth 1 | . . . . . . . . 1 Thug 1 | . . . . . . . . 1 Best Kill Streak 9 | 1 . . 8 6 . 9 3 6 Combat Bots Only 6 | . . . 6 5 . 4 3 5 Max Kills in Single Turn 4 | 1 . . 4 2 . 4 2 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 2 . 2 2 . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -6 -------- Run | Jun Mat Min Mat Sto Rec Fac Fac Ext Damage Taken 7096 | . . . 240 167 . 3405 811 2473 Core 1618 | . . . 40 31 . 538 178 831 Absorbed by Shields 227 | . . . . . . . . 227 Regen/Repaired (Parts) 1403 | . . . . . . 273 286 844 Core Remaining (%) 76 | 100 . 100 . . 82 23 . . Volleys Fired 280 | 12 8 . 23 31 . 84 25 97 Largest 2 | 2 2 . 2 2 . 2 2 1 Hottest 183 | 70 120 . 80 75 . 112 116 183 Shots Fired 379 | 17 9 . 46 48 . 134 29 96 Gun 200 | 17 8 . 45 39 . 91 . . Cannon 149 | . . . . . . 24 29 96 Launcher 29 | . . . 1 9 . 19 . . Special 1 | . 1 . . . . . . . Kinetic 206 | 5 6 . 22 28 . 35 29 81 Thermal 121 | 12 3 . 23 . . 68 . 15 Explosive 29 | . . . 1 9 . 19 . . Electromagnetic 23 | . . . . 11 . 12 . . Robot Hit Streak 33 | 6 . . 7 7 . 16 5 33 Robot Miss Streak 4 | 2 . . 3 4 . 3 3 1 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . . . 1 1 . 1 . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . Shots Hit Robots 310 | 10 . . 29 27 . 133 24 87 Core Hits 181 | 4 . . 18 23 . 82 15 39 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 8 | . . . 2 1 . 5 . . Burn 1 | . . . 1 . . . . . Destroy 2 | . . . 1 . . 1 . . Corrupt 1 | . . . . 1 . . . . Sever 4 | . . . . . . 4 . . Melee Attacks 46 | . . . . . . 46 . . Impact . | . . . . . . . . . Slashing 46 | . . . . . . 46 . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . . 6 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12168 | 144 . . 524 940 . 5179 903 4478 Guns 1739 | 144 . . 385 367 . 843 . . Cannons 5572 | . . . . . . 395 699 4478 Explosions 3710 | . . . 139 573 . 2794 204 . Melee 1147 | . . . . . . 1147 . . Ramming . | . . . . . . . . . Kinetic 5526 | 21 . . 173 244 . 457 699 3932 Thermal 1824 | 123 . . 212 21 . 718 204 546 Explosive 3393 | . . . 139 552 . 2702 . . Electromagnetic 278 | . . . . 123 . 155 . . Impact . | . . . . . . . . . Slashing 1147 | . . . . . . 1147 . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . 7 2 6 Average Corruption 4 | . . . . . . 4 2 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 80 | . . . . . . 36 6 38 Message Errors 16 | . . . . . . 9 1 6 Matter Fused 12 | . . . . . . 5 1 6 Heat Flow Errors 10 | . . . . . . 3 1 6 Energy Discharges 9 | . . . . . . 4 . 5 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 17 | . . . . . . 8 1 8 Data Loss (major) 7 | . . . . . . 2 . 5 Misfires 1 | . . . . . . 1 . . Alerts 1 | . . . . . . 1 . . Weapon Failures 6 | . . . . . . 3 2 1 Overload Shots . | . . . . . . . . . Overflow Damage 475 | . . . . 13 . 209 31 222 Projectiles 240 | . . . . . . . 18 222 Explosions 148 | . . . . 13 . 122 13 . Melee 87 | . . . . . . 87 . . Knockbacks 31 | . . . . . . . 13 18 Impact . | . . . . . . . . . Kinetic 30 | . . . . . . . 13 17 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 434 | . . . . 51 . 161 222 . Shots 9 | . . . . 2 . 4 3 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1274 | . . . 4 48 . 399 99 1274 Average Temperature 120 | . . . 1 17 . 81 32 210 Received Heat Transfer 1503 | . . . 90 48 . 747 27 591 Effects 31 | . . . . . . 2 . 29 Shutdowns 7 | . . . . . . 2 . 5 Energy Bleed 4 | . . . . . . . . 4 Interference 6 | . . . . . . . . 6 Matter Decay 1 | . . . . . . . . 1 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 4 | . . . . . . . . 4 Damage (major) 4 | . . . . . . . . 4 Damage (core) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | 1 . . . . . . . 1 Heat Transferred 2951 | 370 . . 703 50 . 1234 150 444 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Ext Peak Influence 786 | 15 11 4 264 505 237 786 495 431 Initial 343 | . 9 4 1 39 196 199 343 168 Average 266 | 5 9 4 92 260 222 358 367 247 Maximum Alert Level 3 | . . . 1 2 1 3 2 2 Low Security (%) 33 | 100 100 100 87 49 19 12 . 39 Level 1 50 | . . . 12 24 80 65 65 51 Level 2 12 | . . . . 26 . 10 34 8 Level 3 3 | . . . . . . 12 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 1 . 2 3 . 8 2 4 Investigation 3 | . 1 . . 1 . . . 1 Extermination 5 | . . . . . . 4 1 . Reinforcement 12 | . . . 2 2 . 4 1 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . 1 . 1 . 2 Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Fac Ext Distress Signals 7 | . . . 1 2 . 2 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 1 . 15 13 . 30 11 29 Peak Tracking Total 7 | . 1 . 5 7 . 6 5 5 Tactical Retreats 11 | . . . 2 1 . 4 1 3 Traps | -11 -10 -10 -9 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Ext Traps Triggered 5 | . 1 . . . . . 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -6 ---------- Run | Jun Mat Min Mat Sto Rec Fac Fac Ext Machines Disabled 29 | . . . . 4 . 21 4 . Max in Single Turn 6 | . . . . 2 . 6 4 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Fac Ext Machines Accessed 31 | . . 1 . 7 11 5 5 2 Terminals 16 | . . . . 6 5 3 . 2 Fabricators 3 | . . . . . . 1 2 . Repair Stations 2 | . . . . 1 . . 1 . Recycling Units 7 | . . . . . 6 . 1 . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 82 | . . 1 . 16 39 12 8 6 Successful 42 | . . 1 . 7 25 6 3 . Failed 40 | . . . . 9 14 6 5 6 Catastrophic 8 | . . . . 2 2 2 1 1 Database Lockouts . | . . . . . . . . . Manual 42 | . 1 . . 8 27 2 4 . Terminals 43 | . . . . 15 18 4 . 6 Fabricators 9 | . . . . . . 5 4 . Repair Stations 2 | . . . . 1 . . 1 . Recycling Units 23 | . . . . . 21 . 2 . Scanalyzers 3 | . . . . . . 3 . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 11 | . . 1 . 6 2 2 . . Record 1 | . . . . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 2 | . . 1 . 1 . . . . Open DSF 1 | . . . . . . 1 . . Alert Level 2 | . . . . 2 . . . . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 1 | . . . . 1 . . . . Investigation Status 1 | . . . . 1 . . . . Recall Investigation 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 1 1 . Network Status 1 | . . . . . . . 1 . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 10 | . . . . . 9 . 1 . Report Inventory 7 | . . . . . 6 . 1 . Retrieve Components 3 | . . . . . 3 . . . Scanalyzer 3 | . . . . . . 3 . . Insert Component 2 | . . . . . . 2 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 16 | . . . . 1 14 . 1 . Terminals 8 | . . . . 1 7 . . . Assimilate 3 | . . . . . 3 . . . Operators 5 | . . . . 1 4 . . . Fabricators 1 | . . . . . . . 1 . Report 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 7 | . . . . . 7 . . . Monitor 3 | . . . . . 3 . . . Mask 4 | . . . . . 4 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 1 . . 6 11 3 5 2 Full Trace Events 5 | . . . . 2 2 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 84 | . . . . . . 84 . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 7 | . . . . . 7 . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 ------------ Run | Jun Mat Min Mat Sto Rec Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -6 -------- Run | Jun Mat Min Mat Sto Rec Fac Fac Ext Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 1 . . . Highest-Rated Group 100 | . . . . 100 100 . . . Highest-Rated Ally 100 | . . . . 100 100 . . . Total Orders 17 | . . . 3 1 . 8 4 1 EXPLORE 12 | . . . 2 1 . 6 2 1 RETURN 5 | . . . 1 . . 2 2 . Ally Attacks 7 | . . . 2 2 . 3 . . Total Damage 39 | . . . 6 25 . 8 . . Kills 1 | . . . . . . 1 . . Allies Corrupted 2 | . . . . . . 1 1 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 14 | . . . 3 1 . 6 3 1 Drone Recoveries 10 | . . . 2 1 . 5 2 . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -6 ------------- Run | Jun Mat Min Mat Sto Rec Fac Fac Ext Turns Passed 5620 | 110 139 95 596 242 306 1601 911 1620 Spaces Moved 3697 | 61 146 111 299 239 554 933 520 834 Core 25 | 25 . . . . . . . . Treads 820 | . . . . . . . 234 586 Legs 734 | 2 . . . . . 287 222 223 Wheels 643 | 34 146 111 248 . . 74 5 25 Hover . | . . . . . . . . . Flight 1475 | . . . 51 239 554 572 59 . Fastest Speed 31 | 50 80 80 31 31 31 31 118 122 Average Speed 100 | 90 80 80 73 31 31 98 144 158 Slowest Speed 217 | 200 80 80 155 31 34 217 202 192 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 5 34 31 25 44 95 24 14 54 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . 1 . . . . . . . Terrain Destroyed 251 | . 1 . 7 34 . 145 47 17 Melee . | . . . . . . . . . Projectile 23 | . 1 . . . . . 5 17 AOE 228 | . . . 7 34 . 145 42 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Fac Ext Total 5165 | 97 156 117 627 357 691 1430 654 1036 Wait 958 | . . 3 268 77 115 310 96 89 Move 3685 | 60 145 110 298 238 553 928 519 834 Hop 2 | . . . . . . 2 . . Pick Up 54 | 13 1 2 7 3 6 14 4 4 Fast Attach 11 | 3 . . 5 1 1 1 . . Attach 38 | 4 . . 3 1 1 22 4 3 Detach 17 | 1 . . . . 1 14 1 . Swap 32 | 2 1 . 12 3 3 4 3 4 Drop 40 | 2 1 2 11 3 11 5 2 3 Fire 280 | 12 8 . 23 31 . 84 25 97 Melee 46 | . . . . . . 46 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Recycling -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 14) 111 | -11/Junkyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 12) 250 | -10/Materials | Entered Mines 271 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 273 | -10/Mines | Found Prototype Device 305 | -10/Mines | Learned location of Storage (-9) 312 | -10/Mines | Build established: Mutant 327 | -10/Mines | Found the Drone Emporium 331 | -10/Mines | Found Prototype Device 338 | -10/Mines | Discovered new exit (range 7) 345 | -10/Mines | Entered Materials 345 | -9/Materials | Evolved 2 slots: Propulsion x2 362 | -9/Materials | Identified Splice Drone Bay 912 | -9/Materials | Discovered new exit (range 27) 913 | -9/Materials | Discovered new exit (range 39) 941 | -9/Materials | Entered Storage 1134 | -9/Storage | Met 01-MTF 1173 | -9/Storage | Discovered new exit (range 5) 1183 | -9/Storage | Entered Recycling 1183 | -9/Recycling | Accompanied by 1 ally (01-MTF) 1185 | -9/Recycling | Identified Exp. Sensor Array 1188 | -9/Recycling | 01-MTF left 1188 | -9/Recycling | Found Scrap Engine 1269 | -9/Recycling | Build established: Sprinter 1471 | -9/Recycling | Discovered new exit (range 15) 1489 | -9/Recycling | Entered Factory 1489 | -7/Factory | Evolved 4 slots: Power x1, Utility x3 1684 | -7/Factory | Lost 4 parts (1n2u1w) 1956 | -7/Factory | Build established: Mutant 2432 | -7/Factory | Build established: Construct 2851 | -7/Factory | Core integrity fell below 50% 2959 | -7/Factory | Lost 4 parts (2p1n1w) 3078 | -7/Factory | Discovered new exit (range 5) 3090 | -7/Factory | Entered another Factory area 3090 | -6/Factory | Evolved 2 slots: Utility x2 3292 | -6/Factory | Found Prototype Processor 3294 | -6/Factory | Found Prototype Processor 3296 | -6/Factory | Found Prototype Processor 3396 | -6/Factory | Identified Exp. Targeting Computer (x3) 3972 | -6/Factory | Discovered new exit (range 16) 4001 | -6/Factory | Entered Extension 4181 | -6/Extension | Spotted B-75 Beast 5066 | -6/Extension | Core integrity fell below 50% 5213 | -6/Extension | Destroyed B-75 Beast 5219 | -6/Extension | Spotted B-75 Beast 5233 | -6/Extension | Lost 3 parts (2p1u) 5501 | -6/Extension | Disrupted transfer network 5601 | -6/Extension | Core integrity fell below 20% 5622 | -6/Extension | Core destroyed Last Messages --------------- 05608_ Overheating: Treaded Compact-FC Exoskeleton damaged (-2). 05608_ Treaded Compact-FC Exoskeleton destroyed. 05608_ Treaded Compact-FC Exoskeleton core remains intact and functional. 05610_ Overheating: Exp. Targeting Computer damaged (-6). 05611_ Power failure, Neutrino-Deuterium Core shutdown. 05611_ Overheating: Arm. Scrap Engine damaged (-97). 05612_ Overheating: Hvy. Thermal Construct/C damaged (-81). 05613_ Overheating: Energy bleed (-45). 05616_ Overheating: Core damaged (-119). 05618_ Overheating: System interference. 05618_ Exp. Targeting Computer temporarily disabled. 05619_ Imp. Signal Interpreter broken. 05619_ Overheating: Short circuit. 05620_ Overheating: Arm. Scrap Engine damaged (-26). 05620_ Overheating: Exp. Targeting Computer damaged (-7). 05620_ Overheating: Broken Imp. Signal Interpreter damaged (-11). 05620_ Overheating: Broken Imp. Sensor Array damaged (-4). 05620_ System corrupted: Component data lost. 05621_ Power failure, Neutrino-Deuterium Core shutdown. 05622_ Overheating: Core damaged (-170). Map ----- +----------------------------------------------------+ | ### / #?#+######+##?# ##### #?# =%! # | | %%+ % / #?# #?# #?# ### | | ###% / #?# #?#########?########?? | | ### / #?# #????????????????????? | | ?## / #?# #????????????????????? | | ??###############?###########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###????????????###?##???????? | | ######################;########################### | | | | | | g | | | @ g!! " | | tkkuk R=%! "% | | ################################################## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 40 Energy Capacity 302 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 24 Recoil Reduction 4 Item Schematics ----------------- Seismic Detector | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher \\IAMDERELICT Challenges ------------ None Game ------ Seed IntegratedActuatorWings Manual? 0 Play Time 01:57:35 Cumulative 88.5 hours Start 2023.08.08 @ 23:21:39 End 2023.08.09 @ 01:24:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2dca264-f492-4fd2-8d14-e9406007bae5