Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 01:53:34 Player: Sage Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (131) 655 Value Destroyed (4945) 4945 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1357) 1357 TOTAL SCORE: 9697 Bonus ------- High Alert Combat Kills 657 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 276/350 System Corruption 4% Temperature Cool (37) Movement Walking (270) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Improved Deuterium Engine > --- PROPULSION (4) --- Improved Titanium Leg Wheel Gravmag System Gravmag System > --- UTILITY (4) ------ Improved Cooling System Large Storage Unit Improved Signal Interpreter Core Analyzer > --- WEAPON (3) ------- Shock Rifle Phase Gun Dispersion Rifle > --- INVENTORY (15) --- Improved Deuterium Engine Micro Nuclear Core Light Antimatter Reactor Improved Heat Sink Improved Sensor Array Advanced Targeting Computer Advanced Transmission Jammer Relay Coupler [Specialist] (25) Relay Coupler [Behemoth] (12) Shock Rifle Shock Rifle Heavy Disruptor Cannon Plasma Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Signal Interpreter Core Analyzer > --- WEAPON ----------- Dispersion Rifle Heavy Disruptor Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Titanium Leg Cryofiber Web Improved Sensor Array Advanced Targeting Computer Armor Integrity Analyzer Advanced Transmission Jammer Phase Gun Improved EM Pulse Cannon Plasma Cannon Flak Gun Heavy Missile Launcher [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Flak Gun Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . 1 . . . . Propulsion 2 | . . . 1 1 . . Utility 2 | . . 1 . 1 . . Weapon 1 | . . . 1 . . . Parts Attached 146 | 7 18 29 24 22 36 10 Power 31 | 1 3 8 5 3 8 3 Engine 20 | 1 3 7 1 2 4 2 Core 10 | . . 1 4 1 3 1 Reactor 1 | . . . . . 1 . Propulsion 41 | 2 4 7 7 9 8 4 Treads 22 | . . 5 7 7 3 . Leg 8 | . . . . 2 5 1 Wheel 7 | 2 2 2 . . . 1 Hover 2 | . . . . . . 2 Flight 2 | . 2 . . . . . Utility 19 | 1 4 5 1 4 4 . Device 7 | . . 2 1 3 1 . Storage 2 | 1 . . . 1 . . Processor 8 | . 4 3 . . 1 . Hackware 2 | . . . . . 2 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 55 | 3 7 9 11 6 16 3 Energy Gun 26 | 2 5 5 5 4 3 2 Energy Cannon 5 | . . . 1 . 3 1 Ballistic Gun 15 | 1 2 2 4 1 5 . Ballistic Cannon 1 | . . . . . 1 . Launcher 8 | . . 2 1 1 4 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 29 | . 2 3 9 . 10 5 Power 9 | . . 2 3 . 2 2 Propulsion 11 | . 2 . 2 . 4 3 Utility 2 | . . 1 . . 1 . Weapon 7 | . . . 4 . 3 . Highest Loss Streak 9 | . 2 1 7 . 9 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 98 95 98 99 98 Engine 10 | . 14 20 6 5 8 3 Core 5 | . . . 9 8 2 11 Treads 19 | . . 18 26 28 25 6 Leg 2 | . . . . . 4 15 Wheel 3 | . 21 2 . . . 3 Device 6 | . . 6 1 11 6 7 Storage 3 | . . . . 6 7 7 Processor 18 | . 26 26 25 11 12 15 Energy Gun 13 | . 18 11 12 14 10 18 Ballistic Gun 7 | . 9 9 11 6 6 3 Naked Turns . | . . . . . . . Heaviest Build 66 | 13 13 18 23 50 66 56 Greatest Support 88 | 20 20 40 84 88 88 45 Greatest Overweight (x) 7 | 4 . 4 . 7 1 5 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 5 5 15 15 15 Average Capacity 10 | 7 5 5 5 13 15 15 Most Carried 15 | 4 8 5 5 15 15 15 Average Carried 9 | 2 4 4 4 11 14 13 Final Capacity 15 | 8 5 5 5 15 15 15 Final Carried 15 | 4 5 5 5 15 13 15 Class Distribution -------------------- 29% | Gunner 26% | Mutant 20% | Scavenger-Gunner 10% | Skirmisher 6% | Scavenger-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 2782 | 177 270 575 502 355 745 158 Remotely . | . . . . . . . Salvage Created 4547 | . 288 895 1144 466 1216 538 Parts 254 | . 20 56 59 30 60 29 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 105 | . 7 24 25 8 32 9 Guns 81 | . 7 21 23 5 16 9 Cannons 8 | . . . 2 . 6 . AOE 14 | . . 3 . 2 9 . Classes Destroyed 14 | . 4 4 1 3 1 1 Worker 5 | . . 4 . . . 1 Builder 4 | . 1 2 1 . . . Recycler 2 | . . . 2 . . . Carrier 1 | . . . . . . 1 Mechanic 1 | . . 1 . . . . Operator 3 | . . 1 1 1 . . Watcher 10 | . 3 3 2 2 . . Swarmer 24 | . 3 7 7 . 6 1 Grunt 51 | . 4 9 14 3 16 5 Brawler 3 | . . . . 1 1 1 Duelist 3 | . . . . . 3 . Sentry 17 | . . 8 4 1 4 . Hunter 1 | . . . . 1 . . Programmer 6 | . . . . 2 2 2 Best Kill Streak 12 | . 3 5 12 3 8 3 Combat Bots Only 9 | . 3 4 9 3 8 3 Max Kills in Single Turn 3 | . 2 2 2 2 3 2 Gunslinging 1 | . . 1 1 . 1 . Exploded 3 | . . 2 . 2 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 777 | . 40 152 152 51 319 63 Missed 202 | . 14 41 32 15 83 17 Damage Taken 7099 | . 318 1450 1657 442 2251 981 Core 1262 | . 94 166 288 50 267 397 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 57 | . 7 50 . . . . Core Remaining (%) 66 | 100 62 58 47 . . . Volleys Fired 295 | . 31 81 69 27 60 27 Largest 3 | . 2 2 3 3 3 3 Hottest 226 | . 100 112 148 174 204 226 Shots Fired 634 | . 56 152 145 73 135 73 Gun 559 | . 56 143 129 71 89 71 Cannon 50 | . . . 14 . 34 2 Launcher 25 | . . 9 2 2 12 . Special . | . . . . . . . Kinetic 227 | . 6 66 69 22 51 13 Thermal 321 | . 40 68 49 49 63 52 Explosive 25 | . . 9 2 2 12 . Electromagnetic 61 | . 10 9 25 . 9 8 Robot Hit Streak 22 | . 8 22 22 7 19 10 Robot Miss Streak 8 | . 3 5 6 4 4 8 Penetration Max . | . . . . . . . Secondary Targets 15 | . 2 2 5 . 4 2 Max Gunslinging Chain 2 | . 1 1 1 . 2 1 Shots Hit Robots 397 | . 37 94 102 39 93 32 Core Hits 291 | . 17 58 89 26 71 30 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 18 | . . 6 7 1 1 3 Burn 12 | . . 5 6 1 . . Destroy 3 | . . . . . . 3 Blast 1 | . . . . . 1 . Corrupt 2 | . . 1 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10227 | . 600 2296 2197 928 3383 823 Guns 6560 | . 488 1448 1739 746 1378 761 Cannons 942 | . . . 207 . 673 62 Explosions 2714 | . 112 837 251 182 1332 . Melee . | . . . . . . . Ramming 11 | . . 11 . . . . Kinetic 2844 | . 40 664 979 157 838 166 Thermal 4135 | . 455 819 652 589 1040 580 Explosive 2473 | . . 708 251 182 1332 . Electromagnetic 764 | . 105 94 315 . 173 77 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 1 . 2 4 Average Corruption 2 | . . . 1 . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 47 | . . . 7 . 21 19 Message Errors 12 | . . . . . 6 6 Matter Fused 6 | . . . 1 . 2 3 Heat Flow Errors 8 | . . . 1 . 5 2 Energy Discharges 5 | . . . 2 . 2 1 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . 1 . . . Data Loss (minor) 4 | . . . 1 . 2 1 Data Loss (major) 4 | . . . 1 . 2 1 Misfires 4 | . . . . . . 4 Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 74 | . 29 26 4 . 15 . Projectiles 7 | . . . 3 . 4 . Explosions 67 | . 29 26 1 . 11 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 136 | . 50 53 . 33 . . Shots 4 | . 1 2 . 1 . . Rammed 4 | . . 4 . . . . Targets Rammed 4 | . . 4 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 689 | . 236 246 402 285 546 689 Average Temperature 132 | . 120 59 153 98 162 207 Received Heat Transfer 2496 | . 108 522 828 108 624 306 Effects 47 | . 8 1 8 3 7 20 Shutdowns 8 | . . . 1 . 3 4 Energy Bleed 5 | . 1 1 . . 2 1 Interference 24 | . 7 . 7 3 1 6 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (major) 4 | . . . . . . 4 Damage (core) 3 | . . . . . 1 2 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 17 | . 2 2 7 4 1 1 Heat Transferred 8631 | . 1052 2246 1702 1250 1604 777 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Peak Influence 1156 | . 167 501 686 297 1156 756 Initial 606 | . . . 207 230 94 606 Average 359 | . 80 320 456 159 502 598 Maximum Alert Level 4 | . . 2 2 1 4 3 Low Security (%) 29 | 100 100 18 . 67 8 . Level 1 33 | . . 57 33 32 45 . Level 2 28 | . . 24 66 . 11 85 Level 3 9 | . . . . . 33 14 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 3 4 3 2 . 4 Investigation 6 | . 2 3 1 . . . Extermination 3 | . . . . 1 . 2 Reinforcement 6 | . 1 1 1 1 . 2 Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 4 | . . 1 2 . . 1 Communications Jammed 1 | . . . . 1 . . Distress Signals . | . . . . . . . Times Spotted 152 | . 13 41 39 15 30 14 Peak Tracking Total 9 | . 3 5 9 4 8 3 Tactical Retreats 5 | . . 3 1 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 5 | . . 1 2 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . 6 . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 9 | . 2 1 . . 5 1 Max in Single Turn 2 | . 1 1 . . 2 1 Garrison Access 3 | . . . 1 1 . 1 Garrison Relay 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 43 | . 11 11 5 9 3 4 Terminals 26 | . 8 7 2 5 3 1 Fabricators . | . . . . . . . Repair Stations 4 | . 1 1 . 1 . 1 Recycling Units 4 | . 2 1 1 . . . Scanalyzers 4 | . . 2 1 . . 1 Garrison Access 5 | . . . 1 3 . 1 Total Hacks 114 | . 32 40 13 15 6 8 Successful 63 | . 14 29 10 5 2 3 Failed 51 | . 18 11 3 10 4 5 Catastrophic 8 | . 3 1 . 4 . . Database Lockouts . | . . . . . . . Manual 9 | . 7 2 . . . . Terminals 65 | . 24 19 4 10 6 2 Fabricators . | . . . . . . . Repair Stations 12 | . 4 5 . 1 . 2 Recycling Units 8 | . 4 2 2 . . . Scanalyzers 22 | . . 14 6 . . 2 Garrison Access 7 | . . . 1 4 . 2 Terminal Hacks 25 | . 9 9 2 3 2 . Record 8 | . 5 2 . 1 . . Prototype ID Bank 1 | . . 1 . . . . Open Door 1 | . . . . . 1 . Emergency Access Points 4 | . . 1 1 1 1 . Alert Level 3 | . 1 1 . 1 . . Locate Traps 1 | . . . 1 . . . Disarm Traps 2 | . . 2 . . . . Dispatch Records 1 | . . 1 . . . . Maintenance Status 2 | . 2 . . . . . Assault Status 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 2 5 . . . . Scan Component 3 | . 1 2 . . . . Repair 3 | . 1 2 . . . . Refit 1 | . . 1 . . . . Recycling Unit Hacks 6 | . 3 2 1 . . . Process 1 | . 1 . . . . . Report Inventory 4 | . 2 1 1 . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 20 | . . 13 6 . . 1 Insert Component 11 | . . 7 3 . . 1 Analyze 9 | . . 6 3 . . . Garrison Access Hacks 5 | . . . 1 2 . 2 Unlock Access 1 | . . . . 1 . . Seal Access 3 | . . . 1 1 . 1 Coupler Status 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . Used . | . . . . . . . Hacking Detections 38 | . 10 10 4 7 3 4 Full Trace Events 5 | . 3 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . 5 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 2 . . . . Time 114 | . 44 70 . . . . Parts Recycled . | . . . . . . . Recycled Matter 2 | . 2 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . 10 . . . . Parts Scanalyzed 9 | . . 5 3 . . 1 Part Schematics Acquired 8 | . . 5 3 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 12 | . . . . . 12 . Machine Destruction 8 | . . . . . 8 . Programmers 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . 2 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 64 | . . . . . 64 . Highest-Rated Ally 39 | . . . . . 39 . Total Orders . | . . . . . . . Ally Attacks 6 | . . . . . 6 . Total Damage 96 | . . . . . 96 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 8195 | 78 855 1713 1269 1456 1817 1007 Spaces Moved 4455 | 49 777 854 609 860 926 380 Core 14 | 12 . 1 . 1 . . Treads 3149 | . . 666 609 859 905 110 Legs 290 | . . . . . 21 269 Wheels 895 | 37 672 186 . . . . Hover 2 | . . 1 . . . 1 Flight 105 | . 105 . . . . . Fastest Speed 37 | 50 37 80 160 145 145 123 Average Speed 146 | 89 74 150 161 147 159 234 Slowest Speed 400 | 250 80 260 170 400 240 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 93 59 46 24 74 14 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . . . . 5 . Terrain Destroyed 204 | . 4 73 20 20 87 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 204 | . 4 73 20 20 87 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 5589 | 79 1003 1129 774 1000 1162 442 Wait 458 | 20 142 120 48 47 69 12 Move 4445 | 48 776 853 608 859 921 380 Hop . | . . . . . . . Pick Up 90 | 3 13 14 10 22 20 8 Fast Attach 67 | 7 11 18 14 10 2 5 Attach 36 | . 2 4 6 4 16 4 Detach 5 | 1 1 . . 2 1 . Swap 43 | . 5 7 4 8 18 1 Drop 107 | . 22 28 15 21 16 5 Fire 295 | . 31 81 69 27 60 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . 4 . . . . Escape Stasis . | . . . . . . . Rewire 39 | . . . . . 39 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 15) 417 | -10/Materials | Discovered new exit (range 12) 426 | -10/Materials | Identified exit to Mines 445 | -10/Materials | Discovered new exit (range 7) 450 | -10/Materials | Identified exit to Materials 562 | -10/Materials | Repaired Corrupted Particle Gun 647 | -10/Materials | Discovered exit to Materials (range 3) 934 | -10/Materials | Entered another Materials area 934 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 994 | -9/Materials | Discovered new exit (range 16) 1038 | -9/Materials | Identified exit to Mines 1758 | -9/Materials | Build established: Scavenger-Mutant 1865 | -9/Materials | Discovered new exit (range 8) 1875 | -9/Materials | Identified exit to Materials 2083 | -9/Materials | Discovered exit to Mines (range 12) 2275 | -9/Materials | Build established: Mutant 2303 | -9/Materials | Repaired Rocket Launcher 2356 | -9/Materials | Repaired Arm. Treads 2551 | -9/Materials | Discovered exit to Materials (range 12) 2647 | -9/Materials | Entered another Materials area 2647 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2956 | -8/Materials | Build established: Gunner 3046 | -8/Materials | Garrison activated, responded to threat 3127 | -8/Materials | Destroyed 9 combat bots 3134 | -8/Materials | Lost 7 parts (3p1n3w) 3487 | -8/Materials | Discovered new exit (range 5) 3493 | -8/Materials | Identified exit to Factory 3539 | -8/Materials | Core integrity fell below 50% 3916 | -8/Materials | Entered Factory 3916 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4290 | -7/Factory | Build established: Skirmisher 5012 | -7/Factory | Build established: Gunner 5036 | -7/Factory | Identified exit to Garrison 5372 | -7/Factory | Entered Garrison 5400 | -7/Garrison | Triggered checkpoint 5792 | -7/Garrison | Triggered checkpoint 5827 | -7/Garrison | Build established: Hacker-Gunner 5905 | -7/Garrison | Lost 9 parts (2p3n1u3w) 6109 | -7/Garrison | Discovered new exit (range 8) 6118 | -7/Garrison | Identified exit to Factory 6120 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6238 | -7/Garrison | Spotted B-75 Beast 6255 | -7/Garrison | Build established: Scavenger-Gunner 6306 | -7/Garrison | Triggered checkpoint 6354 | -7/Garrison | Triggered checkpoint 6402 | -7/Garrison | Discovered exit to Factory (range 15) 6424 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6442 | -7/Garrison | Triggered checkpoint 6540 | -7/Garrison | Installed Relay Interface Framework 6749 | -7/Garrison | Build established: Gunner 7022 | -7/Garrison | Triggered checkpoint 7025 | -7/Garrison | Triggered checkpoint 7025 | -7/Garrison | Triggered checkpoint 7067 | -7/Garrison | Destroyed 8 combat bots 7165 | -7/Garrison | Discovered exit to Factory (range 11) 7189 | -7/Garrison | Entered Factory 7352 | -7/Factory | Build established: Scavenger-Gunner 7690 | -7/Factory | Core integrity fell below 50% 7707 | -7/Factory | Core integrity fell below 20% 7752 | -7/Factory | Lost 3 parts (2p1n) 8196 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Core. 08097_ System corrupted: Component data lost. 08104_ Triggered Blade Trap. 08104_ Massive razor-sharp blades shoot up from within the floor. 08104_ Shock Rifle severed. 08108_ Acquired Shock Rifle. 08149_ Connecting with Terminal... 08171_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08176_ System corrupted: Matter fused (-5). 08181_ O-24 Administrator uses terminal to summon reinforcements. 08181_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 08181_ O-24 Administrator locks terminal. 08192_ S-27 Virus destroyed. 08192_ Switching to secondary target: S-27 Virus. 08192_ Destroyed VTOL Module. 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""" #? ?????????????????????? | | ????????? ! # ???????????????????? | | ????????? ! ] # #??????????????????? | | ??????????############s [ #??????????????????? | | ?????????????????????# %= #??????????????????? | | ?????????????????????+ = #??????????????????? | | ????????????????????## s #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 32 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Med. Treads | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend It's Just You Let's See Who's Tougher More Dakka Please Power Corrupts Preemptive Strike Remodeling Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed ImprovedPotentialActivator Manual? 0 Play Time 02:31:06 Cumulative 5.8 hours Start 2024.03.31 @ 20:27:42 End 2024.04.01 @ 01:53:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cc7d350-2b67-4e46-b8d2-dc739b218da0