Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.05 @ 12:13:49 Player: Kyzrati Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (523) 2615 Value Destroyed (26087) 26087 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (26756) 26756 TOTAL SCORE: 64878 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 18093 Follower Combat Kills 2965 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Win 3000 Friendly Fire -102 Cogmind --------- Core Integrity 1510/1600 Matter 272/300 Energy 71/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- Biometal Medium Treads Biometal Medium Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (9) ------ Long-range Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Mini Smartbomb Launcher Micro-nuke Launcher Power Sword Plasma Sword Peak State ------------ > --- POWER ------------ Cooled Fission Core Light Antimatter Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads Arachnoskeleton > --- UTILITY ---------- Advanced Coolant Injector Cargo Storage Unit Long-range Terrain Scanner 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Centrium Light Armor Plating Improved Focal Shield Experimental Force Field > --- WEAPON ----------- Hypervelocity Mass Driver Hypervelocity Mass Driver Point Singularity Launcher > --- INVENTORY -------- F-cell Engine Armored Treads Advanced Medium Treads High-density Centrium Heavy Treads Advanced Heat Sink Improved Cooling System Advanced Matter Compressor Improved Kinecellerator Launcher Loader Improved Weapon Cycler Advanced Transmission Jammer Centrium Light Armor Plating Advanced Thermal Shield EM Disruption Field Advanced Hardlight Generator Experimental Force Field Long-range Tractor Beam Mobile Refinery Mk. CCLXVII Phase Gun Phase Cannon Tiamat Missile Launcher Micro-nuke Launcher Neutron Missile Launcher Point Singularity Launcher Point Singularity Launcher Phasing Sabre CR-A16's Pointy Stick GAL Module [Rating: 168] Favorites ----------- Power Light Antimatter Reactor Engine F-cell Engine Power Core Cooled Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Neutron Missile Launcher Slashing Weapon Plasma Sword Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Gar Fac Res Arm Lab Res DSF Acc Slots Evolved 18 | . . . 4 2 . . . . 2 2 . . 2 . . 2 . . 2 . 2 Power 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . Propulsion 8 | . . . 1 . . . . . . 2 . . . . . 1 . . 2 . 2 Utility 7 | . . . 1 2 . . . . 2 . . . 2 . . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 550 | 7 10 14 52 16 11 1 4 4 8 36 6 5 99 17 24 136 61 . 10 4 25 Power 49 | 1 2 3 8 . 2 . . 2 2 4 1 . 5 2 2 12 2 . . . 1 Engine 24 | 1 2 3 7 . 2 . . 2 2 3 . . 1 . 1 . . . . . . Core 3 | . . . 1 . . . . . . 1 . . 1 . . . . . . . . Reactor 22 | . . . . . . . . . . . 1 . 3 2 1 12 2 . . . 1 Propulsion 56 | 2 . 2 19 . 1 . . 1 1 7 . . 2 3 . 5 10 . 1 . 2 Treads 35 | 2 . . 4 . 1 . . 1 1 3 . . 2 3 . 5 10 . 1 . 2 Leg 9 | . . 2 5 . . . . . . 2 . . . . . . . . . . . Wheel 12 | . . . 10 . . . . . . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 239 | 2 3 2 13 8 1 . 2 . 4 11 2 3 58 7 13 76 23 . 5 4 2 Device 175 | 1 1 . 6 4 . . 1 . 1 4 2 1 46 7 10 68 19 . 2 . 2 Storage 15 | 1 2 . 3 . . . . . . . . 1 5 . . 2 1 . . . . Processor 8 | . . . 1 2 . . 1 . . 1 . . . . 1 1 . . 1 . . Hackware 7 | . . . . . . . . . 1 . . . . . . . . . 2 4 . Protection 34 | . . 2 3 2 1 . . . 2 6 . 1 7 . 2 5 3 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 206 | 2 5 7 12 8 7 1 2 1 1 14 3 2 34 5 9 43 26 . 4 . 20 Energy Gun 29 | . . 2 5 . 3 . . 1 1 3 . . . 1 4 9 . . . . . Energy Cannon 23 | . . 1 1 . . . . . . . 2 1 9 1 . 2 4 . . . 2 Ballistic Gun 27 | 2 . 1 . 4 3 1 1 . . 7 1 . 3 . . 1 3 . . . . Ballistic Cannon 33 | . 4 3 3 . . . . . . . . . 5 1 4 8 5 . . . . Launcher 58 | . 1 . 2 2 1 . . . . 2 . 1 14 2 1 17 12 . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 36 | . . . 1 2 . . 1 . . 2 . . 3 . . 6 2 . 4 . 15 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 2 1 . . 1 . 1 1 . . 11 . 1 6 1 . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . 4 . . . . . . . . . . . . . Parts Lost 74 | . 2 2 17 . 1 . . . . 6 . . 11 . 3 7 24 . . . 1 Power 11 | . . . 4 . . . . . . . . . 1 . 1 1 4 . . . . Propulsion 19 | . . 2 5 . . . . . . 3 . . 3 . . . 6 . . . . Utility 24 | . 1 . 4 . . . . . . 3 . . 4 . 1 3 7 . . . 1 Weapon 20 | . 1 . 4 . 1 . . . . . . . 3 . 1 3 7 . . . . Highest Loss Streak 14 | . 2 2 5 . 1 . . . . 3 . . 9 . 2 2 14 . . . 1 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 90 85 86 99 99 100 100 99 98 85 80 79 76 81 82 77 69 19 32 49 59 Engine 8 | . 14 14 12 15 15 15 15 14 13 10 4 . . . 1 1 . . . . . Reactor 3 | . . . . . . . . . . . . 5 4 4 5 12 11 . . . . Treads 13 | . 28 1 14 23 23 23 23 23 20 11 . . 6 13 15 14 13 14 17 17 23 Leg 5 | . . 26 3 . . . . . . 5 10 10 4 1 . . . . . . . Wheel 1 | . . . 7 . . . . . . 5 10 10 2 . . . . . . . . Device 11 | . 2 . 7 11 7 7 7 7 8 12 15 14 18 25 22 19 16 . 6 8 6 Storage 5 | . 16 . 8 7 7 7 7 7 6 5 5 5 4 4 5 4 3 . . . . Processor 5 | . . . . 2 7 7 6 7 6 6 10 10 8 4 7 8 8 . . 4 4 Protection 8 | . . 13 6 14 15 15 15 15 22 11 5 4 5 4 5 1 1 . . . . Energy Gun 5 | . . 5 13 15 14 8 7 6 6 4 2 . . 2 4 2 . . . . . Energy Cannon 1 | . . 6 . . . . . . . . 4 9 4 1 . . 1 . . . . Ballistic Gun 5 | . 11 5 . 3 6 13 14 15 13 9 7 5 1 . . . 3 . . . . Ballistic Cannon 4 | . 15 10 11 2 . . . . . . . . 6 7 9 5 2 . . . . Naked Turns 8 | . . . . . . . . . . . . . . . . . 8 . . . . Heaviest Build 328 | 14 32 38 122 134 135 136 141 136 143 149 134 328 228 230 220 242 247 3 6 3 6 Greatest Support 390 | 40 40 40 66 66 72 72 72 73 73 115 26 26 180 200 200 270 245 3 3 3 390 Greatest Overweight (x) 12 | 2 . 1 10 2 1 1 1 1 1 5 5 12 6 1 1 1 1 . 1 . 1 Average Overweight (x) 1 | . . . 2 1 1 1 1 1 1 3 4 5 2 1 1 . . . . . . Largest Inventory Capacity 35 | 8 15 15 25 25 25 25 25 25 25 25 25 35 30 30 30 30 30 5 5 5 5 Average Capacity 22 | 7 10 5 22 25 25 25 25 25 25 25 25 25 28 30 30 30 28 5 5 5 5 Most Carried 30 | 4 13 13 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 5 5 5 5 Average Carried 20 | 2 6 5 14 24 24 24 24 25 24 24 24 24 27 29 29 29 24 5 4 4 4 Final Capacity 30 | 8 15 5 25 25 25 25 25 25 25 25 25 25 30 30 30 30 5 5 5 5 5 Final Carried 30 | 4 12 5 25 24 25 24 25 25 25 25 25 24 29 30 30 30 5 5 5 5 5 Class Distribution -------------------- 31% | Scavenger-Tank 12% | Subdweller-Mutant 12% | Hauler-Tank 10% | Tank 7% | Hauler-Mutant 7% | Mutant 4% | Scavenger-Mutant 4% | Hauler-Gunner 3% | Wizard-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Hauler-Tank | -4/Factory Hauler-Gunner | -4/Garrison Hauler-Tank | -4/Factory Hauler-Mutant | -3/Research Hauler-Mutant | -3/Armory Hauler-Mutant | -3/Lab Hacker-Mutant | -2/Research Wizard-Mutant | -2/DSF Wizard-Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Gar Fac Res Arm Lab Res DSF Acc Matter Collected 19746 | 203 506 369 1403 120 367 27 40 40 70 835 106 . 3525 694 764 6853 3234 . 80 70 440 Remotely 7172 | . . . 241 115 . . . . . . . . 2117 694 468 3537 . . . . . Salvage Created 18078 | 43 446 354 1734 208 599 111 . . . 1540 280 39 3905 234 484 5132 2423 . 160 . 386 Parts 795 | 7 29 22 89 13 28 5 . . . 84 12 5 142 15 25 188 102 . 11 . 18 Haulers Intercepted 5 | . . . 1 . . . . . . . . . 3 . . . . . 1 . . Recyclers Shooed 20 | 1 . . 6 1 . . . . . 3 . . 2 . 1 5 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . 7 10 . 7 . . 11 2 . . . . . . . . . Prevented 10 | . . . . . . . . 10 . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Gar Fac Res Arm Lab Res DSF Acc Combat Hostiles Destroyed 422 | . 7 9 31 7 15 2 . . . 21 4 5 65 10 7 134 96 . . . 9 Melee 8 | . . . . . . . . . . . . . . . 1 3 1 . . . 3 Guns 55 | . 2 4 8 4 7 1 . . . 17 1 . . . 2 4 5 . . . . Cannons 100 | . 5 5 19 1 . . . . . . 3 . 26 4 3 24 10 . . . . AOE 256 | . . . 4 2 8 . . . . 4 . 5 37 6 1 103 80 . . . 6 Classes Destroyed 26 | 1 5 1 5 2 3 . . . . . . . 2 1 1 3 2 . . . . Worker 26 | . 2 . 5 . . . . . . 4 . . 5 . 3 6 . . 1 . . Builder 25 | . 1 . 5 . . . . . . . . . 8 . . 10 . . 1 . . Tunneler 10 | 2 2 . 1 . . . . . . 1 . . 1 . . . . . 2 . 1 Hauler 5 | . . . 1 . . . . . . . . . 3 . . . . . 1 . . Recycler 27 | . 3 . 9 . . . . . . 3 . . 6 . 1 4 . . . . 1 Carrier 1 | . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 18 | . . . 1 . . . . . . 1 . . 6 . 1 7 2 . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . Watcher 10 | . . . . 1 . . . . . 3 . . 4 . . . 2 . . . . Swarmer 58 | . 3 . 7 3 2 . . . . 1 . 5 14 3 . 5 10 . . . 5 Cutter 4 | . . . . . . . . . . . . . . 4 . . . . . . . Saboteur 15 | . . . . . . . . . . . . . . . 1 7 7 . . . . Grunt 158 | . 4 . 18 3 5 1 . . . 9 1 . 23 2 3 47 42 . . . . Brawler 19 | . . . . . . . . . . . . . 4 . . 12 3 . . . . Duelist 26 | . . . . . 2 . . . . . . . 4 . 1 11 8 . . . . Protector 13 | . . . . . . . . . . . . . . . . 8 5 . . . . Sentry 15 | . . . 5 . . . . . . 1 2 . 2 . . 3 2 . . . . Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . . . Hunter 31 | . . . 1 . . 1 . . . 1 . . 8 . 2 14 4 . . . . Programmer 48 | . . . . 1 . . . . . 9 1 . 9 1 . 16 7 . . . 4 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . Investigator 3 | . . . . . . . . . . . . . . . . 2 1 . . . . Striker 10 | . . . . . . . . . . . . . 1 . . 8 1 . . . . Executioner 7 | . . . . . . . . . . . . . . . . 3 4 . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . 4 . . . . . . . . . . . . . . . . Savage 1 | . . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 34 | 2 5 2 9 3 9 1 . . . 6 2 5 16 4 11 30 34 . 2 . 5 Combat Bots Only 33 | . 4 2 4 3 9 1 . . . 5 2 5 11 4 7 29 33 . . . 5 Max Kills in Single Turn 8 | 1 1 1 5 1 2 1 . . . 2 1 5 5 3 4 5 8 . 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . 2 1 2 . . . . 2 . 5 4 3 1 5 8 . . . 2 Melee 1 | . . . . . . . . . . . . . . . 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Gar Fac Res Arm Lab Res DSF Acc Hostile Shots Fired 2138 | . 87 49 180 21 45 8 . 7 . 118 23 5 388 19 94 430 569 . . 5 90 Missed 574 | . 22 17 59 7 12 1 . 3 . 41 7 1 116 9 15 92 138 . . 3 31 Damage Taken 26339 | . 665 661 1956 174 596 67 . 14 . 1587 320 79 3815 413 1256 5511 7572 . . 195 1458 Core 1799 | . 62 38 180 . 31 7 . . . 118 27 12 278 23 36 441 456 . . . 90 Absorbed by Shields 6843 | . . . . . . . . . . . . . 1517 9 434 2773 2110 . . . . Reduced by Siege Mode 2398 | . . . . . . . . . . . . . 134 . 143 730 1213 . . . 178 Redirected to Shielding 272 | . . . . . . . . . . 40 . . 108 . . . 124 . . . . Ignored by Resistances 1674 | . . . . 32 44 25 . 8 . 83 37 . 339 . . 88 1018 . . . . Core Remaining (%) 80 | 100 . 60 67 . . . . 94 100 . . 84 . . 70 . . 31 . 100 94 Volleys Fired 880 | 7 59 73 118 9 26 4 . . . 66 11 1 127 17 16 244 90 . . . 12 Largest 3 | 2 2 2 3 3 3 3 . . . 3 3 1 3 3 3 3 3 . . . 1 Hottest 233 | 40 70 128 169 167 138 138 . . . 125 198 45 217 217 220 225 233 . . . 120 Shots Fired 1654 | 14 112 101 272 23 62 12 . . . 190 32 1 253 40 37 355 138 . . . 12 Gun 630 | 14 62 44 111 17 54 12 . . . 188 10 . 18 1 7 59 33 . . . . Cannon 798 | . 49 57 158 4 . . . . . . 22 . 200 36 29 180 58 . . . 5 Launcher 226 | . 1 . 3 2 8 . . . . 2 . 1 35 3 1 116 47 . . . 7 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 935 | 14 111 51 140 7 18 5 . . . 124 10 . 149 27 29 177 73 . . . . Thermal 453 | . . 50 129 14 18 4 . . . 64 22 . 69 10 7 43 18 . . . 5 Explosive 226 | . 1 . 3 2 8 . . . . 2 . 1 35 3 1 116 47 . . . 7 Electromagnetic 32 | . . . . . 18 3 . . . . . . . . . 11 . . . . . Phasic 8 | . . . . . . . . . . . . . . . . 8 . . . . . Robot Hit Streak 40 | 3 12 17 10 11 10 11 . . . 16 18 1 24 8 24 40 24 . . . 2 Robot Miss Streak 9 | 2 4 2 9 1 2 1 . . . 4 2 2 7 7 1 2 2 . . . . Penetration Max 2 | . . . . . . . . . . 1 1 . 2 . . . 2 . . . . Secondary Targets 3 | . . . . . . . . . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . . . . . . Shots Hit Robots 1059 | 7 70 37 167 15 43 10 . . . 131 25 1 156 19 27 222 108 . 5 . 16 Core Hits 1104 | 2 24 16 110 15 37 3 . . . 95 8 6 195 15 18 331 205 . 4 . 20 Critical Kills 40 | . . . 3 . . . . . . 2 . . 32 2 1 . . . . . . Critical Parts Destroyed 37 | . . 1 2 . . . . . . 1 . . 26 7 . . . . . . . Critical Strikes 115 | . 1 1 12 . . . . . . 3 . . 64 9 2 18 4 . . . 1 Burn 4 | . . . 4 . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . 2 . . . . . . . . Destroy 81 | . . 1 5 . . . . . . 3 . . 62 9 1 . . . . . . Blast 23 | . 1 . 3 . . . . . . . . . . . 1 14 4 . . . . Corrupt 3 | . . . . . . . . . . . . . . . . 3 . . . . . Sever 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Melee Attacks 97 | . . . 8 4 . . 1 . . 5 . . 5 . . 23 6 . 6 . 39 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 97 | . . . 8 4 . . 1 . . 5 . . 5 . . 23 6 . 6 . 39 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . 1 . . . . . . 1 . . . . . 3 . . 5 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 97268 | 76 947 771 3911 628 1615 180 . . . 3647 860 429 13987 1034 1368 42258 23414 . 443 . 1700 Guns 8036 | 76 276 325 1182 234 613 157 . . . 2667 182 . 375 . 136 1017 796 . . . . Cannons 15120 | . 617 446 2114 20 . . . . . . 678 . 2963 446 721 5206 1909 . . . . Explosions 72126 | . 54 . 453 374 1002 23 . . . 908 . 429 10646 588 511 35439 20697 . . . 1002 Melee 1916 | . . . 109 . . . . . . 72 . . . . . 596 . . 443 . 696 Ramming 70 | . . . 53 . . . . . . . . . 3 . . . 12 . . . 2 Kinetic 15988 | 76 893 520 1817 72 190 57 . . . 1749 182 . 2050 344 721 5206 2111 . . . . Thermal 9202 | . . 251 1479 182 189 73 . . . 918 678 . 1634 102 265 2203 1228 . . . . Explosive 69602 | . 54 . 453 374 1002 . . . . 875 . 429 10300 588 382 34080 20063 . . . 1002 Electromagnetic 490 | . . . . . 234 50 . . . 33 . . . . . 173 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1916 | . . . 109 . . . . . . 72 . . . . . 596 . . 443 . 696 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 41 | . . . 12 . . . . 4 . 3 2 2 9 9 9 15 41 41 . . 7 Average Corruption 9 | . . . 11 . . . . 4 . 2 1 2 8 9 9 11 18 41 . . 6 Corruption Purged 3 | . . . . . . . . . . 3 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 356 | . . . 45 . . . . 1 . 10 4 4 61 21 16 135 45 . . . 14 Message Errors 66 | . . . 7 . . . . . . 3 . . 10 4 5 26 9 . . . 2 Matter Fused 89 | . . . 13 . . . . . . 2 1 1 16 5 2 36 10 . . . 3 Heat Flow Errors 31 | . . . 2 . . . . . . 1 . . 7 2 3 11 3 . . . 2 Energy Discharges 54 | . . . 4 . . . . . . 1 2 2 10 1 3 21 6 . . . 4 Parts Rejected 5 | . . . 1 . . . . . . . . . 2 . . 2 . . . . . Parts Fused 4 | . . . 1 . . . . . . . . . 1 . . 2 . . . . . Data Loss (minor) 47 | . . . 7 . . . . 1 . 2 . 1 4 5 2 19 6 . . . . Data Loss (major) 18 | . . . 3 . . . . . . 1 . . 1 2 . 6 2 . . . 3 Misfires 14 | . . . 1 . . . . . . . . . 2 1 . 8 2 . . . . Alerts 5 | . . . 2 . . . . . . . . . 2 1 . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . 1 2 . . . . Weapon Failures 20 | . . . 4 . . . . . . . 1 . 6 . 1 3 5 . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . 3 . . . . . Overflow Damage 3874 | . . . 60 35 . . . . . . 9 23 634 . 9 1630 1281 . 31 . 162 Projectiles 335 | . . . 16 . . . . . . . 9 . 33 . 7 106 164 . . . . Explosions 3361 | . . . 18 35 . . . . . . . 23 601 . 2 1524 1117 . . . 41 Melee 178 | . . . 26 . . . . . . . . . . . . . . . 31 . 121 Knockbacks 123 | . 8 1 36 . . . . . . . . . 15 3 10 37 13 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 116 | . 8 1 31 . . . . . . . . . 15 3 10 35 13 . . . . Secondary 7 | . . . 5 . . . . . . . . . . . . 2 . . . . . Self-Inflicted Damage 1575 | . . . 50 . 83 . . . . . . 24 428 131 99 203 557 . . . . Shots 37 | . . . . . 3 . . . . . . 1 13 2 1 5 12 . . . . Rammed 11 | . . . 2 . . . . . . . . . 1 . . . 3 . . . 5 Targets Rammed 12 | . . . 2 . . . . . . . . . 1 . . . 4 . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 536 | . 56 36 435 410 241 36 . . . 227 426 . 407 432 355 536 380 . . . 170 Average Temperature 99 | . 22 12 104 149 97 16 . . . 48 155 . 105 167 143 115 100 . . . 83 Received Heat Transfer 3930 | . 234 144 882 54 243 9 . . . 345 36 . 349 . 215 470 904 . . . 45 Effects 22 | . . . 3 1 . . . . . . . . 3 4 1 9 1 . . . . Shutdowns 6 | . . . 2 . . . . . . . . . . 1 . 2 1 . . . . Energy Bleed 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . Interference 8 | . . . . . . . . . . . . . 3 1 . 4 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . Short Circuit 4 | . . . 1 . . . . . . . . . . 1 1 1 . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 34 | . . . . . . . . . . . . . 8 2 1 17 4 . . . 2 Total Turns 1268 | . . . . . . . . . . . . . 149 33 59 821 176 . . . 30 Longest Duration 270 | . . . . . . . . . . . . . 45 19 59 270 75 . . . 21 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . Combat Hostiles 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . Parts Melted 12 | . . . 4 . . 1 . . . 5 . . 1 . . . 1 . . . . Heat Transferred 12519 | . . 324 3552 407 444 161 . . . 1665 740 . 1767 92 387 2044 936 . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . . . . 1 . . . . . . 2 . 2 7 3 . . . 3 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Gar Fac Res Arm Lab Res DSF Acc Peak Influence 5299 | 10 172 . 560 303 . . . . 249 492 . . 2488 2170 1504 4336 5299 . 48 109 970 Initial 2276 | . 6 . . 216 . . . . 222 23 . . 185 1751 1138 684 2276 . . 36 32 Average 1234 | 2 63 . 300 233 . . . . 196 258 . . 655 2016 1239 2811 3444 . 26 73 296 Maximum Alert Level 5 | . . . 2 1 . . . . 1 2 . . 5 5 4 5 5 . . . 3 Low Security (%) 21 | 100 100 . 17 18 . . . . 20 32 . . 15 . . . . . 100 100 59 Level 1 25 | . . . 50 81 . . . . 79 56 . . 26 . . . . . . . 13 Level 2 12 | . . . 31 . . . . . . 11 . . 32 . . 4 . . . . 13 Level 3 5 | . . . . . . . . . . . . . 7 . . 15 . . . . 13 Level 4 6 | . . . . . . . . . . . . . 7 . 100 11 . . . . . Level 5 10 | . . . . . . . . . . . . . 11 100 . 7 45 . . . . High Security 18 | . . . . . . . . . . . . . . . . 61 54 . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . . . . Squads Dispatched 96 | . . . 5 3 . . . . 2 7 . . 18 . 2 32 18 . . 2 7 Investigation 4 | . . . . . . . . . . . . . 1 . . 2 . . . . 1 Extermination 12 | . . . . 2 . . . . 1 3 . . 3 . . 2 . . . . 1 Reinforcement 23 | . . . 5 1 . . . . 1 4 . . 4 . . 2 2 . . 2 2 Assault 52 | . . . . . . . . . . . . . 6 . 2 26 16 . . . 2 Garrison 5 | . . . . . . . . . . . . . 4 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 2 . . . . . . 1 . . 2 . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Gar Fac Res Arm Lab Res DSF Acc Distress Signals 24 | . . . 5 1 . . . . . 3 . . 5 . . 5 4 . . . 1 Communications Jammed 122 | . . . . . . . . . . . . . 12 . . 110 . . . . . Distress Signals 122 | . . . . . . . . . . . . . 12 . . 110 . . . . . Times Spotted 651 | . 12 9 51 11 20 2 . 8 1 42 6 5 92 12 9 193 135 . . 4 39 Peak Tracking Total 18 | . 7 2 8 4 7 1 . 4 2 5 2 5 12 3 7 18 17 . . 4 9 Tactical Retreats 22 | . . . 4 . 4 . . 1 . 1 2 . 5 . . . 1 . . . 4 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Gar Fac Res Arm Lab Res DSF Acc Traps Triggered 9 | . . . 1 . . . . . . 1 . . . . 1 2 . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Triggered 5 | . . . . . . 3 . 1 . . 1 . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Gar Fac Res Arm Lab Res DSF Acc Machines Disabled 53 | . . 1 3 . . . . . . 18 . . 12 . 5 4 8 . . . 2 Max in Single Turn 9 | . . 1 1 . . . . . . 9 . . 3 . 2 1 2 . . . 1 Garrison Access 5 | . . . . 1 . . . . . 2 . . 1 . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 8 | . . . . . . . . . . . . . . . . . . . . . 8 Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Gar Fac Res Arm Lab Res DSF Acc Machines Accessed 19 | . . 1 3 1 2 1 1 . 1 2 . 1 1 . . . 1 . 1 . 3 Terminals 6 | . . . 3 . . 1 . . . . . . . . . . . . 1 . 1 Fabricators 3 | . . . . . . . . . 1 . . . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . . 2 . . 1 . . . . . . . 1 Total Hacks 43 | . . 9 7 1 9 1 2 . 3 2 . 1 3 . . . 1 . 1 . 3 Successful 37 | . . 9 4 1 9 1 2 . 2 2 . 1 1 . . . 1 . 1 . 3 Failed 6 | . . . 3 . . . . . 1 . . . 2 . . . . . . . . Catastrophic 3 | . . . 1 . . . . . 1 . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . . . 7 . . . . . 1 10 . . 6 3 4 11 4 . 3 . 10 Terminals 10 | . . . 7 . . 1 . . . . . . . . . . . . 1 . 1 Fabricators 5 | . . . . . . . . . 3 . . . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . . . . . 2 . . 3 . . . . . . . 1 Terminal Hacks 25 | . . 9 1 . 9 1 2 . . . . 1 . . . . . . 1 . 1 Record 17 | . . 8 . . 8 1 . . . . . . . . . . . . . . . Part Schematic 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . Open Door 3 | . . . . . 1 . . . . . . 1 . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . Build 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . . . . 2 . . 1 . . . . . . . 1 Unlock Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 4 | . . . . 1 . . . . . 2 . . . . . . . . . . 1 Unauthorized Hacks 4 | . . . 3 . . . . . . . . . . . . . . . . . 1 Terminals 3 | . . . 3 . . . . . . . . . . . . . . . . . . Track 2 | . . . 2 . . . . . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . 3 . . . . . 1 . . . 1 . . . 1 . 1 . . Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . 76 . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . 10 . . . . Part Schematics Acquired 19 | . . . 1 . . . 18 . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Gar Fac Res Arm Lab Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Gar Fac Res Arm Lab Res DSF Acc Total Allies 43 | . . . . . . . 7 . . 5 . . 4 2 . 5 6 . 3 . 11 Largest Group 7 | . . . . . . . 7 7 5 4 . . 3 2 . 3 4 . 3 3 6 Highest-Rated Group 467 | . . . . . . . 231 231 183 112 . . 288 192 . 456 412 . 345 345 467 Highest-Rated Ally 269 | . . . . . . . 41 41 41 39 . . 96 96 . 269 103 . 115 115 122 Zionite Dispatches 16 | . . . . . . . . . . 2 . . 2 . 1 4 2 . 1 . 4 Heavy 5 | . . . . . . . . . . . . . . . . 2 2 . . . 1 Light 4 | . . . . . . . . . . . . . 1 . . . . . 1 . 2 Recon 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Fire 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Experimental 1 | . . . . . . . . . . . . . . . . 1 . . . . . Resource Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 13 | . . . . . . . . . . 1 . . 1 . 2 9 . . . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . DROP 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . EXPLORE 9 | . . . . . . . . . . . . . . . 2 7 . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 253 | . . . . . . . . 42 13 28 . . 19 20 . 47 23 . . 17 44 Total Damage 13411 | . . . . . . . . 925 384 570 . . 896 685 . 4944 1899 . . 558 2550 Kills 72 | . . . . . . . . 11 3 6 . . 4 4 . 16 13 . . 2 13 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Gar Fac Res Arm Lab Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . . 1 2 2 1 . . . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . 2 5 . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . 1 3 . . . . . Decoded 0b10 Intel 37 | . . . . . . . . . . 12 . . 25 . . . . . . . . Garrisons 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . Patrols 9 | . . . . . . . . . . 5 . . 4 . . . . . . . . Reinforcements 11 | . . . . . . . . . . 1 . . 10 . . . . . . . . Guards 14 | . . . . . . . . . . 5 . . 9 . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . 1 . . . . . . . . . . . Branch Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Gar Fac Res Arm Lab Res DSF Acc Turns Passed 23545 | 93 746 3342 1616 728 1375 1092 2173 382 503 1890 633 250 2209 641 408 3543 842 5 256 45 773 Spaces Moved 10357 | 44 330 1616 542 291 564 448 918 154 207 841 382 141 758 223 127 1286 319 10 265 68 823 Core 1224 | 10 . . . . . . . . . . . . . . . . 53 10 265 68 818 Treads 5843 | 34 330 66 269 291 564 448 918 154 207 246 . . 409 223 127 1286 266 . . . 5 Legs 1681 | . . 1550 71 . . . . . . 60 . . . . . . . . . . . Wheels 1609 | . . . 202 . . . . . . 535 382 141 349 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 131 225 225 230 230 230 230 135 150 150 160 240 243 155 50 50 50 50 50 Average Speed 180 | 137 160 188 193 225 226 230 230 230 230 185 150 166 206 242 243 171 148 50 55 50 52 Slowest Speed 305 | 160 160 190 305 305 230 230 230 235 235 270 165 270 240 243 243 253 246 50 100 50 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 50 83 45 12 80 61 88 29 8 24 70 19 25 39 10 55 52 6 6 88 28 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 3 | . . 1 . . 1 . 1 . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . . . . 1 . . 1 . . . . . 1 . . Unknown Exits Taken 15 | 1 1 1 1 . 1 1 1 1 1 . 1 1 . . 1 1 1 1 . . . Scrap Searched 29 | . . 18 . . 2 3 3 1 . . 2 . . . . . . . . . . Spaces Dug 304 | . . 8 14 4 10 . . . . 3 . . 34 38 45 33 95 . 1 . 19 Terrain Destroyed 2196 | . . 27 42 12 63 6 . . . 15 1 24 516 51 68 800 500 . 1 . 70 Melee 44 | . . . 6 4 . . . . . 3 . . 5 . . 7 4 . 1 . 14 Projectile 175 | . . 27 21 . . . . . . 4 1 . 40 3 7 52 15 . . . 5 AOE 1976 | . . . 14 8 63 6 . . . 8 . 24 471 48 61 741 481 . . . 51 Terrain Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Walls Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Gar Fac Res Arm Lab Res DSF Acc Total 13769 | 61 447 1816 866 342 613 503 979 180 234 1054 421 156 1184 293 191 2331 548 9 366 77 1098 Wait 1383 | . 32 68 95 5 2 41 49 23 13 69 17 . 129 35 10 535 27 . 59 2 172 Move 10334 | 43 329 1615 540 290 563 447 917 153 206 840 381 140 758 221 126 1285 318 9 264 67 822 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 156 | 4 9 10 21 7 4 4 4 . 2 17 2 3 25 2 2 25 7 . 5 2 1 Fast Attach 165 | 7 3 10 29 2 3 . 1 3 4 12 2 3 17 2 12 35 9 . 3 4 4 Attach 134 | . 3 3 8 4 1 . . . 2 9 . . 17 1 5 27 27 . 7 . 20 Detach 107 | . 4 . 12 2 1 . 1 . 2 4 . . 14 1 5 23 13 . 5 . 20 Swap 251 | . 4 1 15 10 7 1 3 1 2 15 4 2 65 14 7 74 25 . . . 1 Drop 204 | . 4 23 16 9 6 5 3 . 3 17 4 7 26 . 8 54 13 . 2 2 2 Fire 880 | 7 59 73 118 9 26 4 . . . 66 11 1 127 17 16 244 90 . . . 12 Melee 97 | . . . 8 4 . . 1 . . 5 . . 5 . . 23 6 . 6 . 39 Ram 3 | . . . 3 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . . . . . . . . . . . 1 . . . 4 . . . 5 Escape Stasis 28 | . . . 1 . . . . . . . . . . . . 6 6 . 15 . . Rewire 3 | . . . . . . . . . . . . . . . . . 3 . . . . Trap 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Miscellaneous 12 | . . 12 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low x2 / Ext) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -3/Research (discovered 4 exits: *Res / *Arm / [*Qua x2]) -3/Armory (discovered 2 exits: *Res / [*Lab]) -3/Lab -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 15) 825 | -10/Materials | Discovered new exit (range 8) 840 | -10/Materials | Entered Subcaves 1311 | -10/Subcaves | Build established: Subdweller-Mutant 1544 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1608 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1718 | -10/Subcaves | Learned Materials emergency access door positions 1772 | -10/Subcaves | Discovered new exit (range 5) 2967 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 3229 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3291 | -10/Subcaves | Disturbed a concealed Subdweller 3520 | -10/Subcaves | Discovered new exit (range 10) 3646 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4009 | -10/Subcaves | Visited 4L-MR0's lab 4029 | -10/Subcaves | Found Arachnoskeleton 4182 | -10/Subcaves | Entered Materials 4182 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4641 | -8/Materials | Lost 3 parts (2p1n) 4747 | -8/Materials | Crushed by falling debris 4754 | -8/Materials | System corruption reached 10% 4784 | -8/Materials | Lost 3 parts (1n1u1w) 4836 | -8/Materials | Lost 5 parts (2n1u2w) 5701 | -8/Materials | Discovered new exit (range 5) 5749 | -8/Materials | Build established: Tank 5798 | -8/Materials | Entered Factory 5798 | -7/Factory | Evolved 2 slots: Utility x2 6080 | -7/Factory | Found Prototype Launcher 6080 | -7/Factory | Identified Rocket Array 6385 | -7/Factory | Build established: Scavenger-Tank 6482 | -7/Factory | Discovered new exit (range 11) 6524 | -7/Factory | Identified exit to Lower Caves 6526 | -7/Factory | Entered Lower Caves 6571 | -7/Lower Caves | Destroyed 9 combat bots 6783 | -7/Lower Caves | Build established: Tank 6821 | -7/Lower Caves | Learned Factory stockpile data 7100 | -7/Lower Caves | Learned Extension security intel 7478 | -7/Lower Caves | Encountered a Warlord checkpoint 7816 | -7/Lower Caves | Discovered new exit (range 10) 7831 | -7/Lower Caves | Attacked by a faux Warlord 7901 | -7/Lower Caves | Entered another Lower Caves area 7957 | -7/Lower Caves | Build established: Scavenger-Tank 8051 | -7/Lower Caves | Learned Factory trap positions 8911 | -7/Lower Caves | Encountered a Warlord checkpoint 8914 | -7/Lower Caves | Discovered new exit (range 9) 8993 | -7/Lower Caves | Entered Zion 9185 | -7/Zion | Given the Hacking Drone Bay 9190 | -7/Zion | Found Prototype Device 9217 | -7/Zion | Found CR-A16's Pointy Stick 9218 | -7/Zion | Discovered new exit (range 11) 9550 | -7/Zion | Learned Factory garrison access intel 9906 | -7/Zion | Given A8's code to call for help 10042 | -7/Zion | Imprinted 10044 | -7/Zion | Declared Zion's savior 10330 | -7/Zion | Found GAL Module 10568 | -7/Zion | Learned location of Armory (-3) 10598 | -7/Zion | Found Prototype Device 10598 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 10707 | -7/Zion | Identified exit to Deep Caves 10875 | -7/Zion | Gained Derelict followers 11166 | -7/Zion | Entered Proximity Caves 11166 | -6/Proximity Caves | Accompanied by 7 allies 11459 | -6/Proximity Caves | Learned 4 Factory zone layouts 11478 | -6/Proximity Caves | Discovered new exit (range 16) 11491 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11548 | -6/Proximity Caves | Entered Factory 11548 | -6/Factory | Accompanied by 5 allies 11548 | -6/Factory | Evolved 2 slots: Utility x2 11549 | -6/Factory | Identified exit to Extension 11550 | -6/Factory | Identified exit to Lower Caves 11551 | -6/Factory | Loaded intel: 82 trap records 11553 | -6/Factory | Loaded intel: 4 garrison access locations 11836 | -6/Factory | Lost 3 allies 11843 | -6/Factory | Fabricated Tiamat Missile Launcher (x1) 11875 | -6/Factory | Discovered exit to Lower Caves (range 15) 11960 | -6/Factory | Discovered new exit (range 13) 12051 | -6/Factory | Entered another Factory area 12051 | -5/Factory | Accompanied by 2 allies 12051 | -5/Factory | Evolved 2 slots: Propulsion x2 12563 | -5/Factory | Found Launcher Loader 12693 | -5/Factory | Spotted B-75 Beast 12754 | -5/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 12787 | -5/Factory | Lost 3 parts (2n1u) 12974 | -5/Factory | Discovered new exit (range 7) 13183 | -5/Factory | Retrieved Zion intel report: Branch Access 13183 | -5/Factory | Identified exit to Upper Caves 13184 | -5/Factory | Zion Fire squad teleported in 13376 | -5/Factory | Zion Infowar Resupply teleported in 13424 | -5/Factory | Terminal network hard line cut 13593 | -5/Factory | Lost 3 allies 13941 | -5/Factory | Entered Upper Caves 14288 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14516 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14551 | -5/Upper Caves | Discovered new exit (range 14) 14574 | -5/Upper Caves | Entered another Upper Caves area 14738 | -5/Upper Caves | Discovered new exit (range 5) 14820 | -5/Upper Caves | Build established: Scavenger-Gunner 14824 | -5/Upper Caves | Entered Factory 14824 | -4/Factory | Evolved 2 slots: Utility x2 14832 | -4/Factory | Zion Light squad teleported in 15209 | -4/Factory | Build established: Scavenger-Tank 15373 | -4/Factory | Zion Resource Resupply teleported in 15427 | -4/Factory | Cargo convoy interrupted 15478 | -4/Factory | Spotted Striker 15530 | -4/Factory | Found Prototype Launcher 15530 | -4/Factory | Identified Point Singularity Launcher 15535 | -4/Factory | Lost 9 parts (1p2n4u2w) 15536 | -4/Factory | Found Point Singularity Launcher 15538 | -4/Factory | Destroyed 7 combat bots 15549 | -4/Factory | Found Prototype Device 15565 | -4/Factory | Destroyed Striker 15575 | -4/Factory | Found Point Singularity Launcher 15594 | -4/Factory | Identified Exp. Force Field 15616 | -4/Factory | Found Exp. Force Field 15832 | -4/Factory | Found Prototype Slashing Weapon 15832 | -4/Factory | Identified Centrium Greatsword 16000 | -4/Factory | Build established: Hauler-Tank 16324 | -4/Factory | First assault squad dispatched 16366 | -4/Factory | Terminal network hard line cut 16500 | -4/Factory | Destroyed 8 combat bots 16601 | -4/Factory | Garrison activated, responded to threat 16661 | -4/Factory | Destroyed 11 combat bots 16706 | -4/Factory | Garrison activated, responded to threat 16852 | -4/Factory | Garrison activated, responded to threat 16916 | -4/Factory | Destroyed 8 combat bots 17022 | -4/Factory | Destroyed 8 combat bots 17033 | -4/Factory | Identified exit to Garrison 17033 | -4/Factory | Entered Garrison 17076 | -4/Garrison | Enhanced Grunt warped into view, answering call for help 17077 | -4/Garrison | Enhanced Grunt warped into view, answering call for help 17102 | -4/Garrison | Triggered checkpoint 17114 | -4/Garrison | Triggered checkpoint 17370 | -4/Garrison | Spotted B-90 Cyclops 17375 | -4/Garrison | Discovered new exit (range 13) 17408 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17503 | -4/Garrison | Build established: Hauler-Gunner 17642 | -4/Garrison | Discovered new exit (range 14) 17674 | -4/Garrison | Entered Factory 17688 | -4/Factory | Zion Recon squad teleported in 17771 | -4/Factory | Discovered new exit (range 48) 17924 | -4/Factory | First assault squad dispatched 18011 | -4/Factory | Destroyed 7 combat bots 18082 | -4/Factory | Entered Research 18082 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 18163 | -3/Research | Spotted B-86 Titan 18171 | -3/Research | Build established: Hauler-Tank 18328 | -3/Research | Zion Experimental squad teleported in 18348 | -3/Research | Allies destroyed B-86 Titan 18448 | -3/Research | Zion Recon squad teleported in 18557 | -3/Research | Zion Heavy squad teleported in 18623 | -3/Research | First assault squad dispatched 18950 | -3/Research | Zion Heavy squad teleported in 19152 | -3/Research | System corruption reached 10% 19428 | -3/Research | Build established: Hauler-Mutant 19457 | -3/Research | High security lockdown imminent 19512 | -3/Research | Found Fusion Bomb Launcher 19537 | -3/Research | High security lockdown engaged 19755 | -3/Research | Destroyed 7 combat bots 19776 | -3/Research | Spotted Striker 19776 | -3/Research | Spotted Striker 19778 | -3/Research | Destroyed Striker 19780 | -3/Research | Destroyed Striker 19802 | -3/Research | Destroyed 8 combat bots 19849 | -3/Research | Destroyed Investigator 19916 | -3/Research | Destroyed 17 combat bots 19924 | -3/Research | Spotted Investigator 19925 | -3/Research | Destroyed Investigator 19947 | -3/Research | Destroyed 10 combat bots 19955 | -3/Research | Spotted Striker 19955 | -3/Research | Spotted Striker 19957 | -3/Research | Destroyed Striker 19969 | -3/Research | Destroyed Striker 20023 | -3/Research | Spotted Executioner 20023 | -3/Research | Spotted Striker 20027 | -3/Research | Spotted Striker 20033 | -3/Research | Destroyed Striker 20034 | -3/Research | Destroyed Executioner 20040 | -3/Research | Destroyed Striker 20061 | -3/Research | Destroyed 8 combat bots 20076 | -3/Research | Spotted Executioner 20078 | -3/Research | Destroyed Executioner 20196 | -3/Research | Spotted Executioner 20202 | -3/Research | Sterilization system engaged 20202 | -3/Research | Non-combat units ordered to evacuate 20203 | -3/Research | Destroyed Executioner 20214 | -3/Research | Spotted Striker 20214 | -3/Research | Spotted Striker 20218 | -3/Research | Destroyed Striker 20224 | -3/Research | Destroyed Striker 20265 | -3/Research | Destroyed 29 combat bots 20302 | -3/Research | Combat units ordered to evacuate 20469 | -3/Research | Discovered new exit (range 8) 20502 | -3/Research | Ambient heat levels rising (+10) 20503 | -3/Research | Discovered new exit (range 11) 20652 | -3/Research | Ambient heat levels rising (+10) 20682 | -3/Research | Build established: Scavenger-Mutant 20728 | -3/Research | Discovered new exit (range 11) 20802 | -3/Research | Ambient heat levels rising (+10) 20952 | -3/Research | Ambient heat levels rising (+10) 21102 | -3/Research | Ambient heat levels rising (+10) 21252 | -3/Research | Ambient heat levels rising (+10) 21253 | -3/Research | Build established: Hauler-Mutant 21265 | -3/Research | Discovered new exit (range 3) 21351 | -3/Research | Found Prototype Launcher 21351 | -3/Research | Identified Mni. Smartbomb Launcher 21402 | -3/Research | Ambient heat levels rising (+10) 21552 | -3/Research | Ambient heat levels rising (+10) 21625 | -3/Research | Entered Armory 21626 | -3/Armory | Met VL-GR5, who suggested a friendly competition 21772 | -3/Armory | Fabricated E-15 Imp? 21847 | -3/Armory | Zion Heavy squad teleported in 21857 | -3/Armory | Zion Heavy squad teleported in 21875 | -3/Armory | First assault squad dispatched 21910 | -3/Armory | Found Prototype Protection 21910 | -3/Armory | Identified Zio. Weapon Casing 21964 | -3/Armory | Lost 4 allies 21997 | -3/Armory | Destroyed 7 combat bots 22012 | -3/Armory | High security lockdown imminent 22049 | -3/Armory | Destroyed 10 combat bots 22092 | -3/Armory | High security lockdown engaged 22150 | -3/Armory | Spotted Executioner 22150 | -3/Armory | Spotted Executioner 22151 | -3/Armory | Destroyed Executioner 22152 | -3/Armory | Destroyed Executioner 22200 | -3/Armory | Destroyed 33 combat bots 22203 | -3/Armory | Lost 5 parts (2p1n1u1w) 22235 | -3/Armory | Scanned by Researcher 22236 | -3/Armory | Spotted Investigator 22237 | -3/Armory | Spotted Executioner 22239 | -3/Armory | Energy Cycler disabled 22239 | -3/Armory | Destroyed Investigator 22240 | -3/Armory | Destroyed Executioner 22326 | -3/Armory | Destroyed 26 combat bots 22376 | -3/Armory | Spotted Executioner 22377 | -3/Armory | Spotted Striker 22385 | -3/Armory | Core integrity fell below 50% 22400 | -3/Armory | System corruption reached 30% 22410 | -3/Armory | Destroyed 11 combat bots 22411 | -3/Armory | Destroyed Striker 22419 | -3/Armory | Destroyed Executioner 22424 | -3/Armory | Released all parts (6) 22437 | -3/Armory | Discovered new exit (range 6) 22450 | -3/Armory | Lost 14 parts (2p4n3u5w) 22464 | -3/Armory | Discovered new exit (range 4) 22467 | -3/Armory | Entered Lab 22467 | -3/Lab | Discovered new exit (range 9) 22472 | -3/Lab | Entered Research 22472 | -2/Research | Evolved 2 slots: Propulsion x2 22713 | -2/Research | Zion Light squad teleported in 22719 | -2/Research | Found Gamma Bomb Array 22728 | -2/Research | Identified exit to DSF 22728 | -2/Research | Entered DSF 22728 | -2/DSF | Accompanied by 3 allies 22748 | -2/DSF | Additional patrols routed to DSF 22766 | -2/DSF | Discovered new exit (range 15) 22773 | -2/DSF | Entered Access 22773 | -1/Access | Evolved 2 slots: Propulsion x2 22801 | -1/Access | Lost 3 allies 22843 | -1/Access | Zion Light squad teleported in 22937 | -1/Access | Spotted B-99 Colossus 22987 | -1/Access | Lost 3 allies 23005 | -1/Access | Build established: Wizard-Mutant 23212 | -1/Access | Spotted B-99 Colossus 23340 | -1/Access | Garrison activated, responded to threat 23426 | -1/Access | Zion Heavy squad teleported in 23474 | -1/Access | Zion Light squad teleported in 23508 | -1/Access | Zion Fire squad teleported in 23522 | -1/Access | Discovered new exit (range 13) 23523 | -1/Access | First assault squad dispatched 23546 | *** | Escaped! Last Messages --------------- [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Offense Resupply ] [ 2 : Melee Resupply ] [ 3 : ZW-2OJ(i)/Fire(3) ] >>\\ZION-DISPATCH-3 [ Target locked, reinforcements inbound... ] 23508_ ZW-2OJ(i): "Mmmm, bright and flashy. I approve." 23514_ Acquired Lgt. Quantum Reactor. 23522_ EXIT=FOUND 23522_ P-80 Master hacks KQ-ZFK(z), rebooting. 23523_ ALERT: Significant disruption in Zone 8N, multiple assault carriers dispatched. 23527_ KQ-ZFK(z) knocked back. 23527_ Dropped Enh. Nova Cannon. 23542_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 23544_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ???????#?????????????????????????????????????????? | | ???????????????? ?????? ?????????????????????????? | | ??????????#?? ??????#?????? ?????????????????????? | | ??????????????? ?#??? ???????????????????????????? | | ?????????????????#? ?????????????????????????????? | | ???????????? ???????????"?? ?????????????????????? | | ???????????? ? ??????????????????????????????????? | | ? ?? ?? ????????????? ???? T??"????????????????? | | ??????????? ???????????????????????"? ??????????? | | ??????????? ??? ?? ?????????????""??????????????? | | ?????? ???#????#???? ???????"??????????????????? | | ????? ? ??? ? ????#??????? ????????????????????? | | ??????????? ???? ?????"? ?????#????????????????? | | ????? ? ? # ?###????#???? ???????????????????????? | | ? ???????+ ?##??#?#? ? ?????#???????????????? | | ???? ???? # ??????#?#?#??##?###?????????????????? | | ??????? ?# ?#?#?#?#?###??##?#?##??#????????????? | | ???##?#???# ?#??##???#??###????##?#?#??##???????? | | ?##???????# ?###?######??###??#??#?#???##???????? | | #???????#?# ####### ##########????##????#?#?????? | | ?##?????### """T""" """" ? ? #?#?????? | | ?#?#????### """ """ ""?" ? ?? ###?????? | | #?????????# ""?? ? ? ???##?#??? | | ?#????#?#?# """?? ? ? ? ?????? | | #?##?##?### "" """" ? ???? ?? | | ???#????### @" "?"" ?? ? ? ? ?? ?? | | ????##?##?# "?"" ? ?? ? ? ? | | ??????#?#?# z "?""?? ???## ? ??? | | ?#???#????#k z "??? ? ?## ??#? | | #??##?#?### ""?" ? ??#? ? ? | | ?#????#??## ####### ##########?#???##??#??# ???#? | | ##?#???##?# ####?#####?##??##?#?##?##??##?#?? # | | ??#?#?#?#?# ##################?#######??#?? ?? ?? | | ""???? ??# # ###?##########?######? ?? | | ?????"? ?# # ##?#??#####?##?##?#?#####??? | | ?????" ? # + "" ####?##???###?#??####???# | | ?????" ? # # """ ##################?#??### | | ?"???" ? ?+ #= R" " # ] ##?###?#?#?# | | ? ? ??? # # """ ##### #?#?##?##### | | ????? ?? # # "" ##### "" ##?#?##??#?# | | ??? ??? # # ###?# ###??#?##?## | | ? ? ??? # # ! ##### #######?##?# | | ? ? ? # ##########??## !######?#???# | | ?????? ??# ?#???#???##?## "" #?########## | | #????##?#?# ######?####?## #? ?? ### | | ??????? ## #?#??###?#??## #? #?# | | ?????? ?# * ??######?#########/##/#?? ### | | ???????? ? ??? # " + | | ???? ???# ?? ? + """ #?# # | | ?????????# !??##??#??########### # """ ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Coolant Potential 100 Energy Generation 67 Energy Capacity 1230 Matter Stores 350 Matter Capacity 350 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 10 Kinecelleration 40 Offensive Hacking 60 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Hvy. Machine Gun | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Point Defense System | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Beamcaster | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Force Field | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Energy Filter | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Tiamat Missile Launcher | x1 | -6/Factory | Authchip E-15 Imp | x2 | -3/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaSurveybotMount Manual? 0 Play Time 09:19:48 Cumulative 493.7 hours Start 2024.03.01 @ 14:36:30 End 2024.03.05 @ 12:13:49 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type 0 Total 35 Types 27/0/2/2/0/1/1/2/0 Lore% 44 Gallery% 82 Achievement% 86 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbfca55c-9971-4600-87ac-7cd03cd864b1