Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 10:41:03 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (36) 180 Value Destroyed (682) 682 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (405) 405 TOTAL SCORE: 8507 Bonus ------- Follower Combat Kills 105 Met Imprinter 300 Cogmind --------- Core Integrity 557/1600 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Thermal Shield Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Q-thruster Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Structural Scanner Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Improved Reaction Control System Improved Reaction Control System Improved Reaction Control System Makeshift Hacking Suite Drone Bay > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Light Angular Momentum Engine Micro Antimatter Reactor Impulse Thruster Array Improved Energy Well Reaction Control System Advanced Thermal Shield CR-A16's Pointy Stick [Rating: 131] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Biomechanical Wings Wheel Compact Wheel Flight Unit Biomechanical Wings Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Makeshift Hacking Suite Weapon Enhanced Force Lance Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Dual-blade Saw Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . 2 . . . 6 2 2 2 2 2 . Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . . . 1 . . 2 . . . Utility 13 | . . 1 . . . 5 2 1 . 2 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 100 | 9 6 11 . 11 4 21 7 7 8 8 4 4 Power 15 | 1 . 2 . 1 . 4 1 3 1 . . 2 Engine 9 | 1 . 2 . 1 . 3 . 1 . . . 1 Core 5 | . . . . . . 1 1 2 1 . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 28 | 4 2 8 . 1 1 6 . . 4 1 1 . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 4 | 4 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 24 | . 2 8 . 1 1 6 . . 4 1 1 . Utility 40 | 2 1 1 . 6 2 9 6 4 3 3 3 . Device 29 | 1 1 . . 6 1 4 4 3 3 3 3 . Storage 3 | 1 . . . . . . 1 1 . . . . Processor 7 | . . 1 . . 1 5 . . . . . . Hackware 1 | . . . . . . . 1 . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 17 | 2 3 . . 3 1 2 . . . 4 . 2 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 3 | 2 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . 1 . . . 1 . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon 9 | . . . . 2 . 2 . . . 4 . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 3 1 2 1 . . . . . Parts Lost 26 | . . . . . 1 . . . 5 . 6 14 Power 3 | . . . . . 1 . . . . . . 2 Propulsion 9 | . . . . . . . . . 3 . 1 5 Utility 12 | . . . . . . . . . 2 . 5 5 Weapon 2 | . . . . . . . . . . . . 2 Highest Loss Streak 9 | . . . . . 1 . . . 5 . 5 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 95 80 77 80 80 89 90 87 92 86 83 54 Engine 4 | . 12 5 . 9 3 3 . 5 . . . . Core 2 | . . . . . . 1 5 4 8 8 8 4 Wheel 1 | . 22 . . . . . . . . . . . Flight 25 | . 4 30 33 33 33 25 23 21 27 20 20 12 Device 15 | . 14 11 11 10 11 13 23 20 21 26 28 13 Storage 7 | . 14 11 11 11 11 6 5 4 4 4 4 3 Processor 15 | . . 11 11 11 11 30 23 21 19 17 15 12 Hackware 1 | . . . . . . . 1 5 4 4 4 4 Ballistic Gun 1 | . 21 . . . . . . . . . . . Impact Weapon 1 | . 1 11 11 . . . . . . . . . Piercing Weapon 5 | . . . . 5 11 5 5 5 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 48 | 14 15 11 8 12 13 25 31 28 38 42 48 37 Greatest Support 51 | 32 26 12 9 12 12 33 33 33 44 51 51 51 Greatest Overweight (x) 4 | 4 3 1 . . 1 4 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 8 8 8 7 Most Carried 8 | 2 8 8 8 8 8 8 8 8 8 8 8 5 Average Carried 6 | . 5 7 8 7 7 6 7 6 6 7 7 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 8 8 8 6 8 8 5 1 Class Distribution -------------------- 36% | Sprinter 33% | Derelict-Scout 11% | Mutant 8% | Derelict-Sprinter 5% | Derelict-Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Sprinter | -6/Proximity Caves Derelict-Scout | -6/Factory Derelict-Assassin | -5/Factory Derelict-Scout | -4/Factory Derelict-Scout | -3/Research Derelict-Scout | -2/Research Derelict-Scout | -1/Access Derelict-Sprinter | -1/Command Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Matter Collected 1288 | 268 22 112 . 122 247 200 56 56 . 38 167 . Remotely . | . . . . . . . . . . . . . Salvage Created 1463 | 127 128 209 . . 127 523 56 . 46 38 168 41 Parts 97 | 14 20 9 . . 5 23 9 . 1 4 7 5 Haulers Intercepted 2 | . . 1 . . . 1 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . 16 . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 8 | . 5 2 . . . . . . . . . 1 Melee 3 | . . 2 . . . . . . . . . 1 Guns 3 | . 3 . . . . . . . . . . . AOE 2 | . 2 . . . . . . . . . . . Classes Destroyed 12 | 3 4 2 . . 1 1 . . . . . 1 Worker 5 | 1 . . . . . 2 1 . . . 1 . Builder 2 | . 1 1 . . . . . . . . . . Tunneler 6 | 3 . . . . . 1 2 . . . . . Hauler 2 | . . 1 . . . 1 . . . . . . Recycler 5 | 1 . 1 . . . 2 . . . . 1 . Mechanic 1 | . . . . . . 1 . . . . . . Operator 3 | . . 1 . . . 1 . . . 1 . . Watcher 4 | . 1 . . . . 2 . . 1 . . . Swarmer 3 | . 3 . . . . . . . . . . . Cutter 1 | . . . . . . . . . . . . 1 Grunt 4 | . 2 2 . . . . . . . . . . Samaritan 3 | . . . . . 3 . . . . . . . Best Kill Streak 6 | 5 4 6 . . . 2 3 . 1 1 2 1 Combat Bots Only 3 | . 3 2 . . . . . . . . . 1 Max Kills in Single Turn 1 | 1 1 1 . . 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Damage Taken 3205 | . 160 60 . . 383 64 . . 489 25 494 1530 Core 1393 | . 24 33 . . 161 18 . . 89 25 67 976 Absorbed by Shields 37 | . . . . . . . . . . . 37 . Regen/Repaired (Parts) 119 | . . . . . . . . 119 . . . . Core Remaining (%) 91 | 100 90 . . . 51 97 100 100 93 98 . . Volleys Fired 35 | 19 16 . . . . . . . . . . . Largest 2 | 2 2 . . . . . . . . . . . Hottest 40 | 40 40 . . . . . . . . . . . Shots Fired 65 | 38 27 . . . . . . . . . . . Gun 61 | 38 23 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 4 | . 4 . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 61 | 38 23 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 4 | . 4 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 13 | 5 13 . . . . . . . . . . . Robot Miss Streak 2 | 2 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 77 | 23 16 10 . . 4 14 4 . 1 1 2 2 Core Hits 40 | 9 12 4 . . 2 7 2 . 1 1 1 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 7 | . . . . . . 5 1 . . . . 1 Impale 7 | . . . . . . 5 1 . . . . 1 Melee Attacks 99 | . . 13 . . 8 19 11 . 7 17 11 13 Impact 13 | . . 13 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 86 | . . . . . 8 19 11 . 7 17 11 13 Sneak Attacks 20 | . . 3 . . 4 8 3 . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3284 | 253 340 310 . . 333 1159 465 . 45 52 260 67 Guns 418 | 253 165 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 175 | . 175 . . . . . . . . . . . Melee 2691 | . . 310 . . 333 1159 465 . 45 52 260 67 Ramming . | . . . . . . . . . . . . . Kinetic 418 | 253 165 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 175 | . 175 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 310 | . . 310 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 2381 | . . . . . 333 1159 465 . 45 52 260 67 Highest Corruption 3 | . . . . . . . . . 3 . . . Average Corruption 1 | . . . . . . . . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . . . . 2 . . . Matter Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1302 | . . 48 . . 115 731 325 . . . 83 . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 1302 | . . 48 . . 115 731 325 . . . 83 . Knockbacks 2 | . . 2 . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . Self-Inflicted Damage 133 | . 19 . . . . . . . . . 114 . Shots 2 | . 1 . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 9 | . 9 1 . . . . . . . . . . Average Temperature 6 | . 8 1 . . . . . . . . . . Received Heat Transfer 222 | . 39 21 . . 33 . . . 21 . 45 63 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . 5 . . . . . . . . . . Impact Corruptions 3 | . . 3 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Peak Influence 468 | 25 234 312 121 . . 289 69 67 186 269 468 395 Initial 299 | . 16 37 121 . . 207 24 33 34 105 117 299 Average 120 | 7 100 149 121 . . 109 34 37 87 149 212 353 Maximum Alert Level 2 | . 1 1 . . . 1 . . . 1 2 1 Low Security (%) 77 | 100 75 68 100 . . 78 100 100 100 91 45 . Level 1 21 | . 24 31 . . . 21 . . . 8 50 100 Level 2 . | . . . . . . . . . . . 3 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . . 3 . . . 3 1 . 2 4 1 3 Investigation 10 | . . 1 . . . 1 1 . 1 4 1 1 Extermination . | . . . . . . . . . . . . . Reinforcement 6 | . . 2 . . . 1 . . 1 . . 2 Assault 1 | . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Distress Signals 6 | . . 2 . . 1 1 . . 1 . . 1 Communications Jammed 2 | . . . . . . . . . 2 . . . Distress Signals 2 | . . . . . . . . . 2 . . . Times Spotted 155 | . 6 14 . . 34 10 . . 30 15 32 14 Peak Tracking Total 23 | . 3 6 . . 15 5 . . 23 7 18 11 Tactical Retreats 27 | . . 2 . . 10 2 . . 3 3 5 2 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Traps Triggered 4 | . . . . . 2 . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Machines Disabled 5 | . 1 . . . 2 1 . . . . 1 . Max in Single Turn 1 | . 1 . . . 1 1 . . . . 1 . Garrison Access 2 | . . . . . . 1 . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Machines Accessed 34 | . 2 4 . . . 7 2 2 6 5 4 2 Terminals 20 | . 2 2 . . . 2 . . 4 4 4 2 Fabricators 3 | . . . . . . 1 1 1 . . . . Repair Stations 3 | . . . . . . 2 . 1 . . . . Recycling Units 5 | . . 1 . . . 2 1 . 1 . . . Scanalyzers 2 | . . 1 . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 84 | . 4 11 . . . 18 4 6 12 18 8 3 Successful 44 | . 3 9 . . . 11 3 6 3 4 4 1 Failed 40 | . 1 2 . . . 7 1 . 9 14 4 2 Catastrophic 6 | . . . . . . 2 . . 2 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . 1 . . 2 . 7 . . 3 7 1 1 Terminals 50 | . 4 3 . . . 9 . . 8 15 8 3 Fabricators 4 | . . . . . . 2 1 1 . . . . Repair Stations 9 | . . . . . . 4 . 5 . . . . Recycling Units 12 | . . 4 . . . 3 3 . 2 . . . Scanalyzers 7 | . . 4 . . . . . . . 3 . . Garrison Access 2 | . . . . . . . . . 2 . . . Terminal Hacks 22 | . 3 2 . . . 7 . . 1 4 4 1 Record 4 | . . . . . . 1 . . . 2 1 . Robot Analysis 1 | . . . . . . . . . 1 . . . Prototype ID Bank 5 | . 1 . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . . . 3 . Level Access Points 2 | . . . . . . . . . . 1 . 1 Branch Access Points 1 | . . 1 . . . . . . . . . . Unreport Threat 4 | . 1 . . . . 2 . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 1 1 . . . . Build 3 | . . . . . . 1 1 1 . . . . Repair Station Hacks 5 | . . . . . . . . 5 . . . . Scan Component 3 | . . . . . . . . 3 . . . . Repair 2 | . . . . . . . . 2 . . . . Recycling Unit Hacks 8 | . . 3 . . . 3 2 . . . . . Report Inventory 5 | . . 2 . . . 2 1 . . . . . Retrieve Components 3 | . . 1 . . . 1 1 . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . . 2 . . . 7 2 . 6 5 3 2 Full Trace Events 10 | . . 1 . . . 1 1 . 1 4 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 134 | . . . . . . . 134 . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . Time 203 | . . . . . . 64 . 139 . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . Time 76 | . . . . . . . . 76 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . 3 3 . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Total Allies 7 | . . . . 4 2 . . . 1 . . . Largest Group 4 | . . . . 4 4 . . . 1 . . . Highest-Rated Group 260 | . . . . 237 260 . . . 26 . . . Highest-Rated Ally 96 | . . . . 96 96 . . . 26 . . . Total Orders 1 | . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . 1 . Ally Attacks 61 | . . . . . 61 . . . . . . . Total Damage 1649 | . . . . . 1649 . . . . . . . Kills 10 | . . . . . 10 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Robot Analysis Total 1 | . . . . . . . . . 1 . . . Derelict Logs Recovered 4 | . . . 1 2 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 162 | . . . . . . 52 20 20 12 25 20 13 Traps 24 | . . . . . . 7 4 4 1 4 2 2 Emergency Access 14 | . . . . . . 5 2 . 2 1 2 2 Items 109 | . . . . . . 34 14 14 7 17 15 8 Machines 3 | . . . . . . 1 . . . 2 . . Patrols 6 | . . . . . . 4 . 1 . . . 1 Guards 5 | . . . . . . . . 1 2 1 1 . Exits 1 | . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Turns Passed 2986 | 140 162 211 52 334 646 437 204 165 103 220 191 121 Spaces Moved 5433 | 65 117 394 180 715 1305 854 250 166 240 517 414 216 Core 28 | 16 . . . . . 6 . . . . . 6 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 131 | 49 82 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5274 | . 35 394 180 715 1305 848 250 166 240 517 414 210 Fastest Speed 22 | 50 37 29 29 29 29 26 29 29 22 29 29 29 Average Speed 31 | 112 77 35 29 29 29 29 29 29 23 29 29 33 Slowest Speed 280 | 250 280 83 29 30 83 250 29 29 31 31 29 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 40 | . . 10 . . 4 6 1 4 5 2 6 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 25 39 60 85 97 25 8 7 16 19 22 11 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . Known Exits Taken 6 | . . 1 . . . 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . . . . . 1 . Scrap Searched 7 | . . . 1 4 2 . . . . . . . Spaces Dug 37 | . . 1 . . . 2 7 . 4 12 7 4 Terrain Destroyed 60 | . 18 1 . . . 2 7 . 4 12 12 4 Melee 37 | . . 1 . . . 2 7 . 4 12 7 4 Projectile . | . . . . . . . . . . . . . AOE 23 | . 18 . . . . . . . . . 5 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Res Res Acc Com Total 6396 | 92 168 436 179 844 1545 992 358 276 265 551 455 235 Wait 591 | . 8 12 . 94 180 72 83 104 10 5 21 2 Move 5346 | 64 116 375 179 714 1296 842 247 157 230 512 401 213 Hop 35 | . . 8 . . 4 5 1 4 4 2 6 1 Pick Up 51 | . 9 5 . 8 3 12 3 3 4 4 . . Fast Attach 46 | 7 3 3 . 9 2 10 2 4 . 2 2 2 Attach 39 | . 3 5 . 2 1 11 2 3 4 4 2 2 Detach 20 | . 5 3 . 1 1 7 1 . 1 1 . . Swap 17 | 2 . 3 . . 1 2 3 . 4 2 . . Drop 61 | . 8 9 . 16 4 12 5 1 1 2 1 2 Fire 35 | 19 16 . . . . . . . . . . . Melee 99 | . . 13 . . 8 19 11 . 7 17 11 13 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 47 | . . . . . 36 . . . . . 11 . Rewire 9 | . . . . . 9 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 12) 141 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Entered another Materials area 303 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 329 | -9/Materials | Build established: Mutant 441 | -9/Materials | Identified exit to Mines 441 | -9/Materials | Identified exit to Storage 514 | -9/Materials | Entered Mines 530 | -9/Mines | Learned Materials terminal intel 561 | -9/Mines | Discovered new exit (range 12) 564 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 566 | -9/Mines | Entered Zion 577 | -7/Zion | Found CR-A16's Pointy Stick 590 | -7/Zion | Identified exit to Deep Caves 599 | -7/Zion | Given A8's code to call for help 602 | -7/Zion | Given the Hacking Drone Bay 603 | -7/Zion | Found Prototype Device 603 | -7/Zion | Identified Hacking Drone Bay 670 | -7/Zion | Found Prototype Device 670 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 683 | -7/Zion | Learned location of Quarantine (-3) 703 | -7/Zion | Enhanced Grunt warped into view, answering call for help 714 | -7/Zion | Found Prototype Special Weapon 714 | -7/Zion | Identified RU-N14's Throwing Claymores 717 | -7/Zion | Enhanced Grunt warped into view, answering call for help 747 | -7/Zion | Gained Derelict followers 756 | -7/Zion | Build established: Sprinter 762 | -7/Zion | Learned location of Warlord (-5) 809 | -7/Zion | Discovered new exit (range 12) 900 | -7/Zion | Entered Proximity Caves 900 | -6/Proximity Caves | Accompanied by 4 allies 913 | -6/Proximity Caves | Learned 4 Factory zone layouts 1171 | -6/Proximity Caves | Found Prototype Launcher 1171 | -6/Proximity Caves | Identified Tesla Bomb Launcher 1459 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1542 | -6/Proximity Caves | Discovered new exit (range 15) 1546 | -6/Proximity Caves | Entered Factory 1546 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 1547 | -6/Factory | Identified exit to Lower Caves 1795 | -6/Factory | Fabricated Enh. Force Lance (x1) 1951 | -6/Factory | Build established: Derelict-Scout 1972 | -6/Factory | Identified exit to Factory 1983 | -6/Factory | Entered another Factory area 1983 | -5/Factory | Evolved 2 slots: Utility x2 1984 | -5/Factory | Identified exit to Upper Caves 2178 | -5/Factory | Discovered new exit (range 10) 2180 | -5/Factory | Identified exit to Factory 2187 | -5/Factory | Entered another Factory area 2187 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2243 | -4/Factory | Repaired Sml. Storage Unit 2299 | -4/Factory | Repaired Adv. Sensor Array 2338 | -4/Factory | Discovered new exit (range 10) 2349 | -4/Factory | Identified exit to Research 2352 | -4/Factory | Entered Research 2352 | -3/Research | Evolved 2 slots: Propulsion x2 2447 | -3/Research | Discovered new exit (range 15) 2454 | -3/Research | Identified exit to Research 2455 | -3/Research | Entered another Research area 2455 | -2/Research | Evolved 2 slots: Utility x2 2478 | -2/Research | Spotted B-90 Cyclops 2482 | -2/Research | Lost 5 parts (3n2u) 2563 | -2/Research | Spotted B-90 Cyclops 2637 | -2/Research | Identified exit to Access 2675 | -2/Research | Entered Access 2675 | -1/Access | Evolved 2 slots: Utility x2 2738 | -1/Access | Energy Cycler disabled 2863 | -1/Access | Discovered new exit (range 8) 2866 | -1/Access | Entered Command 2869 | -1/Command | Identified exit to Surface 2903 | -1/Command | Lost 6 parts (2n4u) 2973 | -1/Command | Lost 9 parts (2p2n4u1w) 2982 | -1/Command | Core integrity fell below 50% 2987 | -1/Command | Self-destructed Last Messages --------------- 02950_ Dropped CR-A16's Pointy Stick. 02951_ Acquired CR-A16's Pointy Stick. 02957_ >> DECODED: Stasis Trap location. 02965_ Lrn. Sensor Array severed. 02971_ >> DECODED: Emergency access location. 02972_ The unstable cave ceiling collapses. 02975_ Biomechanical Wings destroyed. 02975_ Sml. Storage Unit destroyed. 02978_ CR-A16's Pointy Stick severed. 02978_ Acquired Dual-blade Saw. 02979_ >> DECODED: Q-thruster location. 02979_ Penetrated by Slug. 02979_ Slug penetrates Earth. 02979_ R-10 Processor collects Adv. Surge Thruster. 02981_ Dual-blade Saw destroyed. 02984_ Biomechanical Wings destroyed. 02984_ Slug penetrates Wall. 02987_ Knocked back. 02987_ Slug penetrates H-81 Overseer. 02987_ R-10 Processor collects CR-A16's Pointy Stick. 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