Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.22 @ 19:04:08 Player: Jack Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (84) 420 Value Destroyed (1521) 1521 Prototype IDs (13) 260 Alien Tech Used (2) 400 Bonus (4034) 4034 TOTAL SCORE: 15335 Bonus ------- Follower Combat Kills 234 Met Data Miner 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Structural Scanner Experimental Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Micro-nuke Launcher Scythe > --- INVENTORY -------- Structural Scanner Improved Sensor Array Core Reset Matrix Terrabomb Makeshift Sword [Rating: 80] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Flight Unit VTOL Module Utility Hacking Suite Device Improved Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Scythe Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Launcher Micro-nuke Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 8 | . . . . . . . . . . . . . . . . 2 2 . . 2 2 Utility 9 | . . . . . 4 2 . . . . . . 2 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 73 | . . . . 3 4 19 . 8 1 . . . 9 . 5 3 1 4 1 12 3 Power 10 | . . . . . . 4 . 1 . . . . 1 . 2 . . 1 1 . . Engine 9 | . . . . . . 3 . 1 . . . . 1 . 2 . . 1 1 . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 25 | . . . . 2 4 2 . 1 . . . . 2 . 2 1 1 1 . 7 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . 2 4 2 . 1 . . . . 2 . 2 1 1 1 . 7 2 Utility 29 | . . . . . . 11 . 6 1 . . . 6 . . 1 . 2 . 2 . Device 13 | . . . . . . 6 . . 1 . . . 2 . . 1 . 1 . 2 . Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hackware 15 | . . . . . . 4 . 6 . . . . 4 . . . . 1 . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 9 | . . . . 1 . 2 . . . . . . . . 1 1 . . . 3 1 Energy Gun 1 | . . . . 1 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . . . . . . . . . . . 2 . 1 Parts Lost 48 | . . . . . 4 4 . . 3 3 . . 2 . 3 . 1 . 9 12 7 Power 3 | . . . . . . 1 . . 1 . . . . . 1 . . . . . . Propulsion 20 | . . . . . 3 1 . . . 2 . . 1 . 1 . 1 . 2 4 5 Utility 20 | . . . . . . 2 . . 2 . . . 1 . 1 . . . 6 6 2 Weapon 5 | . . . . . 1 . . . . 1 . . . . . . . . 1 2 . Highest Loss Streak 6 | . . . . . 3 4 . . 2 2 . . 2 . 3 . 1 . 4 6 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 2 3 3 4 3 4 3 5 4 4 3 5 5 4 5 4 3 5 4 4 2 2 Power . | . . . . . . . . . . . . . . 2 . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . 1 1 1 . . . . Utility 1 | . . . 1 1 2 1 3 3 2 2 3 3 1 1 1 1 2 2 1 . . Weapon 1 | 2 3 3 3 2 1 1 2 1 2 1 2 2 2 2 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 8 | . . . . . 2 1 . 1 . . . . . . 1 1 . . 1 . 1 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . 1 . . . . . . . 1 . . 1 . . Weapon 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 60 | . . . . 34 16 54 84 88 86 68 53 53 74 80 89 89 86 88 72 22 12 Engine 3 | . . . . . . 4 7 7 3 . . . 2 . 4 5 5 9 6 . . Flight 10 | . . . . 20 14 13 15 15 15 7 . . 6 6 11 17 18 18 12 1 7 Device 8 | . . . . . . 12 15 15 14 14 7 7 10 13 12 10 10 9 7 2 . Processor 4 | . . . . . . 6 7 7 7 7 7 7 6 6 6 5 5 4 4 2 . Hackware 25 | . . . . . . 7 30 34 36 30 30 30 40 46 46 41 36 36 35 13 4 Slashing Weapon 4 | . . . . . . 6 7 7 7 7 7 7 6 6 6 5 5 4 4 1 . Peak Build Rating 80 | . . 1 1 4 7 32 32 36 32 29 23 23 38 34 38 56 68 72 80 35 21 Average Rating 29 | . . . 1 3 4 19 32 32 30 25 23 23 31 34 36 53 63 71 57 18 12 On Entrance 24 | . . . 1 1 4 7 32 32 32 27 23 23 23 34 34 35 56 66 72 24 21 Naked Turns 478 | . 40 195 187 . 8 . . . . . . . . . . . . . . . 48 Heaviest Build 21 | . . . . 2 2 11 7 11 7 8 3 3 8 4 7 18 18 21 21 13 . Greatest Support 34 | 3 3 3 3 8 10 10 8 8 8 4 3 3 8 4 8 21 34 34 34 18 12 Greatest Overweight (x) 5 | . . . . . . 1 . 1 . 1 . . . . 1 . . . 5 4 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 4 4 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 3 Average Carried 4 | 2 3 3 4 3 4 3 5 4 4 3 5 5 4 5 4 3 5 4 4 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 3 4 4 3 5 5 5 5 4 5 5 5 5 5 5 5 5 5 3 3 1 Class Distribution -------------------- 39% | Wizard-Scout 16% | Mutant 15% | Hacker-Mutant 10% | Scavenger-Scout 4% | Scout 4% | Wizard-Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scavenger-Scout | -7/Waste Wizard-Scout | -7/Factory Wizard-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Wizard-Scout | -6/Factory Wizard-Scout | -6/Waste Wizard-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Res Acc Matter Collected 1417 | 200 . . . 30 . 257 . 118 26 23 . 6 99 . 74 50 . 305 . 224 5 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2416 | . . . . 31 . 583 . 272 27 76 . . 220 . 273 179 11 335 43 366 . Parts 174 | . . . . 3 . 65 . 17 1 . . . 14 . 14 16 2 20 2 20 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . 2 . . . . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 23 | . . . . 2 . 7 . . . 2 . . . . 1 . . 5 . 6 . Melee 9 | . . . . . . 4 . . . 2 . . . . 1 . . . . 2 . Guns 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . Cannons 3 | . . . . . . . . . . . . . . . . . . . . 3 . AOE 8 | . . . . . . 3 . . . . . . . . . . . 5 . . . Classes Destroyed 9 | . . . . 1 . 5 . 1 . 1 . . . . . . . . 1 . . Worker 17 | . . . . . . 9 . . . . . . 2 . 1 . 2 3 . . . Builder 18 | . . . . . . 8 . 2 . . . . 1 . 1 4 . 1 . 1 . Tunneler 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . Recycler 9 | . . . . . . 2 . 2 . . . . 1 . 2 . . 1 . 1 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . Operator 6 | . . . . . . 1 . 2 . . . . 1 . . 1 . 1 . . . Watcher 6 | . . . . . . . . 3 . . . . . . . 2 1 . . . . Swarmer 23 | . . . . 2 . 7 . . . 2 . . . . 1 . . 5 . 6 . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | . . . . 2 . 11 . 3 . 2 . . 2 . 2 3 3 5 1 2 . Combat Bots Only 5 | . . . . 2 . 4 . . . 2 . . . . 1 . . 5 . 2 . Max Kills in Single Turn 6 | . . . . 1 . 6 . 1 . 1 . . 1 . 1 1 2 4 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 . . . . . . . . . . . 4 . . . Melee 1 | . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Res Acc Hostile Shots Fired 666 | . 9 1 . 35 63 25 . 2 12 31 . . 15 . 46 . 9 26 48 173 171 Missed 291 | . 4 . . 9 35 12 . 2 3 16 . . 12 . 26 . 7 11 13 60 81 Hits 375 | . 5 1 . 26 28 13 . . 9 15 . . 3 . 20 . 2 15 35 113 90 Melee 10 | . . . . . . . . . . . . . . . . . . . 10 . . Projectile 365 | . 5 1 . 26 28 13 . . 9 15 . . 3 . 20 . 2 15 25 113 90 AOE 2 | . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 12 | . . . . . 2 . . . 1 1 . . . . . . . . 2 3 3 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . . Damage Taken 6636 | . 51 12 . 184 389 359 . . 159 185 . . 68 . 265 . 37 112 960 1987 1868 Core 4492 | . 51 12 . 100 293 161 . . 42 111 . . 8 . 134 . . . 552 1405 1623 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1700 | . 15 4 . 58 98 98 . . 43 54 . . 19 . 79 . 10 32 165 518 507 Regen/Repaired (Parts) 103 | . . . . . . 9 . . . . . . . . . . . . 94 . . Core Remaining (%) 64 | 100 . . . 34 46 . . . . . . 55 . . 83 100 100 . 57 3 . Volleys Fired 47 | . . . . 11 . 2 . 1 . 1 . . . . . . 3 13 . 16 . Largest 1 | . . . . 1 . 1 . 1 . 1 . . . . . . 1 1 . 1 . Hottest 120 | . . . . 50 . 33 . 33 . 33 . . . . . . 49 49 . 120 . Shots Fired 47 | . . . . 11 . 2 . 1 . 1 . . . . . . 3 13 . 16 . Gun 21 | . . . . 11 . . . . . . . . . . . . . . . 10 . Cannon 6 | . . . . . . . . . . . . . . . . . . . . 6 . Launcher 20 | . . . . . . 2 . 1 . 1 . . . . . . 3 13 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . . . . . . 10 . Thermal 17 | . . . . 11 . . . . . . . . . . . . . . . 6 . Explosive 20 | . . . . . . 2 . 1 . 1 . . . . . . 3 13 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 3 | . . . . 3 . . . . . . . . . . . . . . . 3 . Robot Miss Streak 4 | . . . . 1 . . . . . 1 . . . . . . 2 3 . 4 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 122 | . . . . 7 . 26 . 19 1 4 . . 5 . 10 12 . 11 9 18 . Core Hits 81 | . . . . 2 . 27 . 9 . 2 . . 4 . 5 5 7 8 2 10 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . . . . . . . . 2 . . . . . . 2 . . 1 1 1 . Sever 7 | . . . . . . . . 2 . . . . . . 2 . . 1 1 1 . Melee Attacks 313 | . . . . . . 62 . 61 6 9 . 2 20 . 34 24 8 45 23 19 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 313 | . . . . . . 62 . 61 6 9 . 2 20 . 34 24 8 45 23 19 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 50 | . . . . . . 16 . 9 . 1 . . 5 . 4 5 . 7 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7410 | . . . . 91 25 1868 . 1046 71 169 . . 352 . 501 625 465 1102 372 723 . Guns 197 | . . . . 86 . . . . . . . . . . . . . . . 111 . Cannons 167 | . . . . . . . . . . . . . . . . . . . . 167 . Explosions 1417 | . . . . . . 437 . 48 . . . . . . . . 465 467 . . . Melee 5565 | . . . . . . 1431 . 998 71 169 . . 352 . 501 625 . 635 368 415 . Ramming 64 | . . . . 5 25 . . . . . . . . . . . . . 4 30 . Kinetic 111 | . . . . . . . . . . . . . . . . . . . . 111 . Thermal 265 | . . . . 86 . 12 . . . . . . . . . . . . . 167 . Explosive 1379 | . . . . . . 425 . 48 . . . . . . . . 439 467 . . . Electromagnetic 26 | . . . . . . . . . . . . . . . . . 26 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 5565 | . . . . . . 1431 . 998 71 169 . . 352 . 501 625 . 635 368 415 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 3 . 4 4 4 4 4 4 . 4 4 . . . 4 1 4 Average Corruption 3 | . . . . . 3 . 4 4 4 4 4 4 . 4 4 . . . 2 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 43 | . . . . . 3 . . 13 3 8 1 3 . . 9 . . . 2 1 . Message Errors 7 | . . . . . 1 . . 2 . 1 1 1 . . 1 . . . . . . Matter Fused 14 | . . . . . . . . 3 1 4 . 1 . . 3 . . . 1 1 . Heat Flow Errors 5 | . . . . . . . . 2 . 1 . . . . 2 . . . . . . Energy Discharges 7 | . . . . . 2 . . 1 . 1 . . . . 2 . . . 1 . . Data Loss (minor) 6 | . . . . . . . . 2 2 . . 1 . . 1 . . . . . . Data Loss (major) 2 | . . . . . . . . 2 . . . . . . . . . . . . . Alerts 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1242 | . . . . . . 274 . 266 63 39 . . 55 . 90 147 66 172 26 44 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 163 | . . . . . . 93 . 4 . . . . . . . . 66 . . . . Melee 1079 | . . . . . . 181 . 262 63 39 . . 55 . 90 147 . 172 26 44 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 272 | . . . . 2 25 210 . . . 18 . . . . . . . . 2 15 . Shots 5 | . . . . . . 4 . . . 1 . . . . . . . . . . . Rammed 6 | . . . . 1 . . . . . . . . . . . . . . 1 4 . Targets Rammed 6 | . . . . 1 . . . . . . . . . . . . . . 1 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 233 | . . . . . 14 . . 233 3 224 . . . . 222 . 4 6 . 66 . Average Temperature 82 | . . . . . 14 . . 112 3 105 . . . . 106 . 4 3 . 30 . Received Heat Transfer 780 | . 39 . . 45 171 . . . 60 63 . . . . 24 . 9 18 36 135 180 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 457 | . . . . 259 . 50 . . . . . . . . . . . . . 148 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Res Acc Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . 1 . . 1 . . . Low Security (%) 95 | 100 100 100 . 100 100 74 100 100 . . . . 100 100 96 100 100 87 100 100 100 Level 1 4 | . . . . . . 25 . . . . . . . . 3 . . 12 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 327 | . 7 . . 55 102 319 85 177 . . . . 25 4 223 93 132 327 163 158 120 Initial 154 | . . . . . 11 35 85 46 . . . . . 4 . 91 17 64 154 39 17 Average 63 | . 2 . . 28 26 135 84 73 . . . . 4 3 45 68 30 100 129 37 38 Influence Increases 3605 | . 7 . . 95 151 560 . 364 75 150 . . 102 . 400 62 173 443 137 522 364 Destroy 0b10 Robot/C 680 | . . . . 40 . 140 . 20 . 40 . . . . 20 . . 100 20 240 60 Destroy 0b10 Robot/NC 280 | . . . . . . 105 . 50 . 5 . . 20 . 20 30 15 25 . 10 . Destroy Leader 112 | . . . . 10 . 20 . 16 . . . . . . . 4 2 10 . 40 10 Allied During Kill 31 | . . . . . . . . 1 . . . . . . . . . . . 21 9 Successful Hack 127 | . 7 . . . 7 14 . 27 . . . . 22 . 1 3 . . 18 28 . Disable Machine 243 | . . . . . 9 108 . 9 . . . . 18 . 9 9 18 27 27 9 . Destroy Structure 467 | . . . . . . 83 . 46 . . . . 12 . 20 16 78 176 12 24 . Partial Spotted 210 | . . . . 15 . 15 . 15 . . . . . . 45 . 15 60 . 15 30 Lose Combat Pursuer 1455 | . . . . 30 135 75 . 180 75 105 . . 30 . 285 . 45 45 60 135 255 Influence Decreases 3505 | . 7 . . 60 94 358 219 399 50 125 90 . 88 14 182 237 73 269 373 570 297 Entered New Map 909 | . . . . . 24 57 209 29 18 19 90 . . 10 . 127 26 79 163 42 16 Time Decay 1864 | . 7 . . 60 50 261 10 350 32 81 . . 88 4 152 110 37 190 120 185 127 Lost Part 383 | . . . . . 20 40 . . . 25 . . . . 30 . 10 . 90 113 55 Lost Ally 349 | . . . . . . . . 20 . . . . . . . . . . . 230 99 Squads Dispatched 47 | . 1 . . . 3 8 . 9 . . . . 3 . 8 3 2 2 4 2 2 Investigation 22 | . 1 . . . 2 5 . 4 . . . . 2 . 4 2 1 . 1 . . Extermination 13 | . . . . . . 2 . 3 . . . . 1 . 1 . . 2 1 1 2 Reinforcement 11 | . . . . . 1 1 . 2 . . . . . . 3 1 . . 2 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 3 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Res Acc Distress Signals 10 | . . . . . 4 1 . . . . . . . . . . . 2 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 228 | . 3 5 . 10 29 13 2 13 5 11 . . 3 4 24 5 6 13 22 30 30 Peak Tracking Total 19 | . 3 19 . 5 16 6 2 11 5 8 . . 2 5 13 2 5 10 14 12 16 Tactical Retreats 36 | . . 1 . 1 3 2 . 2 1 2 . . 2 . 8 . 2 1 3 4 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Res Acc Traps Triggered 10 | . . . . . . 1 . . . . . . 2 . 2 . . 2 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . 4 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Res Acc Machines Disabled 27 | . . . . . 1 12 . 1 . . . . 2 . 1 1 2 3 3 1 . Max in Single Turn 5 | . . . . . 1 5 . 1 . . . . 1 . 1 1 1 1 1 1 . Garrison Access 5 | . . . . . 1 . . . . . . . 1 . . 2 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Res Acc Machines Accessed 61 | . 1 . 1 . 4 5 . 9 1 1 4 . 9 . 8 6 2 2 5 2 1 Terminals 34 | . 1 . . . 3 1 . 6 . 1 . . 6 . 5 3 . 1 4 2 1 Fabricators 12 | . . . . . . 3 . 3 . . . . 2 . 2 1 1 . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Access 5 | . . . . . 1 . . . . . . . 1 . . 2 . 1 . . . Total Hacks 164 | . 2 . 1 . 10 9 . 36 1 1 30 . 20 . 17 11 5 4 12 3 2 Successful 130 | . 1 . 1 . 2 8 . 24 1 1 30 . 18 . 17 9 5 4 7 2 . Failed 34 | . 1 . . . 8 1 . 12 . . . . 2 . . 2 . . 5 1 2 Catastrophic 6 | . 1 . . . 3 1 . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 72 | . 2 . . . 8 4 . 20 . . . . 12 . 8 6 1 3 8 . . Terminals 77 | . 2 . . . 8 2 . 21 . 1 . . 11 . 8 6 . 3 10 3 2 Fabricators 41 | . . . . . . 6 . 15 . . . . 8 . 6 3 3 . . . . Repair Stations 3 | . . . . . . 1 . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . 3 . 2 . . . . Garrison Access 6 | . . . . . 2 . . . . . . . 1 . . 2 . 1 . . . Terminal Hacks 70 | . 1 . 1 . 1 1 . 9 1 1 30 . 8 . 6 3 . 2 4 2 . Record 15 | . . . 1 . . . . . . 1 11 . . . . . . . 2 . . Part Schematic 16 | . . . . . 1 . . . . . 12 . 2 . . 1 . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . . Level Access Points 4 | . . . . . . . . . . . . . . . 1 1 . . 1 1 . Branch Access Points 4 | . 1 . . . . . . 1 . . . . . . . . . 1 . 1 . Machine Index 5 | . . . . . . . . 1 . . . . 1 . 1 . . 1 1 . . Fabricator Index 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Recall Investigation 10 | . . . . . . . . 4 . . . . 3 . 3 . . . . . . Recall Extermination 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 27 | . . . . . . 3 . 10 . . . . 6 . 4 2 2 . . . . Load Schematic 16 | . . . . . . 3 . 6 . . . . 3 . 2 1 1 . . . . Build 11 | . . . . . . . . 4 . . . . 3 . 2 1 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . 3 . 2 . . . . Insert Component 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Analyze 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . Garrison Access Hacks 5 | . . . . . 1 . . . . . . . 1 . . 2 . 1 . . . Seal Access 5 | . . . . . 1 . . . . . . . 1 . . 2 . 1 . . . Unauthorized Hacks 21 | . . . . . . 4 . 5 . . . . 3 . 4 2 1 1 1 . . Terminals 7 | . . . . . . . . 1 . . . . 1 . 2 1 . 1 1 . . Assimilate 5 | . . . . . . . . 1 . . . . 1 . . 1 . 1 1 . . Botnet 2 | . . . . . . . . . . . . . . . 2 . . . . . . Fabricators 13 | . . . . . . 3 . 4 . . . . 2 . 2 1 1 . . . . Prioritize 7 | . . . . . . . . 1 . . . . 2 . 2 1 1 . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recompile 5 | . . . . . . 3 . 2 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 . . . 3 1 . 8 . . . . 5 . 4 3 2 . 2 2 1 Full Trace Events 16 | . 1 . . . 3 1 . 2 . . . . 2 . 3 2 1 . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 1 . . . . . 12 . 2 . . 1 1 . 1 . . Parts Built 13 | . . . . . . . . 4 . . . . 4 . 3 1 1 . . . . Authchips 5 | . . . . . . . . 4 . . . . 1 . . . . . . . . Time 315 | . . . . . . . . 72 . . . . 130 . 68 19 26 . . . . Total Part Build Rating 48 | . . . . . . . . 12 . . . . 13 . 10 7 6 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . Time 20 | . . . . . . . . . . . . . . . . . . . 20 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Res Acc Total Allies 32 | . . 2 . 3 . . . 3 . . . . 1 . . 1 . 1 . 14 7 Largest Group 8 | . . 2 2 3 . . . 2 . . . . 1 . . 1 . . . 8 7 Highest-Rated Group 112 | . . 45 45 40 . . . 74 . . . . 10 . . 26 . . . 112 94 Highest-Rated Ally 37 | . . 31 31 16 . . . 37 . . . . 10 . . 26 . . . 15 15 Total Orders 3 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . STAY 3 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . Ally Attacks 67 | . . . . . . . . 5 . . . . . . . . . . . 41 21 Total Damage 1311 | . . . . . . . . 122 . . . . . . . . . . . 818 371 Kills 10 | . . . . . . . . 1 . . . . . . . . . . . 6 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Res Acc Active Infowar (turns) 3950 | . . . . . . 525 20 701 216 291 45 171 384 21 439 238 133 382 207 177 . Sensors 3838 | . . . . . . 475 20 701 208 291 45 171 384 21 389 234 133 382 207 177 . Terrain 146 | . . . . . . 146 . . . . . . . . . . . . . . . Structural 3200 | . . . . . . 347 20 701 216 264 . . 232 21 439 238 133 382 176 31 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . 1 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Res Acc Turns Passed 5314 | 22 40 195 187 138 161 576 20 701 216 291 45 171 384 21 447 238 133 382 241 399 306 Spaces Moved 9460 | 38 80 263 141 301 409 1029 61 1240 422 493 90 331 594 59 961 475 206 581 397 576 713 Core 1893 | 38 80 263 141 4 7 . . . . 147 90 331 122 . . . . . 61 423 186 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 7567 | . . . . 297 402 1029 61 1240 422 346 . . 472 59 961 475 206 581 336 153 527 Fastest Speed 28 | 50 50 50 50 37 34 32 32 32 32 35 50 50 32 35 32 30 28 28 28 34 37 Average Speed 37 | 50 50 50 50 37 36 35 32 32 32 49 50 50 36 35 32 30 29 28 33 48 40 Slowest Speed 435 | 50 50 50 50 50 50 112 32 112 35 115 50 50 50 35 115 30 32 28 435 250 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . 6 9 2 . 3 . . . . . . . 1 1 1 . 1 11 Potential Cave-ins 26 | . . . . . . 3 . . . . . . . . . . . 3 4 . 16 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 42 | 3 26 62 51 73 57 36 62 39 59 67 70 51 19 67 26 21 8 18 65 21 26 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . Known Exits Taken 13 | . 1 . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 6 | . . 1 . 1 . . . . 2 1 . 1 . . . . . . . . . Spaces Dug 161 | . . . . . . 27 . 39 5 5 . 2 13 . 20 8 8 21 7 6 . Terrain Destroyed 586 | . . . . . . 90 . 46 5 13 . 2 13 . 20 8 48 327 7 7 . Melee 161 | . . . . . . 27 . 39 5 5 . 2 13 . 20 8 8 21 7 6 . Projectile 1 | . . . . . . . . . . . . . . . . . . . . 1 . AOE 424 | . . . . . . 63 . 7 . 8 . . . . . . 40 306 . . . Terrain Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . 1 . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Qua Res Acc Total 10691 | 40 79 325 256 309 412 1143 60 1445 490 527 89 332 728 58 1043 533 261 717 471 655 718 Wait 732 | . . 62 116 . . 17 . 132 62 18 . . 99 . 37 26 45 62 22 23 11 Move 9378 | 37 79 262 140 291 392 1025 60 1234 421 492 89 330 594 58 960 472 203 578 395 574 692 Hop 29 | . . . . 4 7 2 . 2 . . . . . . . 1 1 1 . 1 10 Pick Up 32 | 3 . 1 . . 5 4 . 1 . 1 . . 2 . 3 4 . 1 6 1 . Fast Attach 49 | . . . . 2 2 13 . 6 . . . . 7 . 2 1 1 2 . 11 2 Attach 34 | . . . . 1 1 7 . 1 1 1 . . 3 . 2 3 . 2 7 3 2 Detach 15 | . . . . . . 5 . 1 . 1 . . 2 . . 1 . 1 2 2 . Swap 9 | . . . . . 1 1 . 2 . . . . . . 2 . . . 3 . . Drop 27 | . . . . . 3 5 . 4 . . . . 1 . 3 1 . . 7 2 1 Fire 47 | . . . . 11 . 2 . 1 . 1 . . . . . . 3 13 . 16 . Melee 313 | . . . . . . 62 . 61 6 9 . 2 20 . 34 24 8 45 23 19 . Ram 5 | . . . . . 1 . . . . . . . . . . . . . 1 3 . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . . . 12 5 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . 4 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / Ext) -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 23 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Identified exit to Mines 63 | -10/Materials | Entered Mines 92 | -10/Mines | Assembled infested the area 97 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 99 | -10/Mines | Found Prototype Device 164 | -10/Mines | Learned 2 Materials zone layouts 166 | -10/Mines | Learned Materials security intel 193 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 193 | -10/Mines | Discovered new exit (range 5) 258 | -10/Mines | Entered Exiles 258 | -10/Exiles | Accompanied by 2 allies 285 | -10/Exiles | Met 8R-AWN 288 | -10/Exiles | Led the pair of lost Derelicts to a safe place 309 | -10/Exiles | Build established: Mutant 398 | -10/Exiles | Met EX-HEX 416 | -10/Exiles | Met EX-BIN 422 | -10/Exiles | Met EX-DEC 424 | -10/Exiles | Learned location of Zion (-6) 441 | -10/Exiles | Discovered new exit (range 10) 445 | -10/Exiles | Entered Mines 513 | -9/Mines | Core integrity fell below 50% 556 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 580 | -9/Mines | Discovered new exit (range 7) 583 | -9/Mines | Entered Materials 583 | -8/Materials | Evolved 4 slots: Utility x4 584 | -8/Materials | Identified exit to Factory 640 | -8/Materials | Discovered exit to Factory (range 4) 654 | -8/Materials | Lost 3 parts (2n1w) 733 | -8/Materials | Core integrity fell below 50% 738 | -8/Materials | Discovered exit to Factory (range 15) 744 | -8/Materials | Entered Factory 744 | -7/Factory | Evolved 2 slots: Utility x2 756 | -7/Factory | Identified Exp. Sensor Array 998 | -7/Factory | Lost 4 parts (1p1n2u) 1320 | -7/Factory | Sucked down chute 1320 | -7/Factory | Entered Waste 1327 | -7/Waste | Spotted C-40 Crusher 1329 | -7/Waste | Spotted C-40 Crusher 1331 | -7/Waste | Spotted C-40 Crusher 1334 | -7/Waste | Discovered new exit (range 16) 1335 | -7/Waste | EMP discharged 1339 | -7/Waste | Identified exit to Factory 1340 | -7/Waste | Entered Factory 1364 | -7/Factory | Discovered new exit (range 11) 1368 | -7/Factory | Identified exit to Lower Caves 1408 | -7/Factory | Build established: Scavenger-Scout 1532 | -7/Factory | Discovered exit to Lower Caves (range 9) 1603 | -7/Factory | Discovered new exit (range 15) 1698 | -7/Factory | Fabricated Hacking Suite? 1723 | -7/Factory | Fabricated Hacking Suite (x1) 1742 | -7/Factory | Fabricated Hacking Suite (x1) 1762 | -7/Factory | Fabricated Hacking Suite (x1) 1867 | -7/Factory | Discovered new exit (range 16) 1883 | -7/Factory | Identified exit to Factory 2015 | -7/Factory | Build established: Wizard-Scout 2041 | -7/Factory | Entered Lower Caves 2093 | -7/Lower Caves | Spotted B-75 Beast 2156 | -7/Lower Caves | Learned Factory security intel 2248 | -7/Lower Caves | Discovered new exit (range 8) 2256 | -7/Lower Caves | Identified exit to Lower Caves 2257 | -7/Lower Caves | Entered another Lower Caves area 2465 | -7/Lower Caves | Spotted B-75 Beast 2474 | -7/Lower Caves | Encountered a Warlord checkpoint 2542 | -7/Lower Caves | Discovered new exit (range 6) 2545 | -7/Lower Caves | Identified exit to Data Miner 2546 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2548 | -7/Lower Caves | Entered Data Miner 2548 | -7/Data Miner | Discovered new exit (range 6) 2558 | -7/Data Miner | Met Data Miner 2569 | -7/Data Miner | Learned location of Section 7 (-2) 2569 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2578 | -7/Data Miner | Received God Mode back door access code from Data Miner 2593 | -7/Data Miner | Identified exit to Proximity Caves 2593 | -7/Data Miner | Entered Proximity Caves 2760 | -6/Proximity Caves | Discovered exit to Factory (range 9) 2764 | -6/Proximity Caves | Entered Factory 2764 | -6/Factory | Evolved 2 slots: Utility x2 2814 | -6/Factory | Fabricated Hacking Suite (x1) 2901 | -6/Factory | Fabricated VTOL Module (x2) 3037 | -6/Factory | Fabricated Nuclear Pulse Array? 3148 | -6/Factory | Sucked down chute 3148 | -6/Factory | Entered Waste 3159 | -6/Waste | Spotted C-40 Crusher 3159 | -6/Waste | Spotted C-40 Crusher 3160 | -6/Waste | Spotted C-40 Crusher 3160 | -6/Waste | Spotted C-40 Crusher 3163 | -6/Waste | EMP discharged 3164 | -6/Waste | Discovered new exit (range 16) 3168 | -6/Waste | Identified exit to Factory 3169 | -6/Waste | Entered Factory 3224 | -6/Factory | Fabricated VTOL Module? 3336 | -6/Factory | Discovered new exit (range 10) 3438 | -6/Factory | Fabricated Nuclear Pulse Array? 3518 | -6/Factory | Identified exit to Factory 3606 | -6/Factory | Lost 3 parts (1p1n1u) 3616 | -6/Factory | Entered another Factory area 3616 | -5/Factory | Evolved 2 slots: Propulsion x2 3617 | -5/Factory | Identified exit to Extension 3756 | -5/Factory | Fabricated Micro-nuke Launcher (x1) 3785 | -5/Factory | Identified exit to Factory 3854 | -5/Factory | Entered another Factory area 3854 | -4/Factory | Evolved 2 slots: Propulsion x2 3899 | -4/Factory | Fabricated Nuclear Pulse Array (x1) 3953 | -4/Factory | Discovered new exit (range 16) 3955 | -4/Factory | Garrison activated, responded to threat 3987 | -4/Factory | Identified exit to Research 3987 | -4/Factory | Entered Research 3987 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4064 | -3/Research | Identified exit to Quarantine 4232 | -3/Research | Spotted B-90 Cyclops 4369 | -3/Research | Entered Quarantine 4403 | -3/Quarantine | Found Alien Artifact 4407 | -3/Quarantine | Identified Terrabomb 4407 | -3/Quarantine | Used Terrabomb 4450 | -3/Quarantine | Repaired Micro-nuke Launcher 4480 | -3/Quarantine | Found Terrabomb 4494 | -3/Quarantine | Found Alien Artifact 4514 | -3/Quarantine | Crushed by falling debris 4531 | -3/Quarantine | Found Alien Artifact 4542 | -3/Quarantine | Scanned by Researcher 4545 | -3/Quarantine | Lost 3 parts (2n1u) 4569 | -3/Quarantine | Identified Core Reset Matrix 4569 | -3/Quarantine | Identified Subatomic Replicator 4569 | -3/Quarantine | Used Core Reset Matrix 4573 | -3/Quarantine | Detected hypermatrix surge 4573 | -3/Quarantine | Sensed 3 artifacts in vicinity 4580 | -3/Quarantine | Identified exit to Research 4598 | -3/Quarantine | Lost 4 parts (4u) 4604 | -3/Quarantine | Incoming investigation squad redirected 4610 | -3/Quarantine | Entered Research 4610 | -2/Research | Evolved 2 slots: Propulsion x2 4823 | -2/Research | Lost 6 parts (2n3u1w) 4824 | -2/Research | Core integrity fell below 50% 4853 | -2/Research | Emitted hypermatrix ping 4858 | -2/Research | Assembled emerged from beneath the floor 4884 | -2/Research | Identified exit to Access 4913 | -2/Research | Identified exit to Testing 4936 | -2/Research | Core integrity fell below 20% 4961 | -2/Research | Assembled emerged from beneath the floor 5009 | -2/Research | Entered Access 5009 | -1/Access | Evolved 2 slots: Propulsion x2 5010 | -1/Access | Build established: Hacker-Mutant 5035 | -1/Access | Lost 7 allies 5043 | -1/Access | Spotted B-99 Colossus 5173 | -1/Access | Lost 3 parts (2n1u) 5212 | -1/Access | Found Prototype Launcher 5212 | -1/Access | Identified Enh. Gamma Bomb Array 5222 | -1/Access | Core integrity fell below 50% 5232 | -1/Access | Emitted hypermatrix ping 5237 | -1/Access | Assembled emerged from beneath the floor 5272 | -1/Access | Lost 3 allies 5276 | -1/Access | Core integrity fell below 20% 5277 | -1/Access | Used Terrabomb 5315 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- Connecting with Terminal... Terrabomb activated. U-05 Engineer builds a Wall. ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7Y. U-05 Engineer builds a Wall. K-01 Serf cleans the Terminal. Terminal disabled. K-01 Serf collects debris. W-44 Eye distress signal alerts nearby ally. The unstable cave ceiling collapses. P-80 Master crushed by falling debris. P-80 Master system corrupted by crushing effect. P-80 Master destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. Detected hypermatrix ping. Acquired Unknown Flight Unit. Identified Field Propulsion Drive. Field Propulsion Drive destroyed. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????# | | ##??????????????????????????????????????????????# | | #???????????????????????????????????????????????# | | #???????????????????????????????????????????????# | | #???????????????????????????????????????????????+ | | #???????????????????????????????????????????????# | | #???????????????????????????????????????????????# | | #???????????????????????????????????????????????# | | /???????????????????????????????????????????????# | | #????????????????????? ????????????????????????# | | #???????????????????? ?????????????????????# | | #??????????????????? #????????????????????# | | #????????########### #????????????????????# | | #????????# #????????????????????# | | #????????# ]! #????????????????????# | | #????????# ]! ##???????????????????# | | #?######## !! u !!=BB???????????????????# | | #?# ## !==B????????????????????# | | ### !==;????????????????????+ | | " [ #????????????????????# | | ### ####### #????????????????????# | | #?# ### ##?????# #????????????????????# | | #?#######?# #??????# #????????????????????# | | ? #????# #??????# #????????????????????# | | #????# #??????# #????????????????????# | | #????# #??????# @ ###############+#????# | | ### ######+######## ## # #????# | | #?? ## # p% ## # #????# | | #?# ## # ;# # ###### | | #?# ## ! " # p ## # | | ??# ## """ # ## # | | ??# ## """ # ## # | | ### ## " # ## """ + | | # # p ## "" F"" # | | # # ## """""" # | | # ]# ## """" # | | # # p+ ##### | | # # ## #?#"" | | # # ###############?#"" | | ###+########## #???????????????#"" | | #?????# #???????????????#T | | #?????# #???????????????#"" | | #?????# #???????????????#" | | #?????# #???????????????#"" | | #?????# ???????????????### | | #?????# ?????????????????# | | #?????# ?????????????????# | | ####### #?????# ?????????????????# | | ??????# #?????# ?????????????????# | | ??????# #??????]? ?????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 90 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip VTOL Module | x2 | -6/Factory Nuclear Pulse Array | x1 | -6/Factory VTOL Module | x2 | -6/Factory Nuclear Pulse Array | x1 | -6/Factory Micro-nuke Launcher | x1 | -5/Factory Nuclear Pulse Array | x1 | -4/Factory Repaired ---------- Micro-nuke Launcher | 10% | -3/Quarantine Alien Tech Used ----------------- Terrabomb Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed AlertPersonalCore Manual? 0 Play Time 01:22:49 Cumulative 188.1 hours Start 2025.05.22 @ 17:42:08 End 2025.05.22 @ 19:04:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 187 Rogue 18 Adventurer 158 Explorer 11 Win Type - Total 47 Types 13/0/13/2/9/0/4/1/0/5 Lore% 47 Gallery% 46 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0f445727-e6f9-43c1-ad43-a17366657614