Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.24 @ 17:53:02 Player: Waste Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (129) 645 Value Destroyed (3892) 3892 Prototype IDs (33) 660 Alien Tech Used (2) 400 Bonus (3661) 3661 TOTAL SCORE: 17558 Bonus ------- High Alert Combat Kills 299 Follower Combat Kills 362 Win 3000 Cogmind --------- Core Integrity 1336/1600 Matter 1/300 Energy 28/100 System Corruption 3% Temperature Cool (6) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Nuclear Pulse Array Electron Diverter Experimental Q-thruster > --- UTILITY (13) ----- Large Storage Unit Advanced Weight Redist. System Spectral Analyzer Advanced Signal Interpreter Experimental Cloaking Device Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (2) ------- Fusion Bomb Launcher > --- INVENTORY (15) --- Enhanced Nuclear Core Biomechanical Wings Impulse Thruster Field Propulsion Array Advanced Transmission Jammer Advanced ECM Suite Improved Reaction Control System Advanced Phase Shifter Improved Powered Armor High-powered Transdimensional Reconstructor Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Q-thruster Electron Diverter Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Structural Scanner Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Experimental Cloaking Device Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Improved System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Biomechanical Wings Impulse Thruster Field Propulsion Array Advanced Weight Redist. System Microactuators Advanced Transmission Jammer Advanced ECM Suite Improved Reaction Control System Advanced Phase Shifter Improved Powered Armor High-powered Transdimensional Reconstructor Terrabomb Gamma Bomb Array Fusion Bomb Launcher [Rating: 194] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Experimental Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Enhanced Optical Array Hackware Experimental Hacking Suite Protection Improved Light Armor Plating Weapon Great Axe Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Ext Res Tes Res Qua Acc Slots Evolved 18 | . . 2 2 2 . . 2 . . 2 2 . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . 2 . . . . . . . . . . . . 2 . 2 . . Utility 11 | . . . 2 2 . . 2 . . 2 1 . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 183 | . 13 21 24 20 . 7 9 . 10 13 6 . 2 4 4 12 6 20 12 Power 23 | . 3 3 3 2 . . . . . . 2 . . . . 4 1 3 2 Engine 8 | . 3 3 2 . . . . . . . . . . . . . . . . Core 11 | . . . 1 2 . . . . . . 2 . . . . 3 1 2 . Reactor 4 | . . . . . . . . . . . . . . . . 1 . 1 2 Propulsion 45 | . 4 8 6 8 . 3 1 . 1 . 1 . . . . 3 3 6 1 Treads 16 | . 2 8 6 . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . . 8 . 3 1 . 1 . 1 . . . . 3 3 6 1 Utility 77 | . 4 1 5 7 . 3 5 . 6 13 3 . 2 2 3 5 2 10 6 Device 43 | . 1 . 4 2 . 1 1 . 3 7 3 . 1 1 3 5 1 7 3 Storage 4 | . 2 . . . . . 1 . . . . . . . . . . 1 . Processor 6 | . . . . 2 . . 1 . 1 . . . . . . . . . 2 Hackware 12 | . . . . 1 . 1 . . 1 5 . . 1 . . . 1 1 1 Protection 12 | . 1 1 1 2 . 1 2 . 1 1 . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 38 | . 2 9 10 3 . 1 3 . 3 . . . . 2 1 . . 1 3 Energy Gun 15 | . 2 6 7 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . Launcher 9 | . . 1 3 . . . 1 . 1 . . . . 1 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 1 2 . 2 . . . . 1 1 . . 1 1 Piercing Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 3 1 1 . . . . . 1 . . . . . 3 . 2 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 1 1 . System Corruption 20 | . . . . . . . . . . . . . . . . . 10 10 . Parts Lost 30 | . 3 3 8 . . 3 1 . . . . . . . . 1 4 . 7 Power 7 | . 1 2 1 . . . . . . . . . . . . . 1 . 2 Propulsion 12 | . 1 1 4 . . 1 . . . . . . . . . 1 1 . 3 Utility 8 | . . . 3 . . 1 1 . . . . . . . . . 2 . 1 Weapon 3 | . 1 . . . . 1 . . . . . . . . . . . . 1 Highest Loss Streak 7 | . 2 1 2 . . 3 1 . . . . . . . . 1 4 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 96 88 88 100 92 90 86 92 93 92 94 94 93 84 86 81 87 84 Engine 3 | . 14 10 5 . . . . . . . . . . . . . . . . Core 4 | . . . . 6 7 7 6 6 6 5 10 10 10 10 9 8 7 3 2 Treads 10 | . 4 40 33 . . . . . . . . . . . . . . . . Leg 2 | . 24 . . . . . . . . . . . . . . . . . . Flight 12 | . . . . 29 30 25 20 20 20 17 14 15 15 15 14 15 17 26 22 Device 12 | . 7 5 14 13 15 11 11 6 12 15 16 21 21 20 19 19 17 12 12 Storage 6 | . 14 11 9 . . . 6 6 6 5 5 5 5 5 4 4 3 3 4 Processor 6 | . . . . 13 15 15 13 13 13 11 10 10 10 10 9 9 8 8 8 Hackware 9 | . . . . 6 7 10 13 13 13 18 21 21 21 21 19 19 17 22 25 Protection 4 | . 3 5 8 6 7 5 6 6 6 5 3 . . . . . . . . Energy Gun 5 | . 8 17 17 . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 19 1 . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 3 9 13 12 11 10 10 10 9 8 9 8 6 3 Piercing Weapon 1 | . . . . 6 15 10 1 . . . . . . . . . . . . Peak Build Rating 194 | . 9 18 30 39 40 54 62 57 70 83 96 97 99 101 102 126 144 180 194 Average Rating 60 | . 7 15 24 33 39 47 57 57 67 78 93 96 97 96 98 112 130 161 182 On Entrance 69 | 6 6 9 17 29 39 40 52 57 57 70 83 96 97 97 96 102 119 135 180 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 11 48 58 63 17 15 15 25 21 23 24 32 30 30 34 30 33 33 58 63 Greatest Support 82 | 20 40 80 82 18 18 24 24 24 24 24 33 33 33 33 33 49 56 58 67 Greatest Overweight (x) 2 | . 2 . 2 . . . 1 . . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 5 5 8 8 8 8 8 8 8 8 8 8 8 15 15 Average Capacity 11 | . 10 20 20 6 5 5 7 8 8 8 8 8 8 8 8 8 7 13 15 Most Carried 20 | . 9 20 20 20 5 5 8 8 8 8 8 8 8 7 8 8 8 15 15 Average Carried 10 | . 7 14 19 5 4 4 6 8 7 7 7 7 6 6 6 7 7 11 14 Final Capacity 20 | 8 20 20 20 5 5 5 8 8 8 8 8 8 8 8 8 8 5 15 15 Final Carried 20 | 6 7 20 20 5 5 5 8 8 8 8 8 8 6 7 8 8 4 15 13 Class Distribution -------------------- 21% | Hacker-Scout 21% | Scavenger-Mutant 17% | Hacker-Ninja 17% | Mutant 8% | Scout 6% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Mutant | -6/Waste Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Extension Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Ext Res Tes Res Qua Acc Matter Collected 2287 | 200 242 299 330 144 65 79 66 . 169 128 48 . . 144 . . 200 52 121 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5072 | . 722 1424 1859 144 . 123 63 . 391 43 48 . . 37 . . . 52 166 Parts 226 | . 45 58 73 1 . 3 3 . 21 6 2 . . 4 . . . 1 9 Haulers Intercepted 8 | . 1 2 3 . . 1 . . 1 . . . . . . . . . . Recyclers Shooed 4 | . 1 2 . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Ext Res Tes Res Qua Acc Combat Hostiles Destroyed 76 | . 15 27 29 . . . 2 . 1 . . . . . . . . . 2 Melee 3 | . . . 3 . . . . . . . . . . . . . . . . Guns 50 | . 15 17 18 . . . . . . . . . . . . . . . . Cannons 4 | . . 4 . . . . . . . . . . . . . . . . . AOE 15 | . . 4 6 . . . 2 . 1 . . . . . . . . . 2 Classes Destroyed 14 | . 6 4 3 . . . . . . . . . . . . . . . 1 Worker 9 | . . 1 5 . . 1 . . 1 . . . . . . . . 1 . Builder 10 | . 1 2 4 . . 1 1 . 1 . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler 8 | . 1 2 3 . . 1 . . 1 . . . . . . . . . . Recycler 6 | . 1 1 3 . . . . . 1 . . . . . . . . . . Operator 4 | . . . 1 . . . . . 2 1 . . . . . . . . . Watcher 15 | . 1 1 3 . . 1 1 . 2 1 1 . . 1 . . . 1 2 Swarmer 4 | . 3 . . . . . . . 1 . . . . . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . 2 Grunt 48 | . 12 16 18 . . . 2 . . . . . . . . . . . . Brawler 3 | . . 1 2 . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . Sentry 16 | . . 9 7 . . . . . . . . . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 7 8 11 . . 1 3 . 2 1 1 . . 1 . . . 1 1 Combat Bots Only 7 | . 6 5 7 . . . 2 . 1 . . . . . . . . . 1 Max Kills in Single Turn 2 | . 1 2 2 . . 1 1 . 1 1 1 . . 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 2 . . . 1 . 1 . . . . . . . . . 1 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Ext Res Tes Res Qua Acc Hostile Shots Fired 488 | . 90 81 157 . . 6 17 . 28 . 2 . 9 30 . 4 4 2 58 Missed 191 | . 28 23 51 . . 5 5 . 22 . 1 . 6 21 . 3 3 1 22 Damage Taken 6287 | . 740 787 1710 . . 295 276 . 196 . 21 . 183 188 . 131 486 26 1248 Core 965 | . 112 99 192 . . 70 55 . . . 21 . 116 . . 36 . . 264 Absorbed by Shields 22 | . . . . . . . . . . . . . . 22 . . . . . Redirected to Shielding 21 | . 21 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 302 | . . . . . . . 1 . . . 49 . . . . 106 . 114 32 Core Remaining (%) 86 | 100 55 75 65 . . 90 . . 93 100 . . . 88 . 97 . 100 83 Volleys Fired 257 | . 63 75 103 . . . 7 . 2 . . . . 1 . . . . 6 Largest 2 | . 2 2 2 . . . 1 . 1 . . . . 1 . . . . 1 Hottest 138 | . 60 124 138 . . . 39 . 39 . . . . 39 . . . . 80 Shots Fired 475 | . 126 141 192 . . . 7 . 2 . . . . 1 . . . . 6 Gun 419 | . 126 113 180 . . . . . . . . . . . . . . . . Cannon 25 | . . 25 . . . . . . . . . . . . . . . . . Launcher 31 | . . 3 12 . . . 7 . 2 . . . . 1 . . . . 6 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 99 | . 93 6 . . . . . . . . . . . . . . . . . Thermal 327 | . 15 132 180 . . . . . . . . . . . . . . . . Explosive 29 | . . 3 12 . . . 7 . 2 . . . . 1 . . . . 4 Electromagnetic 20 | . 18 . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 26 | . 11 22 26 . . . 3 . 1 . . . . . . . . . 1 Robot Miss Streak 4 | . 4 3 3 . . . 2 . 1 . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 3 . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 397 | . 82 106 153 2 . 13 7 . 13 3 3 . . 2 . 2 . 5 6 Core Hits 202 | . 39 44 78 1 . 3 8 . 8 1 2 . . 2 . 1 . 2 13 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 25 | . . 15 8 . . . 1 . . . . . . . . 1 . . . Burn 22 | . . 14 8 . . . . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . 1 . . . . . . . . 1 . . . Melee Attacks 215 | . . . . 4 . 49 14 . 44 21 14 . 5 4 3 8 13 24 12 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 179 | . . . . . . 17 14 . 44 21 14 . 5 4 3 8 13 24 12 Piercing 36 | . . . . 4 . 32 . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 4 . . 4 . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . 3 2 . 1 . . . . 1 . . . . . Damage Inflicted 10565 | . 864 2131 3653 113 . 586 647 . 783 168 139 . . 137 . 83 . 277 984 Guns 4861 | . 846 1371 2644 . . . . . . . . . . . . . . . . Cannons 370 | . . 370 . . . . . . . . . . . . . . . . . Explosions 2534 | . . 341 903 . . . 536 . 130 . . . . 13 . . . . 611 Melee 2627 | . . . . 113 . 586 111 . 653 168 139 . . 124 . 83 . 277 373 Ramming 173 | . 18 49 106 . . . . . . . . . . . . . . . . Kinetic 613 | . 570 43 . . . . . . . . . . . . . . . . . Thermal 4455 | . 113 1698 2644 . . . . . . . . . . . . . . . . Explosive 2243 | . . 341 903 . . . 536 . 130 . . . . 13 . . . . 320 Electromagnetic 454 | . 163 . . . . . . . . . . . . . . . . . 291 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2192 | . . . . . . 264 111 . 653 168 139 . . 124 . 83 . 277 373 Piercing 435 | . . . . 113 . 322 . . . . . . . . . . . . . Highest Corruption 22 | . . . 1 3 3 12 . . . 1 . . . . . 5 12 22 3 Average Corruption 6 | . . . 1 3 3 8 . . . 1 . . . . . 4 12 15 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 64 | . . . 5 5 3 19 . . . . . . . . . 6 1 24 1 Message Errors 18 | . . . . 2 2 3 . . . . . . . . . 1 . 9 1 Matter Fused 7 | . . . . 1 . 1 . . . . . . . . . 1 . 4 . Heat Flow Errors 4 | . . . 1 . . 3 . . . . . . . . . . . . . Energy Discharges 15 | . . . 2 1 1 5 . . . . . . . . . 2 . 4 . Parts Rejected 3 | . . . 1 . . 1 . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 11 | . . . 1 1 . 4 . . . . . . . . . 2 . 3 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . 1 2 . Misdirections 2 | . . . . . . 1 . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 355 | . . 6 1 31 . 65 22 . 90 69 . . . 27 . . . 6 38 Projectiles 6 | . . 6 . . . . . . . . . . . . . . . . . Explosions 26 | . . . . . . . 22 . . . . . . . . . . . 4 Melee 323 | . . . 1 31 . 65 . . 90 69 . . . 27 . . . 6 34 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 267 | . . . . . . . 52 . 33 . . . . . . . . . 182 Shots 10 | . . . . . . . 1 . 1 . . . . . . . . . 8 Rammed 18 | . . 4 14 . . . . . . . . . . . . . . . . Targets Rammed 28 | . 5 5 18 . . . . . . . . . . . . . . . . Kicked 5 | . 5 . . . . . . . . . . . . . . . . . . Crushed 5 | . . 1 4 . . . . . . . . . . . . . . . . Highest Temperature 548 | . 129 535 261 . . 271 72 . . . . . . . . . . . 548 Average Temperature 90 | . 41 108 65 . . 114 42 . . . . . . . . . . . 109 Received Heat Transfer 1702 | . 375 288 792 . . 9 126 . 27 . . . . 13 . 9 . 9 54 Effects 12 | . . 5 . . . 1 . . . . . . . . . . . . 6 Shutdowns 4 | . . 2 . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . . . Matter Decay 2 | . . 1 . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . 1 . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . Robots Melted 4 | . . 2 2 . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . 2 2 . . . . . . . . . . . . . . . . Parts Melted 28 | . 2 12 14 . . . . . . . . . . . . . . . . Heat Transferred 11091 | . 250 4773 6068 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Ext Res Tes Res Qua Acc Peak Influence 688 | . 214 536 688 318 111 373 468 129 423 230 102 80 117 403 115 163 265 362 391 Initial 274 | . . 42 182 274 111 77 182 114 90 207 32 35 35 56 93 64 91 135 131 Average 228 | . 123 271 434 286 111 270 274 118 200 80 57 53 68 199 108 83 170 227 205 Maximum Alert Level 2 | . 1 2 2 1 . 1 2 . 2 1 . . . 2 . . 1 1 1 Low Security (%) 49 | . 97 42 2 . 100 15 13 100 52 78 100 100 100 57 100 100 56 43 62 Level 1 36 | . 2 32 33 100 . 84 73 . 46 21 . . . 37 . . 43 56 37 Level 2 14 | . . 25 64 . . . 13 . . . . . . 4 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 3 4 3 3 . 5 4 . 5 4 1 . 3 1 3 1 2 . 2 Investigation 16 | . 1 1 . 2 . 2 3 . 2 2 . . 1 . 2 . . . . Extermination 6 | . . . . 1 . . . . 1 1 1 . . . . 1 1 . . Reinforcement 22 | . 2 3 3 . . 3 1 . 2 1 . . 2 1 1 . 1 . 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Ext Res Tes Res Qua Acc Distress Signals 16 | . 1 5 2 . . 1 2 . 4 . . . . . . 1 . . . Communications Jammed 11 | . . . . . . . . . . . . . . 1 . . . 10 . Distress Signals 11 | . . . . . . . . . . . . . . 1 . . . 10 . Times Spotted 260 | . 29 34 35 . . 25 14 6 39 4 4 6 6 14 1 7 4 12 20 Peak Tracking Total 10 | . 8 6 7 1 . 4 6 6 10 2 2 6 6 7 1 4 3 3 10 Tactical Retreats 39 | . 2 1 1 . . 7 3 . 13 . . . . 1 . 2 3 3 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Ext Res Tes Res Qua Acc Traps Triggered 25 | . 1 . 2 2 . . 5 . 3 1 1 . 1 4 . 1 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Ext Res Tes Res Qua Acc Machines Disabled 10 | . . 1 1 . . . . . 1 . . . . . . 2 . 5 . Max in Single Turn 1 | . . 1 1 . . . . . 1 . . . . . . 1 . 1 . Garrison Access 14 | . . . 1 . . 1 2 . 3 2 . . 1 . 1 . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Ext Res Tes Res Qua Acc Machines Accessed 122 | . 6 8 3 5 . 15 8 . 11 16 3 . 5 3 4 7 10 14 4 Terminals 81 | . 6 7 2 3 . 11 3 . 6 11 2 . 2 3 2 3 9 9 2 Fabricators 8 | . . . . 1 . 2 1 . . 2 . . . . 1 . . . 1 Repair Stations 7 | . . . . . . . 2 . . 1 1 . 1 . . 1 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . 1 . 1 . 1 . . 2 . . . 1 . . 3 . 3 . Garrison Access 14 | . . . 1 . . 1 2 . 3 2 . . 1 . 1 . 1 1 1 Total Hacks 331 | . 18 31 7 16 . 34 17 . 29 60 9 . 12 3 22 16 25 25 7 Successful 219 | . 14 23 4 11 . 22 11 . 17 35 7 . 9 3 14 9 10 24 6 Failed 110 | . 3 8 2 5 . 12 6 . 12 25 2 . 3 . 8 7 15 1 1 Catastrophic 4 | . . . . . . 1 . . 1 . . . . . . . 2 . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . Manual 201 | . 15 21 4 9 . 26 12 . 17 40 5 . 3 . 11 6 20 10 2 Terminals 226 | . 18 24 5 9 . 24 10 . 17 44 5 . 4 3 17 6 23 13 4 Fabricators 29 | . . . . 2 . 7 3 . . 11 . . . . 4 . . . 2 Repair Stations 14 | . . . . . . . 2 . . 3 4 . 1 . . 2 . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 44 | . . 7 . 5 . 2 . . 8 . . . 5 . . 8 . 9 . Garrison Access 18 | . . . 2 . . 1 2 . 4 2 . . 2 . 1 . 2 1 1 Terminal Hacks 62 | . 5 4 3 1 . 3 1 . 3 12 1 . 1 3 8 2 7 5 3 Record 3 | . . . . . . . . . . . . . . . . . . 3 . Part Schematic 8 | . . . . . . . . . . 2 . . . . 2 1 3 . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 1 2 . . . . . . . . . . . 1 . . . . Open Door 4 | . . . . . . . . . . . . . . 2 . . 1 . 1 Level Access Points 4 | . . . . . . 1 . . . 1 1 . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . . . . . . 1 . 1 . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . 1 . . . . . 1 . . . . . . Terminal Index 8 | . . . . 1 . 1 . . 1 1 . . . . 1 . 1 1 1 Fabricator Index 3 | . . . . . . 1 . . 1 1 . . . . . . . . . Alert Level 3 | . . . . . . . . . . 2 . . . 1 . . . . . Unreport Threat 4 | . 2 . . . . . . . . 2 . . . . . . . . . Locate Traps 2 | . . . . . . . . . . 1 . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 2 | . . . . . . . . . 1 1 . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . 1 . . . . . . 1 . . Hauler Manifests 3 | . 1 1 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 14 | . . . . 1 . 2 1 . . 6 . . . . 3 . . . 1 Network Status 4 | . . . . 1 . . . . . 1 . . . . 1 . . . 1 Load Schematic 7 | . . . . . . 2 1 . . 3 . . . . 1 . . . . Build 3 | . . . . . . . . . . 2 . . . . 1 . . . . Repair Station Hacks 10 | . . . . . . . . . . 1 4 . 1 . . 2 . 2 . Scan Component 6 | . . . . . . . . . . 1 2 . 1 . . 1 . 1 . Repair 4 | . . . . . . . . . . . 2 . . . . 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 33 | . . 7 . 5 . 2 . . 3 . . . 5 . . 3 . 8 . Insert Component 19 | . . 3 . 2 . 1 . . 2 . . . 2 . . 3 . 6 . Analyze 14 | . . 4 . 3 . 1 . . 1 . . . 3 . . . . 2 . Garrison Access Hacks 14 | . . . 1 . . 1 2 . 3 2 . . 1 . 1 . 1 1 1 Seal Access 14 | . . . 1 . . 1 2 . 3 2 . . 1 . 1 . 1 1 1 Unauthorized Hacks 86 | . 9 12 . 4 . 14 7 . 8 14 2 . 1 . 2 2 2 8 1 Terminals 73 | . 9 12 . 3 . 12 4 . 8 10 2 . 1 . 1 1 2 7 1 Track 4 | . . 2 . . . . . . . . . . . . . . . 2 . Assimilate 4 | . . . . . . 1 1 . . . 1 . . . 1 . . . . Botnet 38 | . 4 4 . 2 . 6 2 . 4 5 1 . 1 . . 1 2 5 1 Skim 27 | . 5 6 . 1 . 5 1 . 4 5 . . . . . . . . . Fabricators 9 | . . . . 1 . 2 1 . . 4 . . . . 1 . . . . Prioritize 5 | . . . . . . 2 . . . 2 . . . . 1 . . . . Liberate 2 | . . . . 1 . . . . . 1 . . . . . . . . . Recompile 2 | . . . . . . . 1 . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . . Patch 2 | . . . . . . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 1 . 1 . Researchers 2 | . . . . . . . . . . . . . . . . 1 . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 4 6 1 3 . 12 4 . 9 13 3 . 5 1 2 5 8 8 3 Full Trace Events 11 | . . 2 . 2 . 2 . . 1 1 . . 1 . 2 . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 3 . 1 . 1 . . 1 2 . . 1 . 2 1 3 2 . Parts Built 3 | . . . . . . . . . . 2 . . . . 1 . . . . Authchips 2 | . . . . . . . . . . 2 . . . . . . . . . Time 194 | . . . . . . . . . . 139 . . . . 55 . . . . Total Part Build Rating 23 | . . . . . . . . . . 14 . . . . 9 . . . . Parts Repaired 4 | . . . . . . . . . . . 2 . . . . 1 . 1 . Time 141 | . . . . . . . . . . . 50 . . . . 56 . 35 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . 3 . 1 . 1 . . 2 . . . 1 . . 1 . 2 . Part Schematics Acquired 9 | . . 3 . 1 . 1 . . 1 . . . 1 . . . . 2 . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Ext Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Ext Res Tes Res Qua Acc Total Allies 17 | . . . . 3 . 1 1 1 . 3 1 1 . 5 1 . . . . Largest Group 5 | . . . . 3 3 4 1 1 . 3 1 2 . 5 1 . . . . Highest-Rated Group 318 | . . . . 48 48 74 26 31 . 87 26 72 . 318 26 . . . . Highest-Rated Ally 159 | . . . . 16 16 26 26 31 . 29 26 46 . 159 26 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 76 | . . . . . . 38 . . . 5 . 8 . 25 . . . . . Total Damage 1617 | . . . . . . 405 . . . 76 . 253 . 883 . . . . . Kills 16 | . . . . . . 6 . . . 1 . . . 9 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Ext Res Tes Res Qua Acc Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Ext Res Tes Res Qua Acc Turns Passed 10084 | . 1055 1269 1626 274 157 665 391 33 1393 576 286 43 137 437 171 361 380 591 239 Spaces Moved 15251 | 1 598 569 595 760 336 1548 893 88 2532 1207 568 117 274 629 416 746 896 1842 636 Core . | . . . . . . . . . . . . . . . . . . . . Treads 1224 | . 60 569 595 . . . . . . . . . . . . . . . . Legs 539 | 1 538 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 13488 | . . . . 760 336 1548 893 88 2532 1207 568 117 274 629 416 746 896 1842 636 Fastest Speed 20 | 120 120 160 155 28 28 28 34 34 34 34 34 34 34 34 34 29 23 20 21 Average Speed 44 | 120 137 160 163 28 28 32 34 34 34 34 34 34 34 34 34 32 30 20 21 Slowest Speed 320 | 120 320 160 320 32 28 34 110 34 34 34 34 34 34 105 34 35 35 23 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 98 | . . . . 1 . 9 6 . 11 4 2 . 4 10 2 10 5 22 12 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 85 66 57 21 95 50 20 75 46 32 17 85 10 51 8 55 39 87 21 Regions Visited 19 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . 1 . . 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . Spaces Dug 117 | . . . . 2 . 27 5 . 27 13 9 . 5 . 2 2 12 10 3 Terrain Destroyed 268 | . . . 52 2 . 27 50 . 45 13 9 . 5 8 2 2 12 10 31 Melee 117 | . . . . 2 . 27 5 . 27 13 9 . 5 . 2 2 12 10 3 Projectile 1 | . . . 1 . . . . . . . . . . . . . . . . AOE 150 | . . . 51 . . . 45 . 18 . . . . 8 . . . . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Ext Res Tes Res Qua Acc Total 17610 | . 719 782 1046 821 399 1635 943 90 2989 1339 639 120 306 833 442 841 978 1992 696 Wait 1481 | . 27 83 282 15 59 39 5 3 406 100 52 . 9 118 17 71 61 103 31 Move 15053 | . 597 568 594 758 335 1531 881 87 2510 1198 564 116 265 611 411 727 885 1802 613 Hop 83 | . . . . 1 . 7 6 . 10 4 2 . 4 7 2 8 5 17 10 Pick Up 89 | . 5 16 10 1 2 4 5 . 5 5 2 2 . . 3 4 5 16 4 Fast Attach 65 | . 3 8 10 8 . 2 4 . 3 2 2 . . . 1 7 4 6 5 Attach 47 | . 4 4 4 11 . 2 2 . 1 5 2 . . . 1 . 2 4 5 Detach 7 | . . . 1 2 . . . . . . . . . 1 1 1 . 1 . Swap 73 | . 6 10 10 1 . 3 3 . 6 6 2 . 2 4 2 5 . 10 3 Drop 113 | . 9 13 14 20 3 4 1 . 7 3 1 2 3 . 2 11 4 9 7 Fire 257 | . 63 75 103 . . . 7 . 2 . . . . 1 . . . . 6 Melee 190 | . . . . 4 . 43 11 . 39 16 12 . 5 3 2 7 12 24 12 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 5 | . 5 . . . . . . . . . . . . . . . . . . Crush 23 | . . 5 18 . . . . . . . . . . . . . . . . Escape Stasis 108 | . . . . . . . 18 . . . . . 18 72 . . . . . Rewire 16 | . . . . . . . . . . . . . . 16 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory (discovered 2 exits: *Res / *Ext) -4/Extension (discovered 2 exits: *Res / Cet) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Central database locked down 286 | -10/Materials | Discovered new exit (range 14) 287 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 9) 339 | -10/Materials | Discovered new exit (range 10) 591 | -10/Materials | Discovered new exit (range 15) 845 | -10/Materials | Build established: Scavenger-Mutant 1056 | -10/Materials | Entered another Materials area 1056 | -9/Materials | Evolved 2 slots: Propulsion x2 1422 | -9/Materials | Build established: Mutant 1489 | -9/Materials | Discovered new exit (range 16) 1739 | -9/Materials | Build established: Scavenger-Mutant 1815 | -9/Materials | Discovered new exit (range 5) 2296 | -9/Materials | Discovered new exit (range 3) 2325 | -9/Materials | Entered another Materials area 2325 | -8/Materials | Evolved 2 slots: Utility x2 2548 | -8/Materials | Destroyed 7 combat bots 3184 | -8/Materials | Discovered new exit (range 10) 3282 | -8/Materials | Central database locked down 3405 | -8/Materials | Discovered new exit (range 9) 3670 | -8/Materials | Discovered new exit (range 15) 3737 | -8/Materials | Discovered new exit (range 15) 3951 | -8/Materials | Entered Factory 3951 | -7/Factory | Evolved 2 slots: Utility x2 4225 | -7/Factory | Sucked down chute 4225 | -7/Factory | Entered Waste 4225 | -7/Waste | The area was eerily silent 4252 | -7/Waste | Build established: Scout 4284 | -7/Waste | Discovered new exit (range 20) 4290 | -7/Waste | Found Prototype Hackware 4296 | -7/Waste | Identified exit to Factory 4310 | -7/Waste | 3 allies followed down the chute 4382 | -7/Waste | Entered Factory 4382 | -7/Factory | Accompanied by 3 allies 4429 | -7/Factory | Discovered new exit (range 6) 4442 | -7/Factory | Identified exit to Factory 4585 | -7/Factory | Discovered new exit (range 14) 4589 | -7/Factory | Identified exit to Lower Caves 4642 | -7/Factory | Crushed by falling debris 4642 | -7/Factory | System corruption reached 10% 4673 | -7/Factory | Lost 3 parts (1n1u1w) 4694 | -7/Factory | Discovered exit to Lower Caves (range 20) 4773 | -7/Factory | Identified Exp. Hacking Suite 4961 | -7/Factory | Learned location of 1 exit from Upper Caves 5034 | -7/Factory | Learned 2 Proximity Caves zone layouts 5047 | -7/Factory | Entered another Factory area 5047 | -6/Factory | Evolved 2 slots: Utility x2 5069 | -6/Factory | Build established: Hacker-Scout 5123 | -6/Factory | Discovered new exit (range 6) 5129 | -6/Factory | Identified exit to Lower Caves 5169 | -6/Factory | Discovered new exit (range 20) 5397 | -6/Factory | Search patrols dispatched 5438 | -6/Factory | Manually triggered Chute Trap 5438 | -6/Factory | Sucked down chute 5438 | -6/Factory | Entered Waste 5439 | -6/Waste | Met a frightened Derelict 5451 | -6/Waste | Spotted C-40 Crusher 5451 | -6/Waste | Spotted C-40 Crusher 5453 | -6/Waste | Spotted C-40 Crusher 5454 | -6/Waste | Spotted C-40 Crusher 5455 | -6/Waste | Spotted C-40 Crusher 5460 | -6/Waste | Spotted C-40 Crusher 5464 | -6/Waste | Discovered new exit (range 11) 5468 | -6/Waste | Identified exit to Factory 5471 | -6/Waste | Entered Factory 5639 | -6/Factory | Discovered new exit (range 10) 5642 | -6/Factory | Identified exit to Factory 6850 | -6/Factory | Discovered exit to Factory (range 22) 6864 | -6/Factory | Entered another Factory area 6864 | -5/Factory | Evolved 2 slots: Utility x2 6987 | -5/Factory | Identified exit to Factory 7064 | -5/Factory | Loaded intel: 4 scanalyzer locations 7123 | -5/Factory | Discovered new exit (range 9) 7127 | -5/Factory | Identified exit to Upper Caves 7136 | -5/Factory | Loaded intel: 6 fabricator locations 7139 | -5/Factory | Fabricated Exp. Hacking Suite? 7199 | -5/Factory | Loaded intel: 6 recycling unit locations 7254 | -5/Factory | Learned Armory trap positions 7316 | -5/Factory | Build established: Hacker-Ninja 7335 | -5/Factory | Learned 2 Proximity Caves zone layouts 7378 | -5/Factory | Learned location of 1 exit from Extension 7424 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 7432 | -5/Factory | Learned 2 Extension zone layouts 7440 | -5/Factory | Entered another Factory area 7440 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7445 | -4/Factory | Identified exit to Research 7484 | -4/Factory | Repaired Imp. Flight Unit 7520 | -4/Factory | Repaired Adv. Sensor Array 7545 | -4/Factory | Spotted B-86 Titan 7726 | -4/Factory | Manually triggered Chute Trap 7726 | -4/Factory | Sucked down chute 7726 | -4/Factory | Entered Waste 7727 | -4/Waste | Met a frightened Derelict 7727 | -4/Waste | Spotted C-40 Crusher 7728 | -4/Waste | Spotted C-40 Crusher 7729 | -4/Waste | Spotted C-40 Crusher 7731 | -4/Waste | Found Prototype Device 7733 | -4/Waste | Spotted C-40 Crusher 7736 | -4/Waste | 1 allies followed down the chute 7742 | -4/Waste | Spotted C-40 Crusher 7750 | -4/Waste | Spotted C-40 Crusher 7761 | -4/Waste | Discovered new exit (range 12) 7767 | -4/Waste | Found Prototype Processor 7769 | -4/Waste | Identified exit to Factory 7769 | -4/Waste | Entered Factory 7811 | -4/Factory | Identified Exp. Cloaking Device 7811 | -4/Factory | Identified Exp. Armor Integrity Analyzer 7868 | -4/Factory | Discovered new exit (range 22) 7903 | -4/Factory | Discovered exit to Research (range 10) 7905 | -4/Factory | Identified exit to Extension 7906 | -4/Factory | Entered Extension 7907 | -4/Extension | Identified exit to Cetus 7935 | -4/Extension | Spotted B-86 Titan 7974 | -4/Extension | Rescued A7 8336 | -4/Extension | Spotted B-86 Titan 8342 | -4/Extension | Discovered exit to Research (range 3) 8343 | -4/Extension | Entered Research 8343 | -3/Research | Evolved 2 slots: Propulsion x2 8447 | -3/Research | Fabricated Exp. Cloaking Device (x1) 8457 | -3/Research | Identified exit to Testing 8495 | -3/Research | Found Fusion Bomb Launcher 8514 | -3/Research | Entered Testing 8617 | -3/Testing | Repaired Nuclear Pulse Array 8663 | -3/Testing | Found Prototype Device 8663 | -3/Testing | Identified Exp. EM Disruption Field 8684 | -3/Testing | Identified exit to Research 8708 | -3/Testing | Found Prototype Device 8711 | -3/Testing | Identified Exp. Terrain Scanner 8875 | -3/Testing | Entered Research 8875 | -2/Research | Evolved 2 slots: Propulsion x2 8921 | -2/Research | Identified exit to Quarantine 8940 | -2/Research | Spotted B-90 Cyclops 9185 | -2/Research | Found Imp. Powered Armor 9235 | -2/Research | System corruption reached 10% 9255 | -2/Research | Entered Quarantine 9265 | -2/Quarantine | Lost 4 parts (1p1n2u) 9276 | -2/Quarantine | Found Alien Artifact 9333 | -2/Quarantine | Repaired Enh. Nuclear Core 9344 | -2/Quarantine | Discovered new exit (range 10) 9377 | -2/Quarantine | Found Alien Artifact 9437 | -2/Quarantine | Identified Core Reset Matrix 9437 | -2/Quarantine | Identified Terrabomb 9532 | -2/Quarantine | Build established: Wizard-Ninja 9543 | -2/Quarantine | Found Alien Slashing Weapon 9558 | -2/Quarantine | Identified Sigix Broadsword 9559 | -2/Quarantine | Found Gamma Bomb Array 9800 | -2/Quarantine | Found Alien Artifact 9806 | -2/Quarantine | Identified Transdimensional Reconstructor 9811 | -2/Quarantine | Found Alien Artifact 9817 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 9846 | -2/Quarantine | Identified exit to Access 9846 | -2/Quarantine | Entered Access 9846 | -1/Access | Spotted B-99 Colossus 9846 | -1/Access | Evolved 2 slots: Utility x2 9894 | -1/Access | Found Prototype Processor 9894 | -1/Access | Identified Spectral Analyzer 9896 | -1/Access | Found Spectral Analyzer 9992 | -1/Access | Spotted B-99 Colossus 10069 | -1/Access | Discovered new exit (range 6) 10083 | -1/Access | Used Terrabomb 10085 | -1/Access | Identified exit to Surface 10085 | *** | Escaped! Last Messages --------------- 10069_ C-57 Dissector knocked back. 10069_ U-05 Engineer knocked back. 10069_ P-80 Master resets C-57 Dissector, system corruption cleaned. 10074_ Adv. Sensor Array severed. 10074_ U-05 Engineer builds a Wall. 10075_ Gamma Bomb Array destroyed. 10075_ Impulse Thruster destroyed. 10077_ C-57 Dissector destroyed. 10077_ Lgt. Quantum Reactor destroyed. 10077_ Destroyed Lgt. Quantum Reactor. 10079_ Impulse Thruster Array destroyed. 10079_ Acquired 36 matter. 10080_ Slug penetrates Sealed Heavy Doors. 10082_ The unstable cave ceiling collapses. 10083_ Terrabomb activated. 10084_ U-05 Engineer builds a Wall. 10084_ U-05 Engineer lays Concrete. 10084_ P-80 Master resets P-80 Master, system corruption cleaned. 10085_ U-05 Engineer lays Concrete. 10085_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ????????????????????????##???????????# #????????? | | ???????????????????????? ???????????# #????????? | | ???????????????????????? ?????? ??# #????????? | | ???????????????????????? ?????? ## #????????? | | ?????????????????????### "??? ## ##??? | | ???????????????####### # """?"" # *###+##### | | ?????????????### ; """""" + | | ???????????### ; "" # | | ??????????## ; "" # A#####""## | | ??????????? ; ## ### | | ???????????? ; ## u### ]!! | | ????????????? ; ; =u### ]! 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"""T"""u ; #???## # | | ????????????????????;;;;;;;;;; ; # u# ????## # | | ??????????????????? ;;; ; ####### # | | ??????????????????;;;; ; ""######+# | | ????????????????? ; ; " | | ???????????????? ; ; " | | ??????????????? ]; ; + | | ?????????????? ; ; A# | | ????????????? ; ; # "" | | ???????????? !; ; # "" | | ???????????? ; ; #"""""" | | ???????????;;;;+;;;;;;;;;;;;;;;;;;;;;; #"""""" | | ?????????? + """"""""""" # # "" | | ????????? ;;;; ;;; """"T"""" + # "" | | ????????? " ; ; ; k kR ? # # | | ????????? # " ; ; ?????????# # | | ????????? ###" " ; ???????????# ########## | | ?????????????## " " ???????????# ########## | | ??????????????# ?## ???????????? #????????? | | ??????????????????# ????????????? #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 45 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 33 Phase Shifting 15 Evasion (%) 91 Recoil Reduction 4 Offensive Hacking 62 Defensive Hacking 36 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Exp. Hacking Suite | -7/Factory | Scanalyzed Biomechanical Wings | -6/Factory | Scanalyzed Exp. Utility Shielding | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Exp. Cloaking Device | -4/Factory | Scanalyzed Adv. Phase Shifter | -3/Research | Hacked Adv. Surge Thruster | -3/Research | Hacked Quantum Shading Machine | -3/Testing | Hacked Exp. Q-thruster | -2/Research | Hacked Exp. Reaction Control System | -2/Research | Hacked Exp. Phase Shifter | -2/Research | Hacked Imp. Powered Armor | -2/Quarantine | Scanalyzed Adv. ECM Suite | -2/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Cloaking Device | x1 | -3/Research Alien Tech Used ----------------- Sigix Broadsword Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed DataConcussiveCutter Manual? 0 Play Time 02:21:33 Cumulative 295.7 hours Start 2024.08.24 @ 15:23:05 End 2024.08.24 @ 17:53:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 375 Rogue 375 Adventurer 0 Explorer 0 Win Type 0 Total 18 Types 8/1/5/1/1/0/0/1/1 Lore% 80 Gallery% 81 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ac0b7de-e91d-480a-8d77-78f777b391d0