Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 16:42:53 Player: Jiber Result: Destroyed by P4-LDG(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (389) 389 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (767) 767 TOTAL SCORE: 2141 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -33 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 288/290 System Corruption 0% Temperature Warm (165) Movement Walking (130) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Titanium Leg Overtuned Titanium Leg > --- UTILITY (2) ------ Makeshift Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Overtuned Titanium Leg Overtuned Titanium Leg Hacking Suite DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY ---------- Small Storage Unit Spectral Analyzer > --- WEAPON ----------- Advanced Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Nuclear Core Titanium Leg Makeshift Light Armor Plating Hardlight Generator Lightning Gun Advanced Assault Cannon CPS Tube DRS Beacon [Rating: 32] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Aluminum Leg Treads Spiked Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Protection Makeshift Light Armor Plating Weapon Subdweller Machine Gun Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Enhanced Flamer Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 35 | 6 . 11 . 18 Power 8 | 1 . 2 . 5 Engine 8 | 1 . 2 . 5 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 2 . 6 Treads 1 | . . 1 . . Leg 8 | 2 . . . 6 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 9 | 1 . 3 . 5 Device 2 | . . 2 . . Storage 3 | 1 . . . 2 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 8 | 2 . 4 . 2 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 7 . . Power 2 | . . 2 . . Propulsion 3 | . . 3 . . Utility . | . . . . . Weapon 2 | . . 2 . . Highest Loss Streak 3 | . . 3 . . To Critical Strikes . | . . . . . Average Backups 5 | . . 5 4 5 Power . | . . . 1 . Propulsion . | . . . . . Utility 1 | . . 1 1 1 Weapon 2 | . . 2 2 2 Tool/Special . | . . . . . Unused Backups 11 | . . 2 . 9 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon 4 | . . 1 . 3 Tool/Special 2 | . . 1 . 1 Average Slot Usage (%) 92 | . 85 93 57 94 Engine 13 | . 14 13 14 14 Treads 3 | . . 6 . . Leg 20 | . 28 19 . 23 Flight 2 | . . . 14 2 Device 6 | . . 2 14 9 Storage 8 | . 14 13 . 4 Processor 5 | . . . . 12 Protection 3 | . . 7 . . Energy Gun 3 | . 14 6 . . Energy Cannon 3 | . . 6 . . Ballistic Gun 13 | . 14 14 14 12 Ballistic Cannon 6 | . . . . 13 Peak Build Rating 32 | 6 6 16 7 32 Average Rating 17 | 3 6 11 7 24 On Entrance 5 | . 6 6 7 7 Avg Prop Armor Cover (%) 5 | . . 6 . 5 Naked Turns . | . . . . . Heaviest Build 34 | 14 14 26 10 34 Greatest Support 38 | 20 20 20 4 38 Greatest Overweight (x) 6 | . . 6 2 2 Average Overweight (x) . | . . . 2 . Largest Inventory Capacity 10 | 8 8 8 5 10 Average Capacity 6 | 7 8 7 5 6 Most Carried 10 | 5 . 8 5 10 Average Carried 5 | 1 . 5 4 5 Final Capacity 8 | 8 8 5 5 5 Final Carried 5 | . . 5 5 5 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 769 | 193 . 302 . 274 Remotely . | . . . . . Salvage Created 350 | . . 296 . 54 Parts 23 | . . 20 . 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented 1 | . . 1 . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 11 | . . 10 . 1 Guns 5 | . . 5 . . Cannons 4 | . . 3 . 1 Classes Destroyed 4 | . . 3 . 1 Turret 2 | . . 2 . . Swarmer 4 | . . 4 . . Subdweller 6 | . . 6 . . Scrapper 1 | . . . . 1 Best Kill Streak 6 | . . 6 . 1 Combat Bots Only 4 | . . 4 . 1 Max Kills in Single Turn 2 | . . 2 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 149 | . . 101 . 48 Missed 39 | . . 28 . 11 Hits 110 | . . 73 . 37 Projectile 110 | . . 73 . 37 AOE 3 | . . 3 . . Critical Strikes 6 | . . 2 . 4 Damage Taken 1948 | . . 1300 . 648 Core 266 | . . 87 . 179 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 48 | . . 41 . 7 Largest 2 | . . 2 . 2 Hottest 110 | . . 110 . 84 Shots Fired 96 | . . 82 . 14 Gun 53 | . . 53 . . Cannon 36 | . . 22 . 14 Launcher . | . . . . . Special 7 | . . 7 . . Kinetic 55 | . . 41 . 14 Thermal 29 | . . 29 . . Explosive . | . . . . . Electromagnetic 12 | . . 12 . . Robot Hit Streak 34 | . . 34 . 3 Robot Miss Streak 3 | . . 2 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 69 | . . 64 . 5 Core Hits 22 | . . 20 . 2 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 3 | . . 3 . . Meltdown 1 | . . 1 . . Destroy 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1556 | . . 1371 . 185 Guns 714 | . . 714 . . Cannons 773 | . . 588 . 185 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 809 | . . 624 . 185 Thermal 657 | . . 657 . . Explosive . | . . . . . Electromagnetic 90 | . . 90 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 153 | . . 121 . 153 Average Temperature 42 | . . 33 . 61 Received Heat Transfer 672 | . . 231 . 441 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Melted 4 | . . 3 . 1 Heat Transferred 1257 | . . 1257 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 111 | . . . 111 . Initial 111 | . . . 111 . Average 53 | . . . 82 . Influence Increases 287 | . . 270 17 . Destroy 0b10 Robot/C 120 | . . 120 . . Successful Hack 17 | . . . 17 . Lose Combat Pursuer 150 | . . 150 . . Influence Decreases 287 | . . 38 211 38 Entered New Map 159 | . . . 121 38 Time Decay 108 | . . 18 90 . Lost Part 20 | . . 20 . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . . 19 . 13 Peak Tracking Total 8 | . . 4 . 8 Tactical Retreats 4 | . . 3 . 1 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 13 | . 1 1 4 7 Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 95 | . 3 3 33 56 Successful 87 | . . 3 28 56 Failed 8 | . 3 . 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . 1 2 . Terminals 8 | . 3 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 85 | . . 3 26 56 Record 83 | . . 3 24 56 Branch Access Points 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 4 | . . . . 4 Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 2419 | . . 350 . 2069 Optics 2419 | . . 350 . 2069 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 4874 | 51 48 2282 181 2312 Spaces Moved 2867 | 45 41 1008 90 1683 Core 29 | 19 . 10 . . Treads 406 | . . 406 . . Legs 2188 | 26 41 550 . 1571 Wheels . | . . . . . Hover . | . . . . . Flight 244 | . . 42 90 112 Fastest Speed 50 | 50 120 120 200 100 Average Speed 151 | 90 120 181 200 133 Slowest Speed 350 | 120 120 350 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 8 58 16 93 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . 1 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 5 | . . . . 5 Spaces Dug . | . . . . . Terrain Destroyed 4 | . . 1 . 3 Melee . | . . . . . Projectile 4 | . . 1 . 3 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 3302 | 55 40 1369 93 1745 Wait 289 | . . 287 . 2 Move 2863 | 44 40 1007 89 1683 Hop . | . . . . . Pick Up 35 | 5 . 15 2 13 Fast Attach 7 | 1 . . . 6 Attach 12 | 5 . 7 . . Detach 1 | . . 1 . . Swap 20 | . . 6 . 14 Drop 27 | . . 5 2 20 Fire 48 | . . 41 . 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 52 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 5) 100 | -10/Materials | Entered Subcaves 113 | -10/Subcaves | Learned location of Zion (-6) 113 | -10/Subcaves | Met a Zionite searching for "candidates" 300 | -10/Subcaves | Build established: Mutant 538 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 552 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 585 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 607 | -10/Subcaves | Discovered new exit (range 16) 636 | -10/Subcaves | Visited Clippyterm 639 | -10/Subcaves | Identified exit to Recycling 639 | -10/Subcaves | Identified exit to Materials 770 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 772 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1110 | -10/Subcaves | Lost 3 parts (1p1n1w) 1407 | -10/Subcaves | Ambushed by Subdweller buried in earth 2382 | -10/Subcaves | Entered Recycling 2462 | -8/Recycling | Scanned before Scraplab entrance 2492 | -8/Recycling | Entered Scraplab 2510 | -8/Recycling | Discovered new exit (range 3) 2563 | -8/Recycling | Entered Scraptown 2586 | -8/Scraptown | Build established: Scavenger-Mutant 2945 | -8/Scraptown | Visited Bundlers 3048 | -8/Scraptown | Visited Cyclists 3086 | -8/Scraptown | Build established: Mutant 3086 | -8/Scraptown | Visited Fellowship of the Rings 3334 | -8/Scraptown | Visited TADAMA 3363 | -8/Scraptown | Visited UFD Registry 3395 | -8/Scraptown | Visited Awakened 3428 | -8/Scraptown | Visited Shadow of the Wyrm 3504 | -8/Scraptown | Visited Symbiants 3638 | -8/Scraptown | Discovered new exit (range 9) 3680 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3684 | -8/Scraptown | Learned location of Warlord (-4) 3905 | -8/Scraptown | Registered with UFD as "Toollever" 3955 | -8/Scraptown | Entered Cyclist Reading Room 4059 | -8/Scraptown | Visited Derelict Rescue Squad 4080 | -8/Scraptown | Found DRS Beacon 4112 | -8/Scraptown | Visited Infowarlord's Domain 4122 | -8/Scraptown | Found Spectral Analyzer 4152 | -8/Scraptown | Visited Junk Repository 4216 | -8/Scraptown | Visited Supply Room 4249 | -8/Scraptown | Visited Chapter 10 4323 | -8/Scraptown | Discovered new exit (range 3) 4460 | -8/Scraptown | Met Optimus 4460 | -8/Scraptown | Accepted into 0bPrime 4568 | -8/Scraptown | Visited Botcube Research 4570 | -8/Scraptown | Civil war broke out across Scraptown 4654 | -8/Scraptown | Core integrity fell below 50% 4805 | -8/Scraptown | Optimus destroyed in the chaos of civil war 4872 | -8/Scraptown | Core integrity fell below 20% 4875 | -8/Scraptown | Destroyed by P4-LDG(j) with Overtuned Pulse Rifle Last Messages --------------- 04855_ QM-9Y2(j) cannibalizes Imp. Heat Sink to repair Mak. Microdissipator Network. 04857_ U4-HVD(g) knocked back. 04860_ Acquired 5 matter. 04865_ Acquired 17 matter. 04866_ Ovr. Titanium Leg suddenly begins malfunctioning. 04868_ Critical hit (Burn: +50). 04869_ V8-RWD(E) destroyed. 04870_ Critical hit (Burn: +50). 04871_ Discarded Spectral Analyzer. 04872_ QW-FUX(j) heat short circuits Lgt. Deuterium Engine. 04873_ Dropped Med. Storage Unit. 04873_ Critical hit (Burn: +50). 04873_ Dropped Magnetic Acceleration Cannon. 04874_ Ovr. Titanium Leg recovered from malfunction. 04874_ Dropped Adv. Assault Cannon. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | "## ""!#????????? | | "## !#????????? | | "## "] "#????????? | | !* ""]]"#????????? | | """"""""""""""""""""""""""%!%! "## ""#????????? | | """"""""""""""""""""""""" [ "## "]]]#????????? | | ###### ################"*[!%! #########????????? | | # ##????????#""=!=! 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"#????????????? | | % [[ "#????????????? | | = !=%/" "#????????????? | | ! !! /=!""""#????????????? | | """## ""##""|##" "##![%##""|##%######????????????? | | """##"""##"""##"""##"""##"""####?????????????????? | | #############################????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 Do Not Disturb Link The Feds This Is Interesting... You May Approach The Wall Challenges ------------ None Game ------ Seed ScatterDeliveryComputer Manual? 0 Play Time 00:58:58 Cumulative 53.5 hours Start 2026.02.12 @ 15:20:24 End 2026.02.12 @ 16:42:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 171abac3-9ed7-4f0c-a0aa-d383d695b09e