Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.30 @ 06:31:39 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1391) 1391 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (577) 577 TOTAL SCORE: 5688 Bonus ------- Follower Combat Kills 301 Aligned with FarCom 300 Friendly Fire -24 Cogmind --------- Core Integrity 448/700 Matter 155/300 Energy 97/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Latent Energy Streamer XL Autogun Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Rocket Array > --- INVENTORY -------- Gravmag System Superbattery Advanced Weight Redist. System Improved Salvage Targeting Computer Improved Melee Analysis Suite Transmission Jammer Core Shielding Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Insulated Plating Medium Insulated Plating Improved Shield Generator Authchip [R/Combat] Authchip [R/Combat] Latent Energy Streamer Heavy Ion Cannon XL Autogun Array Magnetic Acceleration Cannon Magnetic Acceleration Cannon Greatsword [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Launcher Rocket Array Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . . . 2 2 . Weapon 1 | . . . . . 1 . . Parts Attached 52 | 7 15 . . . 16 13 1 Power 6 | 1 1 . . . 3 1 . Engine 5 | 1 1 . . . 2 1 . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 13 | 2 5 . . . 4 2 . Treads 3 | 2 . . . . 1 . . Leg . | . . . . . . . . Wheel 9 | . 5 . . . 2 2 . Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 19 | 2 5 . . . 5 7 . Device 3 | 1 1 . . . . 1 . Storage 4 | 1 2 . . . 1 . . Processor 3 | . . . . . 3 . . Hackware 4 | . . . . . . 4 . Protection 5 | . 2 . . . 1 2 . Artifact . | . . . . . . . . Weapon 14 | 2 4 . . . 4 3 1 Energy Gun 10 | 2 3 . . . 4 1 . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 . . . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 2 . Parts Lost 8 | . 4 . . . . . 4 Power . | . . . . . . . . Propulsion 4 | . 3 . . . . . 1 Utility 1 | . . . . . . . 1 Weapon 3 | . 1 . . . . . 2 Highest Loss Streak 4 | . 3 . . . . . 4 To Critical Strikes . | . . . . . . . . Average Backups 17 | 5 10 16 18 17 18 20 19 Power 1 | . . . 2 3 1 . . Propulsion 1 | 3 3 2 1 . . . . Utility 10 | . 4 8 8 8 12 14 12 Weapon 4 | . 2 6 6 6 3 5 5 Tool/Special . | . . . . . . . . Unused Backups 40 | . . . 4 . 8 10 18 Power 5 | . . . . . 4 1 . Propulsion 3 | . . . 2 . . . 1 Utility 24 | . . . 1 . 3 8 12 Weapon 8 | . . . 1 . 1 1 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 96 100 100 100 99 97 88 Engine 7 | . 14 14 14 14 2 . 6 Core 3 | . . . . . 6 6 . Treads 2 | . 6 . . . 4 . . Wheel 22 | . 18 28 28 28 22 20 14 Device 2 | . 11 . . . . 3 7 Storage 10 | . 14 14 14 14 9 7 7 Processor 4 | . . . . . 8 7 7 Hackware 4 | . . . . . . 14 15 Protection 12 | . 2 14 14 14 17 11 6 Energy Gun 24 | . 27 28 28 28 26 18 14 Energy Cannon 1 | . . . . . . 4 2 Peak Build Rating 55 | 7 12 12 19 19 37 54 55 Average Rating 27 | 5 9 12 15 18 31 45 52 On Entrance 19 | . 7 12 12 19 18 35 54 Naked Turns . | . . . . . . . . Heaviest Build 113 | 13 56 56 56 56 105 113 112 Greatest Support 48 | 40 40 20 20 20 42 48 44 Greatest Overweight (x) 5 | . 5 2 2 2 3 2 2 Average Overweight (x) 1 | . 1 2 2 2 2 2 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 Average Capacity 20 | 7 14 20 20 20 21 25 24 Most Carried 25 | 8 20 16 20 20 25 25 25 Average Carried 19 | 5 10 16 19 19 21 24 24 Final Capacity 25 | 8 20 20 20 20 25 25 5 Final Carried 25 | 7 16 16 20 20 25 25 5 Class Distribution -------------------- 46% | Mutant 26% | Tank 14% | Hacker-Gunner 12% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Gunner | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 929 | 270 190 . . . 190 124 155 Remotely . | . . . . . . . . Salvage Created 2576 | 128 571 . . . 780 310 787 Parts 96 | 9 37 . . . 34 15 1 Haulers Intercepted 4 | . 1 . . . 3 . . Recyclers Shooed 4 | . 3 . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 24 | . 7 . . . 6 7 4 Guns 17 | . 6 . . . 6 5 . Cannons 2 | . . . . . . 2 . AOE 5 | . 1 . . . . . 4 Classes Destroyed 16 | 2 6 . . . 4 2 2 Worker 1 | . 1 . . . . . . Builder 4 | . 4 . . . . . . Tunneler 3 | 3 . . . . . . . Hauler 4 | . 1 . . . 3 . . Recycler 4 | 1 1 . . . 2 . . Mechanic 1 | . 1 . . . . . . Operator 4 | . . . . . 2 2 . Watcher 7 | . 3 . . . 4 . . Swarmer 3 | . . . . . . 3 . Grunt 11 | . 7 . . . 1 3 . Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . 1 . . Sentry 2 | . . . . . 2 . . Hunter 2 | . . . . . 2 . . Programmer 1 | . . . . . . 1 . Compactor 3 | . . . . . . . 3 Best Kill Streak 4 | 2 4 . . . 3 3 2 Combat Bots Only 3 | . 3 . . . 2 3 2 Max Kills in Single Turn 2 | 1 1 . . . 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . 1 . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 95 | . 50 . . . 8 33 4 Missed 30 | . 16 . . . 1 13 . Hits 65 | . 34 . . . 7 20 4 Melee 4 | . . . . . . . 4 Projectile 61 | . 34 . . . 7 20 . Critical Strikes 3 | . 1 . . . . 1 1 Damage Taken 1670 | . 624 . . . 146 361 539 Core 441 | . 169 . . . 20 63 189 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 11 | . 4 . . . 4 3 . Core Remaining (%) 76 | 100 . . . 32 96 . . Volleys Fired 137 | 7 62 1 . . 32 22 13 Largest 3 | 2 2 2 . . 3 3 2 Hottest 175 | 100 100 90 . . 135 175 110 Shots Fired 280 | 14 113 2 . . 78 58 15 Gun 254 | 14 110 2 . . 78 45 5 Cannon 16 | . . . . . . 13 3 Launcher 10 | . 3 . . . . . 7 Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 213 | 14 97 . . . 36 58 8 Explosive 10 | . 3 . . . . . 7 Electromagnetic 57 | . 13 2 . . 42 . . Robot Hit Streak 12 | 5 8 1 . . 12 5 11 Robot Miss Streak 8 | 1 4 1 . . 4 8 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 160 | 9 64 1 . . 45 29 12 Core Hits 93 | 5 32 . . . 22 15 19 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 5 . . . . 2 . Burn 7 | . 5 . . . . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5522 | 111 1048 16 . . 1036 653 2658 Guns 2363 | 111 866 16 . . 861 408 101 Cannons 245 | . . . . . . 245 . Explosions 2914 | . 182 . . . 175 . 2557 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 2280 | 111 772 . . . 643 653 101 Explosive 2692 | . 135 . . . . . 2557 Electromagnetic 550 | . 141 16 . . 393 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . . . . 11 2 Message Errors 2 | . . . . . . 2 . Matter Fused 4 | . . . . . . 3 1 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 2 | . . . . . . 2 . Misfires 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 16 | . . . . . . 16 . Projectiles 16 | . . . . . . 16 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 436 | . 39 . . . . . 397 Shots 22 | . 2 . . . . . 20 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 292 | 80 292 39 . . 234 228 48 Average Temperature 67 | 37 64 21 . . 58 100 27 Received Heat Transfer 363 | . 282 . . . 9 72 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | 2 1 . . . 2 2 . Heat Transferred 5480 | 333 2666 . . . 1038 1258 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 2 . . . 2 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 169 | 10 101 38 . . 169 64 70 Initial 51 | . . 18 . . . 51 . Average 47 | . 25 30 . . 121 19 26 Influence Increases 1322 | 20 278 20 . . 656 248 100 Destroy 0b10 Robot/C 600 | . 140 . . . 300 140 20 Destroy 0b10 Robot/NC 150 | 20 55 . . . 65 10 . Destroy Leader 184 | . 38 . . . 116 30 . Allied During Kill 66 | . . . . . 66 . . Successful Hack 31 | . . 5 . . 26 . . Select Force Hacks 20 | . . . . . . 20 . Disable Machine 90 | . . 15 . . 60 15 . Destroy Structure 121 | . 30 . . . 8 3 80 Lose Combat Pursuer 60 | . 15 . . . 15 30 . Influence Decreases 1294 | 20 231 39 28 . 541 363 72 Entered New Map 121 | . . 29 28 . . 64 . Time Decay 1033 | 20 211 10 . . 461 299 32 Lost Part 60 | . 20 . . . . . 40 Lost Ally 80 | . . . . . 80 . . Squads Dispatched 9 | . . . . . 4 5 . Investigation 4 | . . . . . 3 1 . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . . . . . 1 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals 3 | . 1 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 56 | . 15 . . . 23 13 5 Peak Tracking Total 5 | . 5 . . . 3 3 2 Tactical Retreats 5 | . 1 . . . 1 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 10 | . 2 . . . 2 6 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled 7 | . 1 1 . . 4 1 . Max in Single Turn 1 | . 1 1 . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 20 | . 4 1 2 . 8 5 . Terminals 11 | . 3 1 . . 7 . . Fabricators 4 | . . . . . . 4 . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . . . 1 1 . Garrison Access . | . . . . . . . . Total Hacks 47 | . 10 3 2 . 22 10 . Successful 24 | . 3 1 2 . 10 8 . Failed 23 | . 7 2 . . 12 2 . Catastrophic 3 | . 2 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 18 | . 4 2 1 . 10 1 . Terminals 31 | . 9 3 . . 19 . . Fabricators 8 | . . . . . . 8 . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 5 | . . . . . 3 2 . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 1 1 2 . 4 . . Record 1 | . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Registered Components 1 | . . . . . 1 . . Zone Layout 3 | . 1 1 . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 5 | . . . . . . 5 . Network Status 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 2 | . . . . . . 2 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 2 . . . 6 1 . Terminals 8 | . 2 . . . 6 . . Botnet 3 | . 1 . . . 2 . . Skim 5 | . 1 . . . 4 . . Fabricators 1 | . . . . . . 1 . Download 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 4 1 . . 8 1 . Full Trace Events 2 | . . . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . Parts Built 3 | . . . . . . 3 . Authchips 1 | . . . . . . 1 . Time 229 | . . . . . . 229 . Total Part Build Rating 14 | . . . . . . 14 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies 5 | . . . . 5 . . . Largest Group 5 | . . . . 5 5 1 . Highest-Rated Group 96 | . . . . 96 96 31 . Highest-Rated Ally 31 | . . . . 31 31 31 . Total Orders . | . . . . . . . . Ally Attacks 85 | . . . . . 85 . . Total Damage 931 | . . . . . 931 . . Kills 11 | . . . . . 11 . . Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Active Infowar (turns) 213 | 16 156 . . . 41 . . Optics 41 | . . . . . 41 . . Seismic 172 | 16 156 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 4445 | 142 749 39 364 711 1215 1114 111 Spaces Moved 3163 | 70 465 33 320 618 851 749 57 Core 10 | 10 . . . . . . . Treads 139 | 60 79 . . . . . . Legs . | . . . . . . . . Wheels 3014 | . 386 33 320 618 851 749 57 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 108 123 100 Average Speed 118 | 144 111 110 110 110 119 128 129 Slowest Speed 160 | 160 160 110 110 110 130 130 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 5 64 8 69 94 64 18 40 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 2 | . . . . . . . 2 Terrain Destroyed 216 | . 29 . . . 8 2 177 Melee . | . . . . . . . . Projectile 4 | . . . . . . 2 2 AOE 212 | . 29 . . . 8 . 175 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 3618 | 97 580 33 336 649 987 864 72 Wait 87 | . 13 . . 30 36 8 . Move 3157 | 69 464 32 319 617 850 749 57 Hop . | . . . . . . . . Pick Up 87 | 14 18 . 9 1 25 19 1 Fast Attach 12 | . 2 . . . 6 4 . Attach 23 | 7 4 . . . 4 8 . Detach 2 | . . . . . . 2 . Swap 26 | . 10 . . . 9 6 1 Drop 63 | . 7 . 8 1 25 22 . Fire 137 | 7 62 1 . . 32 22 13 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 24 | . . . . . . 24 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 10) 568 | -10/Materials | Discovered new exit (range 16) 636 | -10/Materials | Discovered new exit (range 11) 779 | -10/Materials | Core integrity fell below 50% 825 | -10/Materials | Lost 3 parts (2n1w) 892 | -10/Materials | Entered Mines 926 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 926 | -10/Mines | Discovered new exit (range 5) 931 | -10/Mines | Entered Exiles 967 | -10/Exiles | Met 8R-AWN 985 | -10/Exiles | Met EX-HEX 1035 | -10/Exiles | Met EX-DEC 1053 | -10/Exiles | Learned location of Zion (-7) 1120 | -10/Exiles | Met EX-BIN 1136 | -10/Exiles | Aligned with FarCom system 1137 | -10/Exiles | Given EX-Vault access code 1162 | -10/Exiles | Opened EX-Vault 1170 | -10/Exiles | Found XL Autogun Array 1174 | -10/Exiles | Found Superbattery 1179 | -10/Exiles | Found Latent Energy Streamer 1215 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1282 | -10/Exiles | Discovered new exit (range 12) 1295 | -10/Exiles | Stole three prototypes: Superbattery, Latent Energy Streamer, XL Autogun Array 1295 | -10/Exiles | Entered Mines 1348 | -9/Mines | Met a Derelict bent on vengeance 1545 | -9/Mines | Discovered new exit (range 5) 1588 | -9/Mines | Discovered new exit (range 8) 1738 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2006 | -9/Mines | Entered Materials 2006 | -8/Materials | Accompanied by 5 allies 2006 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2011 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2189 | -8/Materials | Discovered new exit (range 15) 2362 | -8/Materials | Build established: Tank 2910 | -8/Materials | Discovered new exit (range 10) 3221 | -8/Materials | Entered Factory 3221 | -7/Factory | Accompanied by 1 ally 3221 | -7/Factory | Evolved 2 slots: Utility x2 3222 | -7/Factory | Identified exit to Lower Caves 3223 | -7/Factory | FarCom data flow suspended 3383 | -7/Factory | Found Prototype Launcher 3384 | -7/Factory | Identified Rocket Array 3508 | -7/Factory | Fabricated Magnetic Acceleration Cannon? 3524 | -7/Factory | Build established: Hacker-Tank 3746 | -7/Factory | Fabricated Rocket Array (x1) 4166 | -7/Factory | Build established: Hacker-Gunner 4335 | -7/Factory | Sucked down chute 4335 | -7/Factory | Entered Waste 4371 | -7/Waste | Spotted C-40 Crusher 4376 | -7/Waste | Spotted C-40 Crusher 4380 | -7/Waste | Destroyed C-40 Crusher 4380 | -7/Waste | Destroyed C-40 Crusher 4393 | -7/Waste | Spotted C-40 Crusher 4402 | -7/Waste | Spotted C-40 Crusher 4419 | -7/Waste | Destroyed C-40 Crusher 4436 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 4439 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4442 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4445 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4446 | -7/Waste | Self-destructed Last Messages --------------- 04434_ System corrupted: Hvy. Particle Gun misfires. 04436_ Imp. Deuterium Engine crushed. 04436_ Imp. Medium Armor Plating crushed. 04439_ The unstable cave ceiling collapses. 04439_ Rocket Array crushed. 04439_ Hvy. Particle Gun crushed. 04439_ Arm. Huge Wheel destroyed. 04441_ The unstable cave ceiling collapses. 04442_ Huge Storage Unit crushed. 04442_ Imp. Heat Sink crushed. 04443_ The unstable cave ceiling collapses. 04445_ Imp. Medium Armor Plating crushed. 04445_ Acquired Latent Energy Streamer. 04445_ Adv. Weight Redist. System crushed. 04445_ Imp. Salvage Targeting Computer crushed. 04445_ Insulated Plating crushed. 04445_ Superbattery crushed. 04445_ Hvy. Particle Gun crushed. 04445_ Com. Wheel crushed. 04445_ Hacking Suite crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##?#??????????????????????????????????? | | ??????????##"#"#####?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# !#?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????? #???####?##???????????????????? | | ??????????? #??## ## ##??????????????????? | | ???????????? ???# !/=! ##?????????????????? | | ???????????? ????# !!#!! #?????????????????? | | ????????????# #???## ]![!! ##?????????????????? | | ##########??# #???# ]@CC] #?????????????????? | | #??# #???# !CC #?????????????????? | | | #??# #???# # #?????????????????? | | #### #???## #?????????????????? | | #????# ###????????????????? | | * #????# #????????????????? | | #????# # ##????????????????? | | #????### #?????????????????? | | #### #????# #?????????????????? | | #??# #????# #????????????????? | | #??# ###??# #????????????????? | | ##########??# ### # ##????????????????? | | ??????????### # #?????????????????? | | ??????????# # #?????????????????? | | ??????????# % ##?????????????????? | | ??????????# % #?????????????????? | | ??????????# #????????????????? | | ??????????### #????????????????? | | ????????????# # #????????????????? | | ????????????# #### #????????????????? | | ????????????# #??## #????????????????? | | ????????????# #???## #????????????????? | | ??????????? #????### ????????????????? | | ??????????# [ #??????# ???????????????? | | ??????????# #?????? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Adv. Assault Cannon | -7/Factory | Downloaded Rocket Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Magnetic Acceleration Cannon | x2 | -7/Factory | Preloaded Rocket Array | x1 | -7/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkContainmentSuperbattery Manual? 0 Play Time 00:33:40 Cumulative 338.0 hours Start 2025.09.30 @ 05:08:50 End 2025.09.30 @ 06:31:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 448 Rogue 448 Adventurer 0 Explorer 0 Win Type - Total 11 Types 6/0/1/2/1/0/1/0/0/0 Lore% 87 Gallery% 82 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06cea50e-d8f4-4ce9-99f7-a28c24e7d7b7