Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 19:29:44 Player: Maulwurf Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (404) 404 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3254 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 289/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Lightpack 2.0 Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (40) --- Improved Terrain Scanner Seismic Detector Hacking Suite Pulse Rifle Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Lightpack 2.0 Improved Signal Interpreter > --- WEAPON ----------- Beamcaster Assault Rifle > --- INVENTORY -------- Improved Terrain Scanner Seismic Detector Hacking Suite Pulse Rifle Grenade Launcher Datajack Mining Laser [Rating: 48] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 17 | 7 . 6 1 . 3 Power 3 | 1 . 2 . . . Engine 2 | 1 . 1 . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 2 | 2 . . . . . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 . 2 1 . 1 Device 1 | 1 . . . . . Storage 3 | 1 . . 1 . 1 Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 2 . 2 . . 2 Energy Gun 2 | . . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . . . . 7 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 4 | . . . . . 4 Highest Loss Streak 7 | . . . . . 7 To Critical Strikes . | . . . . . . Average Backups 7 | 2 5 7 8 8 6 Power . | . 1 . . . . Propulsion . | . . . . . . Utility 3 | . 1 3 3 4 3 Weapon 2 | 1 2 2 2 3 2 Tool/Special . | . . . . . . Unused Backups 8 | . . 3 2 . 3 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 5 | . . 1 2 . 2 Weapon 1 | . . 1 . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 96 | . 100 100 100 100 63 Engine 9 | . 14 2 14 14 7 Core 4 | . . 11 . . . Treads 26 | . 28 28 28 28 14 Device 4 | . 14 8 . . . Storage 14 | . 14 14 14 14 18 Processor 9 | . . 5 14 14 9 Energy Gun 8 | . . 2 14 14 7 Ballistic Gun 18 | . 28 25 14 14 7 Peak Build Rating 48 | 7 8 18 21 21 48 Average Rating 16 | 5 7 11 18 21 45 On Entrance 12 | . 7 8 18 21 21 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 31 | 14 14 21 26 26 31 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 5 | . . . . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 40 | 8 8 8 10 10 40 Average Capacity 11 | 7 8 8 9 10 40 Most Carried 10 | 5 8 8 10 10 7 Average Carried 7 | 2 5 7 9 10 6 Final Capacity 40 | 8 8 8 10 10 40 Final Carried 10 | 4 8 8 10 10 5 Class Distribution -------------------- 91% | Mutant 8% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 442 | 290 . 120 10 22 . Remotely . | . . . . . . Salvage Created 500 | 102 . 201 . 190 7 Parts 44 | 11 . 12 . 17 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 13 | . . 7 . 4 2 Melee 1 | . . . . 1 . Guns 10 | . . 7 . 3 . AOE 2 | . . . . . 2 Classes Destroyed 6 | 2 . 2 . 2 . Tunneler 4 | 3 . . . 1 . Recycler 1 | 1 . . . . . Swarmer 5 | . . 3 . . 2 Grunt 6 | . . 4 . 2 . Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Best Kill Streak 4 | 2 . 3 . 4 2 Combat Bots Only 3 | . . 3 . 3 2 Max Kills in Single Turn 2 | 1 . 2 . 1 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 150 | . . 19 . 33 98 Missed 34 | . . 4 . 8 22 Hits 116 | . . 15 . 25 76 Projectile 116 | . . 15 . 25 76 Critical Strikes 3 | . . . . . 3 Damage Taken 1545 | . . 164 . 313 1068 Core 660 | . . 41 . 67 552 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . . . 56 . Volleys Fired 38 | 5 2 14 . 11 6 Largest 2 | 2 2 2 . 2 2 Hottest 105 | 40 40 83 . 95 105 Shots Fired 74 | 10 4 28 . 22 10 Gun 72 | 10 4 28 . 22 8 Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special 1 | . . . . . 1 Kinetic 52 | 10 4 24 . 11 3 Thermal 21 | . . 4 . 11 6 Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 11 | 7 9 11 . 5 2 Robot Miss Streak 2 | . 1 2 . 2 1 Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 . 3 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 48 | 7 3 19 . 15 4 Core Hits 26 | 5 1 10 . 7 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 782 | 79 28 212 . 274 189 Guns 608 | 79 28 212 . 232 57 Cannons . | . . . . . . Explosions 170 | . . . . 38 132 Melee . | . . . . . . Ramming 4 | . . . . 4 . Kinetic 388 | 79 28 179 . 87 15 Thermal 258 | . . 33 . 183 42 Explosive 132 | . . . . . 132 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 78 | . . . . 39 39 Shots 2 | . . . . 1 1 Rammed 4 | . . . . 3 1 Targets Rammed 5 | . . . . 4 1 Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 468 | . . 126 . 468 66 Average Temperature 127 | . . 38 . 213 26 Received Heat Transfer 690 | . . 72 . 150 468 Effects 4 | . . . . 4 . Shutdowns 1 | . . . . 1 . Interference 2 | . . . . 2 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 457 | . . 74 . 309 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 102 | 10 . 60 . 102 50 Initial 20 | . . . . . 20 Average 11 | 1 . 7 . 58 8 Influence Increases 402 | 20 . 160 . 132 90 Destroy 0b10 Robot/C 260 | . . 140 . 80 40 Destroy 0b10 Robot/NC 25 | 20 . . . 5 . Destroy Leader 50 | . . 20 . 20 10 Disable Machine 30 | . . . . 15 15 Destroy Structure 22 | . . . . 12 10 Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 377 | 20 . 160 . 80 117 Entered New Map 32 | . . . . . 32 Time Decay 315 | 20 . 160 . 80 55 Lost Part 30 | . . . . . 30 Squads Dispatched 4 | . . 1 . . 3 Investigation 2 | . . 1 . . 1 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 2 9 . 4 13 Peak Tracking Total 11 | . 2 2 . 4 11 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . . 1 5 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 49 | . . 1 48 . . Successful 49 | . . 1 48 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . 4 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 49 | . . 1 48 . . Record 47 | . . . 47 . . Open Door 1 | . . 1 . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 1003 | 28 300 675 . . . Seismic 1003 | 28 300 675 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3295 | 144 300 1131 1236 202 282 Spaces Moved 1820 | 75 161 581 765 102 136 Core 16 | 11 . . . . 5 Treads 1804 | 64 161 581 765 102 131 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 143 160 160 160 160 164 Slowest Speed 300 | 160 160 160 160 160 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 6 30 96 93 29 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 24 | . . . . 14 10 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 23 | . . . . 13 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2136 | 102 200 758 779 117 180 Wait 220 | 5 34 145 1 1 34 Move 1815 | 74 160 580 764 101 136 Hop . | . . . . . . Pick Up 27 | 11 4 7 5 . . Fast Attach . | . . . . . . Attach 10 | 7 . . . . 3 Detach . | . . . . . . Swap 7 | . . 6 1 . . Drop 11 | . . 6 5 . . Fire 38 | 5 2 14 . 11 6 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 4 | . . . . 4 . Escape Stasis . | . . . . . . Rewire 3 | . . . 3 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 6) 445 | -10/Materials | Entered Mines 567 | -10/Mines | Discovered new exit (range 15) 576 | -10/Mines | Learned Materials security intel 848 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1037 | -10/Mines | Found DCF Scrap (11 items) 1052 | -10/Mines | Learned location of Storage (-9) 1094 | -10/Mines | Discovered new exit (range 5) 1130 | -10/Mines | Identified exit to Subcaves 1303 | -10/Mines | Learned location of 1 exit from Materials 1324 | -10/Mines | Discovered new exit (range 6) 1329 | -10/Mines | Identified exit to Materials 1347 | -10/Mines | Met a Derelict shopkeep closing up shop 1565 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1567 | -10/Mines | Discovered new exit (range 5) 1573 | -10/Mines | Identified exit to Exiles 1576 | -10/Mines | Entered Exiles 1616 | -10/Exiles | Met 8R-AWN 1644 | -10/Exiles | Met EX-HEX 1799 | -10/Exiles | Met EX-DEC 1859 | -10/Exiles | Visited The Gauntlet 2221 | -10/Exiles | Discovered new exit (range 14) 2296 | -10/Exiles | Learned location of Zion (-6) 2360 | -10/Exiles | Met EX-BIN 2588 | -10/Exiles | Aligned with FarCom system 2589 | -10/Exiles | Given EX-Vault access code 2626 | -10/Exiles | Opened EX-Vault 2655 | -10/Exiles | Found Lightpack 2.0 2689 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2809 | -10/Exiles | Identified exit to Mines 2812 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2812 | -10/Exiles | Entered Mines 2833 | -9/Mines | Met a Derelict bent on vengeance 2992 | -9/Mines | Learned location of Recycling (-9) 3002 | -9/Mines | Discovered new exit (range 9) 3013 | -9/Mines | Identified exit to Materials 3014 | -9/Mines | Entered Materials 3014 | -8/Materials | Evolved 4 slots: Utility x4 3015 | -8/Materials | Identified exit to Factory 3269 | -8/Materials | Core integrity fell below 50% 3287 | -8/Materials | Core integrity fell below 20% 3296 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper shuts down. Chain reaction triggered in Corrupted Lgt. Ion Engine. U-05 Engineer destroyed. G-47 Trooper shuts down. G-47 Trooper destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf destroyed. R-06 Scavenger collects Corrupted Lgt. Assault Rifle. U-05 Engineer lays Concrete. G-47 Trooper IFF system glitched. U-05 Engineer lays Concrete. R-06 Scavenger collects Particle Gun. U-05 Engineer lays Concrete. G-47 Trooper reactivates. 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[[[??????????????????? | | ????????????# #?????[[[ ?????????????????? | | #####################+#### [[ ?????????????? | | ?????????????? | | ?????????????? | | ?????????????? | | #####################/#############??????????????? | | #######????????????? ??????????????????????????? | | #????????????? ??????????????????????????? | | #????????????? ??????????????????????????? | | #????????????? ??????????????????????????? | | #????????????? ??????????????????????????? | | #?????????????"""??????????????????????????? | | #?????????????"""??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Sixth Sense Challenges ------------ None Game ------ Seed NuclearStorageFocus Manual? 0 Play Time 00:42:26 Cumulative 6.9 hours Start 2025.12.02 @ 18:14:05 End 2025.12.28 @ 19:29:44 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 8 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 54eb5553-1501-4834-962a-3b941fa6193d