Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 22:17:49 Player: Mozco Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (212) 1060 Value Destroyed (9900) 9900 Prototype IDs (244) 4880 Alien Tech Used (1) 200 Bonus (7329) 7329 TOTAL SCORE: 33069 Bonus ------- Follower Combat Kills 50 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1002 Pursued by Intercept 2000 Friendly Fire -323 Cogmind --------- Core Integrity 0/1600 Matter 143/300 Energy 599/600 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (4) ------ Advanced Energy Well > --- WEAPON (11) ------ (None) > --- INVENTORY (5) ---- Particle Reactor Myomer Leg Structural Scanner Experimental Thermal Shield Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Thunder Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Target Analyzer > --- WEAPON ----------- Gamma Rifle Phase Gun Phase Gun Heavy Disruptor Cannon Heavy Disruptor Cannon Heavy Disruptor Cannon Nova Cannon Vortex Driver > --- INVENTORY -------- Particle Reactor Particle Reactor Light Quantum Reactor Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Structural Scanner Experimental Thermal Shield Long-range Tractor Beam Hacking Drone Bay Heavy Disruptor Cannon Heavy Disruptor Cannon Railgun Enhanced Hardcell Cannon [Rating: 197] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Reinforced Antimatter Reactor Propulsion Armored Leg Leg Armored Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Corruption Screen Hackware Deep Network Scanner Protection Makeshift Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 2 1 . . . . . . . . . 1 . . . . . . . 1 1 . Utility 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Weapon 8 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 1 2 Parts Attached 262 | 8 8 . 3 2 17 10 1 5 6 1 17 8 5 13 7 12 2 10 13 3 4 1 8 25 25 48 Power 38 | 1 2 . . 1 1 1 . 1 . . 2 1 . 2 . 1 . 1 4 . . . 1 6 5 8 Engine 8 | 1 2 . . 1 . 1 . 1 . . 1 1 . . . . . . . . . . . . . . Core 5 | . . . . . 1 . . . . . 1 . . . . 1 . 1 1 . . . . . . . Reactor 25 | . . . . . . . . . . . . . . 2 . . . . 3 . . . 1 6 5 8 Propulsion 63 | 2 4 . 2 . 3 . . 1 2 1 7 . 1 1 2 2 1 1 6 1 1 . 2 7 9 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 63 | 2 4 . 2 . 3 . . 1 2 1 7 . 1 1 2 2 1 1 6 1 1 . 2 7 9 7 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 61 | 2 2 . 1 . 4 2 . 2 1 . 5 5 1 4 4 7 1 3 1 1 . . 1 5 3 6 Device 35 | 1 2 . . . 3 . . . . . 3 1 . 2 2 4 1 2 1 1 . . . 5 2 5 Storage 5 | 1 . . 1 . . . . . . . 1 . . . 1 . . . . . . . 1 . . . Processor 7 | . . . . . . . . 1 . . 1 2 1 . . . . . . . . . . . 1 1 Hackware 4 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . Protection 10 | . . . . . 1 . . 1 1 . . 2 . 2 1 1 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | 3 . . . 1 9 7 1 1 3 . 3 2 3 6 1 2 . 5 2 1 3 1 4 7 8 27 Energy Gun 56 | 2 . . . . 5 6 . 1 3 . 1 1 3 3 . 2 . 3 1 1 . 1 3 4 5 11 Energy Cannon 14 | . . . . . . . . . . . 2 . . 1 1 . . . 1 . . . . . . 9 Ballistic Gun 12 | 1 . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 1 6 Ballistic Cannon 8 | . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 2 2 1 Launcher 4 | . . . . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 2 2 . . . . 1 . . . . 3 . 1 1 . . . . . . 1 Corrupted Parts 9 | . . . . . . . . . . . . . . 2 6 . . . . 1 . . . . . . System Corruption 43 | . . . . . . . . . . . . . . 5 28 . . . . 10 . . . . . . Parts Lost 135 | . 3 . . . . . 1 3 . 1 4 2 1 15 1 . 2 4 . 5 . 2 5 24 6 56 Power 21 | . 1 . . . . . . 1 . . 1 1 1 2 . . 1 . . . . 1 . 4 . 8 Propulsion 36 | . 2 . . . . . . . . 1 1 . . 4 1 . . . . 1 . 1 . 9 . 16 Utility 22 | . . . . . . . 1 2 . . . . . 4 . . . 2 . . . . 2 4 . 7 Weapon 56 | . . . . . . . . . . . 2 1 . 5 . . 1 2 . 4 . . 3 7 6 25 Highest Loss Streak 33 | . 3 . . . . . 1 2 . 1 2 2 1 15 1 . 1 2 . 2 . 1 4 11 3 33 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Average Backups 17 | 2 6 8 8 10 18 19 18 19 19 19 19 19 19 10 17 19 19 17 19 17 18 18 18 18 19 18 Power 1 | . 1 . . . 1 1 2 1 1 1 1 . . . . . 1 1 . 1 1 1 1 2 4 4 Propulsion 3 | . . 2 2 4 3 4 4 4 4 3 3 5 5 2 1 2 3 3 3 5 4 4 4 3 2 4 Utility 5 | . 2 3 3 3 3 2 1 1 1 3 5 5 6 3 11 12 12 10 9 8 8 8 7 6 7 7 Weapon 6 | . 2 2 3 3 11 11 11 13 13 12 10 7 7 4 5 4 3 2 4 3 5 5 5 6 5 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . 2 1 . . 1 2 . . 4 . . . 1 . . 1 . . 1 . . . . 1 1 4 Power 4 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 5 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 2 Weapon 9 | . 1 . . . 1 1 . . 4 . . . 1 . . . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 100 100 100 94 97 93 96 97 96 97 99 98 74 92 86 95 86 100 94 93 87 86 85 89 88 Engine 3 | . 13 14 14 14 6 5 7 6 7 7 9 5 6 2 . . . . . . . . . . . . Core 1 | . . . . . 2 1 . . . . 1 6 4 . . 2 5 6 9 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 3 6 5 3 . . 11 10 6 8 9 11 10 Leg 30 | . 24 28 28 28 35 36 38 38 38 34 32 33 33 22 32 29 34 33 33 30 30 28 28 27 26 26 Device 11 | . 14 14 14 14 15 11 14 11 7 7 7 6 6 13 12 11 14 9 15 16 15 15 14 12 11 8 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 3 6 5 5 5 5 5 5 5 5 4 4 3 Processor 1 | . . . . . . . . 6 7 7 6 6 6 1 . . . . . . . . . . . . Protection 2 | . . . . . 7 3 . 1 4 7 4 5 5 3 5 . 1 6 . . . . . . . . Energy Gun 18 | . 28 28 28 17 10 20 18 15 15 15 19 17 20 12 13 18 19 20 29 24 14 12 14 13 15 12 Energy Cannon 2 | . . . . . . . . . . . 4 6 6 4 13 5 5 1 . 1 5 1 . . . 6 Ballistic Gun 2 | . . . . . . . . . . . . . . . . . . 1 3 . 4 10 10 6 3 8 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 4 3 1 4 10 5 Launcher 1 | . . . . 10 1 . 4 7 7 7 . 1 . 1 . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 4 . . . . . 3 5 5 5 4 3 . Peak Build Rating 197 | 9 10 10 28 28 42 51 50 56 59 60 83 82 82 86 90 104 104 102 117 120 135 134 136 160 163 197 Average Rating 88 | 5 9 10 17 28 35 47 48 52 56 57 74 79 78 62 80 89 94 85 105 111 131 119 121 135 139 168 On Entrance 71 | . 9 10 10 28 28 42 51 49 53 58 60 80 80 75 86 88 97 89 102 116 118 134 107 130 106 137 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . . 12 3 4 . . . . . . . 4 . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 185 | 15 15 15 50 51 58 66 66 68 72 68 83 98 84 87 89 98 97 93 116 119 137 137 138 148 154 185 Greatest Support 209 | 20 20 20 60 60 60 70 70 80 85 90 98 98 99 99 89 120 125 128 140 132 130 135 137 162 195 209 Greatest Overweight (x) 4 | 4 1 . 1 . . 1 . . . . 1 . . 2 1 . . . . 1 1 1 1 2 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 13 20 20 20 20 20 20 20 20 20 20 12 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 8 8 10 11 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 6 7 8 10 18 19 18 19 19 19 19 19 19 9 17 19 19 17 19 18 19 19 19 18 19 18 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 8 8 10 11 20 20 20 19 20 19 20 20 20 19 18 20 19 20 20 18 20 20 18 20 20 5 Class Distribution -------------------- 31% | Scavenger-Executioner 12% | Scavenger-Tank 12% | Mutant 7% | Derelict-Skirmisher 6% | Scavenger-Skirmisher 6% | Scavenger-Gunner 5% | Derelict-Executioner 4% | Skirmisher 3% | Derelict-Tank 3% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Derelict-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Skirmisher | -6/Factory Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Derelict-Executioner | -5/Warlord Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Waste Scavenger-Executioner | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Matter Collected 5947 | 280 70 7 . 36 261 93 . 122 59 115 249 222 89 202 116 83 191 253 259 147 . 61 564 972 566 930 Remotely 327 | . . . . . . . . . . . . . . . . . . . . . . . . . . 327 Salvage Created 10894 | 96 816 10 . . 771 40 38 131 . 126 723 513 48 339 142 83 350 407 583 607 . 300 789 1755 791 1436 Parts 429 | 5 34 4 . . 44 3 5 5 . 6 31 27 4 12 3 4 12 16 13 18 . 1 23 75 25 59 Haulers Intercepted 6 | . 1 . . . 2 1 . . . . 1 . . . . . . . . . . . . . 1 . Recyclers Shooed 19 | 1 7 . . . . . . . . . . . . . . . . . . . . . 4 7 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . 5 5 . 8 . 10 4 . 1 . 9 15 . 18 . . . . . . Prevented 7 | . . . . . . . . . . 1 . 6 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Combat Hostiles Destroyed 173 | . 12 . . . 7 . 3 7 . 6 11 12 1 3 2 1 8 8 8 16 . 2 12 19 12 23 Melee 6 | . . . . . 5 . . . . . . . . 1 . . . . . . . . . . . . Guns 101 | . 12 . . . 2 . 1 1 . 3 8 4 . 1 1 . 2 5 6 13 . . 10 13 5 14 Cannons 30 | . . . . . . . . . . . 2 . 1 . 1 . . 1 . 1 . 2 . 6 7 9 AOE 25 | . . . . . . . 2 6 . 3 . 8 . . . . 4 2 . . . . . . . . Classes Destroyed 21 | 2 5 . . . 3 . . . . 1 4 1 . . . . . 1 2 . . 1 . 1 . . Worker 4 | . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Builder 5 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 2 Tunneler 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . . . 2 1 . . . . 1 . . . . . . . . . . . . . 1 . Recycler 15 | 1 4 . . . 4 . . . . . . . . . . . . . . . . . 1 5 . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Swarmer 51 | . 6 . . . . . 3 3 . 4 . 8 . . . . . 3 . 9 . . 4 2 4 5 Grunt 52 | . 6 . . . 5 . . 4 . 1 5 2 . . . . 5 3 2 4 . . 4 4 3 4 Brawler 5 | . . . . . . . . . . . 2 1 . . . . . . 2 . . . . . . . Duelist 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 13 | . . . . . 2 . . . . . 1 1 . . . . . . . 1 . . . 3 3 2 Hunter 12 | . . . . . . . . . . . 1 . . . . . 3 2 . . . . . 2 2 2 Programmer 24 | . . . . . . . . . . 1 1 . 1 . 2 . . . . 2 . . 2 7 . 8 Compactor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Enhanced Grunt 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | 2 4 1 . . 6 1 3 4 . 4 4 3 1 2 2 1 5 3 3 4 . 1 7 4 4 8 Combat Bots Only 8 | . 3 . . . 4 . 3 4 . 4 4 3 1 2 2 1 5 3 3 4 . 1 7 3 4 8 Max Kills in Single Turn 3 | 1 2 1 . . 1 1 2 2 . 2 1 2 1 1 1 1 2 1 2 2 . 1 3 2 2 2 Gunslinging 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Exploded 2 | . . . . . . . 2 2 . 2 . 2 . . . . 2 1 . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Hostile Shots Fired 1738 | . 87 . . . 28 2 14 74 . 41 79 47 10 124 22 11 44 74 20 111 . 3 97 271 103 476 Missed 532 | . 34 . . . 8 . 8 40 . 21 19 22 4 40 4 3 16 23 5 43 . 1 21 98 27 95 Hits 1206 | . 53 . . . 20 2 6 34 . 20 60 25 6 84 18 8 28 51 15 68 . 2 76 173 76 381 Melee 14 | . . . . . . . . . . . 11 1 . . . . . . . . . 2 . . . . Projectile 1192 | . 53 . . . 20 2 6 34 . 20 49 24 6 84 18 8 28 51 15 68 . . 76 173 76 381 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Critical Strikes 58 | . . . . . . . . . . 1 6 1 . . 1 . . 1 1 3 . 2 5 8 4 25 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Damage Taken 26602 | . 510 . . . 303 51 114 501 . 325 1392 539 102 3668 306 157 504 811 417 1117 . 88 1410 3699 1943 8645 Core 3618 | . 95 . . . 63 . 18 32 . 26 216 41 . 488 38 . 58 58 95 114 . . 102 414 129 1631 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 273 | . . . . . . . . 67 . . . . . . . . 82 124 . . . . . . . . Ignored by Resistances 272 | . . . . . . . . . . . . . . 211 61 . . . . . . . . . . . Regen/Repaired (Parts) 582 | . . . . . . . . . . . . . . . . . . . 102 . . . 480 . . . Core Remaining (%) 73 | 100 . . . 62 88 . . . . 89 . . . . 7 . . . . 67 . . 91 68 91 . Volleys Fired 513 | 6 64 1 . . 11 6 5 8 1 15 46 19 2 24 11 20 11 19 18 30 . 14 39 53 26 64 Largest 8 | 2 2 2 . . 2 3 1 1 1 3 4 4 4 4 4 5 5 4 6 6 . 6 6 7 8 7 Hottest 694 | 100 100 100 . . 110 187 55 75 75 149 290 279 310 261 325 391 391 310 468 474 . 383 383 521 519 694 Shots Fired 1621 | 12 128 2 . . 18 17 5 8 1 31 124 39 8 56 32 31 35 41 108 128 . 69 148 213 126 241 Gun 1315 | 12 128 2 . . 18 17 4 3 1 26 95 20 6 45 22 11 24 30 108 124 . 52 140 175 80 172 Cannon 273 | . . . . . . . . . . . 29 9 2 6 10 20 7 8 . 4 . 17 8 38 46 69 Launcher 33 | . . . . . . . 1 5 . 5 . 10 . 5 . . 4 3 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 294 | . . . . . . . . . . . . . . . . . . . . . . 36 44 85 58 71 Thermal 1221 | 12 128 2 . . 18 17 4 3 1 26 124 29 8 51 32 31 31 38 108 124 . 26 98 125 62 123 Explosive 18 | . . . . . . . 1 5 . 5 . . . . . . 4 3 . . . . . . . . Electromagnetic 70 | . . . . . . . . . . . . 10 . 5 . . . . . . . . 6 3 6 40 Entropic 18 | . . . . . . . . . . . . . . . . . . . . 4 . 7 . . . 7 Robot Hit Streak 20 | 3 9 3 . . 7 2 4 2 . 8 12 11 2 6 14 2 5 7 20 10 . 19 17 9 9 10 Robot Miss Streak 8 | 3 6 . . . 1 4 1 2 . 4 6 4 4 3 3 2 2 3 5 6 . 2 7 4 5 8 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 18 | . 1 . . . . . . . . . 1 . . 2 . . . . 3 2 . . 4 4 . 1 Max Gunslinging Chain 3 | . 1 . . . . . . . . . 1 . . 1 . . . . 2 1 . . 3 1 . 1 Shots Hit Robots 932 | 6 71 1 . . 38 7 4 3 . 17 86 15 3 38 22 7 22 20 81 77 . 56 76 114 57 111 Core Hits 462 | 3 34 1 . . 16 3 4 12 . 9 72 20 2 23 2 3 16 16 29 26 . 8 31 53 22 57 Critical Kills 12 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . 3 7 . Critical Parts Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 4 . Critical Strikes 103 | . 8 . . . 1 . . . . 1 2 1 . 4 4 1 3 1 14 11 . 8 3 20 13 8 Burn 60 | . 8 . . . . . . . . 1 1 1 . 4 4 1 2 1 14 9 . 3 3 6 . 2 Meltdown 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Destroy 24 | . . . . . . . . . . . . . . . . . . . . . . 5 . 8 11 . Blast 10 | . . . . . . . . . . . . . . . . . . . . . . . . 6 2 2 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sunder 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 Melee Attacks 41 | . . . . . 31 . . . . . . . . 8 . . . . . 1 . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 31 | . . . . . 31 . . . . . . . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . . 8 . . . . . 1 . . 1 . . . Sneak Attacks 9 | . . . . . 8 . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28990 | 75 1016 16 . . 1555 126 263 705 . 783 2034 687 95 984 737 182 1160 702 2012 2327 . 2000 2126 3724 1579 4102 Guns 19530 | 75 1003 13 . . 287 126 54 22 . 326 1694 188 55 496 414 120 361 334 2012 1962 . 1176 2093 2845 928 2946 Cannons 4937 | . . . . . . . . . . . 340 60 40 77 323 62 129 125 . 365 . 824 . 855 619 1118 Explosions 2988 | . . . . . . . 209 683 . 457 . 439 . 287 . . 670 243 . . . . . . . . Melee 1392 | . . . . . 1268 . . . . . . . . 124 . . . . . . . . . . . . Ramming 143 | . 13 3 . . . . . . . . . . . . . . . . . . . . 33 24 32 38 Kinetic 4697 | . . . . . . . . . . . . . . . . . . . . . . 692 460 1644 715 1186 Thermal 17993 | 75 1003 13 . . 287 126 54 22 . 326 2034 248 95 573 737 182 490 459 2012 1962 . 629 1584 2002 772 2308 Explosive 2262 | . . . . . . . 209 683 . 457 . . . . . . 670 243 . . . . . . . . Electromagnetic 1174 | . . . . . . . . . . . . 439 . 287 . . . . . . . . 49 54 60 285 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1268 | . . . . . 1268 . . . . . . . . . . . . . . . . . . . . . Piercing 124 | . . . . . . . . . . . . . . 124 . . . . . . . . . . . . Entropic 1329 | . . . . . . . . . . . . . . . . . . . . 365 . 679 . . . 285 Highest Corruption 42 | . 3 3 3 3 . . . . . . . . . 5 36 . . . . 15 4 25 29 14 . 42 Average Corruption 12 | . 2 3 3 3 . . . . . . . . . 4 19 . . . . 5 4 15 26 9 . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Effects 188 | . 1 3 5 4 . . . . . . . . . 10 16 . . . . 8 1 18 59 25 . 38 Message Errors 44 | . 1 . 2 1 . . . . . . . . . 2 1 . . . . 2 . 3 18 7 . 7 Matter Fused 43 | . . 2 1 1 . . . . . . . . . 2 4 . . . . 3 1 3 10 4 . 12 Heat Flow Errors 16 | . . 1 . . . . . . . . . . . 2 . . . . . . . . 7 3 . 3 Energy Discharges 19 | . . . . 1 . . . . . . . . . 2 3 . . . . 2 . 4 3 2 . 2 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 12 | . . . 1 . . . . . . . . . . 1 2 . . . . 1 . 1 2 1 . 3 Data Loss (major) 12 | . . . 1 1 . . . . . . . . . . 2 . . . . . . 1 5 1 . 1 Misfires 8 | . . . . . . . . . . . . . . 1 2 . . . . . . . 2 2 . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Weapon Failures 25 | . . . . . . . . . . . . . . . 2 . . . . . . 4 8 4 . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 447 | . . . . . 166 . . . . 59 . 10 . . 42 . . . . 76 . . . 23 . 71 Projectiles 212 | . . . . . . . . . . . . . . . 42 . . . . 76 . . . 23 . 71 Explosions 69 | . . . . . . . . . . 59 . 10 . . . . . . . . . . . . . . Melee 166 | . . . . . 166 . . . . . . . . . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . . . . . . . . . . . . . . . . . . 7 4 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . . . . . . . . . . 7 4 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 216 | . . . . . . . . . . 26 . 186 . . . . . 2 . . . . . . . 2 Shots 10 | . . . . . . . . . . 1 . 8 . . . . . 1 . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 16 | . 1 1 . . . . . . . . . . . . . . . . . . . . 2 3 2 7 Kicked 14 | . 1 1 . . . . . . . . . . . . . . . . . . . . 2 3 2 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 761 | 180 276 227 . . 14 144 . . . 99 535 259 499 203 400 486 352 456 679 388 . 168 228 661 348 761 Average Temperature 160 | 83 92 155 . . 7 72 . . . 48 203 119 245 83 237 184 163 160 165 160 . 57 72 194 146 223 Received Heat Transfer 2025 | . 123 . . . 162 18 12 75 . 39 366 87 . . . 12 36 36 404 81 . . 115 216 108 135 Effects 94 | . . . . . . . . . . . 12 2 . . 1 1 3 7 4 3 . . . 31 4 26 Shutdowns 28 | . . . . . . . . . . . 3 . . . . 1 2 . 2 . . . . 6 . 14 Energy Bleed 11 | . . . . . . . . . . . 3 . . . . . . . . . . . . 3 . 5 Interference 31 | . . . . . . . . . . . 5 2 . . . . 1 6 . 2 . . . 8 3 4 Matter Decay 8 | . . . . . . . . . . . 1 . . . 1 . . . 1 1 . . . 1 1 2 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage (minor) 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . 1 Damage (major) 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . 7 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . . . . . . 1 . . 1 1 1 2 . 2 2 . . 2 . . . Combat Hostiles 11 | . . . . . . . . . . . 1 . . 1 . 1 2 . 2 2 . . 2 . . . Parts Melted 88 | . 8 . . . . . . . . 4 6 4 1 2 2 1 6 1 13 12 . . 8 8 4 8 Heat Transferred 32211 | 222 3552 37 . . 555 259 111 50 . 629 2794 481 124 1842 1131 385 916 842 3730 3608 . 1147 2572 3194 1190 2840 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Low Security (%) 90 | 100 100 100 . 100 100 100 . . . . 100 . . . . 100 . . . . 100 100 57 74 100 90 Level 1 9 | . . . . . . . . . . . . . . . . . . . . . . . 42 25 . 9 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 266 | 10 100 6 . . 137 38 . . . . 195 . . . . 30 . . . . . 22 257 266 119 235 Initial 117 | . . 6 . . . 32 . . . . . . . . . . . . . . . . . 75 117 23 Average 62 | . 40 1 . . 53 6 . . . . 60 . . . . 4 . . . . . . 139 127 36 90 Influence Increases 5501 | 10 382 5 . . 264 60 85 220 . 140 412 270 45 20 50 100 190 265 160 375 . 26 463 861 348 750 Destroy 0b10 Robot/C 3360 | . 240 . . . 140 . 60 140 . 120 220 240 20 20 40 20 160 160 140 320 . 20 240 360 240 460 Destroy 0b10 Robot/NC 195 | 10 45 5 . . 40 5 . . . . 20 . . . . 5 . . 5 . . . 5 40 5 10 Destroy Leader 646 | . 54 . . . 34 2 10 20 . 20 54 30 10 . 10 10 30 30 . 40 . . 50 90 52 100 Allied During Kill 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Successful Hack 131 | . 12 . . . 5 38 . . . . . . . . . 9 . . . . . . 10 45 12 . Select Force Hacks 60 | . 30 . . . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 60 | . . . . . . . . . . . 15 . . . . . . . . . . . . 15 15 15 Destroy Structure 252 | . 1 . . . . . . . . . 13 . . . . 26 . . . . . 4 38 26 24 120 Partial Spotted 45 | . . . . . . . . . . . 30 . . . . . . . . . . . 15 . . . Lose Combat Pursuer 750 | . . . . . 15 15 15 60 . . 60 . 15 . . 30 . 75 15 15 . . 105 285 . 45 Influence Decreases 5501 | 10 366 21 . . 191 133 85 165 55 140 271 411 38 27 50 78 184 218 123 487 . 26 318 796 519 789 Entered New Map 547 | . . 10 . . . 41 . . 55 . . 53 . 7 . . 9 6 75 112 . . . 70 93 16 Time Decay 3940 | 10 336 11 . . 191 92 85 145 . 140 241 338 38 20 50 78 165 172 48 339 . 4 268 386 366 417 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . 100 . . Lost Part 902 | . 30 . . . . . . 20 . . 30 20 . . . . 10 40 . 36 . 10 50 240 60 356 Lost Ally 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Squads Dispatched 44 | . 3 . . . 4 3 . 1 . . 4 . . . . 2 . . . . . . 5 7 2 13 Investigation 10 | . 2 . . . 1 . . . . . 1 . . . . . . . . . . . 1 3 1 1 Extermination 9 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 2 . 4 Reinforcement 11 | . 1 . . . . . . . . . 2 . . . . 1 . . . . . . 1 1 1 4 Assault 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . 3 Intercept 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 4 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Distress Signals 20 | . 1 . . . 1 3 . . . . 1 . . . . . . . . . . . . 3 9 2 Communications Jammed 38 | . . . . . . . . . . . . . . . . 1 . . . . . . . 37 . . Distress Signals 26 | . . . . . . . . . . . . . . . . 1 . . . . . . . 25 . . Times Spotted 324 | . 22 . . . 11 5 4 16 . 9 17 12 2 5 2 5 8 17 39 16 . 6 19 40 29 40 Peak Tracking Total 12 | . 4 . . . 5 3 3 8 . 4 5 3 1 4 2 4 5 9 11 5 1 4 7 8 12 10 Tactical Retreats 29 | . . . . . 1 1 1 2 . . 3 . 1 . . 1 . 1 1 1 . 2 2 10 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Traps Triggered 10 | . 2 . . . . 1 . . . . 2 . . . . . . . . . 2 . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Machines Disabled 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 Max in Single Turn 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 Garrison Access 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Machines Accessed 44 | . 8 . 1 . 3 3 1 . . . 2 1 1 3 . 3 . 1 2 . 1 . 4 6 1 3 Terminals 13 | . 6 . . . 2 2 . . . . . . . . . 1 . . . . . . . 1 . 1 Fabricators 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 2 . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 1 Recycling Units 5 | . 2 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . Scanalyzers 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Total Hacks 125 | . 18 . 1 . 8 11 1 . . . 6 1 1 23 . 11 . 1 6 . 1 . 15 10 5 6 Successful 68 | . 5 . 1 . 5 5 1 . . . 2 1 1 23 . 6 . 1 6 . . . 8 2 1 . Failed 57 | . 13 . . . 3 6 . . . . 4 . . . . 5 . . . . 1 . 7 8 4 6 Catastrophic 9 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 15 . 1 . 7 8 . . . . . . . . . 8 . . 1 . . . . . . 4 Terminals 35 | . 13 . . . 6 9 . . . . . . . . . 4 . . . . . . . 2 . 1 Fabricators 8 | . . . . . . 2 . . . . 2 . . . . . . . . . . . 2 2 . . Repair Stations 19 | . . . . . . . . . . . . . . . . . . . . . . . 10 3 5 1 Recycling Units 14 | . 5 . . . 2 . . . . . . . . . . 6 . . . . 1 . . . . . Scanalyzers 8 | . . . . . . . . . . . 4 . . . . . . . . . . . 3 1 . . Garrison Access 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 4 Terminal Hacks 44 | . 4 . 1 . 1 3 1 . . . . 1 1 23 . 2 . 1 6 . . . . . . . Record 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . . . . 12 . 1 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 5 | . 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . . . . . . . . . 3 . . . . 5 . . . . . . . Open Door 5 | . . . . . . . 1 . . . . 1 1 . . . . 1 1 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Repair Station Hacks 8 | . . . . . . . . . . . . . . . . . . . . . . . 6 1 1 . Scan Component 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . Repair 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 8 | . 1 . . . 3 2 . . . . . . . . . 2 . . . . . . . . . . Terminals 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 . . . . . . . . . . 2 . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 8 . . . 2 3 . . . . 2 . . . . 2 . . . . 1 . 4 6 1 3 Full Trace Events 8 | . 3 . . . . . . . . . 1 . . . . . . . . . . . . 2 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . 15 . . . . 12 . 1 . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . 47 . . . . . . . . . . . . 46 . . Total Part Build Rating 28 | . . . . . . . . . . . 10 . . . . . . . . . . . . 18 . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Time 156 | . . . . . . . . . . . . . . . . . . . . . . . 156 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . 3 1 . Machine Destruction 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Total Allies 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Largest Group 1 | . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . Highest-Rated Group 46 | . . 31 31 . . . . . . . . . . . . . . . . . . 46 . . . . Highest-Rated Ally 46 | . . 31 31 . . . . . . . . . . . . . . . . . . 46 . . . . Total Orders 6 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 1 . . RETURN 6 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 1 . . Ally Attacks 19 | . . . . . . . . . . . . . . . . . . . . . . 19 . . . . Total Damage 555 | . . . . . . . . . . . . . . . . . . . . . . 555 . . . . Kills 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Active Infowar (turns) 6162 | 25 142 . . . 147 . 421 251 . . . 536 573 95 . 301 375 456 713 360 . . 348 767 450 202 Sensors 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Terrain 1519 | 25 142 . . . . . . . . . . 536 573 95 . 148 . . . . . . . . . . Structural 3463 | . . . . . . . . . . . . . . . . 151 375 456 713 360 . . 277 479 450 202 Jamming 1762 | . . . . . 147 . 421 251 . . . . . . . 209 . 37 84 . . . 278 335 . . Robot Analysis Total 154 | . 3 . . . 1 1 . . . . . . . 149 . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . 1 . . 1 1 2 1 . 1 2 . . . . 1 . 2 . . . . . . Drone Launches 6 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 1 . . Drone Recoveries 6 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Turns Passed 17036 | 139 816 150 285 263 528 542 423 493 981 604 968 791 573 552 380 596 463 585 1100 1016 197 277 949 1071 1074 1220 Spaces Moved 11283 | 79 448 120 266 286 307 434 357 413 814 474 570 416 375 268 290 425 359 441 851 616 113 177 572 610 569 633 Core 42 | 35 . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 11241 | 44 448 120 266 286 307 434 357 413 814 474 570 416 375 268 290 425 359 441 851 616 113 177 572 610 569 626 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 112 114 98 118 117 114 114 114 112 112 112 114 98 115 111 111 91 110 95 118 50 Average Speed 120 | 135 134 120 105 90 111 115 114 113 118 117 116 114 115 143 112 116 114 113 115 143 165 119 115 121 157 121 Slowest Speed 260 | 250 190 120 180 90 112 184 114 118 118 118 184 114 116 260 190 120 115 115 120 186 184 184 182 260 190 260 Overloaded Moves 205 | . . . . . . . . 32 . . . . . . . . . 28 . . . 30 . 115 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . 3 . . . . . . . . . . . 2 . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 73 39 61 76 26 18 56 58 77 60 13 61 50 79 48 8 50 64 90 68 4 86 15 14 18 10 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 31 | . 1 . . 1 1 . . . 2 . . . . 26 . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . 1 . . 1 . 1 . . . 1 1 . . . 1 . . 1 . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 . 1 1 . 1 . 1 1 1 . . 1 1 1 . . . . 1 . . Scrap Searched 18 | . . 1 . 1 . . . 2 1 2 . 2 4 . . . . 3 . 2 . . . . . . Spaces Dug 91 | . . . . . . . . 21 . . 10 12 . . . 13 . 1 . 1 . . 10 3 6 14 Terrain Destroyed 349 | . . . . . . . 12 41 . 79 15 30 1 1 3 18 18 38 . 5 . 3 17 16 12 40 Melee 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Projectile 143 | . . . . . . . . . . . 15 6 1 1 3 18 3 5 . 4 . 3 16 16 12 40 AOE 204 | . . . . . . . 12 41 . 79 . 24 . . . . 15 33 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Total 13483 | 96 538 124 268 289 431 468 366 427 836 490 785 702 513 368 313 500 383 486 921 667 124 204 765 809 687 923 Wait 956 | . 1 1 . . 25 . . . . . 133 242 118 9 . 22 6 4 8 7 . 5 129 93 43 110 Move 11259 | 78 447 119 265 285 306 433 356 412 813 473 569 415 374 267 289 424 358 440 850 615 113 176 571 609 569 633 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 142 | 4 10 1 . 1 21 7 2 . 6 . 3 3 3 27 1 6 . 4 6 2 2 3 2 11 7 10 Fast Attach 129 | 5 2 . . . 6 3 . 2 1 . 5 6 3 10 4 6 1 5 6 . 3 2 8 17 9 25 Attach 81 | 2 1 . . . 2 3 . 1 . 1 3 3 . 9 2 3 1 4 1 5 . 1 4 9 4 22 Detach 6 | . . . . . 1 . . . . . . 2 . . . 2 . . . 1 . . . . . . Swap 179 | 1 5 . 3 3 13 5 3 2 6 1 18 4 4 6 6 7 6 7 12 6 3 1 8 7 15 27 Drop 166 | . 7 1 . . 19 11 . 2 9 . 8 8 9 8 . 10 . 3 20 . 3 2 1 7 13 25 Fire 513 | 6 64 1 . . 11 6 5 8 1 15 46 19 2 24 11 20 11 19 18 30 . 14 39 53 26 64 Melee 37 | . . . . . 27 . . . . . . . . 8 . . . . . 1 . . 1 . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 13 | . 1 1 . . . . . . . . . . . . . . . . . . . . 2 3 1 5 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 431 | -10/Materials | Lost 3 parts (1p2n) 525 | -10/Materials | Discovered new exit (range 10) 721 | -10/Materials | Discovered new exit (range 13) 830 | -10/Materials | Discovered new exit (range 14) 948 | -10/Materials | Discovered new exit (range 15) 956 | -10/Materials | Entered Mines 972 | -10/Mines | Discovered new exit (range 5) 1005 | -10/Mines | Received a Mining Laser from a helpful Derelict 1100 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1100 | -10/Mines | Discovered new exit (range 5) 1106 | -10/Mines | Entered Exiles 1106 | -10/Exiles | Accompanied by 1 ally 1135 | -10/Exiles | Met 8R-AWN 1157 | -10/Exiles | Met EX-HEX 1190 | -10/Exiles | Met EX-BIN 1228 | -10/Exiles | Aligned with FarCom system 1229 | -10/Exiles | Given EX-Vault access code 1259 | -10/Exiles | Opened EX-Vault 1269 | -10/Exiles | Found Potential Leg 1272 | -10/Exiles | Found Potential Leg 1292 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1318 | -10/Exiles | Met EX-DEC 1382 | -10/Exiles | Discovered new exit (range 11) 1391 | -10/Exiles | Left Exiles lab with Potential Leg 1391 | -10/Exiles | Entered Mines 1392 | -9/Mines | Learned location of Storage (-8) 1395 | -9/Mines | Met a Derelict bent on vengeance 1505 | -9/Mines | Learned Materials emergency access door positions 1616 | -9/Mines | Discovered new exit (range 9) 1654 | -9/Mines | Entered Materials 1654 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1832 | -8/Materials | Garrison activated, responded to threat 2123 | -8/Materials | Met 7R-MNS 2137 | -8/Materials | Discovered new exit (range 16) 2170 | -8/Materials | Discovered new exit (range 10) 2182 | -8/Materials | Entered Factory 2182 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2183 | -7/Factory | Caught up to 7R-MNS 2292 | -7/Factory | Build established: Scavenger-Mutant 2419 | -7/Factory | Garrison activated, responded to threat 2488 | -7/Factory | Identified exit to Lower Caves 2601 | -7/Factory | Build established: Scavenger-Skirmisher 2724 | -7/Factory | Entered Lower Caves 2772 | -7/Lower Caves | Spotted B-75 Beast 2773 | -7/Lower Caves | Learned Factory emergency access door positions 3005 | -7/Lower Caves | Discovered new exit (range 9) 3079 | -7/Lower Caves | Build established: Scavenger-Gunner 3147 | -7/Lower Caves | Entered another Lower Caves area 3397 | -7/Lower Caves | Spotted B-75 Beast 3467 | -7/Lower Caves | Learned 4 Factory zone layouts 3587 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3626 | -7/Lower Caves | Discovered new exit (range 16) 3640 | -7/Lower Caves | Entered Zion 3649 | -7/Zion | Identified exit to Proximity Caves 3904 | -7/Zion | Learned location of Warlord (-5) 4184 | -7/Zion | Learned location of Armory (-4) 4256 | -7/Zion | Build established: Derelict-Tank 4260 | -7/Zion | Identified exit to Deep Caves 4578 | -7/Zion | Given the Hacking Drone Bay 4582 | -7/Zion | Found Prototype Device 4599 | -7/Zion | Found CR-A16's Pointy Stick 4621 | -7/Zion | Entered Proximity Caves 4822 | -6/Proximity Caves | Learned 4 Factory zone layouts 4866 | -6/Proximity Caves | Build established: Scavenger-Tank 5162 | -6/Proximity Caves | Discovered new exit (range 5) 5225 | -6/Proximity Caves | Entered Factory 5225 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5226 | -6/Factory | Identified exit to Factory 5347 | -6/Factory | Identified Hacking Drone Bay 5580 | -6/Factory | Build established: Skirmisher 6115 | -6/Factory | Fabricated Arm. Leg? 6186 | -6/Factory | Discovered new exit (range 5) 6192 | -6/Factory | Identified exit to Lower Caves 6193 | -6/Factory | Entered Lower Caves 6409 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6511 | -6/Lower Caves | Learned Factory emergency access door positions 6686 | -6/Lower Caves | Discovered new exit (range 12) 6749 | -6/Lower Caves | Build established: Derelict-Skirmisher 6984 | -6/Lower Caves | Entered another Lower Caves area 7011 | -6/Lower Caves | Discovered exit to Factory (range 13) 7235 | -6/Lower Caves | Learned Factory terminal intel 7307 | -6/Lower Caves | Learned 4 Factory zone layouts 7409 | -6/Lower Caves | Discovered new exit (range 10) 7445 | -6/Lower Caves | Spotted B-75 Beast 7557 | -6/Lower Caves | Entered Data Miner 7557 | -6/Data Miner | Discovered new exit (range 6) 7580 | -6/Data Miner | Met Data Miner 7599 | -6/Data Miner | Learned location of Section 7 (-3) 7599 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7617 | -6/Data Miner | Received God Mode back door access code from Data Miner 7718 | -6/Data Miner | Destroyed Data Miner 7721 | -6/Data Miner | Interfaced with the Data Conduit 7754 | -6/Data Miner | Core integrity fell below 50% 7804 | -6/Data Miner | Found Corrupted Exp. Thermal Shield 7843 | -6/Data Miner | Core integrity fell below 20% 7889 | -6/Data Miner | Lost 15 parts (2p4n4u5w) 8014 | -6/Data Miner | Found Prototype Hackware 8017 | -6/Data Miner | Found Prototype Hackware 8083 | -6/Data Miner | Found Corrupted Exp. Thermal Shield 8109 | -6/Data Miner | Entered Proximity Caves 8123 | -5/Proximity Caves | System corruption reached 10% 8391 | -5/Proximity Caves | Build established: Scavenger-Tank 8454 | -5/Proximity Caves | Discovered exit to Factory (range 15) 8480 | -5/Proximity Caves | System corruption reached 30% 8489 | -5/Proximity Caves | Entered Factory 8489 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8490 | -5/Factory | Identified exit to Upper Caves 8492 | -5/Factory | Loaded intel: 276 machine locations 8493 | -5/Factory | Loaded intel: 26 terminal locations 8608 | -5/Factory | Identified exit to Factory 8783 | -5/Factory | Build established: Scavenger-Skirmisher 8818 | -5/Factory | Identified Deep Network Scanner 8820 | -5/Factory | Identified Ghost Barrier 9045 | -5/Factory | Intercept squad dispatched 9048 | -5/Factory | Spotted Tracker 9054 | -5/Factory | Destroyed Tracker 9060 | -5/Factory | Found Exp. Phase Shifter 9085 | -5/Factory | Entered Upper Caves 9362 | -5/Upper Caves | Build established: Scavenger-Tank 9452 | -5/Upper Caves | Discovered new exit (range 5) 9548 | -5/Upper Caves | Entered another Upper Caves area 9579 | -5/Upper Caves | Found Alien Artifact 9579 | -5/Upper Caves | Identified Core Expander 9579 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 9631 | -5/Upper Caves | Discovered exit to Factory (range 13) 10100 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10127 | -5/Upper Caves | Discovered new exit (range 8) 10133 | -5/Upper Caves | Entered Warlord 10307 | -5/Warlord | Build established: Derelict-Executioner 10654 | -5/Warlord | Warlord's base attacked by MAIN.C 10679 | -5/Warlord | Opened Warlord's prototype stash 10700 | -5/Warlord | Found Vortex Chain Reactor 10851 | -5/Warlord | Found Prototype Energy Cannon 10851 | -5/Warlord | Identified Vortex Driver 10853 | -5/Warlord | Found Vortex Driver 10926 | -5/Warlord | Met Warlord 11004 | -5/Warlord | Warlord forces counterattacked 11037 | -5/Warlord | Lost 3 allies 11089 | -5/Warlord | Spotted Executioner 11145 | -5/Warlord | Spotted Executioner 11176 | -5/Warlord | Spotted B-86 Titan 11177 | -5/Warlord | Destroyed Executioner 11182 | -5/Warlord | Spotted B-75 Beast 11213 | -5/Warlord | Discovered new exit (range 16) 11233 | -5/Warlord | Entered Proximity Caves 11236 | -4/Proximity Caves | Lost 20 allies 11273 | -4/Proximity Caves | Learned Research terminal intel 11312 | -4/Proximity Caves | Build established: Scavenger-Executioner 11318 | -4/Proximity Caves | Learned Research interactive machine intel 11392 | -4/Proximity Caves | Spotted B-86 Titan 12047 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12159 | -4/Proximity Caves | Discovered exit to Factory (range 15) 12205 | -4/Proximity Caves | Build established: Scavenger-Tank 12248 | -4/Proximity Caves | System corruption reached 10% 12249 | -4/Proximity Caves | Entered Factory 12249 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 12250 | -4/Factory | Identified exit to Upper Caves 12251 | -4/Factory | Loaded intel: 287 machine locations 12446 | -4/Factory | Sucked down chute 12446 | -4/Factory | Entered Waste 12447 | -4/Waste | Met a frightened Derelict 12461 | -4/Waste | EMP discharged 12461 | -4/Waste | System corruption reached 10% 12488 | -4/Waste | Spotted C-40 Crusher 12500 | -4/Waste | Spotted C-40 Crusher 12506 | -4/Waste | Destroyed C-40 Crusher 12516 | -4/Waste | Spotted C-40 Crusher 12538 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12545 | -4/Waste | Destroyed C-40 Crusher 12561 | -4/Waste | EMP discharged 12565 | -4/Waste | Spotted C-40 Crusher 12572 | -4/Waste | Spotted C-40 Crusher 12576 | -4/Waste | Spotted C-40 Crusher 12580 | -4/Waste | Build established: Scavenger-Executioner 12624 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12661 | -4/Waste | EMP discharged 12700 | -4/Waste | Discovered new exit (range 10) 12723 | -4/Waste | Entered Factory 12724 | -4/Factory | Loaded intel: 317 machine locations 13084 | -4/Factory | Destroyed 7 combat bots 13267 | -4/Factory | Intercept squad dispatched 13282 | -4/Factory | Spotted Tracker 13307 | -4/Factory | Destroyed Tracker 13326 | -4/Factory | Spotted Combat Programmer 13336 | -4/Factory | Destroyed Combat Programmer 13366 | -4/Factory | Lost 4 parts (2u2w) 13398 | -4/Factory | Identified exit to Research 13496 | -4/Factory | Repaired Arm. Leg 13554 | -4/Factory | Repaired Hvy. Beamcaster 13605 | -4/Factory | Repaired Plasma Rifle 13672 | -4/Factory | Entered Research 13672 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 13673 | -3/Research | Loaded intel: 149 machine locations 13674 | -3/Research | Loaded intel: 47 interactive machine locations 13675 | -3/Research | Loaded intel: 24 terminal locations 13873 | -3/Research | Fabricated Quantum Reactor (x2) 14172 | -3/Research | Search patrols dispatched 14350 | -3/Research | Discovered new exit (range 12) 14427 | -3/Research | System corruption reached 10% 14485 | -3/Research | Lost 11 parts (1p3n3u4w) 14570 | -3/Research | Lost 6 parts (1p3n1u1w) 14723 | -3/Research | Intercept squad dispatched 14734 | -3/Research | Spotted Tracker 14738 | -3/Research | Discovered new exit (range 15) 14743 | -3/Research | Entered another Research area 14743 | -2/Research | Warlord forces began assault on 0b10 14743 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 14744 | -2/Research | Loaded intel: 131 machine locations 14768 | -2/Research | Lost 5 parts (1p2n2w) 14853 | -2/Research | Research machine network offline 14932 | -2/Research | Lost 3 parts (3w) 15543 | -2/Research | Borebot progress halted 15634 | -2/Research | Borebot progress halted 15789 | -2/Research | Spotted Executioner 15791 | -2/Research | Spotted Striker 15804 | -2/Research | Discovered new exit (range 14) 15810 | -2/Research | Spotted Striker 15816 | -2/Research | Identified exit to Access 15817 | -2/Research | Entered Access 15817 | -1/Access | Evolved 2 slots: Weapon x2 15818 | -1/Access | Loaded intel: 126 machine locations 15843 | -1/Access | Lost 3 parts (3w) 16249 | -1/Access | Garrison activated, responded to threat 16540 | -1/Access | System corruption reached 10% 16594 | -1/Access | Destroyed 8 combat bots 16603 | -1/Access | Lost 21 parts (3p6n2u10w) 16928 | -1/Access | Intercept squad dispatched 16948 | -1/Access | Spotted Tracker 16950 | -1/Access | Spotted Tracker 16975 | -1/Access | Destroyed Tracker 16980 | -1/Access | Spotted Combat Programmer 16993 | -1/Access | Destroyed Combat Programmer 17001 | -1/Access | Found Prototype Energy Gun 17001 | -1/Access | Identified Immobilizer 17018 | -1/Access | Spotted Combat Programmer 17023 | -1/Access | System corruption reached 30% 17024 | -1/Access | Core integrity fell below 50% 17033 | -1/Access | Core integrity fell below 20% 17037 | -1/Access | Destroyed by Combat Programmer with EMDS Last Messages --------------- 17025_ R-10 Processor collects Lgt. Ion Engine. 17025_ Slammed into Tracker. 17025_ P-80 Master resets U-05 Engineer, system corruption cleaned. 17027_ Penetrated by EMDS Slug. 17027_ Adv. Power Amplifier destroyed. 17028_ P-80 Master resets P-80 Master, system corruption cleaned. 17029_ Penetrated by EMDS Slug. 17029_ P-80 Master resets Tracker, system corruption cleaned. 17030_ P-80 Master resets P-80 Master, system corruption cleaned. 17030_ Broken Exp. Myomer Leg destroyed. 17030_ Knocked back. 17030_ Tracker destroyed. 17031_ Penetrated by EMDS Slug. 17031_ Hcp. Storage Unit destroyed. 17033_ Slammed into Combat Programmer. 17033_ P-80 Master resets Combat Programmer, system corruption cleaned. 17033_ Combat Programmer resets P-80 Master, system corruption cleaned. 17034_ P-80 Master resets P-80 Master, system corruption cleaned. 17035_ EMDS Slug penetrates Wall. 17037_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ####??????????###########????????????????????????? | | #?????????# = #????????????????????????? | | #?????????# #??????????????????###???? | | #?????????# ##############?????###???? | | #?????????# + ???? ???? | | =#######???#####+###+# ##### ##### ????? | | # ######## ## #"/#####+##### ????? | | #+### " # ## ##??? | | ### ## # ## ##??? | | #?## ### # " " ## ##??? | | #??# ### p # ""R"" ## ##??? | | " ######??# ###p # """"" ## ##??" | | """ #???????# #?# # ## ##??? | | """ #???????# #?# p + ## ##??? | | " +??????# #?# ############## ## | | #??????# #?# u # ##### ##### | | #??????# #?# =* # %+ | | +??????? ??# %%!%# ##### | | # #??????? ??# pppH # ** ##### | | # #???????+??# %!p /% ** ##?## | | # ??????????# %p#### ** ##?## | | #### ?????????# ####! # ### | | ???# ?????????# #?## ##### | | ???+ ?????????# #?## ##?## | | ???####### ??????????# ###########+##?## | | ??????????????????????#u @ u R ##### | | ??????????????????????# ##### ############## ## | | ??????????????????????# ??????????????# # ## | | ??????????????????????# ?????????????????? + + | | ??????????????????????# ?????????????????? # ## | | ??????????????????????# ?????????????????? # ## | | ?????????????????????? ??????????????????? + ## | | ??????????????????????#??????????????????? # ## | | ?????????????????????????????"""""???????????## | | ?????????????????????????????"""""???????????## | | ?????????????????????????????"""""???????????## | | ?????????????????????????????"""""???????????##### | | ??????????????????"??????????"""""??????????? ## | | ??????""?????????"""?????????????????????????????? | | ??????""????????"""??????????????????????????????? | | ????""""""???????"???????????????????????????????? | | ????""""""???????????????????????????????????????? | | ??????""?????????????????????????????????????????? | | ??????""?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Coolant Potential 80 Energy Generation 73 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Power Amplification 30 Corruption Block 7 Armor Coverage 500 Resistance: TH 30 Resistance: EM 15 Propulsion Shielding 66 Phase Shifting 20 Evasion (%) 75 Target Analysis 8 Offensive Hacking 25 Defensive Hacking 20 Item Schematics ----------------- Plasma Rifle | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Wave Gun | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Great Axe | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Salvage Targeting Computer | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Adv. Cryofiber Web | -5/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive W-25 Informer | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Arm. Leg | x2 | -6/Factory Quantum Reactor | x2 | -3/Research | Preloaded Repaired ---------- Arm. Leg | 5% | -4/Factory Hvy. Beamcaster | 10% | -4/Factory Plasma Rifle | 8% | -4/Factory Studied --------- None Alien Tech Used ----------------- Core Expander Achievements -------------- King Drone Metal Spider Challenges ------------ None Game ------ Seed InsulationJammingTorch Manual? 0 Play Time 03:02:34 Cumulative 249.8 hours Start 2025.11.10 @ 18:19:59 End 2025.11.10 @ 22:17:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 246 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e299db99-58bc-469b-a616-7246f057d694